gnome-shell/js/ui/osdWindow.js
Florian Müllner 033277b68f Define externally accessible contants with 'var' instead of 'const'
Just as we did with classes, define other constants that are (or
may be) used from other modules with 'var' to cut down on warnings.

https://bugzilla.gnome.org/show_bug.cgi?id=785084
2017-07-18 21:52:06 +02:00

262 lines
8.2 KiB
JavaScript

// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
const Clutter = imports.gi.Clutter;
const GLib = imports.gi.GLib;
const St = imports.gi.St;
const Lang = imports.lang;
const Layout = imports.ui.layout;
const Main = imports.ui.main;
const Mainloop = imports.mainloop;
const Tweener = imports.ui.tweener;
const Meta = imports.gi.Meta;
var HIDE_TIMEOUT = 1500;
var FADE_TIME = 0.1;
var LEVEL_ANIMATION_TIME = 0.1;
var LevelBar = new Lang.Class({
Name: 'LevelBar',
_init: function() {
this._level = 0;
this.actor = new St.Bin({ style_class: 'level',
x_align: St.Align.START,
y_fill: true });
this._bar = new St.Widget({ style_class: 'level-bar' });
this.actor.set_child(this._bar);
this.actor.connect('notify::width', () => { this.level = this.level; });
},
get level() {
return this._level;
},
set level(value) {
this._level = Math.max(0, Math.min(value, 100));
let alloc = this.actor.get_allocation_box();
let newWidth = Math.round((alloc.x2 - alloc.x1) * this._level / 100);
if (newWidth != this._bar.width)
this._bar.width = newWidth;
}
});
var OsdWindowConstraint = new Lang.Class({
Name: 'OsdWindowConstraint',
Extends: Clutter.Constraint,
_init: function(props) {
this._minSize = 0;
this.parent(props);
},
set minSize(v) {
this._minSize = v;
if (this.actor)
this.actor.queue_relayout();
},
vfunc_update_allocation: function(actor, actorBox) {
// Clutter will adjust the allocation for margins,
// so add it to our minimum size
let minSize = this._minSize + actor.margin_top + actor.margin_bottom;
let [width, height] = actorBox.get_size();
// Enforce a ratio of 1
let size = Math.ceil(Math.max(minSize, height));
actorBox.set_size(size, size);
// Recenter
let [x, y] = actorBox.get_origin();
actorBox.set_origin(Math.ceil(x + width / 2 - size / 2),
Math.ceil(y + height / 2 - size / 2));
}
});
var OsdWindow = new Lang.Class({
Name: 'OsdWindow',
_init: function(monitorIndex) {
this.actor = new St.Widget({ x_expand: true,
y_expand: true,
x_align: Clutter.ActorAlign.CENTER,
y_align: Clutter.ActorAlign.CENTER });
this._monitorIndex = monitorIndex;
let constraint = new Layout.MonitorConstraint({ index: monitorIndex });
this.actor.add_constraint(constraint);
this._boxConstraint = new OsdWindowConstraint();
this._box = new St.BoxLayout({ style_class: 'osd-window',
vertical: true });
this._box.add_constraint(this._boxConstraint);
this.actor.add_actor(this._box);
this._icon = new St.Icon();
this._box.add(this._icon, { expand: true });
this._label = new St.Label();
this._box.add(this._label);
this._level = new LevelBar();
this._box.add(this._level.actor);
this._hideTimeoutId = 0;
this._reset();
Main.layoutManager.connect('monitors-changed',
Lang.bind(this, this._relayout));
let themeContext = St.ThemeContext.get_for_stage(global.stage);
themeContext.connect('notify::scale-factor',
Lang.bind(this, this._relayout));
this._relayout();
Main.uiGroup.add_child(this.actor);
},
setIcon: function(icon) {
this._icon.gicon = icon;
},
