gnome-shell/js/ui/modalDialog.js
Florian Müllner 00ccbdaae9 modalDialog: Request HEIGHT_FOR_WIDTH
All our modal dialogs are given a fixed width and grow vertically
as necessary. Set the request mode accordingly, so that wrapped
labels are considered correctly during size request, and not only
at allocation time (where they'll either take away from the padding
or even cause the dialog to overflow).

https://bugzilla.gnome.org/show_bug.cgi?id=704015
2013-08-20 08:18:29 +02:00

404 lines
14 KiB
JavaScript

// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
const Clutter = imports.gi.Clutter;
const Gdk = imports.gi.Gdk;
const Gio = imports.gi.Gio;
const GLib = imports.gi.GLib;
const Lang = imports.lang;
const Meta = imports.gi.Meta;
const Pango = imports.gi.Pango;
const St = imports.gi.St;
const Shell = imports.gi.Shell;
const Signals = imports.signals;
const Atk = imports.gi.Atk;
const Params = imports.misc.params;
const Animation = imports.ui.animation;
const Layout = imports.ui.layout;
const Lightbox = imports.ui.lightbox;
const Main = imports.ui.main;
const Tweener = imports.ui.tweener;
const OPEN_AND_CLOSE_TIME = 0.1;
const FADE_OUT_DIALOG_TIME = 1.0;
const WORK_SPINNER_ICON_SIZE = 24;
const WORK_SPINNER_ANIMATION_DELAY = 1.0;
const WORK_SPINNER_ANIMATION_TIME = 0.3;
const State = {
OPENED: 0,
CLOSED: 1,
OPENING: 2,
CLOSING: 3,
FADED_OUT: 4
};
const ModalDialog = new Lang.Class({
Name: 'ModalDialog',
_init: function(params) {
params = Params.parse(params, { shellReactive: false,
styleClass: null,
parentActor: Main.uiGroup,
keybindingMode: Shell.KeyBindingMode.SYSTEM_MODAL,
shouldFadeIn: true,
destroyOnClose: true });
this.state = State.CLOSED;
this._hasModal = false;
this._keybindingMode = params.keybindingMode;
this._shellReactive = params.shellReactive;
this._shouldFadeIn = params.shouldFadeIn;
this._destroyOnClose = params.destroyOnClose;
this._group = new St.Widget({ visible: false,
x: 0,
y: 0,
accessible_role: Atk.Role.DIALOG });
params.parentActor.add_actor(this._group);
let constraint = new Clutter.BindConstraint({ source: global.stage,
coordinate: Clutter.BindCoordinate.ALL });
this._group.add_constraint(constraint);
this._group.connect('destroy', Lang.bind(this, this._onGroupDestroy));
this._pressedKey = null;
this._buttonKeys = {};
this._group.connect('key-press-event', Lang.bind(this, this._onKeyPressEvent));
this._group.connect('key-release-event', Lang.bind(this, this._onKeyReleaseEvent));
this.backgroundStack = new St.Widget({ layout_manager: new Clutter.BinLayout() });
this._backgroundBin = new St.Bin({ child: this.backgroundStack,
x_fill: true, y_fill: true });
this._monitorConstraint = new Layout.MonitorConstraint();
this._backgroundBin.add_constraint(this._monitorConstraint);
this._group.add_actor(this._backgroundBin);
this.dialogLayout = new St.BoxLayout({ style_class: 'modal-dialog',
vertical: true });
// modal dialogs are fixed width and grow vertically; set the request
// mode accordingly so wrapped labels are handled correctly during
// size requests.
