gnome-shell/js/ui/overview.js
Florian Müllner e2c1407153 overview: Unset visibleTarget on gesture end
The property describes the target visibility (that is, the visibility
that will be set after the ongoing transition), and is therefore updated
at the start of the transition rather than from hideDone().

The overview gesture currently misses resetting it at the end, so it
is only updated to the correct state the next time the overview is
entered.

https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/3798

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1726>
2021-03-01 13:38:42 +00:00

662 lines
20 KiB
JavaScript

// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
/* exported Overview */
const { Clutter, Gio, GLib, GObject, Meta, Shell, St } = imports.gi;
const Signals = imports.signals;
// Time for initial animation going into Overview mode;
// this is defined here to make it available in imports.
var ANIMATION_TIME = 250;
const DND = imports.ui.dnd;
const LayoutManager = imports.ui.layout;
const Main = imports.ui.main;
const MessageTray = imports.ui.messageTray;
const OverviewControls = imports.ui.overviewControls;
const Params = imports.misc.params;
const SwipeTracker = imports.ui.swipeTracker;
const WindowManager = imports.ui.windowManager;
const WorkspaceThumbnail = imports.ui.workspaceThumbnail;
var DND_WINDOW_SWITCH_TIMEOUT = 750;
var OVERVIEW_ACTIVATION_TIMEOUT = 0.5;
var ShellInfo = class {
constructor() {
this._source = null;
this._undoCallback = null;
}
_onUndoClicked() {
if (this._undoCallback)
this._undoCallback();
this._undoCallback = null;
if (this._source)
this._source.destroy();
}
setMessage(text, options) {
options = Params.parse(options, {
undoCallback: null,
forFeedback: false,
});
let undoCallback = options.undoCallback;
let forFeedback = options.forFeedback;
if (this._source == null) {
this._source = new MessageTray.SystemNotificationSource();
this._source.connect('destroy', () => {
this._source = null;
});
Main.messageTray.add(this._source);
}
let notification = null;
if (this._source.notifications.length == 0) {
notification = new MessageTray.Notification(this._source, text, null);
notification.setTransient(true);
notification.setForFeedback(forFeedback);
} else {
notification = this._source.notifications[0];
notification.update(text, null, { clear: true });
}
this._undoCallback = undoCallback;
if (undoCallback)
notification.addAction(_("Undo"), this._onUndoClicked.bind(this));
this._source.showNotification(notification);
}
};
var OverviewActor = GObject.registerClass(
class OverviewActor extends St.BoxLayout {
_init() {
super._init({
name: 'overview',
/* Translators: This is the main view to select
activities. See also note for "Activities" string. */
accessible_name: _("Overview"),
vertical: true,
});
this.add_constraint(new LayoutManager.MonitorConstraint({ primary: true }));
// Add a clone of the panel to the overview so spacing and such is
// automatic
let panelGhost = new St.Bin({
child: new Clutter.Clone({ source: Main.panel }),
reactive: false,
opacity: 0,
});
this.add_actor(panelGhost);
this._controls = new OverviewControls.ControlsManager();
this.add_child(this._controls);
}
animateToOverview(state, callback) {
this._controls.animateToOverview(state, callback);
}
animateFromOverview(callback) {
this._controls.animateFromOverview(callback);
}
get dash() {
return this._controls.dash;
}
get searchEntry() {
return this._controls.searchEntry;
}
get controls() {
return this._controls;
}
});
var Overview = class {
constructor() {
this._initCalled = false;
this._visible = false;
Main.sessionMode.connect('updated', this._sessionUpdated.bind(this));
this._sessionUpdated();
}
get dash() {
return this._overview.dash;
}
get dashIconSize() {
logError(new Error('Usage of Overview.\'dashIconSize\' is deprecated, ' +
'use \'dash.iconSize\' property instead'));
return this.dash.iconSize;
}
get animationInProgress() {
return this._animationInProgress;
}
get visible() {
return this._visible;
}
get visibleTarget() {
return this._visibleTarget;
}
_createOverview() {
if (this._overview)
return;
if (this.isDummy)
return;
this._desktopFade = new St.Widget();
Main.layoutManager.overviewGroup.add_child(this._desktopFade);
this._activationTime = 0;
this._visible = false; // animating to overview, in overview, animating out
this._shown = false; // show() and not hide()
this._modal = false; // have a modal grab
this._animationInProgress = false;
this._visibleTarget = false;
// During transitions, we raise this to the top to avoid having the overview
// area be reactive; it causes too many issues such as double clicks on
// Dash elements, or mouseover handlers in the workspaces.
