gnome-shell/js/ui/popupMenu.js
Florian Müllner 98b313c75f popupMenu: Overwrite ongoing animations when calling close repeatedly
Currently close() is a no-op when the menu has already been closed.
However, repeated calls could pass different animation parameters.
For instance in the user menu, we try to hide the menu immediately
before locking the screen, to avoid the popup jumping across the
screen while fading out - as we do this from the corresponding
item's activate handler, the closing is still animated if the menu's
own handler (which requests a full animation) is run first.
Fix this by changing close() to overwrite ongoing animations before
bailing out early.

https://bugzilla.gnome.org/show_bug.cgi?id=686484
2012-10-23 22:21:45 +02:00

2317 lines
79 KiB
JavaScript

// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
const Cairo = imports.cairo;
const Clutter = imports.gi.Clutter;
const GLib = imports.gi.GLib;
const Gtk = imports.gi.Gtk;
const Gio = imports.gi.Gio;
const Lang = imports.lang;
const Shell = imports.gi.Shell;
const Signals = imports.signals;
const St = imports.gi.St;
const Atk = imports.gi.Atk;
const BoxPointer = imports.ui.boxpointer;
const Main = imports.ui.main;
const Params = imports.misc.params;
const Tweener = imports.ui.tweener;
const SLIDER_SCROLL_STEP = 0.05; /* Slider scrolling step in % */
function _ensureStyle(actor) {
if (actor.get_children) {
let children = actor.get_children();
for (let i = 0; i < children.length; i++)
_ensureStyle(children[i]);
}
if (actor instanceof St.Widget)
actor.ensure_style();
}
const PopupBaseMenuItem = new Lang.Class({
Name: 'PopupBaseMenuItem',
_init: function (params) {
params = Params.parse (params, { reactive: true,
activate: true,
hover: true,
sensitive: true,
style_class: null,
can_focus: true
});
this.actor = new Shell.GenericContainer({ style_class: 'popup-menu-item',
reactive: params.reactive,
track_hover: params.reactive,
can_focus: params.can_focus,
accessible_role: Atk.Role.MENU_ITEM});
this.actor.connect('get-preferred-width', Lang.bind(this, this._getPreferredWidth));
this.actor.connect('get-preferred-height', Lang.bind(this, this._getPreferredHeight));
this.actor.connect('allocate', Lang.bind(this, this._allocate));
this.actor.connect('style-changed', Lang.bind(this, this._onStyleChanged));
this.actor._delegate = this;
this._children = [];
this._dot = null;
this._columnWidths = null;
this._spacing = 0;
this.active = false;
this._activatable = params.reactive && params.activate;
this.sensitive = this._activatable && params.sensitive;
this.setSensitive(this.sensitive);
if (!this._activatable)
this.actor.add_style_class_name('popup-inactive-menu-item');
if (params.style_class)
this.actor.add_style_class_name(params.style_class);
if (this._activatable) {
this.actor.connect('button-release-event', Lang.bind(this, this._onButtonReleaseEvent));
this.actor.connect('key-press-event', Lang.bind(this, this._onKeyPressEvent));
}
if (params.reactive && params.hover)
this.actor.connect('notify::hover', Lang.bind(this, this._onHoverChanged));
this.actor.connect('key-focus-in', Lang.bind(this, this._onKeyFocusIn));
this.actor.connect('key-focus-out', Lang.bind(this, this._onKeyFocusOut));
},
_onStyleChanged: function (actor) {
this._spacing = Math.round(actor.get_theme_node().get_length('spacing'));
},
_onButtonReleaseEvent: function (actor, event) {
this.activate(event);
return true;
},
_onKeyPressEvent: function (actor, event) {
let symbol = event.get_key_symbol();
if (symbol == Clutter.KEY_space || symbol == Clutter.KEY_Return) {
this.activate(event);
return true;
}
return false;
},
_onKeyFocusIn: function (actor) {
this.setActive(true);
},
_onKeyFocusOut: function (actor) {
this.setActive(false);
},
_onHoverChanged: function (actor) {
this.setActive(actor.hover);
},
activate: function (event) {
this.emit('activate', event);
},
setActive: function (active, params) {
let activeChanged = active != this.active;
params = Params.parse (params, { grabKeyboard: true });
if (activeChanged) {
this.active = active;
if (active) {
this.actor.add_style_pseudo_class('active');
if (params.grabKeyboard)
this.actor.grab_key_focus();
} else
this.actor.remove_style_pseudo_class('active');
this.emit('active-changed', active);
}
},
setSensitive: function(sensitive) {
if (!this._activatable)
return;
if (this.sensitive == sensitive)
return;
this.sensitive = sensitive;
this.actor.reactive = sensitive;
this.actor.can_focus = sensitive;
this.emit('sensitive-changed', sensitive);
},
destroy: function() {
this.actor.destroy();
this.emit('destroy');
},
// adds an actor to the menu item; @params can contain %span
// (column span; defaults to 1, -1 means "all the remaining width"),
// %expand (defaults to #false), and %align (defaults to
// #St.Align.START)
addActor: function(child, params) {
params = Params.parse(params, { span: 1,
expand: false,
align: St.Align.START });
params.actor = child;
this._children.push(params);
this.actor.connect('destroy', Lang.bind(this, function () { this._removeChild(child); }));
this.actor.add_actor(child);
},
_removeChild: function(child) {
for (let i = 0; i < this._children.length; i++) {
if (this._children[i].actor == child) {
this._children.splice(i, 1);
return;
}
}
},
removeActor: function(child) {
this.actor.remove_actor(child);
this._removeChild(child);
},
setShowDot: function(show) {
if (show) {
if (this._dot)
return;
this._dot = new St.DrawingArea({ style_class: 'popup-menu-item-dot' });
this._dot.connect('repaint', Lang.bind(this, this._onRepaintDot));
this.actor.add_actor(this._dot);
this.actor.add_accessible_state (Atk.StateType.CHECKED);
} else {
if (!this._dot)
return;
this._dot.destroy();
this._dot = null;
this.actor.remove_accessible_state (Atk.StateType.CHECKED);
}
},
_onRepaintDot: function(area) {
let cr = area.get_context();
let [width, height] = area.get_surface_size();
let color = area.get_theme_node().get_foreground_color();
cr.setSourceRGBA (
color.red / 255,
color.green / 255,
color.blue / 255,
color.alpha / 255);
cr.arc(width / 2, height / 2, width / 3, 0, 2 * Math.PI);
cr.fill();
},
// This returns column widths in logical order (i.e. from the dot
// to the image), not in visual order (left to right)
getColumnWidths: function() {
let widths = [];
for (let i = 0, col = 0; i < this._children.length; i++) {
let child = this._children[i];
let [min, natural] = child.actor.get_preferred_width(-1);
widths[col++] = natural;
if (child.span > 1) {
for (let j = 1; j < child.span; j++)
widths[col++] = 0;
}
}
return widths;
},
setColumnWidths: function(widths) {
this._columnWidths = widths;
},
_getPreferredWidth: function(actor, forHeight, alloc) {
let width = 0;
if (this._columnWidths) {
for (let i = 0; i < this._columnWidths.length; i++) {
if (i > 0)
width += this._spacing;
width += this._columnWidths[i];
}
} else {
for (let i = 0; i < this._children.length; i++) {
let child = this._children[i];
if (i > 0)
width += this._spacing;
let [min, natural] = child.actor.get_preferred_width(-1);
width += natural;
}
}
alloc.min_size = alloc.natural_size = width;
},
_getPreferredHeight: function(actor, forWidth, alloc) {
let height = 0, x = 0, minWidth, childWidth;
for (let i = 0; i < this._children.length; i++) {
let child = this._children[i];
if (this._columnWidths) {
if (child.span == -1) {
childWidth = 0;
for (let j = i; j < this._columnWidths.length; j++)
childWidth += this._columnWidths[j]
} else
childWidth = this._columnWidths[i];
} else {
if (child.span == -1)
childWidth = forWidth - x;
else