this.dialogLayout.request_mode = Clutter.RequestMode.HEIGHT_FOR_WIDTH;
if (params.styleClass != null)
this.dialogLayout.add_style_class_name(params.styleClass);
if (!this._shellReactive) {
this._lightbox = new Lightbox.Lightbox(this._group,
{ inhibitEvents: true });
this._lightbox.highlight(this._backgroundBin);
this._eventBlocker = new Clutter.Actor({ reactive: true });
this.backgroundStack.add_actor(this._eventBlocker);
}
this.backgroundStack.add_actor(this.dialogLayout);
this.contentLayout = new St.BoxLayout({ vertical: true });
this.dialogLayout.add(this.contentLayout,
{ expand: true,
x_fill: true,
y_fill: true,
x_align: St.Align.MIDDLE,
y_align: St.Align.START });
this.buttonLayout = new St.BoxLayout({ style_class: 'modal-dialog-button-box',
vertical: false });
this.dialogLayout.add(this.buttonLayout,
{ x_align: St.Align.MIDDLE,
y_align: St.Align.END });
global.focus_manager.add_group(this.dialogLayout);
this._initialKeyFocus = this.dialogLayout;
this._initialKeyFocusDestroyId = 0;
this._savedKeyFocus = null;
this._workSpinner = null;
},
destroy: function() {
this._group.destroy();
},
clearButtons: function() {
this.buttonLayout.destroy_all_children();
this._buttonKeys = {};
},
setButtons: function(buttons) {
this.clearButtons();
for (let i = 0; i < buttons.length; i++) {
let buttonInfo = buttons[i];
let x_alignment;
if (buttons.length == 1)
x_alignment = St.Align.END;
else if (i == 0)
x_alignment = St.Align.START;
else if (i == buttons.length - 1)
x_alignment = St.Align.END;
else
x_alignment = St.Align.MIDDLE;
this.addButton(buttonInfo, { expand: true,
x_fill: false,
y_fill: false,
x_align: x_alignment,
y_align: St.Align.MIDDLE });
}
},
addButton: function(buttonInfo, layoutInfo) {
let label = buttonInfo['label'];
let action = buttonInfo['action'];
let key = buttonInfo['key'];
let isDefault = buttonInfo['default'];
let keys;
if (key)
keys = [key];
else if (isDefault)
keys = [Clutter.KEY_Return, Clutter.KEY_KP_Enter, Clutter.KEY_ISO_Enter];
else
keys = [];
let button = new St.Button({ style_class: 'modal-dialog-button',
button_mask: St.ButtonMask.ONE | St.ButtonMask.THREE,
reactive: true,
can_focus: true,
label: label });
button.connect('clicked', action);
buttonInfo['button'] = button;
if (isDefault)
button.add_style_pseudo_class('default');
if (!this._initialKeyFocusDestroyId)
this._initialKeyFocus = button;
for (let i in keys)
this._buttonKeys[keys[i]] = buttonInfo;
this.buttonLayout.add(button, layoutInfo);
return button;
},
placeSpinner: function(layoutInfo) {
let spinnerIcon = global.datadir + '/theme/process-working.svg';
this._workSpinner = new Animation.AnimatedIcon(spinnerIcon, WORK_SPINNER_ICON_SIZE);
this._workSpinner.actor.opacity = 0;
this._workSpinner.actor.show();
this.buttonLayout.add(this._workSpinner.actor, layoutInfo);
},
setWorking: function(working) {
if (!this._workSpinner)
return;
Tweener.removeTweens(this._workSpinner.actor);
if (working) {
this._workSpinner.play();
Tweener.addTween(this._workSpinner.actor,
{ opacity: 255,
delay: WORK_SPINNER_ANIMATION_DELAY,
time: WORK_SPINNER_ANIMATION_TIME,
transition: 'linear'
});
} else {
Tweener.addTween(this._workSpinner.actor,
{ opacity: 0,
time: WORK_SPINNER_ANIMATION_TIME,
transition: 'linear',
onCompleteScope: this,
onComplete: function() {
if (this._workSpinner)
this._workSpinner.stop();
}
});
}
},
_onKeyPressEvent: function(object, event) {
this._pressedKey = event.get_key_symbol();
},
_onKeyReleaseEvent: function(object, event) {
let pressedKey = this._pressedKey;
this._pressedKey = null;
let symbol = event.get_key_symbol();
if (symbol != pressedKey)
return false;
let buttonInfo = this._buttonKeys[symbol];
if (!buttonInfo)
return false;