setLabel: function(label) {
this._label.visible = (label != undefined);
if (label)
this._label.text = label;
},
setLevel: function(level) {
this._level.actor.visible = (level != undefined);
if (level != undefined) {
if (this.actor.visible)
Tweener.addTween(this._level,
{ level: level,
time: LEVEL_ANIMATION_TIME,
transition: 'easeOutQuad' });
else
this._level.level = level;
}
},
show: function() {
if (!this._icon.gicon)
return;
if (!this.actor.visible) {
Meta.disable_unredirect_for_screen(global.screen);
this.actor.show();
this.actor.opacity = 0;
this.actor.get_parent().set_child_above_sibling(this.actor, null);
Tweener.addTween(this.actor,
{ opacity: 255,
time: FADE_TIME,
transition: 'easeOutQuad' });
}
if (this._hideTimeoutId)
Mainloop.source_remove(this._hideTimeoutId);
this._hideTimeoutId = Mainloop.timeout_add(HIDE_TIMEOUT,
Lang.bind(this, this._hide));
GLib.Source.set_name_by_id(this._hideTimeoutId, '[gnome-shell] this._hide');
},
cancel: function() {
if (!this._hideTimeoutId)
return;
Mainloop.source_remove(this._hideTimeoutId);
this._hide();
},
_hide: function() {
this._hideTimeoutId = 0;
Tweener.addTween(this.actor,
{ opacity: 0,
time: FADE_TIME,
transition: 'easeOutQuad',
onComplete: Lang.bind(this, function() {
this._reset();
Meta.enable_unredirect_for_screen(global.screen);
})
});
return GLib.SOURCE_REMOVE;
},
_reset: function() {
this.actor.hide();
this.setLabel(null);
this.setLevel(null);
},
_relayout: function() {
/* assume 110x110 on a 640x480 display and scale from there */
let monitor = Main.layoutManager.monitors[this._monitorIndex];
if (!monitor)
return; // we are about to be removed
let scalew = monitor.width / 640.0;
let scaleh = monitor.height / 480.0;
let scale = Math.min(scalew, scaleh);
let popupSize = 110 * Math.max(1, scale);
let scaleFactor = St.ThemeContext.get_for_stage(global.stage).scale_factor;
this._icon.icon_size = popupSize / (2 * scaleFactor);
this._box.translation_y = monitor.height / 4;
this._boxConstraint.minSize = popupSize;
}
});
var OsdWindowManager = new Lang.Class({
Name: 'OsdWindowManager',
_init: function() {
this._osdWindows = [];
Main.layoutManager.connect('monitors-changed',
Lang.bind(this, this._monitorsChanged));
this._monitorsChanged();
},
_monitorsChanged: function() {
for (let i = 0; i < Main.layoutManager.monitors.length; i++) {
if (this._osdWindows[i] == undefined)
this._osdWindows[i] = new OsdWindow(i);
}
for (let i = Main.layoutManager.monitors.length; i < this._osdWindows.length; i++) {
this._osdWindows[i].actor.destroy();
this._osdWindows[i] = null;
}
this._osdWindows.length = Main.layoutManager.monitors.length;
},
_showOsdWindow: function(monitorIndex, icon, label, level) {
this._osdWindows[monitorIndex].setIcon(icon);
this._osdWindows[monitorIndex].setLabel(label);
this._osdWindows[monitorIndex].setLevel(level);
this._osdWindows[monitorIndex].show();
},
show: function(monitorIndex, icon, label, level) {
if (monitorIndex != -1) {
for (let i = 0; i < this._osdWindows.length; i++) {
if (i == monitorIndex)
this._showOsdWindow(i, icon, label, level);
else
this._osdWindows[i].cancel();
}
} else {
for (let i = 0; i < this._osdWindows.length; i++)
this._showOsdWindow(i, icon, label, level);
}
},
hideAll: function() {
for (let i = 0; i < this._osdWindows.length; i++)
this._osdWindows[i].cancel();
}
});