gnome-shell/js/ui/userWidget.js
Florian Müllner 2b45a01517 cleanup: Use new indentation style for object literals
We have made good progress on object literals as well, although there
are still a lot that use the old style, given how ubiquitous object
literals are.

But the needed reindentation isn't overly intrusive, as changes are
limited to the object literals themselves (i.e. they don't affect
surrounding code).

And given that object literals account for quite a bit of the remaining
differences between regular and legacy rules, doing the transition now
is still worthwhile.

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2200>
2022-02-23 12:23:52 +00:00

255 lines
7.8 KiB
JavaScript

// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
//
// A widget showing the user avatar and name
/* exported UserWidget */
const { Clutter, GLib, GObject, St } = imports.gi;
const Params = imports.misc.params;
var AVATAR_ICON_SIZE = 64;
// Adapted from gdm/gui/user-switch-applet/applet.c
//
// Copyright (C) 2004-2005 James M. Cape <jcape@ignore-your.tv>.
// Copyright (C) 2008,2009 Red Hat, Inc.
var Avatar = GObject.registerClass(
class Avatar extends St.Bin {
_init(user, params) {
let themeContext = St.ThemeContext.get_for_stage(global.stage);
params = Params.parse(params, {
styleClass: 'user-icon',
reactive: false,
iconSize: AVATAR_ICON_SIZE,
});
super._init({
style_class: params.styleClass,
reactive: params.reactive,
width: params.iconSize * themeContext.scaleFactor,
height: params.iconSize * themeContext.scaleFactor,
});
this._iconSize = params.iconSize;
this._user = user;
this.bind_property('reactive', this, 'track-hover',
GObject.BindingFlags.SYNC_CREATE);
this.bind_property('reactive', this, 'can-focus',
GObject.BindingFlags.SYNC_CREATE);
// Monitor the scaling factor to make sure we recreate the avatar when needed.
this._scaleFactorChangeId =
themeContext.connect('notify::scale-factor', this.update.bind(this));
this.connect('destroy', this._onDestroy.bind(this));
}
vfunc_style_changed() {
super.vfunc_style_changed();
let node = this.get_theme_node();
let [found, iconSize] = node.lookup_length('icon-size', false);
if (!found)
return;
let themeContext = St.ThemeContext.get_for_stage(global.stage);
// node.lookup_length() returns a scaled value, but we
// need unscaled
this._iconSize = iconSize / themeContext.scaleFactor;
this.update();
}
_onDestroy() {
if (this._scaleFactorChangeId) {
let themeContext = St.ThemeContext.get_for_stage(global.stage);
themeContext.disconnect(this._scaleFactorChangeId);
delete this._scaleFactorChangeId;
}
}
setSensitive(sensitive) {
this.reactive = sensitive;
}
update() {
let iconFile = null;
if (this._user) {
iconFile = this._user.get_icon_file();
if (iconFile && !GLib.file_test(iconFile, GLib.FileTest.EXISTS))
iconFile = null;
}
let { scaleFactor } = St.ThemeContext.get_for_stage(global.stage);
this.set_size(
this._iconSize * scaleFactor,
this._iconSize * scaleFactor);
if (iconFile) {
this.child = null;
this.add_style_class_name('user-avatar');
this.style = `
background-image: url("${iconFile}");
background-size: cover;`;
} else {
this.style = null;
this.child = new St.Icon({
icon_name: 'avatar-default-symbolic',
icon_size: this._iconSize,
});
}
}
});
var UserWidgetLabel = GObject.registerClass(
class UserWidgetLabel extends St.Widget {
_init(user) {
super._init({ layout_manager: new Clutter.BinLayout() });
this._user = user;
this._realNameLabel = new St.Label({
style_class: 'user-widget-label',
y_align: Clutter.ActorAlign.CENTER,
});
this.add_child(this._realNameLabel);
this._userNameLabel = new St.Label({
style_class: 'user-widget-label',
y_align: Clutter.ActorAlign.CENTER,
});
this.add_child(this._userNameLabel);
this._currentLabel = null;
this._userLoadedId = this._user.connect('notify::is-loaded', this._updateUser.bind(this));
this._userChangedId = this._user.connect('changed', this._updateUser.bind(this));
this._updateUser();
// We can't override the destroy vfunc because that might be called during
// object finalization, and we can't call any JS inside a GC finalize callback,
// so we use a signal, that will be disconnected by GObject the first time
// the actor is destroyed (which is guaranteed to be as part of a normal
// destroy() call from JS, possibly from some ancestor)
this.connect('destroy', this._onDestroy.bind(this));
}
_onDestroy() {
if (this._userLoadedId != 0) {
this._user.disconnect(this._userLoadedId);
this._userLoadedId = 0;
}
if (this._userChangedId != 0) {
this._user.disconnect(this._userChangedId);
this._userChangedId = 0;
}
}
vfunc_allocate(box) {
this.set_allocation(box);
let availWidth = box.x2 - box.x1;
let availHeight = box.y2 - box.y1;
let [, , natRealNameWidth] = this._realNameLabel.get_preferred_size();
let childBox = new Clutter.ActorBox();
let hiddenLabel;
if (natRealNameWidth <= availWidth) {
this._currentLabel = this._realNameLabel;
hiddenLabel = this._userNameLabel;
} else {
this._currentLabel = this._userNameLabel;
hiddenLabel = this._realNameLabel;
}
this.label_actor = this._currentLabel;
hiddenLabel.allocate(childBox);
childBox.set_size(availWidth, availHeight);
this._currentLabel.allocate(childBox);
}
vfunc_paint(paintContext) {
this._currentLabel.paint(paintContext);
}
_updateUser() {
if (this._user.is_loaded) {
this._realNameLabel.text = this._user.get_real_name();
this._userNameLabel.text = this._user.get_user_name();
} else {
this._realNameLabel.text = '';
this._userNameLabel.text = '';
}
}
});
var UserWidget = GObject.registerClass(
class UserWidget extends St.BoxLayout {
_init(user, orientation = Clutter.Orientation.HORIZONTAL) {
// If user is null, that implies a username-based login authorization.
this._user = user;
let vertical = orientation == Clutter.Orientation.VERTICAL;
let xAlign = vertical ? Clutter.ActorAlign.CENTER : Clutter.ActorAlign.START;
let styleClass = vertical ? 'user-widget vertical' : 'user-widget horizontal';
super._init({
styleClass,
vertical,
xAlign,
});
this.connect('destroy', this._onDestroy.bind(this));
this._avatar = new Avatar(user);
this._avatar.x_align = Clutter.ActorAlign.CENTER;
this.add_child(this._avatar);
this._userLoadedId = 0;
this._userChangedId = 0;
if (user) {
this._label = new UserWidgetLabel(user);
this.add_child(this._label);
this._label.bind_property('label-actor', this, 'label-actor',
GObject.BindingFlags.SYNC_CREATE);
this._userLoadedId = this._user.connect('notify::is-loaded', this._updateUser.bind(this));
this._userChangedId = this._user.connect('changed', this._updateUser.bind(this));
} else {
this._label = new St.Label({
style_class: 'user-widget-label',
text: 'Empty User',
opacity: 0,
});
this.add_child(this._label);
}
this._updateUser();
}
_onDestroy() {
if (this._userLoadedId != 0) {
this._user.disconnect(this._userLoadedId);
this._userLoadedId = 0;
}
if (this._userChangedId != 0) {
this._user.disconnect(this._userChangedId);
this._userChangedId = 0;
}
}
_updateUser() {
this._avatar.update();
}
});