[minWidth, childWidth] = child.actor.get_preferred_width(-1);
}
x += childWidth;
let [min, natural] = child.actor.get_preferred_height(childWidth);
if (natural > height)
height = natural;
}
alloc.min_size = alloc.natural_size = height;
},
_allocate: function(actor, box, flags) {
let height = box.y2 - box.y1;
let direction = this.actor.get_text_direction();
if (this._dot) {
// The dot is placed outside box
// one quarter of padding from the border of the container
// (so 3/4 from the inner border)
// (padding is box.x1)
let dotBox = new Clutter.ActorBox();
let dotWidth = Math.round(box.x1 / 2);
if (direction == Clutter.TextDirection.LTR) {
dotBox.x1 = Math.round(box.x1 / 4);
dotBox.x2 = dotBox.x1 + dotWidth;
} else {
dotBox.x2 = box.x2 + 3 * Math.round(box.x1 / 4);
dotBox.x1 = dotBox.x2 - dotWidth;
}
dotBox.y1 = Math.round(box.y1 + (height - dotWidth) / 2);
dotBox.y2 = dotBox.y1 + dotWidth;
this._dot.allocate(dotBox, flags);
}
let x;
if (direction == Clutter.TextDirection.LTR)
x = box.x1;
else
x = box.x2;
// if direction is ltr, x is the right edge of the last added
// actor, and it's constantly increasing, whereas if rtl, x is
// the left edge and it decreases
for (let i = 0, col = 0; i < this._children.length; i++) {
let child = this._children[i];
let childBox = new Clutter.ActorBox();
let [minWidth, naturalWidth] = child.actor.get_preferred_width(-1);
let availWidth, extraWidth;
if (this._columnWidths) {
if (child.span == -1) {
if (direction == Clutter.TextDirection.LTR)
availWidth = box.x2 - x;
else
availWidth = x - box.x1;
} else {
availWidth = 0;
for (let j = 0; j < child.span; j++)
availWidth += this._columnWidths[col++];
}
extraWidth = availWidth - naturalWidth;
} else {
if (child.span == -1) {
if (direction == Clutter.TextDirection.LTR)
availWidth = box.x2 - x;
else
availWidth = x - box.x1;
} else {
availWidth = naturalWidth;
}
extraWidth = 0;
}
if (direction == Clutter.TextDirection.LTR) {
if (child.expand) {
childBox.x1 = x;
childBox.x2 = x + availWidth;
} else if (child.align === St.Align.MIDDLE) {
childBox.x1 = x + Math.round(extraWidth / 2);
childBox.x2 = childBox.x1 + naturalWidth;
} else if (child.align === St.Align.END) {
childBox.x2 = x + availWidth;
childBox.x1 = childBox.x2 - naturalWidth;
} else {
childBox.x1 = x;
childBox.x2 = x + naturalWidth;
}
} else {
if (child.expand) {
childBox.x1 = x - availWidth;
childBox.x2 = x;
} else if (child.align === St.Align.MIDDLE) {
childBox.x1 = x - Math.round(extraWidth / 2);
childBox.x2 = childBox.x1 + naturalWidth;
} else if (child.align === St.Align.END) {
// align to the left
childBox.x1 = x - availWidth;
childBox.x2 = childBox.x1 + naturalWidth;
} else {
// align to the right
childBox.x2 = x;
childBox.x1 = x - naturalWidth;
}
}
let [minHeight, naturalHeight] = child.actor.get_preferred_height(childBox.x2 - childBox.x1);
childBox.y1 = Math.round(box.y1 + (height - naturalHeight) / 2);
childBox.y2 = childBox.y1 + naturalHeight;
child.actor.allocate(childBox, flags);
if (direction == Clutter.TextDirection.LTR)
x += availWidth + this._spacing;
else
x -= availWidth + this._spacing;
}
}
});
Signals.addSignalMethods(PopupBaseMenuItem.prototype);
const PopupMenuItem = new Lang.Class({
Name: 'PopupMenuItem',
Extends: PopupBaseMenuItem,
_init: function (text, params) {
this.parent(params);
this.label = new St.Label({ text: text });
this.addActor(this.label);
this.actor.label_actor = this.label
}
});
const PopupSeparatorMenuItem = new Lang.Class({
Name: 'PopupSeparatorMenuItem',
Extends: PopupBaseMenuItem,
_init: function () {
this.parent({ reactive: false,
can_focus: false});
this._drawingArea = new St.DrawingArea({ style_class: 'popup-separator-menu-item' });
this.addActor(this._drawingArea, { span: -1, expand: true });
this._drawingArea.connect('repaint', Lang.bind(this, this._onRepaint));
},
_onRepaint: function(area) {
let cr = area.get_context();
let themeNode = area.get_theme_node();
let [width, height] = area.get_surface_size();
let margin = themeNode.get_length('-margin-horizontal');
let gradientHeight = themeNode.get_length('-gradient-height');
let startColor = themeNode.get_color('-gradient-start');
let endColor = themeNode.get_color('-gradient-end');
let gradientWidth = (width - margin * 2);
let gradientOffset = (height - gradientHeight) / 2;
let pattern = new Cairo.LinearGradient(margin, gradientOffset, width - margin, gradientOffset + gradientHeight);
pattern.addColorStopRGBA(0, startColor.red / 255, startColor.green / 255, startColor.blue / 255, startColor.alpha / 255);
pattern.addColorStopRGBA(0.5, endColor.red / 255, endColor.green / 255, endColor.blue / 255, endColor.alpha / 255);
pattern.addColorStopRGBA(1, startColor.red / 255, startColor.green / 255, startColor.blue / 255, startColor.alpha / 255);
cr.setSource(pattern);
cr.rectangle(margin, gradientOffset, gradientWidth, gradientHeight);
cr.fill();
}
});
const PopupAlternatingMenuItemState = {
DEFAULT: 0,
ALTERNATIVE: 1
}
const PopupAlternatingMenuItem = new Lang.Class({
Name: 'PopupAlternatingMenuItem',
Extends: PopupBaseMenuItem,
_init: function(text, alternateText, params) {
this.parent(params);
this.actor.add_style_class_name('popup-alternating-menu-item');
this._text = text;
this._alternateText = alternateText;
this.label = new St.Label({ text: text });
this.state = PopupAlternatingMenuItemState.DEFAULT;
this.addActor(this.label);
this.actor.label_actor = this.label;
this.actor.connect('notify::mapped', Lang.bind(this, this._onMapped));
},
_onMapped: function() {
if (this.actor.mapped) {
this._capturedEventId = global.stage.connect('captured-event',
Lang.bind(this, this._onCapturedEvent));
this._updateStateFromModifiers();
} else {
if (this._capturedEventId != 0) {
global.stage.disconnect(this._capturedEventId);
this._capturedEventId = 0;
}
}
},
_setState: function(state) {
if (this.state != state) {
if (state == PopupAlternatingMenuItemState.ALTERNATIVE && !this._canAlternate())
return;
this.state = state;
this._updateLabel();
}
},
_updateStateFromModifiers: function() {
let [x, y, mods] = global.get_pointer();
let state;
if ((mods & Clutter.ModifierType.MOD1_MASK) == 0) {
state = PopupAlternatingMenuItemState.DEFAULT;
} else {
state = PopupAlternatingMenuItemState.ALTERNATIVE;
}
this._setState(state);
},
_onCapturedEvent: function(actor, event) {
if (event.type() != Clutter.EventType.KEY_PRESS &&
event.type() != Clutter.EventType.KEY_RELEASE)
return false;
let key = event.get_key_symbol();
if (key == Clutter.KEY_Alt_L || key == Clutter.KEY_Alt_R)
this._updateStateFromModifiers();
return false;
},
_updateLabel: function() {
if (this.state == PopupAlternatingMenuItemState.ALTERNATIVE) {
this.actor.add_style_pseudo_class('alternate');
this.label.set_text(this._alternateText);
} else {
this.actor.remove_style_pseudo_class('alternate');
this.label.set_text(this._text);
}
},
_canAlternate: function() {
if (this.state == PopupAlternatingMenuItemState.DEFAULT && !this._alternateText)
return false;
return true;
},
updateText: function(text, alternateText) {
this._text = text;
this._alternateText = alternateText;
if (!this._canAlternate())
this._setState(PopupAlternatingMenuItemState.DEFAULT);
this._updateLabel();
}
});
const PopupSliderMenuItem = new Lang.Class({
Name: 'PopupSliderMenuItem',
Extends: PopupBaseMenuItem,
_init: function(value) {
this.parent({ activate: false });
this.actor.connect('key-press-event', Lang.bind(this, this._onKeyPressEvent));
if (isNaN(value))
// Avoid spreading NaNs around
throw TypeError('The slider value must be a number');
this._value = Math.max(Math.min(value, 1), 0);