this._coverPane = new Clutter.Actor({ opacity: 0,
reactive: true });
Main.layoutManager.overviewGroup.add_child(this._coverPane);
this._coverPane.connect('event', () => Clutter.EVENT_STOP);
this._coverPane.hide();
// XDND
this._dragMonitor = {
dragMotion: this._onDragMotion.bind(this),
};
Main.layoutManager.overviewGroup.connect('scroll-event',
this._onScrollEvent.bind(this));
Main.xdndHandler.connect('drag-begin', this._onDragBegin.bind(this));
Main.xdndHandler.connect('drag-end', this._onDragEnd.bind(this));
global.display.connect('restacked', this._onRestacked.bind(this));
this._windowSwitchTimeoutId = 0;
this._windowSwitchTimestamp = 0;
this._lastActiveWorkspaceIndex = -1;
this._lastHoveredWindow = null;
if (this._initCalled)
this.init();
}
_sessionUpdated() {
const { hasOverview } = Main.sessionMode;
if (!hasOverview)
this.hide();
this.isDummy = !hasOverview;
this._createOverview();
}
// The members we construct that are implemented in JS might
// want to access the overview as Main.overview to connect
// signal handlers and so forth. So we create them after
// construction in this init() method.
init() {
this._initCalled = true;
if (this.isDummy)
return;
this._overview = new OverviewActor();
this._overview._delegate = this;
Main.layoutManager.overviewGroup.add_child(this._overview);
this._shellInfo = new ShellInfo();
Main.layoutManager.connect('monitors-changed', this._relayout.bind(this));
this._relayout();
Main.wm.addKeybinding(
'toggle-overview',
new Gio.Settings({ schema_id: WindowManager.SHELL_KEYBINDINGS_SCHEMA }),
Meta.KeyBindingFlags.IGNORE_AUTOREPEAT,
Shell.ActionMode.NORMAL | Shell.ActionMode.OVERVIEW,
this.toggle.bind(this));
const swipeTracker = new SwipeTracker.SwipeTracker(global.stage,
Shell.ActionMode.NORMAL | Shell.ActionMode.OVERVIEW,
{ allowDrag: false, allowScroll: false });
swipeTracker.orientation = Clutter.Orientation.VERTICAL;
swipeTracker.connect('begin', this._gestureBegin.bind(this));
swipeTracker.connect('update', this._gestureUpdate.bind(this));
swipeTracker.connect('end', this._gestureEnd.bind(this));
this._swipeTracker = swipeTracker;
}
//
// options:
// - undoCallback (function): the callback to be called if undo support is needed
// - forFeedback (boolean): whether the message is for direct feedback of a user action
//
setMessage(text, options) {
if (this.isDummy)
return;
this._shellInfo.setMessage(text, options);
}
_onDragBegin() {
this._inXdndDrag = true;
DND.addDragMonitor(this._dragMonitor);
// Remember the workspace we started from
let workspaceManager = global.workspace_manager;
this._lastActiveWorkspaceIndex = workspaceManager.get_active_workspace_index();
}
_onDragEnd(time) {
this._inXdndDrag = false;
// In case the drag was canceled while in the overview
// we have to go back to where we started and hide
// the overview
if (this._shown) {
let workspaceManager = global.workspace_manager;
workspaceManager.get_workspace_by_index(this._lastActiveWorkspaceIndex).activate(time);
this.hide();
}
this._resetWindowSwitchTimeout();
this._lastHoveredWindow = null;
DND.removeDragMonitor(this._dragMonitor);
this.endItemDrag();
}
_resetWindowSwitchTimeout() {
if (this._windowSwitchTimeoutId != 0) {
GLib.source_remove(this._windowSwitchTimeoutId);
this._windowSwitchTimeoutId = 0;
}
}
_onDragMotion(dragEvent) {
let targetIsWindow = dragEvent.targetActor &&
dragEvent.targetActor._delegate &&
dragEvent.targetActor._delegate.metaWindow &&
!(dragEvent.targetActor._delegate instanceof WorkspaceThumbnail.WindowClone);
this._windowSwitchTimestamp = global.get_current_time();
if (targetIsWindow &&
dragEvent.targetActor._delegate.metaWindow == this._lastHoveredWindow)
return DND.DragMotionResult.CONTINUE;
this._lastHoveredWindow = null;
this._resetWindowSwitchTimeout();
if (targetIsWindow) {
this._lastHoveredWindow = dragEvent.targetActor._delegate.metaWindow;
