bcc646ff6f
This fixes: Wrong type number; string expected MR: https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1060
126 lines
3.8 KiB
JavaScript
126 lines
3.8 KiB
JavaScript
// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
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/* exported getPointerWatcher */
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const { GLib, Meta } = imports.gi;
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// We stop polling if the user is idle for more than this amount of time
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var IDLE_TIME = 1000;
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// This file implements a reasonably efficient system for tracking the position
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// of the mouse pointer. We simply query the pointer from the X server in a loop,
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// but we turn off the polling when the user is idle.
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let _pointerWatcher = null;
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function getPointerWatcher() {
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if (_pointerWatcher == null)
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_pointerWatcher = new PointerWatcher();
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return _pointerWatcher;
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}
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var PointerWatch = class {
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constructor(watcher, interval, callback) {
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this.watcher = watcher;
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this.interval = interval;
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this.callback = callback;
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}
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// remove:
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// remove this watch. This function may safely be called
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// while the callback is executing.
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remove() {
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this.watcher._removeWatch(this);
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}
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};
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var PointerWatcher = class {
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constructor() {
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this._idleMonitor = Meta.IdleMonitor.get_core();
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this._idleMonitor.add_idle_watch(IDLE_TIME, this._onIdleMonitorBecameIdle.bind(this));
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this._idle = this._idleMonitor.get_idletime() > IDLE_TIME;
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this._watches = [];
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this.pointerX = null;
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this.pointerY = null;
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}
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// addWatch:
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// @interval: hint as to the time resolution needed. When the user is
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// not idle, the position of the pointer will be queried at least
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// once every this many milliseconds.
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// @callback to call when the pointer position changes - takes
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// two arguments, X and Y.
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//
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// Set up a watch on the position of the mouse pointer. Returns a
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// PointerWatch object which has a remove() method to remove the watch.
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addWatch(interval, callback) {
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// Avoid unreliably calling the watch for the current position
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this._updatePointer();
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let watch = new PointerWatch(this, interval, callback);
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this._watches.push(watch);
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this._updateTimeout();
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return watch;
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}
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_removeWatch(watch) {
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for (let i = 0; i < this._watches.length; i++) {
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if (this._watches[i] == watch) {
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this._watches.splice(i, 1);
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this._updateTimeout();
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return;
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}
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}
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}
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_onIdleMonitorBecameActive() {
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this._idle = false;
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this._updatePointer();
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this._updateTimeout();
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}
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_onIdleMonitorBecameIdle() {
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this._idle = true;
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this._idleMonitor.add_user_active_watch(this._onIdleMonitorBecameActive.bind(this));
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this._updateTimeout();
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}
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_updateTimeout() {
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if (this._timeoutId) {
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GLib.source_remove(this._timeoutId);
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this._timeoutId = 0;
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}
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if (this._idle || this._watches.length == 0)
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return;
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let minInterval = this._watches[0].interval;
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for (let i = 1; i < this._watches.length; i++)
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minInterval = Math.min(this._watches[i].interval, minInterval);
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this._timeoutId = GLib.timeout_add(GLib.PRIORITY_DEFAULT, minInterval,
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this._onTimeout.bind(this));
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GLib.Source.set_name_by_id(this._timeoutId, '[gnome-shell] this._onTimeout');
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}
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_onTimeout() {
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this._updatePointer();
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return GLib.SOURCE_CONTINUE;
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}
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_updatePointer() {
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let [x, y] = global.get_pointer();
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if (this.pointerX == x && this.pointerY == y)
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return;
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this.pointerX = x;
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this.pointerY = y;
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for (let i = 0; i < this._watches.length;) {
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let watch = this._watches[i];
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watch.callback(x, y);
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if (watch == this._watches[i]) // guard against self-removal
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i++;
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}
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}
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};
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