gnome-shell/js/ui/closeDialog.js
Florian Müllner 033277b68f Define externally accessible contants with 'var' instead of 'const'
Just as we did with classes, define other constants that are (or
may be) used from other modules with 'var' to cut down on warnings.

https://bugzilla.gnome.org/show_bug.cgi?id=785084
2017-07-18 21:52:06 +02:00

139 lines
4.5 KiB
JavaScript

// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
const Clutter = imports.gi.Clutter;
const Gio = imports.gi.Gio;
const GObject = imports.gi.GObject;
const Lang = imports.lang;
const Meta = imports.gi.Meta;
const Shell = imports.gi.Shell;
const Dialog = imports.ui.dialog;
const Main = imports.ui.main;
const Tweener = imports.ui.tweener;
var FROZEN_WINDOW_BRIGHTNESS = -0.3
var DIALOG_TRANSITION_TIME = 0.15
var CloseDialog = new Lang.Class({
Name: 'CloseDialog',
Extends: GObject.Object,
Implements: [ Meta.CloseDialog ],
Properties: {
'window': GObject.ParamSpec.override('window', Meta.CloseDialog)
},
_init: function (window) {
this.parent();
this._window = window;
this._dialog = null;
},
get window() {
return this._window;
},
set window(window) {
this._window = window;
},
_createDialogContent: function () {
let tracker = Shell.WindowTracker.get_default();
let windowApp = tracker.get_window_app(this._window);
/* Translators: %s is an application name */
let title = _("“%s” is not responding.").format(windowApp.get_name());
let subtitle = _("You may choose to wait a short while for it to " +
"continue or force the application to quit entirely.");
let icon = new Gio.ThemedIcon({ name: 'dialog-warning-symbolic' });
return new Dialog.MessageDialogContent({ icon, title, subtitle });
},
_initDialog: function () {
if (this._dialog)
return;
let windowActor = this._window.get_compositor_private();
this._dialog = new Dialog.Dialog(windowActor, 'close-dialog');
this._dialog.width = windowActor.width;
this._dialog.height = windowActor.height;
this._dialog.addContent(this._createDialogContent());
this._dialog.addButton({ label: _('Force Quit'),
action: Lang.bind(this, this._onClose),
default: true });
this._dialog.addButton({ label: _('Wait'),
action: Lang.bind(this, this._onWait),
key: Clutter.Escape });
global.focus_manager.add_group(this._dialog);
},
_addWindowEffect: function () {
// We set the effect on the surface actor, so the dialog itself
// (which is a child of the MetaWindowActor) does not get the
// effect applied itself.
let windowActor = this._window.get_compositor_private();
let surfaceActor = windowActor.get_first_child();
let effect = new Clutter.BrightnessContrastEffect();
effect.set_brightness(FROZEN_WINDOW_BRIGHTNESS);
surfaceActor.add_effect_with_name("gnome-shell-frozen-window", effect);
},
_removeWindowEffect: function () {
let windowActor = this._window.get_compositor_private();
let surfaceActor = windowActor.get_first_child();
surfaceActor.remove_effect_by_name("gnome-shell-frozen-window");
},
_onWait: function () {
this.response(Meta.CloseDialogResponse.WAIT);
},
_onClose: function () {
this.response(Meta.CloseDialogResponse.FORCE_CLOSE);
},
vfunc_show: function () {
if (this._dialog != null)
return;
this._addWindowEffect();
this._initDialog();
this._dialog.scale_y = 0;
this._dialog.set_pivot_point(0.5, 0.5);
Tweener.addTween(this._dialog,
{ scale_y: 1,
transition: 'linear',
time: DIALOG_TRANSITION_TIME,
onComplete: Lang.bind(this, function () {
Main.layoutManager.trackChrome(this._dialog, { affectsInputRegion: true });
})
});
},
vfunc_hide: function () {
if (this._dialog == null)
return;
let dialog = this._dialog;
this._dialog = null;
this._removeWindowEffect();
Tweener.addTween(dialog,
{ scale_y: 0,
transition: 'linear',
time: DIALOG_TRANSITION_TIME,
onComplete: Lang.bind(this, function () {
dialog.destroy();
})
});
},
vfunc_focus: function () {
if (this._dialog)
this._dialog.grab_key_focus();
}
});