gnome-shell/js/ui/userWidget.js
Ray Strode a3d3d81447 unlockDialog: move user widget into separate file
The user widget is the username and avatar shown on
the unlock dialog.

The login dialog has something very similar.

This commit separates the user widget out to its own
file, so we can use it from the login dialog in a
later commit.

https://bugzilla.gnome.org/show_bug.cgi?id=694062
2013-02-19 18:39:53 -05:00

62 lines
1.8 KiB
JavaScript

// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
//
// A widget showing the user avatar and name
const AccountsService = imports.gi.AccountsService;
const Lang = imports.lang;
const St = imports.gi.St;
const UserMenu = imports.ui.userMenu;
const UserWidget = new Lang.Class({
Name: 'UserWidget',
_init: function(user) {
this._user = user;
this.actor = new St.BoxLayout({ style_class: 'user-widget',
vertical: false });
this._avatar = new UserMenu.UserAvatarWidget(user);
this.actor.add(this._avatar.actor,
{ x_fill: true, y_fill: true });
this._label = new St.Label({ style_class: 'user-widget-label' });
this.actor.add(this._label,
{ expand: true,
x_fill: true,
y_fill: false,
y_align: St.Align.MIDDLE });
this._userLoadedId = this._user.connect('notify::is-loaded',
Lang.bind(this, this._updateUser));
this._userChangedId = this._user.connect('changed',
Lang.bind(this, this._updateUser));
if (this._user.is_loaded)
this._updateUser();
},
destroy: function() {
if (this._userLoadedId != 0) {
this._user.disconnect(this._userLoadedId);
this._userLoadedId = 0;
}
if (this._userChangedId != 0) {
this._user.disconnect(this._userChangedId);
this._userChangedId = 0;
}
this.actor.destroy();
},
_updateUser: function() {
if (this._user.is_loaded)
this._label.text = this._user.get_real_name();
else
this._label.text = '';
this._avatar.update();
}
});