2b45a01517
We have made good progress on object literals as well, although there are still a lot that use the old style, given how ubiquitous object literals are. But the needed reindentation isn't overly intrusive, as changes are limited to the object literals themselves (i.e. they don't affect surrounding code). And given that object literals account for quite a bit of the remaining differences between regular and legacy rules, doing the transition now is still worthwhile. Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2200>
320 lines
9.0 KiB
JavaScript
320 lines
9.0 KiB
JavaScript
/* exported run, script_desktopShown, script_overviewShowStart,
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script_overviewShowDone, script_applicationsShowStart,
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script_applicationsShowDone, script_mainViewDrawStart,
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script_mainViewDrawDone, script_overviewDrawStart,
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script_overviewDrawDone, script_redrawTestStart,
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script_redrawTestDone, script_collectTimings,
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script_geditLaunch, script_geditFirstFrame,
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clutter_stagePaintStart, clutter_paintCompletedTimestamp */
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/* eslint camelcase: ["error", { properties: "never", allow: ["^script_", "^clutter"] }] */
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const { Clutter, Gio, Shell } = imports.gi;
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const Main = imports.ui.main;
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const Scripting = imports.ui.scripting;
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var METRICS = {
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timeToDesktop: {
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description: 'Time from starting graphical.target to desktop showing',
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units: 'us',
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},
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overviewShowTime: {
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description: 'Time to switch to overview view, first time',
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units: 'us',
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},
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applicationsShowTime: {
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description: 'Time to switch to applications view, first time',
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units: 'us',
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},
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mainViewRedrawTime: {
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description: 'Time to redraw the main view, full screen',
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units: 'us',
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},
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overviewRedrawTime: {
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description: 'Time to redraw the overview, full screen, 5 windows',
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units: 'us',
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},
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applicationRedrawTime: {
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description: 'Time to redraw frame with a maximized application update',
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units: 'us',
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},
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geditStartTime: {
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description: 'Time from gedit launch to window drawn',
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units: 'us',
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},
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};
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function waitAndDraw(milliseconds) {
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let cb;
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let timeline = new Clutter.Timeline({ duration: milliseconds });
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timeline.start();
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timeline.connect('new-frame', (_timeline, _frame) => {
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global.stage.queue_redraw();
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});
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timeline.connect('completed', () => {
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timeline.stop();
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if (cb)
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cb();
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});
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return callback => (cb = callback);
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}
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function waitSignal(object, signal) {
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let cb;
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let id = object.connect(signal, () => {
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object.disconnect(id);
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if (cb)
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cb();
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});
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return callback => (cb = callback);
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}
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function extractBootTimestamp() {
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const sp = Gio.Subprocess.new([
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'journalctl', '-b',
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'MESSAGE_ID=7d4958e842da4a758f6c1cdc7b36dcc5',
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'UNIT=graphical.target',
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'-o',
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'json',
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], Gio.SubprocessFlags.STDOUT_PIPE);
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let result = null;
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let datastream = Gio.DataInputStream.new(sp.get_stdout_pipe());
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while (true) { // eslint-disable-line no-constant-condition
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let [line, length_] = datastream.read_line_utf8(null);
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if (line === null)
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break;
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let fields = JSON.parse(line);
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result = Number(fields['__MONOTONIC_TIMESTAMP']);
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}
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datastream.close(null);
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return result;
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}
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async function run() {
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/* eslint-disable no-await-in-loop */
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Scripting.defineScriptEvent("desktopShown", "Finished initial animation");
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Scripting.defineScriptEvent("overviewShowStart", "Starting to show the overview");
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Scripting.defineScriptEvent("overviewShowDone", "Overview finished showing");
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Scripting.defineScriptEvent("applicationsShowStart", "Starting to switch to applications view");
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Scripting.defineScriptEvent("applicationsShowDone", "Done switching to applications view");
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Scripting.defineScriptEvent("mainViewDrawStart", "Drawing main view");
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Scripting.defineScriptEvent("mainViewDrawDone", "Ending timing main view drawing");
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Scripting.defineScriptEvent("overviewDrawStart", "Drawing overview");
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Scripting.defineScriptEvent("overviewDrawDone", "Ending timing overview drawing");
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Scripting.defineScriptEvent("redrawTestStart", "Drawing application window");
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Scripting.defineScriptEvent("redrawTestDone", "Ending timing application window drawing");
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Scripting.defineScriptEvent("collectTimings", "Accumulate frame timings from redraw tests");
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Scripting.defineScriptEvent("geditLaunch", "gedit application launch");
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Scripting.defineScriptEvent("geditFirstFrame", "first frame of gedit window drawn");
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await Scripting.waitLeisure();
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Scripting.scriptEvent('desktopShown');
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let interfaceSettings = new Gio.Settings({
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schema_id: 'org.gnome.desktop.interface',
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});
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interfaceSettings.set_boolean('enable-animations', false);
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Scripting.scriptEvent('overviewShowStart');
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Main.overview.show();
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await Scripting.waitLeisure();
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Scripting.scriptEvent('overviewShowDone');
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await Scripting.sleep(1000);
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Scripting.scriptEvent('applicationsShowStart');
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// eslint-disable-next-line require-atomic-updates
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Main.overview.dash.showAppsButton.checked = true;
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await Scripting.waitLeisure();