this._slider = new St.DrawingArea({ style_class: 'popup-slider-menu-item', reactive: true });
this.addActor(this._slider, { span: -1, expand: true });
this._slider.connect('repaint', Lang.bind(this, this._sliderRepaint));
this.actor.connect('button-press-event', Lang.bind(this, this._startDragging));
this.actor.connect('scroll-event', Lang.bind(this, this._onScrollEvent));
this.actor.connect('notify::mapped', Lang.bind(this, function() {
if (!this.actor.mapped)
this._endDragging();
}));
this._releaseId = this._motionId = 0;
this._dragging = false;
},
setValue: function(value) {
if (isNaN(value))
throw TypeError('The slider value must be a number');
this._value = Math.max(Math.min(value, 1), 0);
this._slider.queue_repaint();
},
_sliderRepaint: function(area) {
let cr = area.get_context();
let themeNode = area.get_theme_node();
let [width, height] = area.get_surface_size();
let handleRadius = themeNode.get_length('-slider-handle-radius');
let sliderWidth = width - 2 * handleRadius;
let sliderHeight = themeNode.get_length('-slider-height');
let sliderBorderWidth = themeNode.get_length('-slider-border-width');
let sliderBorderColor = themeNode.get_color('-slider-border-color');
let sliderColor = themeNode.get_color('-slider-background-color');
let sliderActiveBorderColor = themeNode.get_color('-slider-active-border-color');
let sliderActiveColor = themeNode.get_color('-slider-active-background-color');
cr.setSourceRGBA (
sliderActiveColor.red / 255,
sliderActiveColor.green / 255,
sliderActiveColor.blue / 255,
sliderActiveColor.alpha / 255);
cr.rectangle(handleRadius, (height - sliderHeight) / 2, sliderWidth * this._value, sliderHeight);
cr.fillPreserve();
cr.setSourceRGBA (
sliderActiveBorderColor.red / 255,
sliderActiveBorderColor.green / 255,
sliderActiveBorderColor.blue / 255,
sliderActiveBorderColor.alpha / 255);
cr.setLineWidth(sliderBorderWidth);
cr.stroke();
cr.setSourceRGBA (
sliderColor.red / 255,
sliderColor.green / 255,
sliderColor.blue / 255,
sliderColor.alpha / 255);
cr.rectangle(handleRadius + sliderWidth * this._value, (height - sliderHeight) / 2, sliderWidth * (1 - this._value), sliderHeight);
cr.fillPreserve();
cr.setSourceRGBA (
sliderBorderColor.red / 255,
sliderBorderColor.green / 255,
sliderBorderColor.blue / 255,
sliderBorderColor.alpha / 255);
cr.setLineWidth(sliderBorderWidth);
cr.stroke();
let handleY = height / 2;
let handleX = handleRadius + (width - 2 * handleRadius) * this._value;
let color = themeNode.get_foreground_color();
cr.setSourceRGBA (
color.red / 255,
color.green / 255,
color.blue / 255,
color.alpha / 255);
cr.arc(handleX, handleY, handleRadius, 0, 2 * Math.PI);
cr.fill();
},
_startDragging: function(actor, event) {
if (this._dragging) // don't allow two drags at the same time
return;
this._dragging = true;
// FIXME: we should only grab the specific device that originated
// the event, but for some weird reason events are still delivered
// outside the slider if using clutter_grab_pointer_for_device
Clutter.grab_pointer(this._slider);
this._releaseId = this._slider.connect('button-release-event', Lang.bind(this, this._endDragging));
this._motionId = this._slider.connect('motion-event', Lang.bind(this, this._motionEvent));
let absX, absY;
[absX, absY] = event.get_coords();
this._moveHandle(absX, absY);
},
_endDragging: function() {
if (this._dragging) {
this._slider.disconnect(this._releaseId);
this._slider.disconnect(this._motionId);
Clutter.ungrab_pointer();
this._dragging = false;
this.emit('drag-end');
}
return true;
},
_onScrollEvent: function (actor, event) {
let direction = event.get_scroll_direction();
if (direction == Clutter.ScrollDirection.DOWN) {
this._value = Math.max(0, this._value - SLIDER_SCROLL_STEP);
}
else if (direction == Clutter.ScrollDirection.UP) {
this._value = Math.min(1, this._value + SLIDER_SCROLL_STEP);
}
this._slider.queue_repaint();
this.emit('value-changed', this._value);
},
_motionEvent: function(actor, event) {
let absX, absY;
[absX, absY] = event.get_coords();
this._moveHandle(absX, absY);
return true;
},
_moveHandle: function(absX, absY) {
let relX, relY, sliderX, sliderY;
[sliderX, sliderY] = this._slider.get_transformed_position();
relX = absX - sliderX;
relY = absY - sliderY;
let width = this._slider.width;
let handleRadius = this._slider.get_theme_node().get_length('-slider-handle-radius');
let newvalue;
if (relX < handleRadius)
newvalue = 0;
else if (relX > width - handleRadius)
newvalue = 1;
else
newvalue = (relX - handleRadius) / (width - 2 * handleRadius);
this._value = newvalue;
this._slider.queue_repaint();
this.emit('value-changed', this._value);
},
get value() {
return this._value;
},
_onKeyPressEvent: function (actor, event) {
let key = event.get_key_symbol();
if (key == Clutter.KEY_Right || key == Clutter.KEY_Left) {
let delta = key == Clutter.KEY_Right ? 0.1 : -0.1;
this._value = Math.max(0, Math.min(this._value + delta, 1));
this._slider.queue_repaint();
this.emit('value-changed', this._value);
this.emit('drag-end');
return true;
}
return false;
}
});
const Switch = new Lang.Class({
Name: 'Switch',
_init: function(state) {
this.actor = new St.Bin({ style_class: 'toggle-switch',
accessible_role: Atk.Role.CHECK_BOX,
can_focus: true });
// Translators: this MUST be either "toggle-switch-us"
// (for toggle switches containing the English words
// "ON" and "OFF") or "toggle-switch-intl" (for toggle
// switches containing "◯" and "|"). Other values will
// simply result in invisible toggle switches.
this.actor.add_style_class_name(_("toggle-switch-us"));
this.setToggleState(state);
},
setToggleState: function(state) {
if (state)
this.actor.add_style_pseudo_class('checked');
else
this.actor.remove_style_pseudo_class('checked');
this.state = state;
},
toggle: function() {
this.setToggleState(!this.state);
}
});
const PopupSwitchMenuItem = new Lang.Class({
Name: 'PopupSwitchMenuItem',
Extends: PopupBaseMenuItem,
_init: function(text, active, params) {
this.parent(params);
this.label = new St.Label({ text: text });
this._switch = new Switch(active);
this.actor.accessible_role = Atk.Role.CHECK_MENU_ITEM;
this.checkAccessibleState();
this.actor.label_actor = this.label;
this.addActor(this.label);
this._statusBin = new St.Bin({ x_align: St.Align.END });
this.addActor(this._statusBin,
{ expand: true, span: -1, align: St.Align.END });
this._statusLabel = new St.Label({ text: '',
style_class: 'popup-status-menu-item'
});
this._statusBin.child = this._switch.actor;
},
setStatus: function(text) {
if (text != null) {
this._statusLabel.text = text;
this._statusBin.child = this._statusLabel;
this.actor.reactive = false;
this.actor.accessible_role = Atk.Role.MENU_ITEM;
} else {
this._statusBin.child = this._switch.actor;
this.actor.reactive = true;
this.actor.accessible_role = Atk.Role.CHECK_MENU_ITEM;
}
this.checkAccessibleState();
},
activate: function(event) {
if (this._switch.actor.mapped) {
this.toggle();
}
// we allow pressing space to toggle the switch
// without closing the menu
if (event.type() == Clutter.EventType.KEY_PRESS &&
event.get_key_symbol() == Clutter.KEY_space)
return;
this.parent(event);
},
toggle: function() {
this._switch.toggle();
this.emit('toggled', this._switch.state);
this.checkAccessibleState();
},
get state() {
return this._switch.state;
},
setToggleState: function(state) {
this._switch.setToggleState(state);
this.checkAccessibleState();
},
checkAccessibleState: function() {
switch (this.actor.accessible_role) {
case Atk.Role.CHECK_MENU_ITEM:
if (this._switch.state)
