gnome-shell/js/ui/workspacesView.js
Tim Lunn f63fceb2ea workspacesDisplay: add spacing around the workspacesView
On additional monitors the workspacesView takes up the entire monitor
and in some cases windows in overview can end up hard against the
edge of the monitor.

https://bugzilla.gnome.org/show_bug.cgi?id=688133
2012-11-21 20:02:38 +01:00

1046 lines
38 KiB
JavaScript

// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
const Clutter = imports.gi.Clutter;
const Gio = imports.gi.Gio;
const Lang = imports.lang;
const Mainloop = imports.mainloop;
const Meta = imports.gi.Meta;
const Shell = imports.gi.Shell;
const St = imports.gi.St;
const Signals = imports.signals;
const DND = imports.ui.dnd;
const Main = imports.ui.main;
const Overview = imports.ui.overview;
const Tweener = imports.ui.tweener;
const Workspace = imports.ui.workspace;
const WorkspaceThumbnail = imports.ui.workspaceThumbnail;
const WORKSPACE_SWITCH_TIME = 0.25;
// Note that mutter has a compile-time limit of 36
const MAX_WORKSPACES = 16;
const OVERRIDE_SCHEMA = 'org.gnome.shell.overrides';
const CONTROLS_POP_IN_TIME = 0.1;
const WorkspacesView = new Lang.Class({
Name: 'WorkspacesView',
_init: function(workspaces) {
this.actor = new St.Widget({ style_class: 'workspaces-view' });
// The actor itself isn't a drop target, so we don't want to pick on its area
this.actor.set_size(0, 0);
this.actor.connect('destroy', Lang.bind(this, this._onDestroy));
this.actor.connect('style-changed', Lang.bind(this,
function() {
let node = this.actor.get_theme_node();
this._spacing = node.get_length('spacing');
this._updateWorkspaceActors(false);
}));
this._width = 0;
this._height = 0;
this._x = 0;
this._y = 0;
this._clipX = 0;
this._clipY = 0;
this._clipWidth = 0;
this._clipHeight = 0;
this._spacing = 0;
this._animating = false; // tweening
this._scrolling = false; // swipe-scrolling
this._animatingScroll = false; // programatically updating the adjustment
this._zoomOut = false; // zoom to a larger area
this._inDrag = false; // dragging a window
this._settings = new Gio.Settings({ schema: OVERRIDE_SCHEMA });
this._updateExtraWorkspacesId =
this._settings.connect('changed::workspaces-only-on-primary',
Lang.bind(this, this._updateExtraWorkspaces));
let activeWorkspaceIndex = global.screen.get_active_workspace_index();
this._workspaces = workspaces;
// Add workspace actors
for (let w = 0; w < global.screen.n_workspaces; w++)
this._workspaces[w].actor.reparent(this.actor);
this._workspaces[activeWorkspaceIndex].actor.raise_top();
this._extraWorkspaces = [];
this._updateExtraWorkspaces();
// Position/scale the desktop windows and their children after the
// workspaces have been created. This cannot be done first because
// window movement depends on the Workspaces object being accessible
// as an Overview member.
