gnome-shell/js/ui/dash.js
Florian Müllner d6020f1402 dash: Animate item and size changes
In general, all changes in the shell interface should be backed
by animations to give the interface a more natural feel and provide
feedback of what's happening. Currently the dash violates that
principle, as items simply appear/disappear or change size abruptly,
so add animations for application list and icon size changes.

https://bugzilla.gnome.org/show_bug.cgi?id=636156
2011-02-09 22:16:45 +01:00

718 lines
24 KiB
JavaScript

/* -*- mode: js2; js2-basic-offset: 4; indent-tabs-mode: nil -*- */
const Clutter = imports.gi.Clutter;
const Signals = imports.signals;
const Lang = imports.lang;
const Meta = imports.gi.Meta;
const Shell = imports.gi.Shell;
const St = imports.gi.St;
const Gettext = imports.gettext.domain('gnome-shell');
const _ = Gettext.gettext;
const AppDisplay = imports.ui.appDisplay;
const AppFavorites = imports.ui.appFavorites;
const DND = imports.ui.dnd;
const IconGrid = imports.ui.iconGrid;
const Main = imports.ui.main;
const Tweener = imports.ui.tweener;
const Workspace = imports.ui.workspace;
const DASH_ANIMATION_TIME = 0.2;
// A container like StBin, but taking the child's scale into account
// when requesting a size
function DashItemContainer() {
this._init();
}
DashItemContainer.prototype = {
_init: function() {
this.actor = new Shell.GenericContainer({ style_class: 'dash-item-container' });
this.actor.connect('get-preferred-width',
Lang.bind(this, this._getPreferredWidth));
this.actor.connect('get-preferred-height',
Lang.bind(this, this._getPreferredHeight));
this.actor.connect('allocate',
Lang.bind(this, this._allocate));
this.actor._delegate = this;
this.child = null;
this._childScale = 1;
this._childOpacity = 255;
},
_allocate: function(actor, box, flags) {
if (this.child == null)
return;
let availWidth = box.x2 - box.x1;
let availHeight = box.y2 - box.y1;
let [minChildWidth, minChildHeight, natChildWidth, natChildHeight] =
this.child.get_preferred_size();
let [childScaleX, childScaleY] = this.child.get_scale();
let childWidth = Math.min(natChildWidth * childScaleX, availWidth);
let childHeight = Math.min(natChildHeight * childScaleY, availHeight);
let childBox = new Clutter.ActorBox();
childBox.x1 = (availWidth - childWidth) / 2;
childBox.y1 = (availHeight - childHeight) / 2;
childBox.x2 = childBox.x1 + childWidth;
childBox.y2 = childBox.y1 + childHeight;
this.child.allocate(childBox, flags);
},
_getPreferredHeight: function(actor, forWidth, alloc) {
alloc.min_size = 0;
alloc.natural_size = 0;
if (this.child == null)
return;
let [minHeight, natHeight] = this.child.get_preferred_height(forWidth);
alloc.min_size += minHeight * this.child.scale_y;
alloc.natural_size += natHeight * this.child.scale_y;
},
_getPreferredWidth: function(actor, forHeight, alloc) {
alloc.min_size = 0;
alloc.natural_size = 0;
if (this.child == null)
return;
let [minWidth, natWidth] = this.child.get_preferred_width(forHeight);
alloc.min_size = minWidth * this.child.scale_y;
alloc.natural_size = natWidth * this.child.scale_y;
},
setChild: function(actor) {
if (this.child == actor)
return;
this.actor.destroy_children();
this.child = actor;
this.actor.add_actor(this.child);
},
animateIn: function() {
if (this.child == null)
return;
this.childScale = 0;
this.childOpacity = 0;
Tweener.addTween(this,
{ childScale: 1.0,
childOpacity: 255,
time: DASH_ANIMATION_TIME,
transition: 'easeOutQuad'
});
},
animateOutAndDestroy: function() {
if (this.child == null) {
this.actor.destroy();
return;
}
this.childScale = 1.0;
Tweener.addTween(this,
{ childScale: 0.0,
childOpacity: 0,
time: DASH_ANIMATION_TIME,
transition: 'easeOutQuad',