this.actor.add_accessible_state (Atk.StateType.CHECKED);
else
this.actor.remove_accessible_state (Atk.StateType.CHECKED);
break;
default:
this.actor.remove_accessible_state (Atk.StateType.CHECKED);
}
}
});
const PopupImageMenuItem = new Lang.Class({
Name: 'PopupImageMenuItem',
Extends: PopupBaseMenuItem,
_init: function (text, iconName, params) {
this.parent(params);
this.label = new St.Label({ text: text });
this.addActor(this.label);
this._icon = new St.Icon({ style_class: 'popup-menu-icon' });
this.addActor(this._icon, { align: St.Align.END });
this.setIcon(iconName);
},
setIcon: function(name) {
this._icon.icon_name = name;
}
});
const PopupMenuBase = new Lang.Class({
Name: 'PopupMenuBase',
Abstract: true,
_init: function(sourceActor, styleClass) {
this.sourceActor = sourceActor;
if (styleClass !== undefined) {
this.box = new St.BoxLayout({ style_class: styleClass,
vertical: true });
} else {
this.box = new St.BoxLayout({ vertical: true });
}
this.box.connect_after('queue-relayout', Lang.bind(this, this._menuQueueRelayout));
this.length = 0;
this.isOpen = false;
// If set, we don't send events (including crossing events) to the source actor
// for the menu which causes its prelight state to freeze
this.blockSourceEvents = false;
this._activeMenuItem = null;
this._childMenus = [];
this._settingsActions = { };
this._sessionUpdatedId = Main.sessionMode.connect('updated', Lang.bind(this, this._sessionUpdated));
},
_sessionUpdated: function() {
this._setSettingsVisibility(Main.sessionMode.allowSettings);
},
addAction: function(title, callback) {
let menuItem = new PopupMenuItem(title);
this.addMenuItem(menuItem);
menuItem.connect('activate', Lang.bind(this, function (menuItem, event) {
callback(event);
}));
return menuItem;
},
addSettingsAction: function(title, desktopFile) {
let menuItem = this.addAction(title, function() {
let app = Shell.AppSystem.get_default().lookup_setting(desktopFile);
if (!app) {
log('Settings panel for desktop file ' + desktopFile + ' could not be loaded!');
return;
}
Main.overview.hide();
app.activate();
});
menuItem.actor.visible = Main.sessionMode.allowSettings;
this._settingsActions[desktopFile] = menuItem;
return menuItem;
},
_setSettingsVisibility: function(visible) {
for (let id in this._settingsActions) {
let item = this._settingsActions[id];
item.actor.visible = visible;
}
},
isEmpty: function() {
return this.box.get_n_children() == 0;
},
isChildMenu: function(menu) {
return this._childMenus.indexOf(menu) != -1;
},
addChildMenu: function(menu) {
if (this.isChildMenu(menu))
return;
this._childMenus.push(menu);
this.emit('child-menu-added', menu);
},
removeChildMenu: function(menu) {
let index = this._childMenus.indexOf(menu);
if (index == -1)
return;
this._childMenus.splice(index, 1);
this.emit('child-menu-removed', menu);
},
/**
* _connectSubMenuSignals:
* @object: a menu item, or a menu section
* @menu: a sub menu, or a menu section
*
* Connects to signals on @menu that are necessary for
* operating the submenu, and stores the ids on @object.
*/
_connectSubMenuSignals: function(object, menu) {
object._subMenuActivateId = menu.connect('activate', Lang.bind(this, function() {
this.emit('activate');
this.close(BoxPointer.PopupAnimation.FULL);
}));
object._subMenuActiveChangeId = menu.connect('active-changed', Lang.bind(this, function(submenu, submenuItem) {
if (this._activeMenuItem && this._activeMenuItem != submenuItem)
this._activeMenuItem.setActive(false);
this._activeMenuItem = submenuItem;
this.emit('active-changed', submenuItem);
}));
},
_connectItemSignals: function(menuItem) {
menuItem._activeChangeId = menuItem.connect('active-changed', Lang.bind(this, function (menuItem, active) {
if (active && this._activeMenuItem != menuItem) {
if (this._activeMenuItem)
this._activeMenuItem.setActive(false);
this._activeMenuItem = menuItem;
this.emit('active-changed', menuItem);
} else if (!active && this._activeMenuItem == menuItem) {
this._activeMenuItem = null;
this.emit('active-changed', null);
}
}));
menuItem._sensitiveChangeId = menuItem.connect('sensitive-changed', Lang.bind(this, function(menuItem, sensitive) {
if (!sensitive && this._activeMenuItem == menuItem) {
if (!this.actor.navigate_focus(menuItem.actor,
Gtk.DirectionType.TAB_FORWARD,
true))
this.actor.grab_key_focus();
} else if (sensitive && this._activeMenuItem == null) {
if (global.stage.get_key_focus() == this.actor)
menuItem.actor.grab_key_focus();
}
}));
menuItem._activateId = menuItem.connect('activate', Lang.bind(this, function (menuItem, event) {
this.emit('activate', menuItem);
this.close(BoxPointer.PopupAnimation.FULL);
}));
// the weird name is to avoid a conflict with some random property
// the menuItem may have, called destroyId
// (FIXME: in the future it may make sense to have container objects
// like PopupMenuManager does)
menuItem._popupMenuDestroyId = menuItem.connect('destroy', Lang.bind(this, function(menuItem) {
menuItem.disconnect(menuItem._popupMenuDestroyId);
menuItem.disconnect(menuItem._activateId);
menuItem.disconnect(menuItem._activeChangeId);
menuItem.disconnect(menuItem._sensitiveChangeId);
if (menuItem.menu) {
menuItem.menu.disconnect(menuItem._subMenuActivateId);
menuItem.menu.disconnect(menuItem._subMenuActiveChangeId);
this.disconnect(menuItem._closingId);
}
if (menuItem == this._activeMenuItem)
this._activeMenuItem = null;
}));
},
_updateSeparatorVisibility: function(menuItem) {
let children = this.box.get_children();
let index = children.indexOf(menuItem.actor);
if (index < 0)
return;
let childBeforeIndex = index - 1;
while (childBeforeIndex >= 0 && !children[childBeforeIndex].visible)
childBeforeIndex--;
if (childBeforeIndex < 0
|| children[childBeforeIndex]._delegate instanceof PopupSeparatorMenuItem) {
menuItem.actor.hide();
return;
}
let childAfterIndex = index + 1;
while (childAfterIndex < children.length && !children[childAfterIndex].visible)
childAfterIndex++;
if (childAfterIndex >= children.length
|| children[childAfterIndex]._delegate instanceof PopupSeparatorMenuItem) {
menuItem.actor.hide();
return;
}
menuItem.actor.show();
},
addMenuItem: function(menuItem, position) {
let before_item = null;
if (position == undefined) {
this.box.add(menuItem.actor);
} else {
let items = this._getMenuItems();
if (position < items.length) {
before_item = items[position].actor;
this.box.insert_child_below(menuItem.actor, before_item);
} else {
this.box.add(menuItem.actor);
}
}
if (menuItem instanceof PopupMenuSection) {
this._connectSubMenuSignals(menuItem, menuItem);
menuItem._parentOpenStateChangedId = this.connect('open-state-changed',
function(self, open) {
if (open)
menuItem.open();
else
menuItem.close();
});
menuItem.connect('destroy', Lang.bind(this, function() {
menuItem.disconnect(menuItem._subMenuActivateId);
menuItem.disconnect(menuItem._subMenuActiveChangeId);
this.disconnect(menuItem._parentOpenStateChangedId);
this.length--;
}));
} else if (menuItem instanceof PopupSubMenuMenuItem) {
if (before_item == null)
this.box.add(menuItem.menu.actor);
else
this.box.insert_child_below(menuItem.menu.actor, before_item);
this._connectSubMenuSignals(menuItem, menuItem.menu);
this._connectItemSignals(menuItem);
menuItem._closingId = this.connect('open-state-changed', function(self, open) {
if (!open)
menuItem.menu.close(BoxPointer.PopupAnimation.FADE);
});
} else if (menuItem instanceof PopupSeparatorMenuItem) {
this._connectItemSignals(menuItem);
// updateSeparatorVisibility needs to get called any time the
// separator's adjacent siblings change visibility or position.