this._overviewShowingId =
Main.overview.connect('showing',
Lang.bind(this, function() {
for (let w = 0; w < this._workspaces.length; w++)
this._workspaces[w].zoomToOverview();
for (let w = 0; w < this._extraWorkspaces.length; w++)
this._extraWorkspaces[w].zoomToOverview();
}));
this._overviewShownId =
Main.overview.connect('shown',
Lang.bind(this, function() {
this.actor.set_clip(this._clipX, this._clipY,
this._clipWidth, this._clipHeight);
}));
this.scrollAdjustment = new St.Adjustment({ value: activeWorkspaceIndex,
lower: 0,
page_increment: 1,
page_size: 1,
step_increment: 0,
upper: this._workspaces.length });
this.scrollAdjustment.connect('notify::value',
Lang.bind(this, this._onScroll));
this._switchWorkspaceNotifyId =
global.window_manager.connect('switch-workspace',
Lang.bind(this, this._activeWorkspaceChanged));
this._itemDragBeginId = Main.overview.connect('item-drag-begin',
Lang.bind(this, this._dragBegin));
this._itemDragEndId = Main.overview.connect('item-drag-end',
Lang.bind(this, this._dragEnd));
this._windowDragBeginId = Main.overview.connect('window-drag-begin',
Lang.bind(this, this._dragBegin));
this._windowDragEndId = Main.overview.connect('window-drag-end',
Lang.bind(this, this._dragEnd));
},
_updateExtraWorkspaces: function() {
this._destroyExtraWorkspaces();
if (!this._settings.get_boolean('workspaces-only-on-primary'))
return;
let monitors = Main.layoutManager.monitors;
for (let i = 0; i < monitors.length; i++) {
if (i == Main.layoutManager.primaryIndex)
continue;
let ws = new Workspace.Workspace(null, i);
ws.setGeometry(monitors[i].x, monitors[i].y,
monitors[i].width, monitors[i].height);
global.overlay_group.add_actor(ws.actor);
this._extraWorkspaces.push(ws);
}
},
_destroyExtraWorkspaces: function() {
for (let m = 0; m < this._extraWorkspaces.length; m++)
this._extraWorkspaces[m].destroy();
this._extraWorkspaces = [];
},
setGeometry: function(x, y, width, height) {
if (this._x == x && this._y == y &&
this._width == width && this._height == height)
return;
this._width = width;
this._height = height;
this._x = x;
this._y = y;
for (let i = 0; i < this._workspaces.length; i++)
this._workspaces[i].setGeometry(x, y, width, height);
},
setClipRect: function(x, y, width, height) {
this._clipX = x;
this._clipY = y;
this._clipWidth = width;
this._clipHeight = height;
},
_lookupWorkspaceForMetaWindow: function (metaWindow) {
for (let i = 0; i < this._workspaces.length; i++) {
if (this._workspaces[i].containsMetaWindow(metaWindow))
return this._workspaces[i];
}
return null;
},
getActiveWorkspace: function() {
let active = global.screen.get_active_workspace_index();
return this._workspaces[active];
},
hide: function() {
let activeWorkspaceIndex = global.screen.get_active_workspace_index();
let activeWorkspace = this._workspaces[activeWorkspaceIndex];
activeWorkspace.actor.raise_top();
this.actor.remove_clip();
for (let w = 0; w < this._workspaces.length; w++)
this._workspaces[w].zoomFromOverview();
for (let w = 0; w < this._extraWorkspaces.length; w++)
this._extraWorkspaces[w].zoomFromOverview();
},
destroy: function() {
this.actor.destroy();
},
syncStacking: function(stackIndices) {
for (let i = 0; i < this._workspaces.length; i++)
this._workspaces[i].syncStacking(stackIndices);
for (let i = 0; i < this._extraWorkspaces.length; i++)
this._extraWorkspaces[i].syncStacking(stackIndices);
},
updateWindowPositions: function() {
for (let w = 0; w < this._workspaces.length; w++)
this._workspaces[w].positionWindows(Workspace.WindowPositionFlags.ANIMATE);
},
_scrollToActive: function(showAnimation) {
let active = global.screen.get_active_workspace_index();
this._updateWorkspaceActors(showAnimation);
this._updateScrollAdjustment(active, showAnimation);
},
// Update workspace actors parameters
// @showAnimation: iff %true, transition between states
_updateWorkspaceActors: function(showAnimation) {
let active = global.screen.get_active_workspace_index();
this._animating = showAnimation;
for (let w = 0; w < this._workspaces.length; w++) {
let workspace = this._workspaces[w];
Tweener.removeTweens(workspace.actor);
let y = (w - active) * (this._height + this._spacing);
if (showAnimation) {
let params = { y: y,
time: WORKSPACE_SWITCH_TIME,
transition: 'easeOutQuad'
};
// we have to call _updateVisibility() once before the
// animation and once afterwards - it does not really
// matter which tween we use, so we pick the first one ...
