gnome-shell/js/ui/appDisplay.js
Colin Walters 907fc2f067 Port AppWell to CSS; delete appIcon.js
The altTab.js and app well code weren't sharing really
any functionality anymore; un-merge the appIcon code back
into appWell, and have a simple icon + text display for
altTab.

Port AppWell to St and CSS.

https://bugzilla.gnome.org/show_bug.cgi?id=602131
2009-11-23 14:33:49 -05:00

1068 lines
36 KiB
JavaScript

/* -*- mode: js2; js2-basic-offset: 4; indent-tabs-mode: nil -*- */
const Big = imports.gi.Big;
const Clutter = imports.gi.Clutter;
const Pango = imports.gi.Pango;
const GLib = imports.gi.GLib;
const Gio = imports.gi.Gio;
const Gtk = imports.gi.Gtk;
const Shell = imports.gi.Shell;
const Lang = imports.lang;
const Signals = imports.signals;
const St = imports.gi.St;
const Mainloop = imports.mainloop;
const Gettext = imports.gettext.domain('gnome-shell');
const _ = Gettext.gettext;
const AppFavorites = imports.ui.appFavorites;
const DND = imports.ui.dnd;
const GenericDisplay = imports.ui.genericDisplay;
const Main = imports.ui.main;
const Workspaces = imports.ui.workspaces;
const APPICON_SIZE = 48;
const WELL_MAX_COLUMNS = 8;
/* This class represents a single display item containing information about an application.
*
* appInfo - AppInfo object containing information about the application
*/
function AppDisplayItem(appInfo) {
this._init(appInfo);
}
AppDisplayItem.prototype = {
__proto__: GenericDisplay.GenericDisplayItem.prototype,
_init : function(appInfo) {
GenericDisplay.GenericDisplayItem.prototype._init.call(this);
this._appInfo = appInfo;
this._setItemInfo(appInfo.get_name(), appInfo.get_description());
},
getId: function() {
return this._appInfo.get_id();
},
//// Public method overrides ////
// Opens an application represented by this display item.
launch : function() {
let appSys = Shell.AppSystem.get_default();
let app = appSys.get_app(this._appInfo.get_id());
let windows = app.get_windows();
if (windows.length > 0) {
let mostRecentWindow = windows[0];
Main.overview.activateWindow(mostRecentWindow, Main.currentTime());
} else {
this._appInfo.launch();
}
},
//// Protected method overrides ////
// Returns an icon for the item.
_createIcon : function() {
return this._appInfo.create_icon_texture(GenericDisplay.ITEM_DISPLAY_ICON_SIZE);
},
// Returns a preview icon for the item.
_createPreviewIcon : function() {
return this._appInfo.create_icon_texture(GenericDisplay.PREVIEW_ICON_SIZE);
},
shellWorkspaceLaunch: function() {
this.launch();
}
};
/* This class represents a display containing a collection of application items.
* The applications are sorted based on their popularity by default, and based on
* their name if some search filter is applied.
*
* showPrefs - a boolean indicating if this AppDisplay should contain preference
* applets, rather than applications
*/
function AppDisplay(showPrefs, flags) {
this._init(showPrefs, flags);
}
AppDisplay.prototype = {
__proto__: GenericDisplay.GenericDisplay.prototype,
_init : function(showPrefs, flags) {
GenericDisplay.GenericDisplay.prototype._init.call(this, flags);
this._showPrefs = showPrefs;
this._menus = [];
this._menuDisplays = [];
// map<search term, map<appId, true>>
// We use a map of appIds instead of an array to ensure that we don't have duplicates and for easier lookup.
this._menuSearchAppMatches = {};
this._appSystem = Shell.AppSystem.get_default();
this._appsStale = true;
this._appSystem.connect('installed-changed', Lang.bind(this, function(appSys) {
this._appsStale = true;
this._redisplay(GenericDisplay.RedisplayFlags.NONE);
}));
},
//// Private ////
_addApp: function(appInfo) {
let appId = appInfo.get_id();
this._allItems[appId] = appInfo;
},
//// Protected method overrides ////
// Gets information about all applications by calling Gio.app_info_get_all().