this._windowSwitchTimeoutId = GLib.timeout_add(
GLib.PRIORITY_DEFAULT,
DND_WINDOW_SWITCH_TIMEOUT,
() => {
this._windowSwitchTimeoutId = 0;
Main.activateWindow(dragEvent.targetActor._delegate.metaWindow,
this._windowSwitchTimestamp);
this.hide();
this._lastHoveredWindow = null;
return GLib.SOURCE_REMOVE;
});
GLib.Source.set_name_by_id(this._windowSwitchTimeoutId, '[gnome-shell] Main.activateWindow');
}
return DND.DragMotionResult.CONTINUE;
}
_onScrollEvent(actor, event) {
this.emit('scroll-event', event);
return Clutter.EVENT_PROPAGATE;
}
_getDesktopClone() {
let windows = global.get_window_actors().filter(
w => w.meta_window.get_window_type() === Meta.WindowType.DESKTOP);
if (windows.length == 0)
return null;
let window = windows[0];
let clone = new Clutter.Clone({ source: window,
x: window.x, y: window.y });
clone.source.connect('destroy', () => {
clone.destroy();
});
return clone;
}
_relayout() {
// To avoid updating the position and size of the workspaces
// we just hide the overview. The positions will be updated
// when it is next shown.
this.hide();
this._coverPane.set_position(0, 0);
this._coverPane.set_size(global.screen_width, global.screen_height);
}
_onRestacked() {
let stack = global.get_window_actors();
let stackIndices = {};
for (let i = 0; i < stack.length; i++) {
// Use the stable sequence for an integer to use as a hash key
stackIndices[stack[i].get_meta_window().get_stable_sequence()] = i;
}
this.emit('windows-restacked', stackIndices);
}
_gestureBegin(tracker) {
this._overview.controls.gestureBegin(tracker);
}
_gestureUpdate(tracker, progress) {
if (!this._shown) {
Meta.disable_unredirect_for_display(global.display);
this._shown = true;
this._visible = true;
this._visibleTarget = true;
this._animationInProgress = true;
Main.layoutManager.overviewGroup.set_child_above_sibling(
this._coverPane, null);
this._coverPane.show();
this.emit('showing');
Main.layoutManager.showOverview();
this._syncGrab();
}
this._overview.controls.gestureProgress(progress);
}
_gestureEnd(tracker, duration, endProgress) {
let onComplete;
if (endProgress === 0) {
this._shown = false;
this._visibleTarget = false;
this.emit('hiding');
Main.panel.style = 'transition-duration: %dms;'.format(duration);
onComplete = () => this._hideDone();
} else {
onComplete = () => this._showDone();
}
this._overview.controls.gestureEnd(endProgress, duration, onComplete);
}
beginItemDrag(source) {
this.emit('item-drag-begin', source);
this._inItemDrag = true;
}
cancelledItemDrag(source) {
this.emit('item-drag-cancelled', source);
}
endItemDrag(source) {
if (!this._inItemDrag)
return;
this.emit('item-drag-end', source);
this._inItemDrag = false;
}
beginWindowDrag(window) {
this.emit('window-drag-begin', window);
this._inWindowDrag = true;
}
cancelledWindowDrag(window) {
this.emit('window-drag-cancelled', window);
}
endWindowDrag(window) {
if (!this._inWindowDrag)
return;
this.emit('window-drag-end', window);
this._inWindowDrag = false;
}
focusSearch() {
this.show();
this._overview.searchEntry.grab_key_focus();
}
fadeInDesktop() {
this._desktopFade.opacity = 0;
this._desktopFade.show();
this._desktopFade.ease({
opacity: 255,
mode: Clutter.AnimationMode.EASE_OUT_QUAD,
duration: ANIMATION_TIME,
});
}
fadeOutDesktop() {
if (!this._desktopFade.get_n_children()) {
let clone = this._getDesktopClone();
if (!clone)
return;
this._desktopFade.add_child(clone);
}
this._desktopFade.opacity = 255;
this._desktopFade.show();
this._desktopFade.ease({
opacity: 0,
mode: Clutter.AnimationMode.EASE_OUT_QUAD,
duration: ANIMATION_TIME,
});
}
// Checks if the Activities button is currently sensitive to
// clicks. The first call to this function within the
// OVERVIEW_ACTIVATION_TIMEOUT time of the hot corner being
// triggered will return false. This avoids opening and closing
// the overview if the user both triggered the hot corner and
// clicked the Activities button.