if (w == 0) {
this._updateVisibility();
params.onComplete = Lang.bind(this,
function() {
this._animating = false;
this._updateVisibility();
});
}
Tweener.addTween(workspace.actor, params);
} else {
workspace.actor.set_position(0, y);
if (w == 0)
this._updateVisibility();
}
}
},
_updateVisibility: function() {
let active = global.screen.get_active_workspace_index();
for (let w = 0; w < this._workspaces.length; w++) {
let workspace = this._workspaces[w];
if (this._animating || this._scrolling) {
workspace.actor.show();
} else {
if (this._inDrag)
workspace.actor.visible = (Math.abs(w - active) <= 1);
else
workspace.actor.visible = (w == active);
}
}
},
_updateScrollAdjustment: function(index, showAnimation) {
if (this._scrolling)
return;
this._animatingScroll = true;
if (showAnimation) {
Tweener.addTween(this.scrollAdjustment, {
value: index,
time: WORKSPACE_SWITCH_TIME,
transition: 'easeOutQuad',
onComplete: Lang.bind(this,
function() {
this._animatingScroll = false;
})
});
} else {
this.scrollAdjustment.value = index;
this._animatingScroll = false;
}
},
updateWorkspaces: function(oldNumWorkspaces, newNumWorkspaces) {
let active = global.screen.get_active_workspace_index();
Tweener.addTween(this.scrollAdjustment,
{ upper: newNumWorkspaces,
time: WORKSPACE_SWITCH_TIME,
transition: 'easeOutQuad'
});
if (newNumWorkspaces > oldNumWorkspaces) {
for (let w = oldNumWorkspaces; w < newNumWorkspaces; w++) {
this._workspaces[w].setGeometry(this._x, this._y,
this._width, this._height);
this.actor.add_actor(this._workspaces[w].actor);
}
this._updateWorkspaceActors(false);
}
},
_activeWorkspaceChanged: function(wm, from, to, direction) {
if (this._scrolling)
return;
this._scrollToActive(true);
},
_onDestroy: function() {
this._destroyExtraWorkspaces();
this.scrollAdjustment.run_dispose();
Main.overview.disconnect(this._overviewShowingId);
Main.overview.disconnect(this._overviewShownId);
global.window_manager.disconnect(this._switchWorkspaceNotifyId);
this._settings.disconnect(this._updateExtraWorkspacesId);
if (this._inDrag)
this._dragEnd();
if (this._itemDragBeginId > 0) {
Main.overview.disconnect(this._itemDragBeginId);
this._itemDragBeginId = 0;
}
if (this._itemDragEndId > 0) {
Main.overview.disconnect(this._itemDragEndId);
this._itemDragEndId = 0;
}
if (this._windowDragBeginId > 0) {
Main.overview.disconnect(this._windowDragBeginId);
this._windowDragBeginId = 0;
}
if (this._windowDragEndId > 0) {
Main.overview.disconnect(this._windowDragEndId);
this._windowDragEndId = 0;
}
},
_dragBegin: function() {
if (this._scrolling)
return;
this._inDrag = true;
this._firstDragMotion = true;
this._dragMonitor = {
dragMotion: Lang.bind(this, this._onDragMotion)
};
DND.addDragMonitor(this._dragMonitor);
},
_onDragMotion: function(dragEvent) {
if (Main.overview.animationInProgress)
return DND.DragMotionResult.CONTINUE;
if (this._firstDragMotion) {
this._firstDragMotion = false;
for (let i = 0; i < this._workspaces.length; i++)
this._workspaces[i].setReservedSlot(dragEvent.dragActor._delegate);
for (let i = 0; i < this._extraWorkspaces.length; i++)
this._extraWorkspaces[i].setReservedSlot(dragEvent.dragActor._delegate);
}
return DND.DragMotionResult.CONTINUE;
},
_dragEnd: function() {
DND.removeDragMonitor(this._dragMonitor);
this._inDrag = false;
for (let i = 0; i < this._workspaces.length; i++)
this._workspaces[i].setReservedSlot(null);
for (let i = 0; i < this._extraWorkspaces.length; i++)
this._extraWorkspaces[i].setReservedSlot(null);
},
startSwipeScroll: function() {
this._scrolling = true;
},
endSwipeScroll: function(result) {
this._scrolling = false;
if (result == Overview.SwipeScrollResult.CLICK) {
let [x, y, mod] = global.get_pointer();
let actor = global.stage.get_actor_at_pos(Clutter.PickMode.ALL,
x, y);
// Only switch to the workspace when there's no application
// windows open. The problem is that it's too easy to miss
// an app window and get the wrong one focused.