_refreshCache : function() {
if (!this._appsStale)
return true;
this._allItems = {};
if (this._showPrefs) {
// Get the desktop file ids for settings/preferences.
// These are used for search results, but not in the app menus.
let settings = this._appSystem.get_all_settings();
for (let i = 0; i < settings.length; i++) {
let app = settings[i];
this._addApp(app);
}
} else {
// Loop over the toplevel menu items, load the set of desktop file ids
// associated with each one.
let allMenus = this._appSystem.get_menus();
for (let i = 0; i < allMenus.length; i++) {
let menu = allMenus[i];
let menuApps = this._appSystem.get_applications_for_menu(menu.id);
for (let j = 0; j < menuApps.length; j++) {
let app = menuApps[j];
this._addApp(app);
}
}
}
this._appsStale = false;
return false;
},
_setDefaultList : function() {
this._matchedItems = this._allItems;
this._matchedItemKeys = [];
for (let itemId in this._matchedItems) {
let app = this._allItems[itemId];
if (app.get_is_nodisplay())
continue;
this._matchedItemKeys.push(itemId);
}
this._matchedItemKeys.sort(Lang.bind(this, this._compareItems));
},
// Compares items associated with the item ids based on the alphabetical order
// of the item names.
// Returns an integer value indicating the result of the comparison.
_compareItems : function(itemIdA, itemIdB) {
let appA = this._allItems[itemIdA];
let appB = this._allItems[itemIdB];
return appA.get_name().localeCompare(appB.get_name());
},
// Checks if the item info can be a match for the search string by checking
// the name, description, execution command, and category for the application.
// Item info is expected to be Shell.AppInfo.
// Returns a boolean flag indicating if itemInfo is a match.
_isInfoMatching : function(itemInfo, search) {
// Don't show nodisplay items here
if (itemInfo.get_is_nodisplay())
return false;
if (search == null || search == '')
return true;
let fold = function(s) {
if (!s)
return s;
return GLib.utf8_casefold(GLib.utf8_normalize(s, -1,
GLib.NormalizeMode.ALL), -1);
};
let name = fold(itemInfo.get_name());
if (name.indexOf(search) >= 0)
return true;
let description = fold(itemInfo.get_description());
if (description) {
if (description.indexOf(search) >= 0)
return true;
}
let exec = fold(itemInfo.get_executable());
if (exec == null) {
log("Missing an executable for " + itemInfo.name);
} else {
if (exec.indexOf(search) >= 0)
return true;
}
return false;
},
// Creates an AppDisplayItem based on itemInfo, which is expected be an Shell.AppInfo object.
_createDisplayItem: function(itemInfo) {
return new AppDisplayItem(itemInfo);
}
};
Signals.addSignalMethods(AppDisplay.prototype);
function BaseWellItem(app, isFavorite) {
this._init(app, isFavorite);
}
BaseWellItem.prototype = {
_init : function(app, isFavorite) {
this.app = app;
this._glowExtendVertical = 0;
this._glowShrinkHorizontal = 0;
this.actor = new St.Clickable({ style_class: 'app-well-app',
reactive: true });
this.actor._delegate = this;
this.actor.connect('destroy', Lang.bind(this, this._onDestroy));
this.actor.connect('notify::mapped', Lang.bind(this, this._onMapped));
let box = new St.BoxLayout({ vertical: true });
this.actor.set_child(box);
this.actor.connect('clicked', Lang.bind(this, this._onClicked));
this._menu = null;
this.icon = this.app.create_icon_texture(APPICON_SIZE);
box.add(this.icon, { expand: true, x_fill: false, y_fill: false });
let nameBox = new Shell.GenericContainer();
nameBox.connect('get-preferred-width', Lang.bind(this, this._nameBoxGetPreferredWidth));
nameBox.connect('get-preferred-height', Lang.bind(this, this._nameBoxGetPreferredHeight));