onComplete: Lang.bind(this, function() {
this.actor.destroy();
})
});
},
set childScale(scale) {
this._childScale = scale;
if (this.child == null)
return;
this.child.set_scale_with_gravity(scale, scale,
Clutter.Gravity.CENTER);
this.actor.queue_relayout();
},
get childScale() {
return this._childScale;
},
set childOpacity(opacity) {
this._childOpacity = opacity;
if (this.child == null)
return;
this.child.set_opacity(opacity);
this.actor.queue_redraw();
},
get childOpacity() {
return this._childOpacity;
}
};
function RemoveFavoriteIcon() {
this._init();
}
RemoveFavoriteIcon.prototype = {
__proto__: DashItemContainer.prototype,
_init: function() {
DashItemContainer.prototype._init.call(this);
this._iconBin = new St.Bin({ style_class: 'remove-favorite' });
this._iconActor = null;
this.icon = new IconGrid.BaseIcon(_("Remove"),
{ setSizeManually: true,
showLabel: false,
createIcon: Lang.bind(this, this._createIcon) });
this._iconBin.set_child(this.icon.actor);
this._iconBin._delegate = this;
this.setChild(this._iconBin);
this.hiding = false;
},
animateOutAndDestroy: function() {
DashItemContainer.prototype.animateOutAndDestroy.call(this);
this.hiding = true;
},
_createIcon: function(size) {
this._iconActor = new St.Icon({ icon_name: 'user-trash',
style_class: 'remove-favorite-icon',
icon_size: size });
return this._iconActor;
},
setHover: function(hovered) {
this._iconBin.set_hover(hovered);
if (this._iconActor)
this._iconActor.set_hover(hovered);
},
// Rely on the dragged item being a favorite
handleDragOver: function(source, actor, x, y, time) {
return DND.DragMotionResult.MOVE_DROP;
},
acceptDrop: function(source, actor, x, y, time) {
let app = null;
if (source instanceof AppDisplay.AppWellIcon) {
let appSystem = Shell.AppSystem.get_default();
app = appSystem.get_app(source.getId());
} else if (source.metaWindow) {
let tracker = Shell.WindowTracker.get_default();
app = tracker.get_window_app(source.metaWindow);
}
let id = app.get_id();
Meta.later_add(Meta.LaterType.BEFORE_REDRAW, Lang.bind(this,
function () {
AppFavorites.getAppFavorites().removeFavorite(id);
return false;
}));
return true;
}
};
function DragPlaceholderItem() {
this._init();
}
DragPlaceholderItem.prototype = {
__proto__: DashItemContainer.prototype,
_init: function() {
DashItemContainer.prototype._init.call(this);
this.setChild(new St.Bin({ style_class: 'dash-placeholder' }));
}
};
function Dash() {
this._init();
}
Dash.prototype = {
_init : function() {
this._maxHeight = -1;
this._iconSize = 48;
this._dragPlaceholder = null;
this._dragPlaceholderPos = -1;
this._animatingPlaceholdersCount = 0;
this._favRemoveTarget = null;
this._box = new St.BoxLayout({ name: 'dash',
vertical: true,
clip_to_allocation: true });
this._box._delegate = this;
this.actor = new St.Bin({ y_align: St.Align.START, child: this._box });
this.actor.connect('notify::height', Lang.bind(this,
function() {
if (this._maxHeight != this.actor.height)
this._queueRedisplay();
this._maxHeight = this.actor.height;
}));
this._workId = Main.initializeDeferredWork(this._box, Lang.bind(this, this._redisplay));
this._tracker = Shell.WindowTracker.get_default();
this._appSystem = Shell.AppSystem.get_default();
this._appSystem.connect('installed-changed', Lang.bind(this, this._queueRedisplay));
AppFavorites.getAppFavorites().connect('changed', Lang.bind(this, this._queueRedisplay));
this._tracker.connect('app-state-changed', Lang.bind(this, this._queueRedisplay));
},
show: function() {
this._itemDragBeginId = Main.overview.connect('item-drag-begin',
Lang.bind(this, this._onDragBegin));
this._itemDragEndId = Main.overview.connect('item-drag-end',
Lang.bind(this, this._onDragEnd));