let button = buttonInfo['button'];
let action = buttonInfo['action'];
if (action && button.reactive) {
action();
return true;
}
return false;
},
_onGroupDestroy: function() {
this.emit('destroy');
},
_fadeOpen: function(onPrimary) {
if (onPrimary)
this._monitorConstraint.primary = true;
else
this._monitorConstraint.index = global.screen.get_current_monitor();
this.state = State.OPENING;
this.dialogLayout.opacity = 255;
if (this._lightbox)
this._lightbox.show();
this._group.opacity = 0;
this._group.show();
Tweener.addTween(this._group,
{ opacity: 255,
time: this._shouldFadeIn ? OPEN_AND_CLOSE_TIME : 0,
transition: 'easeOutQuad',
onComplete: Lang.bind(this,
function() {
this.state = State.OPENED;
this.emit('opened');
})
});
},
setInitialKeyFocus: function(actor) {
if (this._initialKeyFocusDestroyId)
this._initialKeyFocus.disconnect(this._initialKeyFocusDestroyId);
this._initialKeyFocus = actor;
this._initialKeyFocusDestroyId = actor.connect('destroy', Lang.bind(this, function() {
this._initialKeyFocus = this.dialogLayout;
this._initialKeyFocusDestroyId = 0;
}));
},
open: function(timestamp, onPrimary) {
if (this.state == State.OPENED || this.state == State.OPENING)
return true;
if (!this.pushModal({ timestamp: timestamp }))
return false;
this._fadeOpen(onPrimary);
return true;
},
close: function(timestamp) {
if (this.state == State.CLOSED || this.state == State.CLOSING)
return;
this.state = State.CLOSING;
this.popModal(timestamp);
this._savedKeyFocus = null;
Tweener.addTween(this._group,
{ opacity: 0,
time: OPEN_AND_CLOSE_TIME,
transition: 'easeOutQuad',
onComplete: Lang.bind(this,
function() {
this.state = State.CLOSED;
this._group.hide();
this.emit('closed');
if (this._destroyOnClose)
this.destroy();
})
});
},
// Drop modal status without closing the dialog; this makes the
// dialog insensitive as well, so it needs to be followed shortly
// by either a close() or a pushModal()
popModal: function(timestamp) {
if (!this._hasModal)
return;
let focus = global.stage.key_focus;
if (focus && this._group.contains(focus))
this._savedKeyFocus = focus;
else
this._savedKeyFocus = null;
Main.popModal(this._group, timestamp);
global.gdk_screen.get_display().sync();
this._hasModal = false;
if (!this._shellReactive)
this._eventBlocker.raise_top();
},
pushModal: function (timestamp) {
if (this._hasModal)
return true;
if (!Main.pushModal(this._group, { timestamp: timestamp,
keybindingMode: this._keybindingMode }))
return false;
this._hasModal = true;
if (this._savedKeyFocus) {
this._savedKeyFocus.grab_key_focus();
this._savedKeyFocus = null;
} else {
this._initialKeyFocus.grab_key_focus();
}
if (!this._shellReactive)
this._eventBlocker.lower_bottom();
return true;
},
// This method is like close, but fades the dialog out much slower,
// and leaves the lightbox in place. Once in the faded out state,
// the dialog can be brought back by an open call, or the lightbox
// can be dismissed by a close call.
//
// The main point of this method is to give some indication to the user
// that the dialog reponse has been acknowledged but will take a few
// moments before being processed.
// e.g., if a user clicked "Log Out" then the dialog should go away
// imediately, but the lightbox should remain until the logout is
// complete.
_fadeOutDialog: function(timestamp) {
if (this.state == State.CLOSED || this.state == State.CLOSING)
return;
if (this.state == State.FADED_OUT)
return;
this.popModal(timestamp);
Tweener.addTween(this.dialogLayout,
{ opacity: 0,
time: FADE_OUT_DIALOG_TIME,
transition: 'easeOutQuad',
onComplete: Lang.bind(this,
function() {
this.state = State.FADED_OUT;
})
});
}
});
Signals.addSignalMethods(ModalDialog.prototype);