nameBox.connect('allocate', Lang.bind(this, this._nameBoxAllocate));
this._nameBox = nameBox;
this._name = new St.Label({ text: this.app.get_name() });
this._name.clutter_text.line_alignment = Pango.Alignment.CENTER;
nameBox.add_actor(this._name);
this._glowBox = new St.BoxLayout({ style_class: 'app-well-app-glow' });
this._glowBox.connect('style-changed', Lang.bind(this, this._onStyleChanged));
this._nameBox.add_actor(this._glowBox);
this._glowBox.lower(this._name);
this._appWindowChangedId = this.app.connect('windows-changed', Lang.bind(this, this._rerenderGlow));
this._rerenderGlow();
box.add(nameBox);
this._draggable = DND.makeDraggable(this.actor, true);
this._dragStartX = null;
this._dragStartY = null;
this.actor.connect('button-press-event', Lang.bind(this, this._onButtonPress));
this.actor.connect('notify::hover', Lang.bind(this, this._onHoverChange));
},
_nameBoxGetPreferredWidth: function (nameBox, forHeight, alloc) {
let [min, natural] = this._name.get_preferred_width(forHeight);
alloc.min_size = min;
alloc.natural_size = natural;
},
_nameBoxGetPreferredHeight: function (nameBox, forWidth, alloc) {
let [min, natural] = this._name.get_preferred_height(forWidth);
alloc.min_size = min + this._glowExtendVertical * 2;
alloc.natural_size = natural + this._glowExtendVertical * 2;
},
_nameBoxAllocate: function (nameBox, box, flags) {
let childBox = new Clutter.ActorBox();
let [minWidth, naturalWidth] = this._name.get_preferred_width(-1);
let [minHeight, naturalHeight] = this._name.get_preferred_height(-1);
let availWidth = box.x2 - box.x1;
let availHeight = box.y2 - box.y1;
let targetWidth = availWidth;
let xPadding = 0;
if (naturalWidth < availWidth) {
xPadding = Math.floor((availWidth - naturalWidth) / 2);
}
childBox.x1 = xPadding;
childBox.x2 = availWidth - xPadding;
childBox.y1 = this._glowExtendVertical;
childBox.y2 = availHeight - this._glowExtendVertical;
this._name.allocate(childBox, flags);
// Now the glow
let glowPaddingHoriz = Math.max(0, xPadding - this._glowShrinkHorizontal);
glowPaddingHoriz = Math.max(this._glowShrinkHorizontal, glowPaddingHoriz);
childBox.x1 = glowPaddingHoriz;
childBox.x2 = availWidth - glowPaddingHoriz;
childBox.y1 = 0;
childBox.y2 = availHeight;
this._glowBox.allocate(childBox, flags);
},
_onDestroy: function() {
if (this._appWindowChangedId > 0)
this.app.disconnect(this._appWindowChangedId);
},
_onMapped: function() {
if (!this._queuedGlowRerender)
return;
this._queuedGlowRerender = false;
this._rerenderGlow();
},
_rerenderGlow: function() {
if (!this.actor.mapped) {
this._queuedGlowRerender = true;
return;
}
this._glowBox.destroy_children();
let glowPath = GLib.filename_to_uri(global.imagedir + 'app-well-glow.png', '');
let windows = this.app.get_windows();
for (let i = 0; i < windows.length && i < 3; i++) {
let glow = Shell.TextureCache.get_default().load_uri_sync(Shell.TextureCachePolicy.FOREVER,
glowPath, -1, -1);
glow.keep_aspect_ratio = false;
this._glowBox.add(glow);
}
},
_onButtonPress: function(actor, event) {
let [stageX, stageY] = event.get_coords();
this._dragStartX = stageX;
this._dragStartY = stageY;
},
_onHoverChange: function(actor) {
let hover = this.actor.hover;
if (!hover) {
if (this.actor.pressed && this._dragStartX != null) {
this.actor.fake_release();
this._draggable.startDrag(this._dragStartX, this._dragStartY,
Main.currentTime());
} else {
this._dragStartX = null;
this._dragStartY = null;
}
}
},
_onClicked: function(actor, event) {
let button = event.get_button();
if (button == 1) {
this._onActivate(event);
} else if (button == 3) {
// Don't bind to the right click here; we want left click outside the
// area to deactivate as well.
