gnome-shell/js/gdm/util.js
Giovanni Campagna b9463d23e8 ShellUserVerifier: fix fail counter
If it is updated after checking, it counts the number of failures
not including the current one, so it allows one extra attempt. Instead,
by updating it before checking, we get the expected result of dropping the
curtain at the third password.

https://bugzilla.gnome.org/show_bug.cgi?id=687132
2012-10-29 17:54:12 +01:00

372 lines
13 KiB
JavaScript

// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
const Gio = imports.gi.Gio;
const Lang = imports.lang;
const Mainloop = imports.mainloop;
const Signals = imports.signals;
const Batch = imports.gdm.batch;
const Fprint = imports.gdm.fingerprint;
const Realmd = imports.gdm.realmd;
const Main = imports.ui.main;
const Params = imports.misc.params;
const Tweener = imports.ui.tweener;
const PASSWORD_SERVICE_NAME = 'gdm-password';
const FINGERPRINT_SERVICE_NAME = 'gdm-fingerprint';
const FADE_ANIMATION_TIME = 0.16;
const LOGIN_SCREEN_SCHEMA = 'org.gnome.login-screen';
const FINGERPRINT_AUTHENTICATION_KEY = 'enable-fingerprint-authentication';
const BANNER_MESSAGE_KEY = 'banner-message-enable';
const BANNER_MESSAGE_TEXT_KEY = 'banner-message-text';
const ALLOWED_FAILURES_KEY = 'allowed-failures';
const LOGO_KEY = 'logo';
function fadeInActor(actor) {
if (actor.opacity == 255 && actor.visible)
return null;
let hold = new Batch.Hold();
actor.show();
let [minHeight, naturalHeight] = actor.get_preferred_height(-1);
actor.opacity = 0;
actor.set_height(0);
Tweener.addTween(actor,
{ opacity: 255,
height: naturalHeight,
time: FADE_ANIMATION_TIME,
transition: 'easeOutQuad',
onComplete: function() {
this.set_height(-1);
hold.release();
},
});
return hold;
}
function fadeOutActor(actor) {
if (!actor.visible || actor.opacity == 0) {
actor.opacity = 0;
actor.hide();
return null;
}
let hold = new Batch.Hold();
Tweener.addTween(actor,
{ opacity: 0,
height: 0,
time: FADE_ANIMATION_TIME,
transition: 'easeOutQuad',
onComplete: function() {
this.hide();
this.set_height(-1);
hold.release();
},
});
return hold;
}
const ShellUserVerifier = new Lang.Class({
Name: 'ShellUserVerifier',
_init: function(client, params) {
params = Params.parse(params, { reauthenticationOnly: false });
this._reauthOnly = params.reauthenticationOnly;
this._client = client;
this._settings = new Gio.Settings({ schema: LOGIN_SCREEN_SCHEMA });
this._fprintManager = new Fprint.FprintManager();
this._realmManager = new Realmd.Manager();
this._failCounter = 0;
},
begin: function(userName, hold) {
this._cancellable = new Gio.Cancellable();
this._hold = hold;
this._userName = userName;
this._checkForFingerprintReader();
if (userName) {
// If possible, reauthenticate an already running session,
// so any session specific credentials get updated appropriately
this._client.open_reauthentication_channel(userName, this._cancellable,
Lang.bind(this, this._reauthenticationChannelOpened));
} else {
this._client.get_user_verifier(this._cancellable, Lang.bind(this, this._userVerifierGot));
}
},
cancel: function() {
if (this._cancellable)
this._cancellable.cancel();
if (this._userVerifier)
this._userVerifier.call_cancel_sync(null);
},
clear: function() {
if (this._cancellable) {
this._cancellable.cancel();
this._cancellable = null;
}
if (this._userVerifier) {
this._userVerifier.run_dispose();
this._userVerifier = null;
}
},
answerQuery: function(serviceName, answer) {
// Clear any previous message
this.emit('show-message', null, null);
this._userVerifier.call_answer_query(serviceName, answer, this._cancellable, null);
},
_checkForFingerprintReader: function() {
this._haveFingerprintReader = false;
if (!this._settings.get_boolean(FINGERPRINT_AUTHENTICATION_KEY))
return;
this._fprintManager.GetDefaultDeviceRemote(Gio.DBusCallFlags.NONE, this._cancellable, Lang.bind(this,
function(device, error) {
if (!error && device)
this._haveFingerprintReader = true;
}));
},
_reportInitError: function(where, error) {
logError(error, where);
this._hold.release();
this.emit('show-message', _("Authentication error"), 'login-dialog-message-warning');
this._verificationFailed(false);
},
_reauthenticationChannelOpened: function(client, result) {
try {
this._userVerifier = client.open_reauthentication_channel_finish(result);
} catch(e if e.matches(Gio.IOErrorEnum, Gio.IOErrorEnum.CANCELLED)) {
return;
} catch(e if e.matches(Gio.DBusError, Gio.DBusError.ACCESS_DENIED) &&
!this._reauthOnly) {
// Gdm emits org.freedesktop.DBus.Error.AccessDenied when there is
// no session to reauthenticate. Fall back to performing verification
// from this login session
client.get_user_verifier(this._cancellable, Lang.bind(this, this._userVerifierGot));
return;
} catch(e) {
this._reportInitError('Failed to open reauthentication channel', e);
return;
}
this._connectSignals();
this._beginVerification();
this._hold.release();
},
_userVerifierGot: function(client, result) {
try {
this._userVerifier = client.get_user_verifier_finish(result);
} catch(e if e.matches(Gio.IOErrorEnum, Gio.IOErrorEnum.CANCELLED)) {
return;
} catch(e) {
this._reportInitError('Failed to obtain user verifier', e);
return;
}
this._connectSignals();
this._beginVerification();
this._hold.release();