// open-state-changed isn't exactly that, but doing it in more
// precise ways would require a lot more bookkeeping.
this.connect('open-state-changed', Lang.bind(this, function() { this._updateSeparatorVisibility(menuItem); }));
} else if (menuItem instanceof PopupBaseMenuItem)
this._connectItemSignals(menuItem);
else
throw TypeError("Invalid argument to PopupMenuBase.addMenuItem()");
this.length++;
},
getColumnWidths: function() {
let columnWidths = [];
let items = this.box.get_children();
for (let i = 0; i < items.length; i++) {
if (!items[i].visible &&
!(items[i]._delegate instanceof PopupSubMenu && items[i-1].visible))
continue;
if (items[i]._delegate instanceof PopupBaseMenuItem || items[i]._delegate instanceof PopupMenuBase) {
let itemColumnWidths = items[i]._delegate.getColumnWidths();
for (let j = 0; j < itemColumnWidths.length; j++) {
if (j >= columnWidths.length || itemColumnWidths[j] > columnWidths[j])
columnWidths[j] = itemColumnWidths[j];
}
}
}
return columnWidths;
},
setColumnWidths: function(widths) {
let items = this.box.get_children();
for (let i = 0; i < items.length; i++) {
if (items[i]._delegate instanceof PopupBaseMenuItem || items[i]._delegate instanceof PopupMenuBase)
items[i]._delegate.setColumnWidths(widths);
}
},
// Because of the above column-width funniness, we need to do a
// queue-relayout on every item whenever the menu itself changes
// size, to force clutter to drop its cached size requests. (The
// menuitems will in turn call queue_relayout on their parent, the
// menu, but that call will be a no-op since the menu already
// has a relayout queued, so we won't get stuck in a loop.
_menuQueueRelayout: function() {
this.box.get_children().map(function (actor) { actor.queue_relayout(); });
},
addActor: function(actor) {
this.box.add(actor);
},
_getMenuItems: function() {
return this.box.get_children().map(function (actor) {
return actor._delegate;
}).filter(function(item) {
return item instanceof PopupBaseMenuItem || item instanceof PopupMenuSection;
});
},
get firstMenuItem() {
let items = this._getMenuItems();
if (items.length)
return items[0];
else
return null;
},
get numMenuItems() {
return this._getMenuItems().length;
},
removeAll: function() {
let children = this._getMenuItems();
for (let i = 0; i < children.length; i++) {
let item = children[i];
item.destroy();
}
},
toggle: function() {
if (this.isOpen)
this.close(BoxPointer.PopupAnimation.FULL);
else
this.open(BoxPointer.PopupAnimation.FULL);
},
destroy: function() {
this.removeAll();
this.actor.destroy();
this.emit('destroy');
Main.sessionMode.disconnect(this._sessionUpdatedId);
this._sessionUpdatedId = 0;
}
});
Signals.addSignalMethods(PopupMenuBase.prototype);
const PopupMenu = new Lang.Class({
Name: 'PopupMenu',
Extends: PopupMenuBase,
_init: function(sourceActor, arrowAlignment, arrowSide) {
this.parent(sourceActor, 'popup-menu-content');
this._arrowAlignment = arrowAlignment;
this._arrowSide = arrowSide;
this._boxPointer = new BoxPointer.BoxPointer(arrowSide,
{ x_fill: true,
y_fill: true,
x_align: St.Align.START });
this.actor = this._boxPointer.actor;
this.actor._delegate = this;
this.actor.style_class = 'popup-menu-boxpointer';
this.actor.connect('key-press-event', Lang.bind(this, this._onKeyPressEvent));
this._boxWrapper = new Shell.GenericContainer();
this._boxWrapper.connect('get-preferred-width', Lang.bind(this, this._boxGetPreferredWidth));
this._boxWrapper.connect('get-preferred-height', Lang.bind(this, this._boxGetPreferredHeight));
this._boxWrapper.connect('allocate', Lang.bind(this, this._boxAllocate));
this._boxPointer.bin.set_child(this._boxWrapper);
this._boxWrapper.add_actor(this.box);
this.actor.add_style_class_name('popup-menu');
global.focus_manager.add_group(this.actor);
this.actor.reactive = true;
},
_boxGetPreferredWidth: function (actor, forHeight, alloc) {
let columnWidths = this.getColumnWidths();
this.setColumnWidths(columnWidths);
// Now they will request the right sizes
[alloc.min_size, alloc.natural_size] = this.box.get_preferred_width(forHeight);
},
_boxGetPreferredHeight: function (actor, forWidth, alloc) {
[alloc.min_size, alloc.natural_size] = this.box.get_preferred_height(forWidth);
},
_boxAllocate: function (actor, box, flags) {
this.box.allocate(box, flags);
},
_onKeyPressEvent: function(actor, event) {
if (event.get_key_symbol() == Clutter.Escape) {
this.close(BoxPointer.PopupAnimation.FULL);
return true;
}
return false;
},
setArrowOrigin: function(origin) {
this._boxPointer.setArrowOrigin(origin);
},
setSourceAlignment: function(alignment) {
this._boxPointer.setSourceAlignment(alignment);
},
open: function(animate) {
if (this.isOpen)
return;
if (this.isEmpty())
return;
this.isOpen = true;
this._boxPointer.setPosition(this.sourceActor, this._arrowAlignment);
this._boxPointer.show(animate);
this.actor.raise_top();
this.emit('open-state-changed', true);
},
close: function(animate) {
if (this._activeMenuItem)
this._activeMenuItem.setActive(false);
if (this._boxPointer.actor.visible)
this._boxPointer.hide(animate);
if (!this.isOpen)
return;
this.isOpen = false;
this.emit('open-state-changed', false);
}
});
const PopupSubMenu = new Lang.Class({
Name: 'PopupSubMenu',
Extends: PopupMenuBase,
_init: function(sourceActor, sourceArrow) {
this.parent(sourceActor);
this._arrow = sourceArrow;
this._arrow.rotation_center_z_gravity = Clutter.Gravity.CENTER;
// Since a function of a submenu might be to provide a "More.." expander
// with long content, we make it scrollable - the scrollbar will only take
// effect if a CSS max-height is set on the top menu.
this.actor = new St.ScrollView({ style_class: 'popup-sub-menu',
hscrollbar_policy: Gtk.PolicyType.NEVER,
vscrollbar_policy: Gtk.PolicyType.NEVER });
this.actor.add_actor(this.box);
this.actor._delegate = this;
this.actor.clip_to_allocation = true;
this.actor.connect('key-press-event', Lang.bind(this, this._onKeyPressEvent));
this.actor.hide();
},
_getTopMenu: function() {
let actor = this.actor.get_parent();
while (actor) {
if (actor._delegate && actor._delegate instanceof PopupMenu)
return actor._delegate;
actor = actor.get_parent();
}
return null;
},
_needsScrollbar: function() {
let topMenu = this._getTopMenu();
let [topMinHeight, topNaturalHeight] = topMenu.actor.get_preferred_height(-1);
let topThemeNode = topMenu.actor.get_theme_node();
let topMaxHeight = topThemeNode.get_max_height();
return topMaxHeight >= 0 && topNaturalHeight >= topMaxHeight;
},
open: function(animate) {
if (this.isOpen)
return;
if (this.isEmpty())
return;
this.isOpen = true;
this.actor.show();
let needsScrollbar = this._needsScrollbar();
// St.ScrollView always requests space horizontally for a possible vertical
// scrollbar if in AUTOMATIC mode. Doing better would require implementation
// of width-for-height in St.BoxLayout and St.ScrollView. This looks bad
// when we *don't* need it, so turn off the scrollbar when that's true.
// Dynamic changes in whether we need it aren't handled properly.
this.actor.vscrollbar_policy =
needsScrollbar ? Gtk.PolicyType.AUTOMATIC : Gtk.PolicyType.NEVER;
if (needsScrollbar)
this.actor.add_style_pseudo_class('scrolled');
else
this.actor.remove_style_pseudo_class('scrolled');
// It looks funny if we animate with a scrollbar (at what point is
// the scrollbar added?) so just skip that case
if (animate && needsScrollbar)
animate = false;
if (animate) {
let [minHeight, naturalHeight] = this.actor.get_preferred_height(-1);
this.actor.height = 0;
this.actor._arrow_rotation = this._arrow.rotation_angle_z;
Tweener.addTween(this.actor,
{ _arrow_rotation: 90,
height: naturalHeight,
time: 0.25,
onUpdateScope: this,
onUpdate: function() {
this._arrow.rotation_angle_z = this.actor._arrow_rotation;
},
onCompleteScope: this,
onComplete: function() {
this.actor.set_height(-1);
this.emit('open-state-changed', true);
}
});
} else {
this._arrow.rotation_angle_z = 90;
this.emit('open-state-changed', true);
}
},
close: function(animate) {
if (!this.isOpen)
return;
this.isOpen = false;
if (this._activeMenuItem)
this._activeMenuItem.setActive(false);
if (animate && this._needsScrollbar())
animate = false;
if (animate) {
this.actor._arrow_rotation = this._arrow.rotation_angle_z;
Tweener.addTween(this.actor,
{ _arrow_rotation: 0,
height: 0,
time: 0.25,
onCompleteScope: this,
onComplete: function() {
this.actor.hide();
this.actor.set_height(-1);
this.emit('open-state-changed', false);
},
onUpdateScope: this,
onUpdate: function() {
this._arrow.rotation_angle_z = this.actor._arrow_rotation;
}
});
} else {
this._arrow.rotation_angle_z = 0;
this.actor.hide();
this.isOpen = false;
this.emit('open-state-changed', false);
}
},
_onKeyPressEvent: function(actor, event) {
// Move focus back to parent menu if the user types Left.