this.popupMenu(0);
}
return false;
},
_onStyleChanged: function() {
let themeNode = this._glowBox.get_theme_node();
let success, len;
[success, len] = themeNode.get_length('-shell-glow-extend-vertical', false);
if (success)
this._glowExtendVertical = len;
[success, len] = themeNode.get_length('-shell-glow-shrink-horizontal', false);
if (success)
this._glowShrinkHorizontal = len;
this.actor.queue_relayout();
},
popupMenu: function(activatingButton) {
if (!this._menu) {
this._menu = new AppIconMenu(this);
this._menu.connect('highlight-window', Lang.bind(this, function (menu, window) {
this.highlightWindow(window);
}));
this._menu.connect('activate-window', Lang.bind(this, function (menu, window) {
this.activateWindow(window);
}));
this._menu.connect('popup', Lang.bind(this, function (menu, isPoppedUp) {
if (isPoppedUp) {
this._onMenuPoppedUp();
} else {
this._onMenuPoppedDown();
}
}));
}
this._menu.popup(activatingButton);
return false;
},
// Default implementations; AppDisplay.RunningWellItem overrides these
highlightWindow: function(window) {
this.emit('highlight-window', window);
},
activateWindow: function(window) {
this.emit('activate-window', window);
},
shellWorkspaceLaunch : function() {
// Here we just always launch the application again, even if we know
// it was already running. For most applications this
// should have the effect of creating a new window, whether that's
// a second process (in the case of Calculator) or IPC to existing
// instance (Firefox). There are a few less-sensical cases such
// as say Pidgin, but ideally what we do there is have the app
// express to us that it doesn't do relaunch=new-window in the
// .desktop file.
this.app.launch();
},
getDragActor: function() {
return this.app.create_icon_texture(APPICON_SIZE);
},
// Returns the original icon that is being used as a source for the cloned texture
// that represents the item as it is being dragged.
getDragActorSource: function() {
return this.actor;
}
}
Signals.addSignalMethods(BaseWellItem.prototype);
function AppIconMenu(source) {
this._init(source);
}
AppIconMenu.prototype = {
_init: function(source) {
this._source = source;
this._arrowSize = 4; // CSS default
this._spacing = 0; // CSS default
this._dragStartX = 0;
this._dragStartY = 0;
this.actor = new Shell.GenericContainer({ reactive: true });
this.actor.connect('get-preferred-width', Lang.bind(this, this._getPreferredWidth));
this.actor.connect('get-preferred-height', Lang.bind(this, this._getPreferredHeight));
this.actor.connect('allocate', Lang.bind(this, this._allocate));
this._windowContainerBox = new St.Bin({ style_class: 'app-well-menu' });
this._windowContainer = new Shell.Menu({ orientation: Big.BoxOrientation.VERTICAL,
width: Main.overview._dash.actor.width });
this._windowContainerBox.set_child(this._windowContainer);
this._windowContainer.connect('unselected', Lang.bind(this, this._onItemUnselected));
this._windowContainer.connect('selected', Lang.bind(this, this._onItemSelected));
this._windowContainer.connect('cancelled', Lang.bind(this, this._onWindowSelectionCancelled));
this._windowContainer.connect('activate', Lang.bind(this, this._onItemActivate));
this.actor.add_actor(this._windowContainerBox);
// Stay popped up on release over application icon
this._windowContainer.set_persistent_source(this._source.actor);
// Intercept events while the menu has the pointer grab to do window-related effects
this._windowContainer.connect('enter-event', Lang.bind(this, this._onMenuEnter));
this._windowContainer.connect('leave-event', Lang.bind(this, this._onMenuLeave));
this._windowContainer.connect('button-release-event', Lang.bind(this, this._onMenuButtonRelease));
this._borderColor = new Clutter.Color();
this._backgroundColor = new Clutter.Color();