},
_connectSignals: function() {
this._userVerifier.connect('info', Lang.bind(this, this._onInfo));
this._userVerifier.connect('problem', Lang.bind(this, this._onProblem));
this._userVerifier.connect('info-query', Lang.bind(this, this._onInfoQuery));
this._userVerifier.connect('secret-info-query', Lang.bind(this, this._onSecretInfoQuery));
this._userVerifier.connect('conversation-stopped', Lang.bind(this, this._onConversationStopped));
this._userVerifier.connect('reset', Lang.bind(this, this._onReset));
this._userVerifier.connect('verification-complete', Lang.bind(this, this._onVerificationComplete));
},
_beginVerification: function() {
this._hold.acquire();
if (this._userName) {
this._userVerifier.call_begin_verification_for_user(PASSWORD_SERVICE_NAME,
this._userName,
this._cancellable,
Lang.bind(this, function(obj, result) {
try {
obj.call_begin_verification_for_user_finish(result);
} catch(e if e.matches(Gio.IOErrorEnum, Gio.IOErrorEnum.CANCELLED)) {
return;
} catch(e) {
this._reportInitError('Failed to start verification for user', e);
return;
}
this._hold.release();
}));
if (this._haveFingerprintReader) {
this._hold.acquire();
this._userVerifier.call_begin_verification_for_user(FINGERPRINT_SERVICE_NAME,
this._userName,
this._cancellable,
Lang.bind(this, function(obj, result) {
try {
obj.call_begin_verification_for_user_finish(result);
} catch(e if e.matches(Gio.IOErrorEnum, Gio.IOErrorEnum.CANCELLED)) {
return;
} catch(e) {
this._reportInitError('Failed to start fingerprint verification for user', e);
return;
}
this._hold.release();
}));
}
} else {
this._userVerifier.call_begin_verification(PASSWORD_SERVICE_NAME,
this._cancellable,
Lang.bind(this, function(obj, result) {
try {
obj.call_begin_verification_finish(result);
} catch(e if e.matches(Gio.IOErrorEnum, Gio.IOErrorEnum.CANCELLED)) {
return;
} catch(e) {
this._reportInitError('Failed to start verification', e);
return;
}
this._hold.release();
}));
}
},
_onInfo: function(client, serviceName, info) {
// We don't display fingerprint messages, because they
// have words like UPEK in them. Instead we use the messages
// as a cue to display our own message.
if (serviceName == FINGERPRINT_SERVICE_NAME &&
this._haveFingerprintReader) {
// Translators: this message is shown below the password entry field
// to indicate the user can swipe their finger instead
this.emit('show-login-hint', _("(or swipe finger)"));
} else if (serviceName == PASSWORD_SERVICE_NAME) {
this.emit('show-message', info, 'login-dialog-message-info');
}
},
_onProblem: function(client, serviceName, problem) {
// we don't want to show auth failed messages to
// users who haven't enrolled their fingerprint.
if (serviceName != PASSWORD_SERVICE_NAME)
return;
this.emit('show-message', problem, 'login-dialog-message-warning');
},
_showRealmLoginHint: function() {
if (this._realmManager.loginFormat) {
let hint = this._realmManager.loginFormat;
hint = hint.replace(/%U/g, 'user');
hint = hint.replace(/%D/g, 'DOMAIN');
hint = hint.replace(/%[^UD]/g, '');
// Translators: this message is shown below the username entry field
// to clue the user in on how to login to the local network realm
this.emit('show-login-hint',
_("(e.g., user or %s)").format(hint));
}
},
_onInfoQuery: function(client, serviceName, question) {
// We only expect questions to come from the main auth service
if (serviceName != PASSWORD_SERVICE_NAME)
return;
this._showRealmLoginHint();
this._realmLoginHintSignalId = this._realmManager.connect('login-format-changed',
Lang.bind(this, this._showRealmLoginHint));
this.emit('ask-question', serviceName, question, '');
},
_onSecretInfoQuery: function(client, serviceName, secretQuestion) {
// We only expect secret requests to come from the main auth service
if (serviceName != PASSWORD_SERVICE_NAME)
return;
this.emit('ask-question', serviceName, secretQuestion, '\u25cf');
},
_onReset: function() {
this.clear();
// Clear previous attempts to authenticate
this._failCounter = 0;
this.emit('reset');
},
_onVerificationComplete: function() {
this.emit('verification-complete');
},
_verificationFailed: function(retry) {
// For Not Listed / enterprise logins, immediately reset
// the dialog
// Otherwise, we allow ALLOWED_FAILURES attempts. After that, we
// go back to the welcome screen.
this._failCounter++;
let canRetry = retry && this._userName &&
this._failCounter < this._settings.get_int(ALLOWED_FAILURES_KEY);
if (canRetry) {
this.clear();
this.begin(this._userName, new Batch.Hold());
} else {
// Allow some time to see the message, then reset everything
Mainloop.timeout_add(3000, Lang.bind(this, function() {
this.cancel();
this._onReset();
}));
}
this.emit('verification-failed');
},
_onConversationStopped: function(client, serviceName) {
// if the password service fails, then cancel everything.
// But if, e.g., fingerprint fails, still give
// password authentication a chance to succeed
if (serviceName == PASSWORD_SERVICE_NAME) {
this._verificationFailed(true);
}
this.emit('hide-login-hint');
if (this._realmLoginHintSignalId) {
this._realmManager.disconnect(this._realmLoginHintSignalId);
this._realmLoginHintSignalId = 0;
}
},
});
Signals.addSignalMethods(ShellUserVerifier.prototype);