if (this.isOpen && event.get_key_symbol() == Clutter.KEY_Left) {
this.close(BoxPointer.PopupAnimation.FULL);
this.sourceActor._delegate.setActive(true);
return true;
}
return false;
}
});
/**
* PopupMenuSection:
*
* A section of a PopupMenu which is handled like a submenu
* (you can add and remove items, you can destroy it, you
* can add it to another menu), but is completely transparent
* to the user
*/
const PopupMenuSection = new Lang.Class({
Name: 'PopupMenuSection',
Extends: PopupMenuBase,
_init: function() {
this.parent();
this.actor = this.box;
this.actor._delegate = this;
this.isOpen = true;
// an array of externally managed separators
this.separators = [];
},
// deliberately ignore any attempt to open() or close(), but emit the
// corresponding signal so children can still pick it up
open: function() { this.emit('open-state-changed', true); },
close: function() { this.emit('open-state-changed', false); },
destroy: function() {
for (let i = 0; i < this.separators.length; i++)
this.separators[i].destroy();
this.separators = [];
this.parent();
}
});
const PopupSubMenuMenuItem = new Lang.Class({
Name: 'PopupSubMenuMenuItem',
Extends: PopupBaseMenuItem,
_init: function(text) {
this.parent();
this.actor.add_style_class_name('popup-submenu-menu-item');
this.label = new St.Label({ text: text });
this.addActor(this.label);
this.actor.label_actor = this.label;
this._triangle = new St.Label({ text: '\u25B8' });
this.addActor(this._triangle, { align: St.Align.END });
this.menu = new PopupSubMenu(this.actor, this._triangle);
this.menu.connect('open-state-changed', Lang.bind(this, this._subMenuOpenStateChanged));
},
_subMenuOpenStateChanged: function(menu, open) {
if (open)
this.actor.add_style_pseudo_class('open');
else
this.actor.remove_style_pseudo_class('open');
},
destroy: function() {
this.menu.destroy();
this.parent();
},
_onKeyPressEvent: function(actor, event) {
let symbol = event.get_key_symbol();
if (symbol == Clutter.KEY_Right) {
this.menu.open(BoxPointer.PopupAnimation.FULL);
this.menu.actor.navigate_focus(null, Gtk.DirectionType.DOWN, false);
return true;
} else if (symbol == Clutter.KEY_Left && this.menu.isOpen) {
this.menu.close();
return true;
}
return this.parent(actor, event);
},
activate: function(event) {
this.menu.open(BoxPointer.PopupAnimation.FULL);
},
_onButtonReleaseEvent: function(actor) {
this.menu.toggle();
}
});
const PopupComboMenu = new Lang.Class({
Name: 'PopupComboMenu',
Extends: PopupMenuBase,
_init: function(sourceActor) {
this.parent(sourceActor, 'popup-combo-menu');
this.actor = this.box;
this.actor._delegate = this;
this.actor.connect('key-press-event', Lang.bind(this, this._onKeyPressEvent));
this.actor.connect('key-focus-in', Lang.bind(this, this._onKeyFocusIn));
sourceActor.connect('style-changed',
Lang.bind(this, this._onSourceActorStyleChanged));
this._activeItemPos = -1;
global.focus_manager.add_group(this.actor);
},
_onKeyPressEvent: function(actor, event) {
if (event.get_key_symbol() == Clutter.Escape) {
this.close(BoxPointer.PopupAnimation.FULL);
return true;
}
return false;
},
_onKeyFocusIn: function(actor) {
let items = this._getMenuItems();
let activeItem = items[this._activeItemPos];
activeItem.actor.grab_key_focus();
},
_onSourceActorStyleChanged: function() {
// PopupComboBoxMenuItem clones the active item's actors
// to work with arbitrary items in the menu; this means
// that we need to propagate some style information and
// enforce style updates even when the menu is closed
let activeItem = this._getMenuItems()[this._activeItemPos];
if (this.sourceActor.has_style_pseudo_class('insensitive'))
activeItem.actor.add_style_pseudo_class('insensitive');
else
activeItem.actor.remove_style_pseudo_class('insensitive');
// To propagate the :active style, we need to make sure that the
// internal state of the PopupComboMenu is updated as well, but
// we must not move the keyboard grab
activeItem.setActive(this.sourceActor.has_style_pseudo_class('active'),
{ grabKeyboard: false });
_ensureStyle(this.actor);
},
open: function() {
if (this.isOpen)
return;
if (this.isEmpty())
return;
this.isOpen = true;
let [sourceX, sourceY] = this.sourceActor.get_transformed_position();
let items = this._getMenuItems();
let activeItem = items[this._activeItemPos];
this.actor.set_position(sourceX, sourceY - activeItem.actor.y);
this.actor.width = Math.max(this.actor.width, this.sourceActor.width);
this.actor.raise_top();
this.actor.opacity = 0;
this.actor.show();
Tweener.addTween(this.actor,
{ opacity: 255,
transition: 'linear',
time: BoxPointer.POPUP_ANIMATION_TIME });
this.emit('open-state-changed', true);
},
close: function() {
if (!this.isOpen)
return;
this.isOpen = false;
Tweener.addTween(this.actor,
{ opacity: 0,
transition: 'linear',
time: BoxPointer.POPUP_ANIMATION_TIME,
onComplete: Lang.bind(this,
function() {
this.actor.hide();
})
});
this.emit('open-state-changed', false);
},
setActiveItem: function(position) {
this._activeItemPos = position;
},
getActiveItem: function() {
return this._getMenuItems()[this._activeItemPos];
},
setItemVisible: function(position, visible) {
if (!visible && position == this._activeItemPos) {
log('Trying to hide the active menu item.');
return;
}
this._getMenuItems()[position].actor.visible = visible;
},
getItemVisible: function(position) {
return this._getMenuItems()[position].actor.visible;
}
});
const PopupComboBoxMenuItem = new Lang.Class({
Name: 'PopupComboBoxMenuItem',
Extends: PopupBaseMenuItem,
_init: function (params) {
this.parent(params);
this.actor.accessible_role = Atk.Role.COMBO_BOX;
this._itemBox = new Shell.Stack();
this.addActor(this._itemBox);
let expander = new St.Label({ text: '\u2304' });
this.addActor(expander, { align: St.Align.END,
span: -1 });
this._menu = new PopupComboMenu(this.actor);
Main.uiGroup.add_actor(this._menu.actor);
this._menu.actor.hide();
if (params.style_class)
this._menu.actor.add_style_class_name(params.style_class);
this.actor.connect('scroll-event', Lang.bind(this, this._onScrollEvent));
this._activeItemPos = -1;
this._items = [];
},
_getTopMenu: function() {
let actor = this.actor.get_parent();
while (actor) {
if (actor._delegate &&
(actor._delegate instanceof PopupMenu ||
actor._delegate instanceof PopupComboMenu))
return actor._delegate;
actor = actor.get_parent();
}
return null;
},
_onScrollEvent: function(actor, event) {
if (this._activeItemPos == -1)
return;
let position = this._activeItemPos;
let direction = event.get_scroll_direction();
if (direction == Clutter.ScrollDirection.DOWN) {
while (position < this._items.length - 1) {
position++;
if (this._menu.getItemVisible(position))
break;
}
} else if (direction == Clutter.ScrollDirection.UP) {
while (position > 0) {
position--;
if (this._menu.getItemVisible(position))
break;
}
}
if (position == this._activeItemPos)
return;
this.setActiveItem(position);
this.emit('active-item-changed', position);
},
activate: function(event) {
let topMenu = this._getTopMenu();
if (!topMenu)
return;
topMenu.addChildMenu(this._menu);
this._menu.toggle();
},
addMenuItem: function(menuItem, position) {
if (position === undefined)
position = this._menu.numMenuItems;
this._menu.addMenuItem(menuItem, position);
_ensureStyle(this._menu.actor);
let item = new St.BoxLayout({ style_class: 'popup-combobox-item' });
let children = menuItem.actor.get_children();
for (let i = 0; i < children.length; i++) {
let clone = new Clutter.Clone({ source: children[i] });
item.add(clone, { y_fill: false });
}
let oldItem = this._items[position];
if (oldItem)
this._itemBox.remove_actor(oldItem);
this._items[position] = item;
this._itemBox.add_actor(item);
menuItem.connect('activate',
Lang.bind(this, this._itemActivated, position));
},
checkAccessibleLabel: function() {
let activeItem = this._menu.getActiveItem();
this.actor.label_actor = activeItem.label;
},
setActiveItem: function(position) {
let item = this._items[position];
if (!item)
return;