this._windowContainerBox.connect('style-changed', Lang.bind(this, this._onStyleChanged));
this._arrow = new St.DrawingArea();
this._arrow.connect('redraw', Lang.bind(this, function (area, texture) {
Shell.draw_box_pointer(texture,
Shell.PointerDirection.LEFT,
this._borderColor,
this._backgroundColor);
}));
this.actor.add_actor(this._arrow);
// Chain our visibility and lifecycle to that of the source
source.actor.connect('notify::mapped', Lang.bind(this, function () {
if (!source.actor.mapped)
this._windowContainer.popdown();
}));
source.actor.connect('destroy', Lang.bind(this, function () { this.actor.destroy(); }));
global.stage.add_actor(this.actor);
},
_getPreferredWidth: function(actor, forHeight, alloc) {
let [min, natural] = this._windowContainerBox.get_preferred_width(forHeight);
min += this._arrowSize;
natural += this._arrowSize;
alloc.min_size = min;
alloc.natural_size = natural;
},
_getPreferredHeight: function(actor, forWidth, alloc) {
let [min, natural] = this._windowContainerBox.get_preferred_height(forWidth);
alloc.min_size = min;
alloc.natural_size = natural;
},
_allocate: function(actor, box, flags) {
let childBox = new Clutter.ActorBox();
let themeNode = this._windowContainerBox.get_theme_node();
let width = box.x2 - box.x1;
let height = box.y2 - box.y1;
childBox.x1 = 0;
childBox.x2 = this._arrowSize;
childBox.y1 = Math.floor((height / 2) - (this._arrowSize / 2));
childBox.y2 = childBox.y1 + this._arrowSize;
this._arrow.allocate(childBox, flags);
// Ensure the arrow is above the border area
let border = themeNode.get_border_width(St.Side.LEFT);
childBox.x1 = this._arrowSize - border;
childBox.x2 = width;
childBox.y1 = 0;
childBox.y2 = height;
this._windowContainerBox.allocate(childBox, flags);
},
_redisplay: function() {
this._windowContainer.remove_all();
let windows = this._source.app.get_windows();
this._windowContainer.show();
let iconsDiffer = false;
let texCache = Shell.TextureCache.get_default();
if (windows.length > 0) {
let firstIcon = windows[0].mini_icon;
for (let i = 1; i < windows.length; i++) {
if (!texCache.pixbuf_equal(windows[i].mini_icon, firstIcon)) {
iconsDiffer = true;
break;
}
}
}
// Display the app windows menu items and the separator between windows
// of the current desktop and other windows.
let activeWorkspace = global.screen.get_active_workspace();
let separatorShown = windows.length > 0 && windows[0].get_workspace() != activeWorkspace;
for (let i = 0; i < windows.length; i++) {
if (!separatorShown && windows[i].get_workspace() != activeWorkspace) {
this._appendSeparator();
separatorShown = true;
}
let box = this._appendMenuItem(windows[i].title);
box._window = windows[i];
}
if (windows.length > 0)
this._appendSeparator();
let isFavorite = AppFavorites.getAppFavorites().isFavorite(this._source.app.get_id());
this._newWindowMenuItem = windows.length > 0 ? this._appendMenuItem(_("New Window")) : null;
if (windows.length > 0)
this._appendSeparator();
this._toggleFavoriteMenuItem = this._appendMenuItem(isFavorite ? _("Remove from Favorites")
: _("Add to Favorites"));
this._highlightedItem = null;
},
_appendSeparator: function () {
let bin = new St.Bin({ style_class: "app-well-menu-separator" });
this._windowContainer.append_separator(bin, Big.BoxPackFlags.NONE);
},
_appendMenuItem: function(labelText) {
let box = new St.BoxLayout({ style_class: 'app-well-menu-item',
reactive: true });
let label = new St.Label({ text: labelText });
box.add(label);
this._windowContainer.append(box, Big.BoxPackFlags.NONE);
return box;
},
popup: function(activatingButton) {
let [stageX, stageY] = this._source.actor.get_transformed_position();
let [stageWidth, stageHeight] = this._source.actor.get_transformed_size();
this._redisplay();
this._windowContainer.popup(activatingButton, Main.currentTime());
this.emit('popup', true);
let x, y;
x = Math.floor(stageX + stageWidth);