this._windowDragBeginId = Main.overview.connect('window-drag-begin',
Lang.bind(this, this._onDragBegin));
this._windowDragEndId = Main.overview.connect('window-drag-end',
Lang.bind(this, this._onDragEnd));
},
hide: function() {
Main.overview.disconnect(this._itemDragBeginId);
Main.overview.disconnect(this._itemDragEndId);
Main.overview.disconnect(this._windowDragBeginId);
Main.overview.disconnect(this._windowDragEndId);
},
_onDragBegin: function() {
this._dragMonitor = {
dragMotion: Lang.bind(this, this._onDragMotion)
};
DND.addDragMonitor(this._dragMonitor);
},
_onDragEnd: function() {
this._clearDragPlaceholder();
if (this._favRemoveTarget) {
this._favRemoveTarget.actor.hide();
this._adjustIconSize();
this._favRemoveTarget.actor.show();
this._favRemoveTarget.animateOutAndDestroy();
this._favRemoveTarget.actor.connect('destroy', Lang.bind(this,
function() {
this._favRemoveTarget = null;
}));
}
DND.removeMonitor(this._dragMonitor);
},
_onDragMotion: function(dragEvent) {
let app = null;
if (dragEvent.source instanceof AppDisplay.AppWellIcon)
app = this._appSystem.get_app(dragEvent.source.getId());
else if (dragEvent.source.metaWindow)
app = this._tracker.get_window_app(dragEvent.source.metaWindow);
else
return DND.DragMotionResult.CONTINUE;
let id = app.get_id();
let favorites = AppFavorites.getAppFavorites().getFavoriteMap();
let srcIsFavorite = (id in favorites);
if (srcIsFavorite && this._favRemoveTarget == null) {
this._favRemoveTarget = new RemoveFavoriteIcon();
this._favRemoveTarget.icon.setIconSize(this._iconSize);
this._box.add(this._favRemoveTarget.actor);
this._adjustIconSize();
this._favRemoveTarget.animateIn();
}
let favRemoveHovered = false;
if (this._favRemoveTarget)
favRemoveHovered =
this._favRemoveTarget.actor.contains(dragEvent.targetActor);
if (!this._box.contains(dragEvent.targetActor) || favRemoveHovered)
this._clearDragPlaceholder();
if (this._favRemoveTarget)
this._favRemoveTarget.setHover(favRemoveHovered);
return DND.DragMotionResult.CONTINUE;
},
_appIdListToHash: function(apps) {
let ids = {};
for (let i = 0; i < apps.length; i++)
ids[apps[i].get_id()] = apps[i];
return ids;
},
_queueRedisplay: function () {
Main.queueDeferredWork(this._workId);
},
_createAppItem: function(app) {
let display = new AppDisplay.AppWellIcon(app,
{ setSizeManually: true,
showLabel: false });
display._draggable.connect('drag-begin',
Lang.bind(this, function() {
display.actor.opacity = 50;
}));
display._draggable.connect('drag-end',
Lang.bind(this, function() {
display.actor.opacity = 255;
}));
let item = new DashItemContainer();
item.setChild(display.actor);
display.icon.setIconSize(this._iconSize);
return item;
},
_adjustIconSize: function() {
let children = this._box.get_children();
if (children.length == 0) {
this._box.add_style_pseudo_class('empty');
return;
}
this._box.remove_style_pseudo_class('empty');
if (this._maxHeight == -1)
return;
let iconChildren = children.filter(function(actor) {
return actor.visible &&
actor._delegate.child &&
actor._delegate.child._delegate &&
actor._delegate.child._delegate.icon;
});
// Compute the amount of extra space (or missing space) we have
// per icon with the current icon size
let [minHeight, natHeight] = this.actor.get_preferred_height(-1);
let diff = (this._maxHeight - natHeight) / iconChildren.length;
let iconSizes = [ 16, 22, 24, 32, 48 ];
let newIconSize = 16;
for (let i = 0; i < iconSizes.length; i++) {
if (iconSizes[i] < this._iconSize + diff)
newIconSize = iconSizes[i];
}
if (newIconSize == this._iconSize)
return;
let oldIconSize = this._iconSize;
this._iconSize = newIconSize;
let scale = oldIconSize / newIconSize;
