076e902b2c
Rather than repeating the computation of borders in many different widget subclasses, add helper functions: st_theme_node_adjust_for_height() st_theme_node_adjust_preferred_width() st_theme_node_adjust_for_width() st_theme_node_adjust_preferred_height() st_theme_node_get_content_box() That are used in get_preferred_width()/get_preferred_height() and allocate() methods to consistently apply the necessary adjustments. This allows removing the StPadding type. Queueing a relayout when the borders/padding change is moved from st_widget_real_style_changed() to the invoking code to allow access to the old StThemeNode for comparison. (Should this be added as a parameter to the signal?) Borders are included in the geometry adjustments, but borders are not yet drawn. https://bugzilla.gnome.org/show_bug.cgi?id=595993
1078 lines
31 KiB
C
1078 lines
31 KiB
C
/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
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/*
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* st-scroll-bar.c: Scroll bar actor
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*
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* Copyright 2008 OpenedHand
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* Copyright 2009 Intel Corporation.
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms and conditions of the GNU Lesser General Public License,
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* version 2.1, as published by the Free Software Foundation.
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*
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* This program is distributed in the hope it will be useful, but WITHOUT ANY
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* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
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* more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
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*
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* Written by: Chris Lord <chris@openedhand.com>
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* Port to St by: Robert Staudinger <robsta@openedhand.com>
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*
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*/
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/**
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* SECTION:st-scroll-bar
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* @short_description: a user interface element to control scrollable areas.
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*
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* The #StScrollBar allows users to scroll scrollable actors, either by
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* the step or page amount, or by manually dragging the handle.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <clutter/clutter.h>
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#include "st-scroll-bar.h"
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#include "st-bin.h"
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#include "st-marshal.h"
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#include "st-enum-types.h"
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#include "st-private.h"
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#include "st-button.h"
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G_DEFINE_TYPE (StScrollBar, st_scroll_bar, ST_TYPE_BIN)
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#define ST_SCROLL_BAR_GET_PRIVATE(o) (G_TYPE_INSTANCE_GET_PRIVATE ((o), ST_TYPE_SCROLL_BAR, StScrollBarPrivate))
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#define PAGING_INITIAL_REPEAT_TIMEOUT 500
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#define PAGING_SUBSEQUENT_REPEAT_TIMEOUT 200
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struct _StScrollBarPrivate
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{
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StAdjustment *adjustment;
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gulong capture_handler;
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gfloat x_origin;
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gfloat y_origin;
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ClutterActor *bw_stepper;
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ClutterActor *fw_stepper;
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ClutterActor *trough;
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ClutterActor *handle;
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gfloat move_x;
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gfloat move_y;
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/* Trough-click handling. */
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enum { NONE, UP, DOWN } paging_direction;
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guint paging_source_id;
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guint paging_event_no;
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gboolean stepper_forward;
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guint stepper_source_id;
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ClutterAnimation *paging_animation;
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gboolean vertical;
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};
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enum
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{
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PROP_0,
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PROP_ADJUSTMENT,
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PROP_VERTICAL
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};
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enum
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{
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SCROLL_START,
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SCROLL_STOP,