y = Math.floor(stageY + (stageHeight / 2) - (this.actor.height / 2));
this.actor.set_position(x, y);
this.actor.show();
},
popdown: function() {
this._windowContainer.popdown();
this.emit('popup', false);
this.actor.hide();
},
selectWindow: function(metaWindow) {
this._selectMenuItemForWindow(metaWindow);
},
_findMetaWindowForActor: function (actor) {
if (actor._delegate instanceof Workspaces.WindowClone)
return actor._delegate.metaWindow;
else if (actor.get_meta_window)
return actor.get_meta_window();
return null;
},
// This function is called while the menu has a pointer grab; what we want
// to do is see if the mouse was released over a window representation
_onMenuButtonRelease: function (actor, event) {
let metaWindow = this._findMetaWindowForActor(event.get_source());
if (metaWindow) {
this.emit('activate-window', metaWindow);
}
},
_updateHighlight: function (item) {
if (this._highlightedItem) {
this._highlightedItem.set_style_pseudo_class(null);
this.emit('highlight-window', null);
}
this._highlightedItem = item;
if (this._highlightedItem) {
item.set_style_pseudo_class('hover');
let window = this._highlightedItem._window;
if (window)
this.emit('highlight-window', window);
}
},
_selectMenuItemForWindow: function (metaWindow) {
let children = this._windowContainer.get_children();
for (let i = 0; i < children.length; i++) {
let child = children[i];
let menuMetaWindow = child._window;
if (menuMetaWindow == metaWindow)
this._updateHighlight(child);
}
},
// Called while menu has a pointer grab
_onMenuEnter: function (actor, event) {
let metaWindow = this._findMetaWindowForActor(event.get_source());
if (metaWindow) {
this._selectMenuItemForWindow(metaWindow);
}
},
// Called while menu has a pointer grab
_onMenuLeave: function (actor, event) {
let metaWindow = this._findMetaWindowForActor(event.get_source());
if (metaWindow) {
this._updateHighlight(null);
}
},
_onItemUnselected: function (actor, child) {
this._updateHighlight(null);
},
_onItemSelected: function (actor, child) {
this._updateHighlight(child);
},
_onItemActivate: function (actor, child) {
if (child._window) {
let metaWindow = child._window;
this.emit('activate-window', metaWindow);
} else if (child == this._newWindowMenuItem) {
this._source.app.launch();
this.emit('activate-window', null);
} else if (child == this._toggleFavoriteMenuItem) {
let favs = AppFavorites.getAppFavorites();
let isFavorite = favs.isFavorite(this._source.app.get_id());
if (isFavorite)
favs.removeFavorite(this._source.app.get_id());
else
favs.addFavorite(this._source.app.get_id());
}
this.popdown();
},
_onWindowSelectionCancelled: function () {
this.emit('highlight-window', null);
this.popdown();
},
_onStyleChanged: function() {
let themeNode = this._windowContainerBox.get_theme_node();
let [success, len] = themeNode.get_length('-shell-arrow-size', false);
if (success) {
this._arrowSize = len;
this.actor.queue_relayout();
}
[success, len] = themeNode.get_length('-shell-menu-spacing', false)
if (success) {
this._windowContainer.spacing = len;
}
let color = new Clutter.Color();
if (themeNode.get_background_color(color)) {
this._backgroundColor = color;
color = new Clutter.Color();
}
if (themeNode.get_border_color(St.Side.LEFT, color)) {
this._borderColor = color;
}
this._arrow.emit_redraw();
}
};
Signals.addSignalMethods(AppIconMenu.prototype);
function RunningWellItem(app, isFavorite) {
this._init(app, isFavorite);
}
RunningWellItem.prototype = {
__proto__: BaseWellItem.prototype,
_init: function(app, isFavorite) {
BaseWellItem.prototype._init.call(this, app, isFavorite);
},
_onActivate: function (event) {
let modifiers = Shell.get_event_state(event);
if (modifiers & Clutter.ModifierType.CONTROL_MASK) {
this.app.launch();
} else {
this.activateMostRecentWindow();
}
},
activateMostRecentWindow: function () {
