75b824d032
js2-mode is no longer developed and we recommend js-mode these days, so switch the modelines to specify that, and make them consistent across all files. https://bugzilla.gnome.org/show_bug.cgi?id=660358
229 lines
5.7 KiB
JavaScript
229 lines
5.7 KiB
JavaScript
// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
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/*
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* Copyright 2011 Red Hat, Inc
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2, or (at your option)
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* any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
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* 02111-1307, USA.
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*/
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const Lang = imports.lang;
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const Signals = imports.signals;
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function Task() {
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this._init.apply(this, arguments);
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}
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Task.prototype = {
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_init: function(scope, handler) {
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if (scope)
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this.scope = scope;
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else
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this.scope = this;
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this.handler = handler;
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},
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run: function() {
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if (this.handler)
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return this.handler.call(this.scope);
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return null;
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},
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};
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Signals.addSignalMethods(Task.prototype);
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function Hold() {
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this._init.apply(this, arguments);
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}
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Hold.prototype = {
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__proto__: Task.prototype,
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_init: function() {
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Task.prototype._init.call(this,
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this,
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function () {
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return this;
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});
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this._acquisitions = 1;
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},
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acquire: function() {
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if (this._acquisitions <= 0)
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throw new Error("Cannot acquire hold after it's been released");
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this._acquisitions++;
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},
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acquireUntilAfter: function(hold) {
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if (!hold.isAcquired())
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return;
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this.acquire();
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let signalId = hold.connect('release', Lang.bind(this, function() {
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hold.disconnect(signalId);
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this.release();
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}));
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},
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release: function() {
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this._acquisitions--;
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if (this._acquisitions == 0)
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this.emit('release');
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},
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isAcquired: function() {
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return this._acquisitions > 0;
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}
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}
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Signals.addSignalMethods(Hold.prototype);
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function Batch() {
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this._init.apply(this, arguments);
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}
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Batch.prototype = {
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__proto__: Task.prototype,
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_init: function(scope, tasks) {
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Task.prototype._init.call(this);
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this.tasks = [];
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for (let i = 0; i < tasks.length; i++) {
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let task;
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if (tasks[i] instanceof Task) {
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task = tasks[i];
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} else if (typeof tasks[i] == 'function') {
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task = new Task(scope, tasks[i]);
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} else {
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throw new Error('Batch tasks must be functions or Task, Hold or Batch objects');
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}
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this.tasks.push(task);
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}
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},
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process: function() {
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throw new Error('Not implemented');
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},
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runTask: function() {
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if (!(this._currentTaskIndex in this.tasks)) {
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return null;
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}
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return this.tasks[this._currentTaskIndex].run();
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},
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_finish: function() {
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this.hold.release();
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},
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nextTask: function() {
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this._currentTaskIndex++;
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// if the entire batch of tasks is finished, release
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// the hold and notify anyone waiting on the batch
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if (this._currentTaskIndex >= this.tasks.length) {
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this._finish();
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return;
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}
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this.process();
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},
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_start: function() {
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// acquire a hold to get released when the entire
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// batch of tasks is finished
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this.hold = new Hold();
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this._currentTaskIndex = 0;
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this.process();
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},
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run: function() {
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this._start();
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// hold may be destroyed at this point
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// if we're already done running
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return this.hold;
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},
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cancel: function() {
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this.tasks = this.tasks.splice(0, this._currentTaskIndex + 1);
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}
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};
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Signals.addSignalMethods(Batch.prototype);
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function ConcurrentBatch() {
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this._init.apply(this, arguments);
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}
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ConcurrentBatch.prototype = {
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__proto__: Batch.prototype,
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_init: function(scope, tasks) {
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Batch.prototype._init.call(this, scope, tasks);
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},
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process: function() {
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let hold = this.runTask();
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if (hold) {
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this.hold.acquireUntilAfter(hold);
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}
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// Regardless of the state of the just run task,
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// fire off the next one, so all the tasks can run
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// concurrently.
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this.nextTask();
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}
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};
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Signals.addSignalMethods(ConcurrentBatch.prototype);
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function ConsecutiveBatch() {
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this._init.apply(this, arguments);
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}
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ConsecutiveBatch.prototype = {
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__proto__: Batch.prototype,
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_init: function(scope, tasks) {
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Batch.prototype._init.call(this, scope, tasks);
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},
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process: function() {
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let hold = this.runTask();
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if (hold && hold.isAcquired()) {
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// This task is inhibiting the batch. Wait on it
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// before processing the next one.
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let signalId = hold.connect('release',
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Lang.bind(this, function() {
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hold.disconnect(signalId);
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this.nextTask();
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}));
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return;
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} else {
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// This task finished, process the next one
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this.nextTask();
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}
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}
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};
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Signals.addSignalMethods(ConsecutiveBatch.prototype);
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