let active = global.screen.get_active_workspace_index();
if (this._workspaces[active].isEmpty() &&
this.actor.contains(actor))
Main.overview.hide();
}
// Make sure title captions etc are shown as necessary
this._updateVisibility();
},
// sync the workspaces' positions to the value of the scroll adjustment
// and change the active workspace if appropriate
_onScroll: function(adj) {
if (this._animatingScroll)
return;
let active = global.screen.get_active_workspace_index();
let current = Math.round(adj.value);
if (active != current) {
let metaWorkspace = this._workspaces[current].metaWorkspace;
metaWorkspace.activate(global.get_current_time());
}
let last = this._workspaces.length - 1;
let firstWorkspaceY = this._workspaces[0].actor.y;
let lastWorkspaceY = this._workspaces[last].actor.y;
let workspacesHeight = lastWorkspaceY - firstWorkspaceY;
if (adj.upper == 1)
return;
let currentY = firstWorkspaceY;
let newY = - adj.value / (adj.upper - 1) * workspacesHeight;
let dy = newY - currentY;
for (let i = 0; i < this._workspaces.length; i++) {
this._workspaces[i].actor.visible = Math.abs(i - adj.value) <= 1;
this._workspaces[i].actor.y += dy;
}
},
_getWorkspaceIndexToRemove: function() {
return global.screen.get_active_workspace_index();
}
});
Signals.addSignalMethods(WorkspacesView.prototype);
const WorkspacesDisplay = new Lang.Class({
Name: 'WorkspacesDisplay',
_init: function() {
this.actor = new Shell.GenericContainer();
this.actor.connect('get-preferred-width', Lang.bind(this, this._getPreferredWidth));
this.actor.connect('get-preferred-height', Lang.bind(this, this._getPreferredHeight));
this.actor.connect('allocate', Lang.bind(this, this._allocate));
this.actor.connect('notify::mapped', Lang.bind(this, this._setupSwipeScrolling));
this.actor.connect('parent-set', Lang.bind(this, this._parentSet));
this.actor.set_clip_to_allocation(true);
let controls = new St.Bin({ style_class: 'workspace-controls',
request_mode: Clutter.RequestMode.WIDTH_FOR_HEIGHT,
y_align: St.Align.START,
y_fill: true });
this._controls = controls;
this.actor.add_actor(controls);
controls.reactive = true;
controls.track_hover = true;
controls.connect('notify::hover',
Lang.bind(this, this._onControlsHoverChanged));
controls.connect('scroll-event',
Lang.bind(this, this._onScrollEvent));
this._primaryIndex = Main.layoutManager.primaryIndex;
this._thumbnailsBox = new WorkspaceThumbnail.ThumbnailsBox();
controls.add_actor(this._thumbnailsBox.actor);
this._workspacesViews = null;
this._primaryScrollAdjustment = null;
this._settings = new Gio.Settings({ schema: OVERRIDE_SCHEMA });
this._settings.connect('changed::workspaces-only-on-primary',
Lang.bind(this,
this._workspacesOnlyOnPrimaryChanged));
this._workspacesOnlyOnPrimaryChanged();
this._inDrag = false;
this._cancelledDrag = false;
this._controlsInitiallyHovered = false;
this._alwaysZoomOut = false;
this._zoomOut = false;
this._zoomFraction = 0;
this._updateAlwaysZoom();
// If we stop hiding the overview on layout changes, we will need to
// update the _workspacesViews here
Main.layoutManager.connect('monitors-changed', Lang.bind(this, this._updateAlwaysZoom));
Main.xdndHandler.connect('drag-begin', Lang.bind(this, function(){
this._alwaysZoomOut = true;
}));
Main.xdndHandler.connect('drag-end', Lang.bind(this, function(){
this._alwaysZoomOut = false;
this._updateAlwaysZoom();
}));
global.screen.connect('notify::n-workspaces',
Lang.bind(this, this._workspacesChanged));
this._switchWorkspaceNotifyId = 0;
this._itemDragBeginId = 0;
this._itemDragCancelledId = 0;
this._itemDragEndId = 0;
this._windowDragBeginId = 0;
this._windowDragCancelledId = 0;
this._windowDragEndId = 0;
this._notifyOpacityId = 0;
this._swipeScrollBeginId = 0;