let mostRecentWindow = this.app.get_windows()[0];
Main.overview.activateWindow(mostRecentWindow, Main.currentTime());
},
highlightWindow: function(metaWindow) {
Main.overview.getWorkspacesForWindow(metaWindow).setHighlightWindow(metaWindow);
},
activateWindow: function(metaWindow) {
if (metaWindow) {
this._didActivateWindow = true;
Main.overview.activateWindow(metaWindow, Main.currentTime());
} else
Main.overview.hide();
},
_onMenuPoppedUp: function() {
Main.overview.getWorkspacesForWindow(null).setApplicationWindowSelection(this.app.get_id());
},
_onMenuPoppedDown: function() {
if (this._didActivateWindow)
return;
Main.overview.getWorkspacesForWindow(null).setApplicationWindowSelection(null);
}
};
function InactiveWellItem(app, isFavorite) {
this._init(app, isFavorite);
}
InactiveWellItem.prototype = {
__proto__: BaseWellItem.prototype,
_init : function(app, isFavorite) {
BaseWellItem.prototype._init.call(this, app, isFavorite);
},
_onActivate: function(event) {
this.app.launch();
Main.overview.hide();
return true;
},
_onMenuPoppedUp: function() {
},
_onMenuPoppedDown: function() {
}
};
function WellGrid() {
this._init();
}
WellGrid.prototype = {
_init: function() {
this.actor = new St.Bin({ name: "dashAppWell" });
// Pulled from CSS, but hardcode some defaults here
this._spacing = 0;
this._item_size = 48;
this._grid = new Shell.GenericContainer();
this.actor.set_child(this._grid);
this.actor.connect('style-changed', Lang.bind(this, this._onStyleChanged));
this._grid.connect('get-preferred-width', Lang.bind(this, this._getPreferredWidth));
this._grid.connect('get-preferred-height', Lang.bind(this, this._getPreferredHeight));
this._grid.connect('allocate', Lang.bind(this, this._allocate));
},
_getPreferredWidth: function (grid, forHeight, alloc) {
let children = this._grid.get_children();
let nColumns = children.length;
let totalSpacing = Math.max(0, nColumns - 1) * this._spacing;
// Kind of a lie, but not really an issue right now. If
// we wanted to support some sort of hidden/overflow that would
// need higher level design
alloc.min_size = this._item_size;
alloc.natural_size = nColumns * this._item_size + totalSpacing;
},
_getPreferredHeight: function (grid, forWidth, alloc) {
let children = this._grid.get_children();
let [nColumns, usedWidth] = this._computeLayout(forWidth);
let nRows;
if (nColumns > 0)
nRows = Math.ceil(children.length / nColumns);
else
nRows = 0;
let totalSpacing = Math.max(0, nRows - 1) * this._spacing;
let height = nRows * this._item_size + totalSpacing;
alloc.min_size = height;
alloc.natural_size = height;
},
_allocate: function (grid, box, flags) {
let children = this._grid.get_children();
let availWidth = box.x2 - box.x1;
let availHeight = box.y2 - box.y1;
let [nColumns, usedWidth] = this._computeLayout(availWidth);
let overallPaddingX = Math.floor((availWidth - usedWidth) / 2);
let x = box.x1 + overallPaddingX;
let y = box.y1;
let columnIndex = 0;
for (let i = 0; i < children.length; i++) {
let [childMinWidth, childMinHeight, childNaturalWidth, childNaturalHeight]
= children[i].get_preferred_size();
/* Center the item in its allocation horizontally */
let width = Math.min(this._item_size, childNaturalWidth);
let childXSpacing = Math.max(0, width - childNaturalWidth) / 2;
let height = Math.min(this._item_size, childNaturalHeight);
let childYSpacing = Math.max(0, height - childNaturalHeight) / 2;
let childBox = new Clutter.ActorBox();
childBox.x1 = Math.floor(x + childXSpacing);
childBox.y1 = Math.floor(y + childYSpacing);
childBox.x2 = childBox.x1 + width;
childBox.y2 = childBox.y1 + height;
children[i].allocate(childBox, flags);
columnIndex++;
if (columnIndex == nColumns) {
columnIndex = 0;
}
if (columnIndex == 0) {
y += this._item_size + this._spacing;
x = box.x1 + overallPaddingX;
} else {