if (this._activeItemPos == position)
return;
this._menu.setActiveItem(position);
this._activeItemPos = position;
for (let i = 0; i < this._items.length; i++)
this._items[i].visible = (i == this._activeItemPos);
this.checkAccessibleLabel();
},
setItemVisible: function(position, visible) {
this._menu.setItemVisible(position, visible);
},
_itemActivated: function(menuItem, event, position) {
this.setActiveItem(position);
this.emit('active-item-changed', position);
}
});
/**
* RemoteMenu:
*
* A PopupMenu that tracks a GMenuModel and shows its actions
* (exposed by GApplication/GActionGroup)
*/
const RemoteMenu = new Lang.Class({
Name: 'RemoteMenu',
Extends: PopupMenu,
_init: function(sourceActor, model, actionGroup) {
this.parent(sourceActor, 0.0, St.Side.TOP);
this.model = model;
this.actionGroup = actionGroup;
this._actions = { };
this._modelChanged(this.model, 0, 0, this.model.get_n_items(), this);
this._actionStateChangeId = this.actionGroup.connect('action-state-changed', Lang.bind(this, this._actionStateChanged));
this._actionEnableChangeId = this.actionGroup.connect('action-enabled-changed', Lang.bind(this, this._actionEnabledChanged));
},
destroy: function() {
if (this._actionStateChangeId) {
this.actionGroup.disconnect(this._actionStateChangeId);
this._actionStateChangeId = 0;
}
if (this._actionEnableChangeId) {
this.actionGroup.disconnect(this._actionEnableChangeId);
this._actionEnableChangeId = 0;
}
this.parent();
},
_createMenuItem: function(model, index) {
let labelValue = model.get_item_attribute_value(index, Gio.MENU_ATTRIBUTE_LABEL, null);
let label = labelValue ? labelValue.deep_unpack() : '';
// remove all underscores that are not followed by another underscore
label = label.replace(/_([^_])/, '$1');
let section_link = model.get_item_link(index, Gio.MENU_LINK_SECTION);
if (section_link) {
let item = new PopupMenuSection();
if (label) {
let title = new PopupMenuItem(label, { reactive: false,
style_class: 'popup-subtitle-menu-item' });
item._titleMenuItem = title;
title._ignored = true;
item.addMenuItem(title);
}
this._modelChanged(section_link, 0, 0, section_link.get_n_items(), item);
return [item, true, ''];
}
let submenu_link = model.get_item_link(index, Gio.MENU_LINK_SUBMENU);
if (submenu_link) {
let item = new PopupSubMenuMenuItem(label);
this._modelChanged(submenu_link, 0, 0, submenu_link.get_n_items(), item.menu);
return [item, false, ''];
}
let action_id = model.get_item_attribute_value(index, Gio.MENU_ATTRIBUTE_ACTION, null).deep_unpack();
if (!this.actionGroup.has_action(action_id)) {
// the action may not be there yet, wait for action-added
return [null, false, 'action-added'];
}
if (!this._actions[action_id])
this._actions[action_id] = { enabled: this.actionGroup.get_action_enabled(action_id),
state: this.actionGroup.get_action_state(action_id),
items: [ ],
};
let action = this._actions[action_id];
let item, target, destroyId, specificSignalId;
if (action.state) {
// Docs have get_state_hint(), except that the DBus protocol
// has no provision for it (so ShellApp does not implement it,
// and neither GApplication), and g_action_get_state_hint()
// always returns null
// Funny :)
switch (String.fromCharCode(action.state.classify())) {
case 'b':
item = new PopupSwitchMenuItem(label, action.state.get_boolean());
action.items.push(item);
specificSignalId = item.connect('toggled', Lang.bind(this, function(item) {
this.actionGroup.activate_action(action_id, null);
}));
break;
case 's':
item = new PopupMenuItem(label);
item._remoteTarget = model.get_item_attribute_value(index, Gio.MENU_ATTRIBUTE_TARGET, null).deep_unpack();
action.items.push(item);
item.setShowDot(action.state.deep_unpack() == item._remoteTarget);
specificSignalId = item.connect('activate', Lang.bind(this, function(item) {
this.actionGroup.activate_action(action_id, GLib.Variant.new_string(item._remoteTarget));
}));
break;
default:
log('Action "%s" has state of type %s, which is not supported'.format(action_id, action.state.get_type_string()));
return [null, false, 'action-state-changed'];
}
} else {
target = model.get_item_attribute_value(index, Gio.MENU_ATTRIBUTE_TARGET, null);
item = new PopupMenuItem(label);
action.items.push(item);
specificSignalId = item.connect('activate', Lang.bind(this, function() {
this.actionGroup.activate_action(action_id, target);
}));
}
item.actor.reactive = item.actor.can_focus = action.enabled;
destroyId = item.connect('destroy', Lang.bind(this, function() {
item.disconnect(destroyId);
item.disconnect(specificSignalId);
let pos = action.items.indexOf(item);
if (pos != -1)
action.items.splice(pos, 1);
}));
return [item, false, ''];
},
_modelChanged: function(model, position, removed, added, target) {
let j, k;
let j0, k0;
let currentItems = target._getMenuItems();
k0 = 0;
// skip ignored items at the beginning
while (k0 < currentItems.length && currentItems[k0]._ignored)
k0++;
// find the right menu item matching the model item
for (j0 = 0; k0 < currentItems.length && j0 < position; j0++, k0++) {
if (currentItems[k0]._ignored)
k0++;
}
if (removed == -1) {
// special flag to indicate we should destroy everything
for (k = k0; k < currentItems.length; k++)
currentItems[k].destroy();
} else {
for (j = j0, k = k0; k < currentItems.length && j < j0 + removed; j++, k++) {
currentItems[k].destroy();
if (currentItems[k]._ignored)
j--;
}
}
for (j = j0, k = k0; j < j0 + added; j++, k++) {
let [item, addSeparator, changeSignal] = this._createMenuItem(model, j);
if (item) {
// separators must be added in the parent to make autohiding work
if (addSeparator) {
let separator = new PopupSeparatorMenuItem();
item.separators.push(separator);
separator._ignored = true;
target.addMenuItem(separator, k+1);
k++;
}
target.addMenuItem(item, k);
if (addSeparator) {
let separator = new PopupSeparatorMenuItem();
item.separators.push(separator);
separator._ignored = true;
target.addMenuItem(separator, k+1);
k++;
}
} else if (changeSignal) {
let signalId = this.actionGroup.connect(changeSignal, Lang.bind(this, function(actionGroup, actionName) {
actionGroup.disconnect(signalId);
if (this._actions[actionName]) return;
// force a full update
this._modelChanged(model, 0, -1, model.get_n_items(), target);
}));
}
}
if (!model._changedId) {
model._changedId = model.connect('items-changed', Lang.bind(this, this._modelChanged, target));
model._destroyId = target.connect('destroy', function() {
if (model._changedId)
model.disconnect(model._changedId);
if (model._destroyId)
target.disconnect(model._destroyId);
model._changedId = 0;
model._destroyId = 0;
});
}
if (target instanceof PopupMenuSection) {
if (target._titleMenuItem)
target.actor.visible = target.numMenuItems != 1;
else
target.actor.visible = target.numMenuItems != 0;
} else {
let sourceItem = target.sourceActor._delegate;
if (sourceItem instanceof PopupSubMenuMenuItem)
sourceItem.actor.visible = target.numMenuItems != 0;
}
},
_actionStateChanged: function(actionGroup, action_id) {
let action = this._actions[action_id];
if (!action)
return;
action.state = actionGroup.get_action_state(action_id);
if (action.items.length) {
switch (String.fromCharCode(action.state.classify())) {
case 'b':
for (let i = 0; i < action.items.length; i++)
action.items[i].setToggleState(action.state.get_boolean());
break;
case 'd':
for (let i = 0; i < action.items.length; i++)
action.items[i].setValue(action.state.get_double());
break;
case 's':
for (let i = 0; i < action.items.length; i++)
action.items[i].setShowDot(action.items[i]._remoteTarget == action.state.deep_unpack());
}
}
},
_actionEnabledChanged: function(actionGroup, action_id) {
let action = this._actions[action_id];
if (!action)
return;
action.enabled = actionGroup.get_action_enabled(action_id);
if (action.items.length) {
for (let i = 0; i < action.items.length; i++) {
let item = action.items[i];
item.actor.reactive = item.actor.can_focus = action.enabled;
}
}
}
});
/* Basic implementation of a menu manager.