this._swipeScrollEndId = 0;
this._settings = new Gio.Settings({ schema: OVERRIDE_SCHEMA });
this._settings.connect('changed::dynamic-workspaces',
Lang.bind(this, this._updateSwitcherVisibility));
},
_updateSwitcherVisibility: function() {
this._thumbnailsBox.actor.visible =
this._settings.get_boolean('dynamic-workspaces') ||
global.screen.n_workspaces > 1;
},
show: function() {
if(!this._alwaysZoomOut) {
let [mouseX, mouseY] = global.get_pointer();
let [x, y] = this._controls.get_transformed_position();
let [width, height] = this._controls.get_transformed_size();
let visibleWidth = this._controls.get_theme_node().get_length('visible-width');
let rtl = (Clutter.get_default_text_direction () == Clutter.TextDirection.RTL);
if(rtl)
x = x + width - visibleWidth;
if(mouseX > x - 0.5 && mouseX < x + visibleWidth + 0.5 &&
mouseY > y - 0.5 && mouseY < y + height + 0.5)
this._controlsInitiallyHovered = true;
}
this._zoomOut = this._alwaysZoomOut;
this._zoomFraction = this._alwaysZoomOut ? 1 : 0;
this._updateZoom();
this._controls.show();
this._thumbnailsBox.show();
this._updateSwitcherVisibility();
this._updateWorkspacesViews();
this._restackedNotifyId =
global.screen.connect('restacked',
Lang.bind(this, this._onRestacked));
if (this._itemDragBeginId == 0)
this._itemDragBeginId = Main.overview.connect('item-drag-begin',
Lang.bind(this, this._dragBegin));
if (this._itemDragCancelledId == 0)
this._itemDragCancelledId = Main.overview.connect('item-drag-cancelled',
Lang.bind(this, this._dragCancelled));
if (this._itemDragEndId == 0)
this._itemDragEndId = Main.overview.connect('item-drag-end',
Lang.bind(this, this._dragEnd));
if (this._windowDragBeginId == 0)
this._windowDragBeginId = Main.overview.connect('window-drag-begin',
Lang.bind(this, this._dragBegin));
if (this._windowDragCancelledId == 0)
this._windowDragCancelledId = Main.overview.connect('window-drag-cancelled',
Lang.bind(this, this._dragCancelled));
if (this._windowDragEndId == 0)
this._windowDragEndId = Main.overview.connect('window-drag-end',
Lang.bind(this, this._dragEnd));
this._onRestacked();
},
zoomFromOverview: function() {
for (let i = 0; i < this._workspacesViews.length; i++) {
this._workspacesViews[i].hide();
}
},
hide: function() {
this._controls.hide();
this._thumbnailsBox.hide();
if (!this._alwaysZoomOut)
this.zoomFraction = 0;
if (this._restackedNotifyId > 0){
global.screen.disconnect(this._restackedNotifyId);
this._restackedNotifyId = 0;
}
if (this._itemDragBeginId > 0) {
Main.overview.disconnect(this._itemDragBeginId);
this._itemDragBeginId = 0;
}
if (this._itemDragCancelledId > 0) {
Main.overview.disconnect(this._itemDragCancelledId);
this._itemDragCancelledId = 0;
}
if (this._itemDragEndId > 0) {
Main.overview.disconnect(this._itemDragEndId);
this._itemDragEndId = 0;
}
if (this._windowDragBeginId > 0) {
Main.overview.disconnect(this._windowDragBeginId);
this._windowDragBeginId = 0;
}
if (this._windowDragCancelledId > 0) {
Main.overview.disconnect(this._windowDragCancelledId);
this._windowDragCancelledId = 0;
}
if (this._windowDragEndId > 0) {
Main.overview.disconnect(this._windowDragEndId);
this._windowDragEndId = 0;
}
for (let i = 0; i < this._workspacesViews.length; i++)
this._workspacesViews[i].destroy();
this._workspacesViews = null;
for (let i = 0; i < this._workspaces.length; i++)
for (let w = 0; w < this._workspaces[i].length; w++) {
this._workspaces[i][w].disconnectAll();
this._workspaces[i][w].destroy();
}
},
_setupSwipeScrolling: function() {
if (this._swipeScrollBeginId)
Main.overview.disconnect(this._swipeScrollBeginId);
this._swipeScrollBeginId = 0;
if (this._swipeScrollEndId)
Main.overview.disconnect(this._swipeScrollEndId);
this._swipeScrollEndId = 0;
if (!this.actor.mapped)