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LAST_SIGNAL
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};
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static guint signals[LAST_SIGNAL] = { 0, };
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static gboolean
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handle_button_press_event_cb (ClutterActor *actor,
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ClutterButtonEvent *event,
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StScrollBar *bar);
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static void
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st_scroll_bar_get_property (GObject *gobject,
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guint prop_id,
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GValue *value,
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GParamSpec *pspec)
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{
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StScrollBarPrivate *priv = ST_SCROLL_BAR (gobject)->priv;
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switch (prop_id)
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{
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case PROP_ADJUSTMENT:
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g_value_set_object (value, priv->adjustment);
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break;
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case PROP_VERTICAL:
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g_value_set_boolean (value, priv->vertical);
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
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break;
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}
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}
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static void
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st_scroll_bar_set_property (GObject *gobject,
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guint prop_id,
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const GValue *value,
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GParamSpec *pspec)
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{
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StScrollBar *bar = ST_SCROLL_BAR (gobject);
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switch (prop_id)
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{
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case PROP_ADJUSTMENT:
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st_scroll_bar_set_adjustment (bar, g_value_get_object (value));
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break;
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case PROP_VERTICAL:
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bar->priv->vertical = g_value_get_boolean (value);
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if (bar->priv->vertical)
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{
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clutter_actor_set_name (CLUTTER_ACTOR (bar->priv->bw_stepper),
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"up-stepper");
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clutter_actor_set_name (CLUTTER_ACTOR (bar->priv->fw_stepper),
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"down-stepper");
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clutter_actor_set_name (CLUTTER_ACTOR (bar->priv->handle),
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"vhandle");
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}
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else
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{
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clutter_actor_set_name (CLUTTER_ACTOR (bar->priv->fw_stepper),
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"forward-stepper");
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clutter_actor_set_name (CLUTTER_ACTOR (bar->priv->bw_stepper),
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"backward-stepper");
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clutter_actor_set_name (CLUTTER_ACTOR (bar->priv->handle),
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"hhandle");
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}
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clutter_actor_queue_relayout ((ClutterActor*) gobject);
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
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break;
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}
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}
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static void
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st_scroll_bar_dispose (GObject *gobject)
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{
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StScrollBar *bar = ST_SCROLL_BAR (gobject);
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StScrollBarPrivate *priv = bar->priv;
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if (priv->adjustment)
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st_scroll_bar_set_adjustment (bar, NULL);
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if (priv->handle)
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{
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g_signal_handlers_disconnect_by_func (priv->handle,
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G_CALLBACK (handle_button_press_event_cb),
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bar);
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clutter_actor_unparent (priv->handle);
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priv->handle = NULL;
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}
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clutter_actor_unparent (priv->bw_stepper);
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priv->bw_stepper = NULL;