x += this._item_size + this._spacing;
}
}
},
_computeLayout: function (forWidth) {
let children = this._grid.get_children();
let nColumns = 0;
let usedWidth = 0;
while (nColumns < WELL_MAX_COLUMNS &&
nColumns < children.length &&
(usedWidth + this._item_size <= forWidth)) {
usedWidth += this._item_size + this._spacing;
nColumns += 1;
}
if (nColumns > 0)
usedWidth -= this._spacing;
return [nColumns, usedWidth];
},
_onStyleChanged: function() {
let themeNode = this.actor.get_theme_node();
let [success, len] = themeNode.get_length('spacing', false);
if (success)
this._spacing = len;
[success, len] = themeNode.get_length('-shell-grid-item-size', false);
if (success)
this._item_size = len;
this._grid.queue_relayout();
},
removeAll: function () {
this._grid.get_children().forEach(Lang.bind(this, function (child) {
child.destroy();
}));
},
addItem: function(actor) {
this._grid.add_actor(actor);
}
}
function AppWell() {
this._init();
}
AppWell.prototype = {
_init : function() {
this._menus = [];
this._menuDisplays = [];
this._favorites = [];
this.actor = new Big.Box({ orientation: Big.BoxOrientation.VERTICAL,
x_align: Big.BoxAlignment.CENTER });
this.actor._delegate = this;
this._pendingRedisplay = false;
this.actor.connect('notify::mapped', Lang.bind(this, this._onMappedNotify));
this._grid = new WellGrid();
this.actor.append(this._grid.actor, Big.BoxPackFlags.EXPAND);
this._tracker = Shell.WindowTracker.get_default();
this._appSystem = Shell.AppSystem.get_default();
this._appSystem.connect('installed-changed', Lang.bind(this, this._redisplay));
AppFavorites.getAppFavorites().connect('changed', Lang.bind(this, this._redisplay));
this._tracker.connect('app-running-changed', Lang.bind(this, this._redisplay));
this._redisplay();
},
_appIdListToHash: function(apps) {
let ids = {};
for (let i = 0; i < apps.length; i++)
ids[apps[i].get_id()] = apps[i];
return ids;
},
_onMappedNotify: function() {
let mapped = this.actor.mapped;
if (mapped && this._pendingRedisplay)
this._redisplay();
},
_redisplay: function () {
let mapped = this.actor.mapped;
if (!mapped) {
this._pendingRedisplay = true;
return;
}
this._pendingRedisplay = false;
this._grid.removeAll();
let favorites = AppFavorites.getAppFavorites().getFavoriteMap();
/* hardcode here pending some design about how exactly desktop contexts behave */
let contextId = "";
let running = this._tracker.get_running_apps(contextId);
let runningIds = this._appIdListToHash(running);
let nFavorites = 0;
for (let id in favorites) {
let app = favorites[id];
let display;
if (app.get_windows().length > 0) {
display = new RunningWellItem(app, true);
} else {
display = new InactiveWellItem(app, true);
}
this._grid.addItem(display.actor);
nFavorites++;
}
for (let i = 0; i < running.length; i++) {
let app = running[i];
if (app.get_id() in favorites)
continue;
let display = new RunningWellItem(app, false);
this._grid.addItem(display.actor);
}
if (running.length == 0 && nFavorites == 0) {
let text = new St.Label({ text: _("Drag here to add favorites")});
this._grid.actor.set_child(text);
}
},
// Draggable target interface
acceptDrop : function(source, actor, x, y, time) {
let app = null;
if (source instanceof AppDisplayItem) {
app = this._appSystem.get_app(source.getId());
} else if (source instanceof Workspaces.WindowClone) {
app = this._tracker.get_window_app(source.metaWindow);
}
// Don't allow favoriting of transient apps
if (app == null || app.is_transient()) {
return false;
}
let id = app.get_id();
let favorites = AppFavorites.getAppFavorites().getFavoriteMap();
let srcIsFavorite = (id in favorites);
if (srcIsFavorite) {
return false;
} else {
Mainloop.idle_add(Lang.bind(this, function () {
AppFavorites.getAppFavorites().addFavorite(id);
return false;
}));
}
return true;
}
};
Signals.addSignalMethods(AppWell.prototype);