return;
let direction = Overview.SwipeScrollDirection.VERTICAL;
Main.overview.setScrollAdjustment(this._scrollAdjustment,
direction);
this._swipeScrollBeginId = Main.overview.connect('swipe-scroll-begin',
Lang.bind(this, function() {
for (let i = 0; i < this._workspacesViews.length; i++)
this._workspacesViews[i].startSwipeScroll();
}));
this._swipeScrollEndId = Main.overview.connect('swipe-scroll-end',
Lang.bind(this, function(overview, result) {
for (let i = 0; i < this._workspacesViews.length; i++)
this._workspacesViews[i].endSwipeScroll(result);
}));
},
_workspacesOnlyOnPrimaryChanged: function() {
this._workspacesOnlyOnPrimary = this._settings.get_boolean('workspaces-only-on-primary');
if (!Main.overview.visible)
return;
this._updateWorkspacesViews();
},
_updateWorkspacesViews: function() {
if (this._workspacesViews)
for (let i = 0; i < this._workspacesViews.length; i++)
this._workspacesViews[i].destroy();
if (this._workspaces)
for (let i = 0; i < this._workspaces.length; i++)
for (let w = 0; w < this._workspaces[i].length; w++)
this._workspaces[i][w].destroy();
this._workspacesViews = [];
this._workspaces = [];
let monitors = Main.layoutManager.monitors;
for (let i = 0; i < monitors.length; i++) {
if (this._workspacesOnlyOnPrimary && i != this._primaryIndex)
continue; // we are only interested in the primary monitor
let monitorWorkspaces = [];
for (let w = 0; w < global.screen.n_workspaces; w++) {
let metaWorkspace = global.screen.get_workspace_by_index(w);
monitorWorkspaces.push(new Workspace.Workspace(metaWorkspace, i));
}
this._workspaces.push(monitorWorkspaces);
let view = new WorkspacesView(monitorWorkspaces);
if (this._workspacesOnlyOnPrimary || i == this._primaryIndex) {
this._scrollAdjustment = view.scrollAdjustment;
this._scrollAdjustment.connect('notify::value',
Lang.bind(this, this._scrollValueChanged));
this._setupSwipeScrolling();
}
this._workspacesViews.push(view);
}
this._updateWorkspacesGeometry();
for (let i = 0; i < this._workspacesViews.length; i++)
global.overlay_group.add_actor(this._workspacesViews[i].actor);
},
_scrollValueChanged: function() {
if (this._workspacesOnlyOnPrimary)
return;
for (let i = 0; i < this._workspacesViews.length; i++) {
if (i == this._primaryIndex)
continue;
let adjustment = this._workspacesViews[i].scrollAdjustment;
// the adjustments work in terms of workspaces, so the
// values map directly
adjustment.value = this._scrollAdjustment.value;
}
},
_getPrimaryView: function() {
if (!this._workspacesViews)
return null;
if (this._workspacesOnlyOnPrimary)
return this._workspacesViews[0];
else
return this._workspacesViews[this._primaryIndex];
},
activeWorkspaceHasMaximizedWindows: function() {
return this._getPrimaryView().getActiveWorkspace().hasMaximizedWindows();
},
// zoomFraction property allows us to tween the controls sliding in and out
set zoomFraction(fraction) {
this._zoomFraction = fraction;
this.actor.queue_relayout();
},
get zoomFraction() {
return this._zoomFraction;
},
_updateAlwaysZoom: function() {
// Always show the pager if workspaces are actually used,
// e.g. there are windows on more than one
this._alwaysZoomOut = global.screen.n_workspaces > 2;
if (this._alwaysZoomOut)
return;
let monitors = Main.layoutManager.monitors;
let primary = Main.layoutManager.primaryMonitor;
/* Look for any monitor to the right of the primary, if there is
* one, we always keep zoom out, otherwise its hard to reach
* the thumbnail area without passing into the next monitor. */
for (let i = 0; i < monitors.length; i++) {
if (monitors[i].x >= primary.x + primary.width) {
this._alwaysZoomOut = true;
break;
}
}
},
_getPreferredWidth: function (actor, forHeight, alloc) {
// pass through the call in case the child needs it, but report 0x0
