Carlos Garnacho a6d8c25494 panel: Avoid _onEvent() to be called twice
Both Panel.ActivitiesButton and its parent class Panel.MenuButton would
attempt to connect their own _onEvent() function to Clutter::event,
which counterintuitively was connecting the child class' _onEvent()
function twice.

So, actually chain up on the signal handler, and don't connect twice
to the signal. Both methods were calling this.menu.close(), so only
do that on the parent class handler, since we're chaining up and doing
the right thing now.

https://bugzilla.gnome.org/show_bug.cgi?id=733840
2014-07-31 17:43:09 +02:00
2014-07-25 22:54:13 +03:00
2014-07-31 16:54:34 +02:00
2014-05-25 23:22:18 +02:00
2014-07-23 13:02:10 +02:00
2014-01-08 04:35:14 +07:00
2014-07-30 16:31:48 +02:00
2013-10-31 12:44:51 -04:00
2014-07-23 13:02:10 +02:00
2014-04-04 19:32:09 +02:00

GNOME Shell provides core user interface functions for the GNOME 3 desktop,
like switching to windows and launching applications. GNOME Shell takes
advantage of the capabilities of modern graphics hardware and introduces
innovative user interface concepts to provide a visually attractive and
easy to use experience.

For more information about GNOME Shell, including instructions on how
to build GNOME Shell from source and how to get involved with the project,
see:

 https://wiki.gnome.org/Projects/GnomeShell

Bugs should be reported at http://bugzilla.gnome.org against the 'gnome-shell'
product.

License
=======
GNOME Shell is distributed under the terms of the GNU General Public License,
version 2 or later. See the COPYING file for details.

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