for (let i = 0; i < iconChildren.length; i++) {
let icon = iconChildren[i]._delegate.child._delegate.icon;
// Set the new size immediately, to keep the icons' sizes
// in sync with this._iconSize
icon.setIconSize(this._iconSize);
let [targetWidth, targetHeight] = icon.icon.get_size();
// Scale the icon's texture to the previous size and
// tween to the new size
icon.icon.set_size(icon.icon.width * scale,
icon.icon.height * scale);
Tweener.addTween(icon.icon,
{ width: targetWidth,
height: targetHeight,
time: DASH_ANIMATION_TIME,
transition: 'easeOutQuad'
});
}
},
_redisplay: function () {
let favorites = AppFavorites.getAppFavorites().getFavoriteMap();
/* hardcode here pending some design about how exactly desktop contexts behave */
let contextId = '';
let running = this._tracker.get_running_apps(contextId);
let children = this._box.get_children().filter(function(actor) {
return actor._delegate.child &&
actor._delegate.child._delegate &&
actor._delegate.child._delegate.app;
});
// Apps currently in the dash
let oldApps = children.map(function(actor) {
return actor._delegate.child._delegate.app;
});
// Apps supposed to be in the dash
let newApps = [];
for (let id in favorites)
newApps.push(favorites[id]);
for (let i = 0; i < running.length; i++) {
let app = running[i];
if (app.get_id() in favorites)
continue;
newApps.push(app);
}
// Figure out the actual changes to the list of items; we iterate
// over both the list of items currently in the dash and the list
// of items expected there, and collect additions and removals.
// Moves are both an addition and a removal, where the order of
// the operations depends on whether we encounter the position
// where the item has been added first or the one from where it
// was removed.
// There is an assumption that only one item is moved at a given
// time; when moving several items at once, everything will still
// end up at the right position, but there might be additional
// additions/removals (e.g. it might remove all the launchers
// and add them back in the new order even if a smaller set of
// additions and removals is possible).
// If above assumptions turns out to be a problem, we might need
// to use a more sophisticated algorithm, e.g. Longest Common
// Subsequence as used by diff.
let addedItems = [];
let removedActors = [];
let newIndex = 0;
let oldIndex = 0;
while (newIndex < newApps.length || oldIndex < oldApps.length) {
// No change at oldIndex/newIndex
if (oldApps[oldIndex] == newApps[newIndex]) {
oldIndex++;
newIndex++;
continue;
}
// App removed at oldIndex
if (oldApps[oldIndex] &&
newApps.indexOf(oldApps[oldIndex]) == -1) {
removedActors.push(children[oldIndex]);
oldIndex++;
continue;
}
// App added at newIndex
if (newApps[newIndex] &&
oldApps.indexOf(newApps[newIndex]) == -1) {
addedItems.push({ app: newApps[newIndex],
item: this._createAppItem(newApps[newIndex]),
pos: newIndex });
newIndex++;
continue;
}
// App moved
let insertHere = newApps[newIndex + 1] &&
newApps[newIndex + 1] == oldApps[oldIndex];
let alreadyRemoved = removedActors.reduce(function(result, actor) {
let removedApp = actor._delegate.child._delegate.app;
return result || removedApp == newApps[newIndex];
}, false);
if (insertHere || alreadyRemoved) {
let newItem = this._createAppItem(newApps[newIndex]);
addedItems.push({ app: newApps[newIndex],
item: newItem,
pos: newIndex + removedActors.length });
newIndex++;
} else {
removedActors.push(children[oldIndex]);
oldIndex++;
}
}
for (let i = 0; i < addedItems.length; i++)
this._box.insert_actor(addedItems[i].item.actor,
addedItems[i].pos);
// Hide removed actors to not take them into account
// when adjusting the icon size ...