this._controls.get_preferred_width(forHeight);
},
_getPreferredHeight: function (actor, forWidth, alloc) {
// pass through the call in case the child needs it, but report 0x0
this._controls.get_preferred_height(forWidth);
},
_allocate: function (actor, box, flags) {
let childBox = new Clutter.ActorBox();
let totalWidth = box.x2 - box.x1;
// width of the controls
let [controlsMin, controlsNatural] = this._controls.get_preferred_width(box.y2 - box.y1);
// Amount of space on the screen we reserve for the visible control
let controlsVisible = this._controls.get_theme_node().get_length('visible-width');
let controlsReserved = controlsVisible * (1 - this._zoomFraction) + controlsNatural * this._zoomFraction;
let rtl = (Clutter.get_default_text_direction () == Clutter.TextDirection.RTL);
if (rtl) {
childBox.x2 = controlsReserved;
childBox.x1 = childBox.x2 - controlsNatural;
} else {
childBox.x1 = totalWidth - controlsReserved;
childBox.x2 = childBox.x1 + controlsNatural;
}
childBox.y1 = 0;
childBox.y2 = box.y2- box.y1;
this._controls.allocate(childBox, flags);
this._updateWorkspacesGeometry();
},
_parentSet: function(actor, oldParent) {
if (oldParent && this._notifyOpacityId)
oldParent.disconnect(this._notifyOpacityId);
this._notifyOpacityId = 0;
Meta.later_add(Meta.LaterType.BEFORE_REDRAW, Lang.bind(this,
function() {
let newParent = this.actor.get_parent();
if (!newParent)
return;
// This is kinda hackish - we want the primary view to
// appear as parent of this.actor, though in reality it
// is added directly to overlay_group
this._notifyOpacityId = newParent.connect('notify::opacity',
Lang.bind(this, function() {
let opacity = this.actor.get_parent().opacity;
let primaryView = this._getPrimaryView();
if (!primaryView)
return;
primaryView.actor.opacity = opacity;
primaryView.actor.visible = opacity != 0;
}));
}));
},
_updateWorkspacesGeometry: function() {
if (!this._workspacesViews)
return;
let fullWidth = this.actor.allocation.x2 - this.actor.allocation.x1;
let fullHeight = this.actor.allocation.y2 - this.actor.allocation.y1;
let width = fullWidth;
let height = fullHeight;
let [controlsMin, controlsNatural] = this._controls.get_preferred_width(height);
let controlsVisible = this._controls.get_theme_node().get_length('visible-width');
let [x, y] = this.actor.get_transformed_position();
let rtl = (Clutter.get_default_text_direction () == Clutter.TextDirection.RTL);
let clipWidth = width - controlsVisible;
let clipHeight = fullHeight;
let clipX = rtl ? x + controlsVisible : x;
let clipY = y + (fullHeight - clipHeight) / 2;
let overviewSpacing = Main.overview._spacing;
let widthAdjust = this._zoomOut ? controlsNatural : controlsVisible;
widthAdjust += overviewSpacing;
width -= widthAdjust;
if (rtl)
x += widthAdjust;
let monitors = Main.layoutManager.monitors;
let m = 0;
for (let i = 0; i < monitors.length; i++) {
if (i == this._primaryIndex) {
this._workspacesViews[m].setClipRect(clipX, clipY,
clipWidth, clipHeight);
this._workspacesViews[m].setGeometry(x, y, width, height);
m++;
} else if (!this._workspacesOnlyOnPrimary) {
this._workspacesViews[m].setClipRect(monitors[i].x,
monitors[i].y,
monitors[i].width,
monitors[i].height);
this._workspacesViews[m].setGeometry(monitors[i].x + overviewSpacing/2,
monitors[i].y + overviewSpacing/2,
monitors[i].width - overviewSpacing,
monitors[i].height - overviewSpacing);
m++;
}
}
},
_onRestacked: function() {
let stack = global.get_window_actors();
let stackIndices = {};
for (let i = 0; i < stack.length; i++) {
// Use the stable sequence for an integer to use as a hash key
stackIndices[stack[i].get_meta_window().get_stable_sequence()] = i;
}
for (let i = 0; i < this._workspacesViews.length; i++)
