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Have these defined in the JSON files themselves, instead of trying to add them from JS while minding the differences in number of levels and rows. This means more redundant data in the JSON files, but simplifies OSK layout creation significantly, and allows finer control over the appearance without quirks. As a result, importing data from CLDR is no longer as straightforward as running an script. After initial import, manual editions will be required to add missing keys, assign key widths, and so on. Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2278> |
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.. | ||
cldr2json | ||
dbus-interfaces | ||
icons | ||
osk-layouts | ||
theme | ||
00_org.gnome.shell.gschema.override | ||
50-gnome-shell-launchers.xml | ||
50-gnome-shell-screenshots.xml | ||
50-gnome-shell-system.xml | ||
emoji.json | ||
gnome-shell-dbus-interfaces.gresource.xml | ||
gnome-shell-icons.gresource.xml | ||
gnome-shell-osk-layouts.gresource.xml | ||
gnome-shell-overrides-migration.desktop.in | ||
gnome-shell-theme.gresource.xml | ||
gnome-shell.portal | ||
meson.build | ||
org.gnome.Shell-disable-extensions.service | ||
org.gnome.Shell-symbolic.Source.svg | ||
org.gnome.Shell.desktop.in.in | ||
org.gnome.Shell.Extensions.desktop.in.in | ||
org.gnome.shell.gschema.xml.in | ||
org.gnome.Shell.PortalHelper.desktop.in.in | ||
org.gnome.Shell.PortalHelper.service.in | ||
org.gnome.Shell.target | ||
org.gnome.Shell@wayland.service.in | ||
org.gnome.Shell@x11.service.in | ||
perf-background.xml.in | ||
README.osk-layouts | ||
update-osk-layouts.sh |
Gnome-shell OSK layouts are extracted from CLDR layout definitions: https://www.unicode.org/cldr/charts/latest/keyboards/layouts/index.html Updating these involves several steps: 1) Downloading and unzipping the tarball found at: http://www.unicode.org/Public/cldr/latest/keyboards.zip This file contains XML files describing the keyboard layouts. 2) Cloning the cldr2json script at: git://repo.or.cz/cldr2json.git It will be used to convert the XML files into JSON that can be directly consumed by gnome-shell. 3) Running the script to produce the files: ./cldr2json <input-directory> <output-directory> We shall usually use the "android" folder, since that's most complete, and similar to our UI and target sizes. And the target directory must be data/osk-layouts in this repository. 4) Modify gnome-shell-osk-layouts.gresource.xml to include the files 5) Do git add on the updated/new files, and git commit. Or alternatively: 1) Run update-osk-layouts.sh 2) Do git add and git commit