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clutter_actor_unparent (priv->fw_stepper);
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priv->fw_stepper = NULL;
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clutter_actor_unparent (priv->trough);
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priv->trough = NULL;
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G_OBJECT_CLASS (st_scroll_bar_parent_class)->dispose (gobject);
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}
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static void
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st_scroll_bar_paint (ClutterActor *actor)
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{
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StScrollBarPrivate *priv = ST_SCROLL_BAR (actor)->priv;
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CLUTTER_ACTOR_CLASS (st_scroll_bar_parent_class)->paint (actor);
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clutter_actor_paint (priv->bw_stepper);
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clutter_actor_paint (priv->fw_stepper);
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clutter_actor_paint (priv->trough);
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if (priv->handle && CLUTTER_ACTOR_IS_VISIBLE (priv->handle))
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clutter_actor_paint (priv->handle);
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}
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static void
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st_scroll_bar_pick (ClutterActor *actor,
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const ClutterColor *pick_color)
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{
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StScrollBarPrivate *priv = ST_SCROLL_BAR (actor)->priv;
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CLUTTER_ACTOR_CLASS (st_scroll_bar_parent_class)->pick (actor, pick_color);
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clutter_actor_paint (priv->bw_stepper);
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clutter_actor_paint (priv->fw_stepper);
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clutter_actor_paint (priv->trough);
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if (priv->handle && priv->adjustment)
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clutter_actor_paint (priv->handle);
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}
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static void
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st_scroll_bar_map (ClutterActor *actor)
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{
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StScrollBarPrivate *priv = ST_SCROLL_BAR (actor)->priv;
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CLUTTER_ACTOR_CLASS (st_scroll_bar_parent_class)->map (actor);
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clutter_actor_map (priv->bw_stepper);
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clutter_actor_map (priv->fw_stepper);
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clutter_actor_map (priv->trough);
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if (priv->handle)
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clutter_actor_map (priv->handle);
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}
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static void
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st_scroll_bar_unmap (ClutterActor *actor)
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{
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StScrollBarPrivate *priv = ST_SCROLL_BAR (actor)->priv;
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CLUTTER_ACTOR_CLASS (st_scroll_bar_parent_class)->unmap (actor);
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clutter_actor_unmap (priv->bw_stepper);
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clutter_actor_unmap (priv->fw_stepper);
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clutter_actor_unmap (priv->trough);
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if (priv->handle)
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clutter_actor_unmap (priv->handle);
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}
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static void
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st_scroll_bar_allocate (ClutterActor *actor,
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const ClutterActorBox *box,
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ClutterAllocationFlags flags)
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{
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StScrollBarPrivate *priv = ST_SCROLL_BAR (actor)->priv;
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StThemeNode *theme_node = st_widget_get_theme_node (ST_WIDGET (actor));
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ClutterActorBox content_box, bw_box, fw_box, trough_box;
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gfloat stepper_size;
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/* Chain up */
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CLUTTER_ACTOR_CLASS (st_scroll_bar_parent_class)->
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allocate (actor, box, flags);
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st_theme_node_get_content_box (theme_node, box, &content_box);
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if (priv->vertical)
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{
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stepper_size = content_box.x2 - content_box.x1;
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/* Backward stepper */
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bw_box.x1 = content_box.x1;
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bw_box.y1 = content_box.y1;
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bw_box.x2 = content_box.x2;
