593b4318a3
The gros of our ModalDialogs follow a UI pattern that matches the newly added widget, so port them over to cut down on duplication. https://bugzilla.gnome.org/show_bug.cgi?id=784985
181 lines
6.2 KiB
JavaScript
181 lines
6.2 KiB
JavaScript
const Clutter = imports.gi.Clutter;
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const Gio = imports.gi.Gio;
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const GLib = imports.gi.GLib;
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const Lang = imports.lang;
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const Pango = imports.gi.Pango;
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const Shell = imports.gi.Shell;
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const St = imports.gi.St;
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const CheckBox = imports.ui.checkBox;
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const Dialog = imports.ui.dialog;
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const ModalDialog = imports.ui.modalDialog;
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const RequestIface = '<node> \
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<interface name="org.freedesktop.impl.portal.Request"> \
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<method name="Close"/> \
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</interface> \
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</node>';
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const AccessIface = '<node> \
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<interface name="org.freedesktop.impl.portal.Access"> \
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<method name="AccessDialog"> \
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<arg type="o" name="handle" direction="in"/> \
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<arg type="s" name="app_id" direction="in"/> \
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<arg type="s" name="parent_window" direction="in"/> \
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<arg type="s" name="title" direction="in"/> \
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<arg type="s" name="subtitle" direction="in"/> \
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<arg type="s" name="body" direction="in"/> \
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<arg type="a{sv}" name="options" direction="in"/> \
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<arg type="u" name="response" direction="out"/> \
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<arg type="a{sv}" name="results" direction="out"/> \
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</method> \
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</interface> \
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</node>';
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const DialogResponse = {
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OK: 0,
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CANCEL: 1,
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CLOSED: 2
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};
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const AccessDialog = new Lang.Class({
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Name: 'AccessDialog',
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Extends: ModalDialog.ModalDialog,
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_init: function(invocation, handle, title, subtitle, body, options) {
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this.parent({ styleClass: 'access-dialog' });
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this._invocation = invocation;
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this._handle = handle;
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this._requestExported = false;
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this._request = Gio.DBusExportedObject.wrapJSObject(RequestIface, this);
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for (let option in options)
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options[option] = options[option].deep_unpack();
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this._buildLayout(title, subtitle, body, options);
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},
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_buildLayout: function(title, subtitle, body, options) {
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// No support for non-modal system dialogs, so ignore the option
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//let modal = options['modal'] || true;
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let denyLabel = options['deny_label'] || _("Deny Access");
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let grantLabel = options['grant_label'] || _("Grant Access");
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let iconName = options['icon'] || null;
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let choices = options['choices'] || [];
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let contentParams = { title, subtitle, body };
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if (iconName)
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contentParams.icon = new Gio.ThemedIcon({ name: iconName });
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let content = new Dialog.MessageDialogContent(contentParams);
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this.contentLayout.add_actor(content);
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this._choices = new Map();
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for (let i = 0; i < choices.length; i++) {
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let [id, name, opts, selected] = choices[i];
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if (opts.length > 0)
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continue; // radio buttons, not implemented
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let check = new CheckBox.CheckBox();
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check.getLabelActor().text = name;
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check.actor.checked = selected == "true";
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content.insertBeforeBody(check.actor);
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this._choices.set(id, check);
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}
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this.addButton({ label: denyLabel,
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action: () => {
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this._sendResponse(DialogResponse.CANCEL);
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},
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key: Clutter.KEY_Escape });
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this.addButton({ label: grantLabel,
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action: () => {
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this._sendResponse(DialogResponse.OK);
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}});
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},
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open: function() {
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this.parent();
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let connection = this._invocation.get_connection();
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this._requestExported = this._request.export(connection, this._handle);
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},
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CloseAsync: function(invocation, params) {
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if (this._invocation.get_sender() != invocation.get_sender()) {
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invocation.return_error_literal(Gio.DBusError,
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Gio.DBusError.ACCESS_DENIED,
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'');
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return;
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}
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this._sendResponse(DialogResponse.CLOSED);
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},
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_sendResponse: function(response) {
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if (this._requestExported)
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this._request.unexport();
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this._requestExported = false;
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let results = {};
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if (response == DialogResponse.OK) {
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for (let [id, check] of this._choices) {
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let checked = check.actor.checked ? 'true' : 'false';
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results[id] = new GLib.Variant('s', checked);
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}
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}
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// Delay actual response until the end of the close animation (if any)
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this.connect('closed', () => {
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this._invocation.return_value(new GLib.Variant('(ua{sv})',
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[response, results]));
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});
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this.close();
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}
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});
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const AccessDialogDBus = new Lang.Class({
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Name: 'AccessDialogDBus',
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_init: function() {
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this._accessDialog = null;
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this._windowTracker = Shell.WindowTracker.get_default();
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this._dbusImpl = Gio.DBusExportedObject.wrapJSObject(AccessIface, this);
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this._dbusImpl.export(Gio.DBus.session, '/org/freedesktop/portal/desktop');
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Gio.DBus.session.own_name('org.freedesktop.impl.portal.desktop.gnome', Gio.BusNameOwnerFlags.REPLACE, null, null);
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},
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AccessDialogAsync: function(params, invocation) {
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if (this._accessDialog) {
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invocation.return_error_literal(Gio.DBusError,
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Gio.DBusError.LIMITS_EXCEEDED,
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'Already showing a system access dialog');
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return;
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}
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let [handle, appId, parentWindow, title, subtitle, body, options] = params;
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// We probably want to use parentWindow and global.display.focus_window
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// for this check in the future
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if (appId && appId + '.desktop' != this._windowTracker.focus_app.id) {
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invocation.return_error_literal(Gio.DBusError,
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Gio.DBusError.ACCESS_DENIED,
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'Only the focused app is allowed to show a system access dialog');
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return;
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}
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let dialog = new AccessDialog(invocation, handle, title,
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subtitle, body, options);
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dialog.open();
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dialog.connect('closed', () => { this._accessDialog = null; });
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this._accessDialog = dialog;
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}
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});
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