Ivan Molodetskikh b16cfa85e9 screenshot: Assign names to several CSS expressions
This commit replaces a few of the screenshot UI CSS expressions with
named variables.

The shot-cast margin is not defined, but rather set to the value it ends
up equal to, given the panel padding and the capture button's
sizes + position, which would be a bit awkward to compute here. It ends
up slightly larger than the general panel padding due to the capture
button being larger than other elements, and due to having to
center-align the shot-cast container to the capture button.

The shot-cast container border radius is defined as 12px, then the panel
border radius is computed from the shot-cast border radius + margin,
then the type button border radius is computed from panel
border radius - padding.

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2103>
2022-01-29 14:43:48 +00:00
..

Gnome-shell OSK layouts are extracted from CLDR layout definitions:
https://www.unicode.org/cldr/charts/latest/keyboards/layouts/index.html

Updating these involves several steps:

1) Downloading and unzipping the tarball found at:
   http://www.unicode.org/Public/cldr/latest/keyboards.zip

   This file contains XML files describing the keyboard layouts.

2) Cloning the cldr2json script at:
   git://repo.or.cz/cldr2json.git

   It will be used to convert the XML files into JSON that can be
   directly consumed by gnome-shell.

3) Running the script to produce the files:
   ./cldr2json <input-directory> <output-directory>

   We shall usually use the "android" folder, since that's most
   complete, and similar to our UI and target sizes. And the target
   directory must be data/osk-layouts in this repository.

4) Modify gnome-shell-osk-layouts.gresource.xml to include the files

5) Do git add on the updated/new files, and git commit.


Or alternatively:

1) Run update-osk-layouts.sh

2) Do git add and git commit