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bw_box.y2 = bw_box.y1 + stepper_size;
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clutter_actor_allocate (priv->bw_stepper, &bw_box, flags);
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/* Forward stepper */
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fw_box.x1 = content_box.x1;
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fw_box.y1 = content_box.y2 - stepper_size;
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fw_box.x2 = content_box.x2;
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fw_box.y2 = content_box.y2;
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clutter_actor_allocate (priv->fw_stepper, &fw_box, flags);
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/* Trough */
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trough_box.x1 = content_box.x1;
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trough_box.y1 = content_box.y1 + stepper_size;
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trough_box.x2 = content_box.x2;
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trough_box.y2 = content_box.y2 - stepper_size;
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clutter_actor_allocate (priv->trough, &trough_box, flags);
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}
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else
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{
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stepper_size = content_box.y2 - content_box.y1;
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/* Backward stepper */
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bw_box.x1 = content_box.x1;
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bw_box.y1 = content_box.y1;
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bw_box.x2 = bw_box.x1 + stepper_size;
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bw_box.y2 = content_box.y2;
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clutter_actor_allocate (priv->bw_stepper, &bw_box, flags);
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/* Forward stepper */
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fw_box.x1 = content_box.x2 - stepper_size;
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fw_box.y1 = content_box.y1;
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fw_box.x2 = content_box.x2;
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fw_box.y2 = content_box.y2;
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clutter_actor_allocate (priv->fw_stepper, &fw_box, flags);
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/* Trough */
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trough_box.x1 = content_box.x1 + stepper_size;
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trough_box.y1 = content_box.y1;
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trough_box.x2 = content_box.x2 - stepper_size;
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trough_box.y2 = content_box.y2;
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clutter_actor_allocate (priv->trough, &trough_box, flags);
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}
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if (priv->adjustment)
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{
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StThemeNode *theme_node = st_widget_get_theme_node (ST_WIDGET (actor));
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float handle_size, position, avail_size;
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gdouble value, lower, upper, page_size, increment, min_size, max_size;
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ClutterActorBox handle_box = { 0, };
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st_adjustment_get_values (priv->adjustment,
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&value,
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&lower,
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&upper,
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NULL,
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NULL,
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&page_size);
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if ((upper == lower)
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|| (page_size >= (upper - lower)))
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increment = 1.0;
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else
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increment = page_size / (upper - lower);
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min_size = 32.;
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st_theme_node_get_length (theme_node, "min-size", FALSE, &min_size);
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max_size = G_MAXINT16;
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st_theme_node_get_length (theme_node, "max-size", FALSE, &max_size);
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if (upper - lower - page_size <= 0)
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position = 0;
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else
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position = (value - lower) / (upper - lower - page_size);
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if (priv->vertical)
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{
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avail_size = content_box.y2 - content_box.y1 - stepper_size * 2;
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handle_size = increment * avail_size;
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handle_size = CLAMP (handle_size, min_size, max_size);
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handle_box.x1 = content_box.x1;
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handle_box.y1 = bw_box.y2 + position * (avail_size - handle_size);
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handle_box.x2 = content_box.x2;
