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dnd.js
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screenshot.js
scripting.js
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searchController.js
sessionMode.js
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switchMonitor.js
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unlockDialog.js
userWidget.js
welcomeDialog.js
windowAttentionHandler.js
windowManager.js
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windowPreview.js
workspace.js
workspaceAnimation.js
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Start using the new methods to simplify signal cleanup. For now, focus on replacing existing cleanups; in most cases this means signals connected in the constructor and disconnected on destroy, but also other cases with a similarly defined lifetime (say: from show to hide). This doesn't change signal connections that only exist for a short time (say: once), handlers that are connected on-demand (say: the first time a particular method is called), or connections that aren't tracked (read: disconnected) at all. We will eventually replace the latter with connectObject() as well - especially from actor subclasses - but the changeset is already big enough as-is :-) Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1953>