95bb194356
When using the NVIDIA driver, textures tend to loose their pixels when suspending. In the past we handled this by figuring out when the NVIDIA driver was used, and reload the background whenever we noticed we resumed from suspend. This shouldn't be needed anymore after https://gitlab.gnome.org/GNOME/mutter/merge_requests/600, as it should handle this by listening to video-memory-purged signal. Thus remove our special handling here. https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1358 |
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dbusServices | ||
gdm | ||
misc | ||
perf | ||
portalHelper | ||
ui | ||
js-resources.gresource.xml | ||
meson.build | ||
portal-resources.gresource.xml |