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handle_box.y2 = handle_box.y1 + handle_size;
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}
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else
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{
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avail_size = content_box.x2 - content_box.x1 - stepper_size * 2;
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handle_size = increment * avail_size;
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handle_size = CLAMP (handle_size, min_size, max_size);
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handle_box.x1 = bw_box.x2 + position * (avail_size - handle_size);
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handle_box.y1 = content_box.y1;
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handle_box.x2 = handle_box.x1 + handle_size;
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handle_box.y2 = content_box.y2;
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}
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/* snap to pixel */
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handle_box.x1 = (int) handle_box.x1;
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handle_box.y1 = (int) handle_box.y1;
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handle_box.x2 = (int) handle_box.x2;
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handle_box.y2 = (int) handle_box.y2;
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clutter_actor_allocate (priv->handle,
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&handle_box,
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flags);
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}
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}
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static void
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st_scroll_bar_style_changed (StWidget *widget)
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{
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StScrollBarPrivate *priv = ST_SCROLL_BAR (widget)->priv;
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st_widget_style_changed (ST_WIDGET (priv->bw_stepper));
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st_widget_style_changed (ST_WIDGET (priv->fw_stepper));
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st_widget_style_changed (ST_WIDGET (priv->trough));
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st_widget_style_changed (ST_WIDGET (priv->handle));
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ST_WIDGET_CLASS (st_scroll_bar_parent_class)->style_changed (widget);
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}
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static void
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bar_reactive_notify_cb (GObject *gobject,
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GParamSpec *arg1,
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gpointer user_data)
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{
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StScrollBar *bar = ST_SCROLL_BAR (gobject);
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clutter_actor_set_reactive (bar->priv->handle,
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clutter_actor_get_reactive (CLUTTER_ACTOR (bar)));
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}
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static GObject*
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st_scroll_bar_constructor (GType type,
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guint n_properties,
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GObjectConstructParam *properties)
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{
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GObjectClass *gobject_class;
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GObject *obj;
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StScrollBar *bar;
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StScrollBarPrivate *priv;
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gobject_class = G_OBJECT_CLASS (st_scroll_bar_parent_class);
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obj = gobject_class->constructor (type, n_properties, properties);
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bar = ST_SCROLL_BAR (obj);
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priv = ST_SCROLL_BAR_GET_PRIVATE (bar);
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g_signal_connect (bar, "notify::reactive",
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G_CALLBACK (bar_reactive_notify_cb), NULL);
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return obj;
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}
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static gboolean
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st_scroll_bar_scroll_event (ClutterActor *actor,
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ClutterScrollEvent *event)
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{
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StScrollBarPrivate *priv = ST_SCROLL_BAR (actor)->priv;
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gdouble lower, step, upper, value;
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if (priv->adjustment)
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{
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g_object_get (priv->adjustment,
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"lower", &lower,
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"step-increment", &step,
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"upper", &upper,
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"value", &value,
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NULL);
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}
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else
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{
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return FALSE;