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Scripting.scriptEvent('applicationsShowDone');
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await Scripting.sleep(1000);
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Main.overview.hide();
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await Scripting.waitLeisure();
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// --------------------- //
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// Tests of redraw speed //
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// --------------------- //
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global.frame_timestamps = true;
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global.frame_finish_timestamp = true;
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for (let k = 0; k < 5; k++)
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await Scripting.createTestWindow({ maximized: true });
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await Scripting.waitTestWindows();
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await Scripting.sleep(1000);
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Scripting.scriptEvent('mainViewDrawStart');
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await waitAndDraw(1000);
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Scripting.scriptEvent('mainViewDrawDone');
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Main.overview.show();
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Scripting.waitLeisure();
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await Scripting.sleep(1500);
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Scripting.scriptEvent('overviewDrawStart');
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await waitAndDraw(1000);
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Scripting.scriptEvent('overviewDrawDone');
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await Scripting.destroyTestWindows();
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Main.overview.hide();
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await Scripting.createTestWindow({
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maximized: true,
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redraws: true,
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});
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await Scripting.waitTestWindows();
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await Scripting.sleep(1000);
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Scripting.scriptEvent('redrawTestStart');
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await Scripting.sleep(1000);
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Scripting.scriptEvent('redrawTestDone');
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await Scripting.sleep(1000);
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Scripting.scriptEvent('collectTimings');
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await Scripting.destroyTestWindows();
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global.frame_timestamps = false;
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global.frame_finish_timestamp = false;
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await Scripting.sleep(1000);
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let appSys = Shell.AppSystem.get_default();
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let app = appSys.lookup_app('org.gnome.gedit.desktop');
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Scripting.scriptEvent('geditLaunch');
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app.activate();
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let windows = app.get_windows();
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if (windows.length > 0)
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throw new Error('gedit was already running');
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while (windows.length == 0) {
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await waitSignal(global.display, 'window-created');
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windows = app.get_windows();
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}
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let actor = windows[0].get_compositor_private();
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await waitSignal(actor, 'first-frame');
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Scripting.scriptEvent('geditFirstFrame');
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await Scripting.sleep(1000);
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windows[0].delete(global.get_current_time());
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await Scripting.sleep(1000);
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interfaceSettings.set_boolean('enable-animations', true);
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/* eslint-enable no-await-in-loop */
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}
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let overviewShowStart;
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let applicationsShowStart;
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let stagePaintStart;
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let redrawTiming;
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let redrawTimes = {};
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let geditLaunchTime;
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function script_desktopShown(time) {
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let bootTimestamp = extractBootTimestamp();
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METRICS.timeToDesktop.value = time - bootTimestamp;
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}
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function script_overviewShowStart(time) {
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overviewShowStart = time;
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}
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function script_overviewShowDone(time) {
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METRICS.overviewShowTime.value = time - overviewShowStart;
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}
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function script_applicationsShowStart(time) {
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applicationsShowStart = time;
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}
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function script_applicationsShowDone(time) {
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METRICS.applicationsShowTime.value = time - applicationsShowStart;
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}
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function script_mainViewDrawStart(_time) {
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redrawTiming = 'mainView';
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}
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function script_mainViewDrawDone(_time) {
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redrawTiming = null;
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}
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function script_overviewDrawStart(_time) {
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redrawTiming = 'overview';
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}
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function script_overviewDrawDone(_time) {
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redrawTiming = null;
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}
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function script_redrawTestStart(_time) {
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redrawTiming = 'application';
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}
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function script_redrawTestDone(_time) {
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redrawTiming = null;
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}
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function script_collectTimings(_time) {
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for (let timing in redrawTimes) {
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let times = redrawTimes[timing];
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times.sort((a, b) => a - b);
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let len = times.length;
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let median;
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if (len == 0)
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median = -1;
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else if (len % 2 == 1)
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median = times[(len - 1) / 2];
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else
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median = Math.round((times[len / 2 - 1] + times[len / 2]) / 2);
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METRICS[`${timing}RedrawTime`].value = median;
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}
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}
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function script_geditLaunch(time) {
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geditLaunchTime = time;
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}
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function script_geditFirstFrame(time) {
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METRICS.geditStartTime.value = time - geditLaunchTime;
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}
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function clutter_stagePaintStart(time) {
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stagePaintStart = time;
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}
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function clutter_paintCompletedTimestamp(time) {
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if (redrawTiming != null && stagePaintStart != null) {
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if (!(redrawTiming in redrawTimes))
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redrawTimes[redrawTiming] = [];
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redrawTimes[redrawTiming].push(time - stagePaintStart);
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}
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stagePaintStart = null;
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}
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