this._workspacesViews[i].syncStacking(stackIndices);
this._thumbnailsBox.syncStacking(stackIndices);
},
_workspacesChanged: function() {
this._updateAlwaysZoom();
this._updateZoom();
if (this._workspacesViews == null)
return;
let oldNumWorkspaces = this._workspaces[0].length;
let newNumWorkspaces = global.screen.n_workspaces;
let active = global.screen.get_active_workspace_index();
let lostWorkspaces = [];
if (newNumWorkspaces > oldNumWorkspaces) {
let monitors = Main.layoutManager.monitors;
let m = 0;
for (let i = 0; i < monitors.length; i++) {
if (this._workspacesOnlyOnPrimary &&
i != this._primaryIndex)
continue;
// Assume workspaces are only added at the end
for (let w = oldNumWorkspaces; w < newNumWorkspaces; w++) {
let metaWorkspace = global.screen.get_workspace_by_index(w);
this._workspaces[m][w] =
new Workspace.Workspace(metaWorkspace, i);
}
m++;
}
this._thumbnailsBox.addThumbnails(oldNumWorkspaces, newNumWorkspaces - oldNumWorkspaces);
} else {
// Assume workspaces are only removed sequentially
// (e.g. 2,3,4 - not 2,4,7)
let removedIndex;
let removedNum = oldNumWorkspaces - newNumWorkspaces;
for (let w = 0; w < oldNumWorkspaces; w++) {
let metaWorkspace = global.screen.get_workspace_by_index(w);
if (this._workspaces[0][w].metaWorkspace != metaWorkspace) {
removedIndex = w;
break;
}
}
for (let i = 0; i < this._workspaces.length; i++) {
lostWorkspaces = this._workspaces[i].splice(removedIndex,
removedNum);
for (let l = 0; l < lostWorkspaces.length; l++) {
lostWorkspaces[l].disconnectAll();
lostWorkspaces[l].destroy();
}
}
this._thumbnailsBox.removeThumbnails(removedIndex, removedNum);
}
for (let i = 0; i < this._workspacesViews.length; i++)
this._workspacesViews[i].updateWorkspaces(oldNumWorkspaces,
newNumWorkspaces);
this._updateSwitcherVisibility();
},
_updateZoom : function() {
if (Main.overview.animationInProgress)
return;
let shouldZoom = this._alwaysZoomOut || this._controls.hover;
if (shouldZoom != this._zoomOut) {
this._zoomOut = shouldZoom;
this._updateWorkspacesGeometry();
if (!this._workspacesViews)
return;
Tweener.addTween(this,
{ zoomFraction: this._zoomOut ? 1 : 0,
time: WORKSPACE_SWITCH_TIME,
transition: 'easeOutQuad' });
for (let i = 0; i < this._workspacesViews.length; i++)
this._workspacesViews[i].updateWindowPositions();
}
},
_onControlsHoverChanged: function() {
if(!this._controls.hover)
this._controlsInitiallyHovered = false;
if(!this._controlsInitiallyHovered)
this._updateZoom();
},
_dragBegin: function() {
this._inDrag = true;
this._cancelledDrag = false;
this._dragMonitor = {
dragMotion: Lang.bind(this, this._onDragMotion)
};
DND.addDragMonitor(this._dragMonitor);
},
_dragCancelled: function() {
this._cancelledDrag = true;
DND.removeDragMonitor(this._dragMonitor);
},
_onDragMotion: function(dragEvent) {
let controlsHovered = this._controls.contains(dragEvent.targetActor);
this._controls.set_hover(controlsHovered);
return DND.DragMotionResult.CONTINUE;
},
_dragEnd: function() {
this._inDrag = false;
// We do this deferred because drag-end is emitted before dnd.js emits
// event/leave events that were suppressed during the drag. If we didn't
// defer this, we'd zoom out then immediately zoom in because of the
// enter event we received. That would normally be invisible but we
// might as well avoid it.
Meta.later_add(Meta.LaterType.BEFORE_REDRAW,
Lang.bind(this, this._updateZoom));
},
_onScrollEvent: function (actor, event) {
switch ( event.get_scroll_direction() ) {
case Clutter.ScrollDirection.UP:
Main.wm.actionMoveWorkspace(Meta.MotionDirection.UP);
break;
case Clutter.ScrollDirection.DOWN:
Main.wm.actionMoveWorkspace(Meta.MotionDirection.DOWN);
break;
}
}
});
Signals.addSignalMethods(WorkspacesDisplay.prototype);