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}
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switch (event->direction)
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{
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case CLUTTER_SCROLL_UP:
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case CLUTTER_SCROLL_LEFT:
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if (value == lower)
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return FALSE;
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else
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st_adjustment_set_value (priv->adjustment, value - step);
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break;
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case CLUTTER_SCROLL_DOWN:
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case CLUTTER_SCROLL_RIGHT:
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if (value == upper)
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return FALSE;
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else
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st_adjustment_set_value (priv->adjustment, value + step);
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break;
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}
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return TRUE;
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}
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static void
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st_scroll_bar_class_init (StScrollBarClass *klass)
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{
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GObjectClass *object_class = G_OBJECT_CLASS (klass);
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ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
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StWidgetClass *widget_class = ST_WIDGET_CLASS (klass);
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GParamSpec *pspec;
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g_type_class_add_private (klass, sizeof (StScrollBarPrivate));
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object_class->get_property = st_scroll_bar_get_property;
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object_class->set_property = st_scroll_bar_set_property;
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object_class->dispose = st_scroll_bar_dispose;
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object_class->constructor = st_scroll_bar_constructor;
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actor_class->allocate = st_scroll_bar_allocate;
|
|
actor_class->paint = st_scroll_bar_paint;
|
|
actor_class->pick = st_scroll_bar_pick;
|
|
actor_class->scroll_event = st_scroll_bar_scroll_event;
|
|
actor_class->map = st_scroll_bar_map;
|
|
actor_class->unmap = st_scroll_bar_unmap;
|
|
|
|
widget_class->style_changed = st_scroll_bar_style_changed;
|
|
|
|
g_object_class_install_property
|
|
(object_class,
|
|
PROP_ADJUSTMENT,
|
|
g_param_spec_object ("adjustment",
|
|
"Adjustment",
|
|
"The adjustment",
|
|
ST_TYPE_ADJUSTMENT,
|
|
ST_PARAM_READWRITE));
|
|
|
|
pspec = g_param_spec_boolean ("vertical",
|
|
"Vertical Orientation",
|
|
"Vertical Orientation",
|
|
FALSE,
|
|
ST_PARAM_READWRITE);
|
|
g_object_class_install_property (object_class, PROP_VERTICAL, pspec);
|
|
|
|
signals[SCROLL_START] =
|
|
g_signal_new ("scroll-start",
|
|
G_TYPE_FROM_CLASS (klass),
|
|
G_SIGNAL_RUN_LAST,
|
|
G_STRUCT_OFFSET (StScrollBarClass, scroll_start),
|
|
NULL, NULL,
|
|
g_cclosure_marshal_VOID__VOID,
|
|
G_TYPE_NONE, 0);
|
|
|
|
signals[SCROLL_STOP] =
|
|
g_signal_new ("scroll-stop",
|
|
G_TYPE_FROM_CLASS (klass),
|
|
G_SIGNAL_RUN_LAST,
|
|
G_STRUCT_OFFSET (StScrollBarClass, scroll_stop),
|
|
NULL, NULL,
|
|
g_cclosure_marshal_VOID__VOID,
|
|
G_TYPE_NONE, 0);
|
|
}
|
|
|
|
static void
|
|
move_slider (StScrollBar *bar,
|
|
gfloat x,
|
|
gfloat y)
|
|
{
|
|
StScrollBarPrivate *priv = bar->priv;
|
|
gdouble position, lower, upper, page_size;
|
|
gfloat ux, uy, pos, size;
|
|
|
|
if (!priv->adjustment)
|
|
return;
|
|
|
|
if (!clutter_actor_transform_stage_point (priv->trough, x, y, &ux, &uy))
|
|
return;
|
|
|
|
if (priv->vertical)
|
|
size = clutter_actor_get_height (priv->trough)
|
|
- clutter_actor_get_height (priv->handle);
|
|
else
|
|
size = clutter_actor_get_width (priv->trough)
|
|
- clutter_actor_get_width (priv->handle);
|
|
|
|
if (size == 0)
|
|
return;
|
|
|
|
if (priv->vertical)
|
|
pos = uy - priv->y_origin;
|
|
else
|
|
pos = ux - priv->x_origin;
|
|
pos = CLAMP (pos, 0, size);
|
|
|
|
st_adjustment_get_values (priv->adjustment,
|
|
NULL,
|
|
&lower,
|
|
&upper,
|
|
NULL,
|
|
NULL,
|
|
&page_size);
|
|
|
|
position = ((pos / size)
|
|
* (upper - lower - page_size))
|
|
+ lower;
|
|
|
|
st_adjustment_set_value (priv->adjustment, position);
|
|
}
|
|
|
|
static gboolean
|
|
handle_capture_event_cb (ClutterActor *trough,
|
|
ClutterEvent *event,
|
|
StScrollBar *bar)
|
|
{
|
|
if (clutter_event_type (event) == CLUTTER_MOTION)
|
|
{
|
|
move_slider (bar,
|
|
((ClutterMotionEvent*) event)->x,
|
|
((ClutterMotionEvent*) event)->y);
|
|
}
|
|
else if (clutter_event_type (event) == CLUTTER_BUTTON_RELEASE
|
|
&& ((ClutterButtonEvent*) event)->button == 1)
|
|
{
|
|
ClutterActor *stage, *target;
|
|
|
|
stage = clutter_actor_get_stage(bar->priv->trough);
|
|
|
|
if (bar->priv->capture_handler)
|
|
{
|
|
g_signal_handler_disconnect (stage, bar->priv->capture_handler);
|
|
bar->priv->capture_handler = 0;
|
|
}
|
|
|
|
clutter_set_motion_events_enabled (TRUE);
|
|
g_signal_emit (bar, signals[SCROLL_STOP], 0);
|
|
|
|
/* check if the mouse pointer has left the handle during the drag and
|
|
* remove the hover state if it has */
|
|
target = clutter_stage_get_actor_at_pos ((ClutterStage*) stage,
|
|
CLUTTER_PICK_REACTIVE,
|
|
((ClutterButtonEvent*) event)->x,
|
|
((ClutterButtonEvent*) event)->y);
|
|
if (target != bar->priv->handle)
|
|
{
|
|
