bcc646ff6f
This fixes: Wrong type number; string expected MR: https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1060
81 lines
2.6 KiB
JavaScript
81 lines
2.6 KiB
JavaScript
// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
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const UI = imports.testcommon.ui;
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const { Clutter, GLib, St } = imports.gi;
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const DELAY = 2000;
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function resize_animated(label) {
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if (label.width == 100) {
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label.save_easing_state();
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label.set_easing_mode(Clutter.AnimationMode.EASE_OUT_QUAD);
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label.set_easing_duration(DELAY - 50);
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label.set_size(500, 500);
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label.restore_easing_state();
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} else {
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label.save_easing_state();
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label.set_easing_mode(Clutter.AnimationMode.EASE_OUT_QUAD);
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label.set_easing_duration(DELAY - 50);
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label.set_size(100, 100);
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label.restore_easing_state();
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}
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}
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function get_css_style(shadow_style)
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{
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return 'border: 20px solid black;' +
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'border-radius: 20px;' +
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'background-color: white; ' +
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'padding: 5px;' + shadow_style;
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}
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function test() {
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let stage = new Clutter.Stage({ width: 1000, height: 600 });
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UI.init(stage);
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let iter = 0;
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let shadowStyles = [ 'box-shadow: 3px 50px 0px 4px rgba(0,0,0,0.5);',
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'box-shadow: 3px 4px 10px 4px rgba(0,0,0,0.5);',
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'box-shadow: 0px 50px 0px 0px rgba(0,0,0,0.5);',
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'box-shadow: 100px 100px 20px 4px rgba(0,0,0,0.5);'];
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let label1 = new St.Label({ style: get_css_style(shadowStyles[iter]),
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text: shadowStyles[iter],
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x: 20,
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y: 20,
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width: 100,
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height: 100
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});
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stage.add_actor(label1);
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let label2 = new St.Label({ style: get_css_style(shadowStyles[iter]),
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text: shadowStyles[iter],
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x: 500,
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y: 20,
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width: 100,
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height: 100
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});
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stage.add_actor(label2);
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resize_animated(label1);
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resize_animated(label2);
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GLib.timeout_add(GLib.PRIORITY_DEFAULT, DELAY, () => {
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log(label1 + label1.get_size());
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resize_animated(label1);
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resize_animated(label2);
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return true;
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});
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GLib.timeout_add(GLib.PRIORITY_DEFAULT, 2 * DELAY, () => {
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iter += 1;
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iter %= shadowStyles.length;
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label1.set_style(get_css_style(shadowStyles[iter]));
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label1.set_text(shadowStyles[iter]);
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label2.set_style(get_css_style(shadowStyles[iter]));
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label2.set_text(shadowStyles[iter]);
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return true;
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});
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UI.main(stage);
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}
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test();
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