shouldToggleByCornerOrButton() {
if (this._animationInProgress)
return false;
if (this._inItemDrag || this._inWindowDrag)
return false;
if (!this._activationTime ||
GLib.get_monotonic_time() / GLib.USEC_PER_SEC - this._activationTime > OVERVIEW_ACTIVATION_TIMEOUT)
return true;
return false;
}
_syncGrab() {
// We delay grab changes during animation so that when removing the
// overview we don't have a problem with the release of a press/release
// going to an application.
if (this._animationInProgress)
return true;
if (this._shown) {
let shouldBeModal = !this._inXdndDrag;
if (shouldBeModal && !this._modal) {
let actionMode = Shell.ActionMode.OVERVIEW;
if (Main.pushModal(this._overview, { actionMode })) {
this._modal = true;
} else {
this.hide();
return false;
}
}
} else {
// eslint-disable-next-line no-lonely-if
if (this._modal) {
Main.popModal(this._overview);
this._modal = false;
}
}
return true;
}
// show:
//
// Animates the overview visible and grabs mouse and keyboard input
show(state = OverviewControls.ControlsState.WINDOW_PICKER) {
if (state === OverviewControls.ControlsState.HIDDEN)
throw new Error('Invalid state, use hide() to hide');
if (this.isDummy)
return;
if (this._shown)
return;
this._shown = true;
if (!this._syncGrab())
return;
Main.layoutManager.showOverview();
this._animateVisible(state);
}
_animateVisible(state) {
if (this._visible || this._animationInProgress)
return;
this._visible = true;
this._animationInProgress = true;
this._visibleTarget = true;
this._activationTime = GLib.get_monotonic_time() / GLib.USEC_PER_SEC;
Meta.disable_unredirect_for_display(global.display);
this._overview.animateToOverview(state, () => this._showDone());
Main.layoutManager.overviewGroup.set_child_above_sibling(
this._coverPane, null);
this._coverPane.show();
this.emit('showing');
}
_showDone() {
this._animationInProgress = false;
this._desktopFade.hide();
this._coverPane.hide();
this.emit('shown');
// Handle any calls to hide* while we were showing
if (!this._shown)
this._animateNotVisible();
this._syncGrab();
}
// hide:
//
// Reverses the effect of show()
hide() {
if (this.isDummy)
return;
if (!this._shown)
return;
let event = Clutter.get_current_event();
if (event) {
let type = event.type();
let button = type == Clutter.EventType.BUTTON_PRESS ||
type == Clutter.EventType.BUTTON_RELEASE;
let ctrl = (event.get_state() & Clutter.ModifierType.CONTROL_MASK) != 0;
if (button && ctrl)
return;
}
this._shown = false;
this._animateNotVisible();
this._syncGrab();
}
_animateNotVisible() {
if (!this._visible || this._animationInProgress)
return;
this._animationInProgress = true;
this._visibleTarget = false;
this._overview.animateFromOverview(() => this._hideDone());
Main.layoutManager.overviewGroup.set_child_above_sibling(
this._coverPane, null);
this._coverPane.show();
this.emit('hiding');
}
_hideDone() {
// Re-enable unredirection
Meta.enable_unredirect_for_display(global.display);
this._desktopFade.hide();
this._coverPane.hide();
this._visible = false;
this._animationInProgress = false;
this.emit('hidden');
// Handle any calls to show* while we were hiding
if (this._shown)
this._animateVisible();
else
Main.layoutManager.hideOverview();
Main.panel.style = null;
this._syncGrab();
}
toggle() {
if (this.isDummy)
return;
if (this._visible)
this.hide();
else
this.show();
}
showApps() {
this._show(OverviewControls.ControlsState.APP_GRID);
}
getShowAppsButton() {
logError(new Error('Usage of Overview.\'getShowAppsButton\' is deprecated, ' +
'use \'dash.showAppsButton\' property instead'));
return this.dash.showAppsButton;
}
get searchEntry() {
return this._overview.searchEntry;
}
};
Signals.addSignalMethods(Overview.prototype);