st_widget_set_style_pseudo_class ((StWidget*) bar->priv->handle, NULL);
|
|
}
|
|
|
|
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static gboolean
|
|
handle_button_press_event_cb (ClutterActor *actor,
|
|
ClutterButtonEvent *event,
|
|
StScrollBar *bar)
|
|
{
|
|
StScrollBarPrivate *priv = bar->priv;
|
|
|
|
if (event->button != 1)
|
|
return FALSE;
|
|
|
|
if (!clutter_actor_transform_stage_point (priv->handle,
|
|
event->x,
|
|
event->y,
|
|
&priv->x_origin,
|
|
&priv->y_origin))
|
|
return FALSE;
|
|
|
|
/* Account for the scrollbar-trough-handle nesting. */
|
|
priv->x_origin += clutter_actor_get_x (priv->trough);
|
|
priv->y_origin += clutter_actor_get_y (priv->trough);
|
|
|
|
/* Turn off picking for motion events */
|
|
clutter_set_motion_events_enabled (FALSE);
|
|
|
|
priv->capture_handler = g_signal_connect_after (
|
|
clutter_actor_get_stage (priv->trough),
|
|
"captured-event",
|
|
G_CALLBACK (handle_capture_event_cb),
|
|
bar);
|
|
g_signal_emit (bar, signals[SCROLL_START], 0);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static void
|
|
animation_completed_cb (ClutterAnimation *animation,
|
|
StScrollBarPrivate *priv)
|
|
{
|
|
g_object_unref (priv->paging_animation);
|
|
priv->paging_animation = NULL;
|
|
}
|
|
|
|
static gboolean
|
|
trough_paging_cb (StScrollBar *self)
|
|
{
|
|
gfloat handle_pos, event_pos, tx, ty;
|
|
gdouble value;
|
|
gdouble page_increment;
|
|
gboolean ret;
|
|
|
|
gulong mode;
|
|
ClutterAnimation *a;
|
|
GValue v = { 0, };
|
|
ClutterTimeline *t;
|
|
|
|
if (self->priv->paging_event_no == 0)
|
|
{
|
|
/* Scroll on after initial timeout. */
|
|
mode = CLUTTER_EASE_OUT_CUBIC;
|
|
ret = FALSE;
|
|
self->priv->paging_event_no = 1;
|
|
self->priv->paging_source_id = g_timeout_add (
|
|
PAGING_INITIAL_REPEAT_TIMEOUT,
|
|
(GSourceFunc) trough_paging_cb,
|
|
self);
|
|
}
|
|
else if (self->priv->paging_event_no == 1)
|
|
{
|
|
/* Scroll on after subsequent timeout. */
|
|
ret = FALSE;
|
|
mode = CLUTTER_EASE_IN_CUBIC;
|
|
self->priv->paging_event_no = 2;
|
|
self->priv->paging_source_id = g_timeout_add (
|
|
PAGING_SUBSEQUENT_REPEAT_TIMEOUT,
|
|
(GSourceFunc) trough_paging_cb,
|
|
self);
|
|
}
|
|
else
|
|
{
|
|
/* Keep scrolling. */
|
|
ret = TRUE;
|
|
mode = CLUTTER_LINEAR;
|
|
self->priv->paging_event_no++;
|
|
}
|
|
|
|
/* Do the scrolling */
|
|
st_adjustment_get_values (self->priv->adjustment,
|
|
&value, NULL, NULL,
|
|
NULL, &page_increment, NULL);
|
|
|
|
if (self->priv->vertical)
|
|
handle_pos = clutter_actor_get_y (self->priv->handle);
|
|
else
|
|
handle_pos = clutter_actor_get_x (self->priv->handle);
|
|
|
|
clutter_actor_transform_stage_point (CLUTTER_ACTOR (self->priv->trough),
|
|
self->priv->move_x,
|
|
self->priv->move_y,
|
|
&tx, &ty);
|
|
|
|
if (self->priv->vertical)
|
|
event_pos = ty;
|
|
else
|
|
event_pos = tx;
|
|
|
|
if (event_pos > handle_pos)
|
|
{
|
|
if (self->priv->paging_direction == NONE)
|
|
{
|
|
/* Remember direction. */
|
|
self->priv->paging_direction = DOWN;
|
|
}
|
|
if (self->priv->paging_direction == UP)
|
|
{
|
|
/* Scrolled far enough. */
|
|
return FALSE;
|
|
}
|
|
value += page_increment;
|
|
}
|
|
else
|
|
{
|
|
if (self->priv->paging_direction == NONE)
|
|
{
|
|
/* Remember direction. */
|
|
self->priv->paging_direction = UP;
|
|
}
|
|
if (self->priv->paging_direction == DOWN)
|
|
{
|
|
/* Scrolled far enough. */
|
|
return FALSE;
|
|
}
|
|
value -= page_increment;
|
|
}
|
|
|
|
if (self->priv->paging_animation)
|
|
{
|
|
clutter_animation_completed (self->priv->paging_animation);
|
|
}
|
|
|
|
/* FIXME: Creating a new animation for each scroll is probably not the best
|
|
* idea, but it's a lot less involved than extenind the current animation */
|
|
a = self->priv->paging_animation = g_object_new (CLUTTER_TYPE_ANIMATION,
|
|
"object", self->priv->adjustment,
|
|
"duration", PAGING_SUBSEQUENT_REPEAT_TIMEOUT,
|
|
"mode", mode,
|
|
NULL);
|
|
g_value_init (&v, G_TYPE_DOUBLE);
|
|
g_value_set_double (&v, value);
|
|
clutter_animation_bind (self->priv->paging_animation, "value", &v);
|
|
t = clutter_animation_get_timeline (self->priv->paging_animation);
|
|
g_signal_connect (a, "completed", G_CALLBACK (animation_completed_cb),
|
|
self->priv);
|
|
clutter_timeline_start (t);
|
|
|
|
return ret;
|
|
}
|
|
|
|
static gboolean
|
|
trough_button_press_event_cb (ClutterActor *actor,
|
|
ClutterButtonEvent *event,
|
|
StScrollBar *self)
|
|
{
|
|
g_return_val_if_fail (self, FALSE);
|
|
|
|
if (event->button != 1)
|
|
return FALSE;
|
|
|
|
if (self->priv->adjustment == NULL)
|
|
return FALSE;
|
|
|
|
self->priv->move_x = event->x;
|
|
self->priv->move_y = event->y;
|
|
self->priv->paging_direction = NONE;
|
|
self->priv->paging_event_no = 0;
|
|
trough_paging_cb (self);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static gboolean
|
|
trough_button_release_event_cb (ClutterActor *actor,
|
|
ClutterButtonEvent *event,
|
|
StScrollBar *self)
|
|
{
|
|
if (event->button != 1)
|
|
return FALSE;
|
|
|
|
if (self->priv->paging_source_id)
|
|
{
|
|
g_source_remove (self->priv->paging_source_id);
|
|
self->priv->paging_source_id = 0;
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static gboolean
|
|
trough_leave_event_cb (ClutterActor *actor,
|
|
ClutterEvent *event,
|
|
StScrollBar *self)
|
|
{
|
|
if (self->priv->paging_source_id)
|
|
{
|
|
g_source_remove (self->priv->paging_source_id);
|
|
self->priv->paging_source_id = 0;
|
|
return TRUE;
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
static void
|
|
stepper_animation_completed_cb (ClutterAnimation *a,
|
|
gpointer data)
|
|
{
|
|
g_object_unref (a);
|
|
}
|
|
|
|
static void
|
|
stepper_move_on (StScrollBarPrivate *priv,
|
|
gint mode)
|
|
{
|
|
ClutterAnimation *a;
|
|
ClutterTimeline *t;
|
|
GValue v = { 0, };
|
|
double value, inc;
|
|
|
|
a = g_object_new (CLUTTER_TYPE_ANIMATION,
|
|
"object", priv->adjustment,
|
|
"duration", PAGING_SUBSEQUENT_REPEAT_TIMEOUT,
|
|
"mode", mode,
|
|
NULL);
|
|
|
|
g_signal_connect (a, "completed", G_CALLBACK (stepper_animation_completed_cb),
|
|
NULL);
|
|
|
|
g_object_get (priv->adjustment,
|
|