for (let i = 0; i < removedActors.length; i++)
removedActors[i].hide();
// ... and do the same for the remove target if necessary
if (this._favRemoveTarget && this._favRemoveTarget.hiding)
this._favRemoveTarget.actor.hide();
this._adjustIconSize();
if (this._favRemoveTarget && this._favRemoveTarget.hiding)
this._favRemoveTarget.actor.show();
for (let i = 0; i < removedActors.length; i++) {
removedActors[i].show();
let item = removedActors[i]._delegate;
item.animateOutAndDestroy();
}
for (let i = 0; i < addedItems.length; i++)
addedItems[i].item.animateIn();
},
_clearDragPlaceholder: function() {
if (this._dragPlaceholder) {
this._dragPlaceholder.animateOutAndDestroy();
this._dragPlaceholder = null;
this._dragPlaceholderPos = -1;
}
},
handleDragOver : function(source, actor, x, y, time) {
let app = null;
if (source instanceof AppDisplay.AppWellIcon)
app = this._appSystem.get_app(source.getId());
else if (source.metaWindow)
app = this._tracker.get_window_app(source.metaWindow);
// Don't allow favoriting of transient apps
if (app == null || app.is_transient())
return DND.DragMotionResult.NO_DROP;
let favorites = AppFavorites.getAppFavorites().getFavorites();
let numFavorites = favorites.length;
let favPos = favorites.indexOf(app);
let children = this._box.get_children();
let numChildren = children.length;
let boxHeight = this._box.height;
// Keep the placeholder out of the index calculation; assuming that
// the remove target has the same size as "normal" items, we don't
// need to do the same adjustment there.
if (this._dragPlaceholder) {
boxHeight -= this._dragPlaceholder.actor.height;
numChildren--;
}
let pos = Math.round(y * numChildren / boxHeight);
if (pos != this._dragPlaceholderPos && pos <= numFavorites) {
if (this._animatingPlaceholdersCount > 0) {
let appChildren = children.filter(function(actor) {
return actor._delegate &&
actor._delegate.child &&
actor._delegate.child._delegate &&
actor._delegate.child._delegate.app;
});
this._dragPlaceholderPos = children.indexOf(appChildren[pos]);
} else {
this._dragPlaceholderPos = pos;
}
// Don't allow positioning before or after self
if (favPos != -1 && (pos == favPos || pos == favPos + 1)) {
if (this._dragPlaceholder) {
this._dragPlaceholder.animateOutAndDestroy();
this._animatingPlaceholdersCount++;
this._dragPlaceholder.actor.connect('destroy',
Lang.bind(this, function() {
this._animatingPlaceholdersCount--;
}));
}
this._dragPlaceholder = null;
return DND.DragMotionResult.CONTINUE;
}
// If the placeholder already exists, we just move
// it, but if we are adding it, expand its size in
// an animation
let fadeIn;
if (this._dragPlaceholder) {
this._dragPlaceholder.actor.destroy();
fadeIn = false;
} else {
fadeIn = true;
}
this._dragPlaceholder = new DragPlaceholderItem();
this._box.insert_actor(this._dragPlaceholder.actor,
this._dragPlaceholderPos);
if (fadeIn)
this._dragPlaceholder.animateIn();
}
let srcIsFavorite = (favPos != -1);
if (srcIsFavorite)
return DND.DragMotionResult.MOVE_DROP;
return DND.DragMotionResult.COPY_DROP;
},
// Draggable target interface
acceptDrop : function(source, actor, x, y, time) {
let app = null;
if (source instanceof AppDisplay.AppWellIcon) {
app = this._appSystem.get_app(source.getId());
} else if (source.metaWindow) {
app = this._tracker.get_window_app(source.metaWindow);
}
// Don't allow favoriting of transient apps
if (app == null || app.is_transient()) {
return false;
}
let id = app.get_id();
let favorites = AppFavorites.getAppFavorites().getFavoriteMap();
let srcIsFavorite = (id in favorites);
let favPos = 0;
let children = this._box.get_children();
for (let i = 0; i < this._dragPlaceholderPos; i++) {
if (this._dragPlaceholder &&
children[i] == this._dragPlaceholder.actor)
continue;
let childId = children[i]._delegate.child._delegate.app.get_id();
if (childId == id)
continue;
if (childId in favorites)
favPos++;
}
Meta.later_add(Meta.LaterType.BEFORE_REDRAW, Lang.bind(this,
function () {
let appFavorites = AppFavorites.getAppFavorites();
if (srcIsFavorite)
appFavorites.moveFavoriteToPos(id, favPos);
else
appFavorites.addFavoriteAtPos(id, favPos);
return false;
}));
return true;
}
};
Signals.addSignalMethods(Dash.prototype);