Owen W. Taylor 8b7464c648 st_theme_node_prerender_shadow: guard against failure to allocate a texture
If we are trying to render a shadow at a size that is very large in one
direction, but small in the other direction (so that we don't 9-slice
the texture), then allocating the backing texture for the offscreen
buffer may fail due to texture-size limits. Don't crash in that case.

https://bugzilla.gnome.org/show_bug.cgi?id=757150
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