"step-increment", &inc,
|
|
"value", &value,
|
|
NULL);
|
|
|
|
if (priv->stepper_forward)
|
|
value = value + inc;
|
|
else
|
|
value = value - inc;
|
|
|
|
g_value_init (&v, G_TYPE_DOUBLE);
|
|
g_value_set_double (&v, value);
|
|
clutter_animation_bind (a, "value", &v);
|
|
|
|
t = clutter_animation_get_timeline (a);
|
|
clutter_timeline_start (t);
|
|
}
|
|
|
|
static gboolean
|
|
stepper_button_subsequent_timeout (StScrollBarPrivate *priv)
|
|
{
|
|
stepper_move_on (priv, CLUTTER_LINEAR);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static gboolean
|
|
stepper_button_repeat_timeout (StScrollBarPrivate *priv)
|
|
{
|
|
priv->stepper_source_id = 0;
|
|
|
|
stepper_move_on (priv, CLUTTER_EASE_IN_CUBIC);
|
|
|
|
priv->stepper_source_id = g_timeout_add (PAGING_SUBSEQUENT_REPEAT_TIMEOUT,
|
|
(GSourceFunc)
|
|
stepper_button_subsequent_timeout,
|
|
priv);
|
|
return FALSE;
|
|
}
|
|
|
|
static gboolean
|
|
stepper_button_press_event_cb (ClutterActor *actor,
|
|
ClutterButtonEvent *event,
|
|
StScrollBar *bar)
|
|
{
|
|
StScrollBarPrivate *priv = bar->priv;
|
|
|
|
if (event->button != 1)
|
|
return FALSE;
|
|
|
|
if (bar->priv->adjustment == NULL)
|
|
return FALSE;
|
|
|
|
bar->priv->stepper_forward = (actor == priv->fw_stepper);
|
|
|
|
stepper_move_on (priv, CLUTTER_EASE_OUT_CUBIC);
|
|
|
|
priv->stepper_source_id = g_timeout_add (PAGING_INITIAL_REPEAT_TIMEOUT,
|
|
(GSourceFunc)
|
|
stepper_button_repeat_timeout,
|
|
priv);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static gboolean
|
|
stepper_button_release_cb (ClutterActor *actor,
|
|
ClutterButtonEvent *event,
|
|
StScrollBar *self)
|
|
{
|
|
if (event->button != 1)
|
|
return FALSE;
|
|
|
|
g_source_remove (self->priv->stepper_source_id);
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
static void
|
|
st_scroll_bar_notify_reactive (StScrollBar *self)
|
|
{
|
|
StScrollBarPrivate *priv = self->priv;
|
|
|
|
gboolean reactive = CLUTTER_ACTOR_IS_REACTIVE (self);
|
|
|
|
clutter_actor_set_reactive (CLUTTER_ACTOR (priv->bw_stepper), reactive);
|
|
clutter_actor_set_reactive (CLUTTER_ACTOR (priv->fw_stepper), reactive);
|
|
clutter_actor_set_reactive (CLUTTER_ACTOR (priv->trough), reactive);
|
|
clutter_actor_set_reactive (CLUTTER_ACTOR (priv->handle), reactive);
|
|
}
|
|
|
|
static void
|
|
st_scroll_bar_init (StScrollBar *self)
|
|
{
|
|
self->priv = ST_SCROLL_BAR_GET_PRIVATE (self);
|
|
|
|
self->priv->bw_stepper = (ClutterActor *) st_button_new ();
|
|
clutter_actor_set_name (CLUTTER_ACTOR (self->priv->bw_stepper),
|
|
"backward-stepper");
|
|
clutter_actor_set_parent (CLUTTER_ACTOR (self->priv->bw_stepper),
|
|
CLUTTER_ACTOR (self));
|
|
g_signal_connect (self->priv->bw_stepper, "button-press-event",
|
|
G_CALLBACK (stepper_button_press_event_cb), self);
|
|
g_signal_connect (self->priv->bw_stepper, "button-release-event",
|
|
G_CALLBACK (stepper_button_release_cb), self);
|
|
|
|
self->priv->fw_stepper = (ClutterActor *) st_button_new ();
|
|
clutter_actor_set_name (CLUTTER_ACTOR (self->priv->fw_stepper),
|
|
"forward-stepper");
|
|
clutter_actor_set_parent (CLUTTER_ACTOR (self->priv->fw_stepper),
|
|
CLUTTER_ACTOR (self));
|
|
g_signal_connect (self->priv->fw_stepper, "button-press-event",
|
|
G_CALLBACK (stepper_button_press_event_cb), self);
|
|
g_signal_connect (self->priv->fw_stepper, "button-release-event",
|
|
G_CALLBACK (stepper_button_release_cb), self);
|
|
|
|
self->priv->trough = (ClutterActor *) st_bin_new ();
|
|
clutter_actor_set_reactive ((ClutterActor *) self->priv->trough, TRUE);
|
|
clutter_actor_set_name (CLUTTER_ACTOR (self->priv->trough), "trough");
|
|
clutter_actor_set_parent (CLUTTER_ACTOR (self->priv->trough),
|
|
CLUTTER_ACTOR (self));
|
|
g_signal_connect (self->priv->trough, "button-press-event",
|
|
G_CALLBACK (trough_button_press_event_cb), self);
|
|
g_signal_connect (self->priv->trough, "button-release-event",
|
|
G_CALLBACK (trough_button_release_event_cb), self);
|
|
g_signal_connect (self->priv->trough, "leave-event",
|
|
G_CALLBACK (trough_leave_event_cb), self);
|
|
|
|
self->priv->handle = (ClutterActor *) st_button_new ();
|
|
clutter_actor_set_name (CLUTTER_ACTOR (self->priv->handle), "hhandle");
|
|
clutter_actor_set_parent (CLUTTER_ACTOR (self->priv->handle),
|
|
self->priv->trough);
|
|
g_signal_connect (self->priv->handle, "button-press-event",
|
|
G_CALLBACK (handle_button_press_event_cb), self);
|
|
|
|
clutter_actor_set_reactive (CLUTTER_ACTOR (self), TRUE);
|
|
|
|
g_signal_connect (self, "notify::reactive",
|
|
G_CALLBACK (st_scroll_bar_notify_reactive), NULL);
|
|
}
|
|
|
|
StWidget *
|
|
st_scroll_bar_new (StAdjustment *adjustment)
|
|
{
|
|
return g_object_new (ST_TYPE_SCROLL_BAR,
|
|
"adjustment", adjustment,
|
|
NULL);
|
|
}
|
|
|
|
void
|
|
st_scroll_bar_set_adjustment (StScrollBar *bar,
|
|
StAdjustment *adjustment)
|
|
{
|
|
StScrollBarPrivate *priv;
|
|
|
|
g_return_if_fail (ST_IS_SCROLL_BAR (bar));
|
|
|
|
priv = bar->priv;
|
|
if (priv->adjustment)
|
|
{
|
|
g_signal_handlers_disconnect_by_func (priv->adjustment,
|
|
clutter_actor_queue_relayout,
|
|
bar);
|
|
g_signal_handlers_disconnect_by_func (priv->adjustment,
|
|
clutter_actor_queue_relayout,
|
|
bar);
|
|
g_object_unref (priv->adjustment);
|
|
priv->adjustment = NULL;
|
|
}
|
|
|
|
if (adjustment)
|
|
{
|
|
priv->adjustment = g_object_ref (adjustment);
|
|
|
|
g_signal_connect_swapped (priv->adjustment, "notify::value",
|
|
G_CALLBACK (clutter_actor_queue_relayout),
|
|
bar);
|
|
g_signal_connect_swapped (priv->adjustment, "changed",
|
|
G_CALLBACK (clutter_actor_queue_relayout),
|
|
bar);
|
|
|
|
clutter_actor_queue_relayout (CLUTTER_ACTOR (bar));
|
|
}
|
|
}
|
|
|
|
/**
|
|
* st_scroll_bar_get_adjustment:
|
|
* @bar: a #StScrollbar
|
|
*
|
|
* Gets the adjustment object that stores the current position
|
|
* of the scrollbar.
|
|
*
|
|
* Return value: (transfer none): the adjustment
|
|
*/
|
|
StAdjustment *
|
|
st_scroll_bar_get_adjustment (StScrollBar *bar)
|
|
{
|
|
g_return_val_if_fail (ST_IS_SCROLL_BAR (bar), NULL);
|
|
|
|
return bar->priv->adjustment;
|
|
}
|
|
|