* Call addMenu to add menus
*/
const PopupMenuManager = new Lang.Class({
Name: 'PopupMenuManager',
_init: function(owner) {
this._owner = owner;
this.grabbed = false;
this._eventCaptureId = 0;
this._enterEventId = 0;
this._leaveEventId = 0;
this._keyFocusNotifyId = 0;
this._activeMenu = null;
this._menus = [];
this._menuStack = [];
this._preGrabInputMode = null;
this._grabbedFromKeynav = false;
},
addMenu: function(menu, position) {
if (this._findMenu(menu) > -1)
return;
let menudata = {
menu: menu,
openStateChangeId: menu.connect('open-state-changed', Lang.bind(this, this._onMenuOpenState)),
childMenuAddedId: menu.connect('child-menu-added', Lang.bind(this, this._onChildMenuAdded)),
childMenuRemovedId: menu.connect('child-menu-removed', Lang.bind(this, this._onChildMenuRemoved)),
destroyId: menu.connect('destroy', Lang.bind(this, this._onMenuDestroy)),
enterId: 0,
focusInId: 0
};
let source = menu.sourceActor;
if (source) {
menudata.enterId = source.connect('enter-event', Lang.bind(this, function() { this._onMenuSourceEnter(menu); }));
menudata.focusInId = source.connect('key-focus-in', Lang.bind(this, function() { this._onMenuSourceEnter(menu); }));
}
if (position == undefined)
this._menus.push(menudata);
else
this._menus.splice(position, 0, menudata);
},
removeMenu: function(menu) {
if (menu == this._activeMenu)
this._closeMenu();
let position = this._findMenu(menu);
if (position == -1) // not a menu we manage
return;
let menudata = this._menus[position];
menu.disconnect(menudata.openStateChangeId);
menu.disconnect(menudata.childMenuAddedId);
menu.disconnect(menudata.childMenuRemovedId);
menu.disconnect(menudata.destroyId);
if (menudata.enterId)
menu.sourceActor.disconnect(menudata.enterId);
if (menudata.focusInId)
menu.sourceActor.disconnect(menudata.focusInId);
this._menus.splice(position, 1);
},
_grab: function() {
Main.pushModal(this._owner.actor);
this._eventCaptureId = global.stage.connect('captured-event', Lang.bind(this, this._onEventCapture));
// captured-event doesn't see enter/leave events
this._enterEventId = global.stage.connect('enter-event', Lang.bind(this, this._onEventCapture));
this._leaveEventId = global.stage.connect('leave-event', Lang.bind(this, this._onEventCapture));
this._keyFocusNotifyId = global.stage.connect('notify::key-focus', Lang.bind(this, this._onKeyFocusChanged));
this.grabbed = true;
},
_ungrab: function() {
global.stage.disconnect(this._eventCaptureId);
this._eventCaptureId = 0;
global.stage.disconnect(this._enterEventId);
this._enterEventId = 0;
global.stage.disconnect(this._leaveEventId);
this._leaveEventId = 0;
global.stage.disconnect(this._keyFocusNotifyId);
this._keyFocusNotifyId = 0;
this.grabbed = false;
Main.popModal(this._owner.actor);
},
_onMenuOpenState: function(menu, open) {
if (open) {
if (this._activeMenu && this._activeMenu.isChildMenu(menu)) {
this._menuStack.push(this._activeMenu);
menu.actor.grab_key_focus();
}
this._activeMenu = menu;
} else {
if (this._menuStack.length > 0) {
this._activeMenu = this._menuStack.pop();
if (menu.sourceActor)
menu.sourceActor.grab_key_focus();
this._didPop = true;
}
}
// Check what the focus was before calling pushModal/popModal
let focus = global.stage.key_focus;
let hadFocus = focus && this._activeMenuContains(focus);
if (open) {
if (!this.grabbed) {
this._preGrabInputMode = global.stage_input_mode;
this._grabbedFromKeynav = hadFocus;
this._grab();
}
if (hadFocus)
focus.grab_key_focus();
else
menu.actor.grab_key_focus();
} else if (menu == this._activeMenu) {
if (this.grabbed)
this._ungrab();
this._activeMenu = null;
if (this._grabbedFromKeynav) {
if (this._preGrabInputMode == Shell.StageInputMode.FOCUSED)
global.stage_input_mode = Shell.StageInputMode.FOCUSED;
if (hadFocus && menu.sourceActor)
menu.sourceActor.grab_key_focus();
else if (focus)
focus.grab_key_focus();
}
}
},
_onChildMenuAdded: function(menu, childMenu) {
this.addMenu(childMenu);
},
_onChildMenuRemoved: function(menu, childMenu) {
this.removeMenu(childMenu);
},
// change the currently-open menu without dropping grab
_changeMenu: function(newMenu) {
if (this._activeMenu) {
// _onOpenMenuState will drop the grab if it sees
// this._activeMenu being closed; so clear _activeMenu
// before closing it to keep that from happening
let oldMenu = this._activeMenu;
this._activeMenu = null;
for (let i = this._menuStack.length - 1; i >= 0; i--)
this._menuStack[i].close(BoxPointer.PopupAnimation.FADE);
oldMenu.close(BoxPointer.PopupAnimation.FADE);
newMenu.open(BoxPointer.PopupAnimation.FADE);
} else
newMenu.open(BoxPointer.PopupAnimation.FULL);
},
_onMenuSourceEnter: function(menu) {
if (!this.grabbed || menu == this._activeMenu)
return false;
if (this._activeMenu && this._activeMenu.isChildMenu(menu))
return false;
if (this._menuStack.indexOf(menu) != -1)
return false;
if (this._menuStack.length > 0 && this._menuStack[0].isChildMenu(menu))
return false;
this._changeMenu(menu);
return false;
},
_onKeyFocusChanged: function() {
if (!this.grabbed || !this._activeMenu)
return;
let focus = global.stage.key_focus;
if (focus) {
if (this._activeMenuContains(focus))
return;
if (this._menuStack.length > 0)
return;
if (focus._delegate && focus._delegate.menu &&
this._findMenu(focus._delegate.menu) != -1)
return;
}
this._closeMenu();
},
_onMenuDestroy: function(menu) {
this.removeMenu(menu);
},
_activeMenuContains: function(actor) {
return this._activeMenu != null
&& (this._activeMenu.actor.contains(actor) ||
(this._activeMenu.sourceActor && this._activeMenu.sourceActor.contains(actor)));
},
_eventIsOnActiveMenu: function(event) {
return this._activeMenuContains(event.get_source());
},
_shouldBlockEvent: function(event) {
let src = event.get_source();
if (this._activeMenu != null && this._activeMenu.actor.contains(src))
return false;
for (let i = 0; i < this._menus.length; i++) {
let menu = this._menus[i].menu;
if (menu.sourceActor && !menu.blockSourceEvents && menu.sourceActor.contains(src)) {
return false;
}
}
return true;
},
_findMenu: function(item) {
for (let i = 0; i < this._menus.length; i++) {
let menudata = this._menus[i];
if (item == menudata.menu)
return i;
}
return -1;
},
_onEventCapture: function(actor, event) {
if (!this.grabbed)
return false;
if (this._owner.menuEventFilter &&
this._owner.menuEventFilter(event))
return true;
if (this._didPop) {
this._didPop = false;
return true;
}
let activeMenuContains = this._eventIsOnActiveMenu(event);
let eventType = event.type();
if (eventType == Clutter.EventType.BUTTON_RELEASE) {
if (activeMenuContains) {
return false;
} else {
this._closeMenu();
return true;
}
} else if (eventType == Clutter.EventType.BUTTON_PRESS && !activeMenuContains) {
this._closeMenu();
return true;
} else if (!this._shouldBlockEvent(event)) {
return false;
}
return true;
},
_closeMenu: function() {
if (this._activeMenu != null)
this._activeMenu.close(BoxPointer.PopupAnimation.FULL);
}
});