Ray Strode 8e51fee5c1 windowManager: ensure actor resize clone dies with actor
If a window gets destroyed right before it's resize
animation starts the user can get confronted with an undead
zombie clone that doesn't go away.

This commit makes sure said clones get reaped with their
actors.

https://gitlab.gnome.org/GNOME/gnome-shell/issues/1166
2019-04-17 18:31:22 +00:00
2019-04-01 15:09:41 +00:00
2019-04-08 18:17:46 +02:00
2019-03-04 20:55:15 +00:00
2019-01-09 23:09:18 +00:00
2019-03-04 20:55:15 +00:00
2018-12-31 13:25:05 -06:00
2019-03-11 23:54:15 +01:00
2019-03-11 23:54:15 +01:00
2019-02-13 20:37:39 +01:00
2019-03-04 20:55:15 +00:00

GNOME Shell

GNOME Shell provides core user interface functions for the GNOME 3 desktop, like switching to windows and launching applications. GNOME Shell takes advantage of the capabilities of modern graphics hardware and introduces innovative user interface concepts to provide a visually attractive and easy to use experience.

For more information about GNOME Shell, including instructions on how to build GNOME Shell from source and how to get involved with the project, see the project wiki.

Bugs should be reported to the GNOME bug tracking system.

Contributing

To contribute, open merge requests at https://gitlab.gnome.org/GNOME/gnome-shell.

Commit messages should follow the GNOME commit message guidelines. We require an URL to either an issue or a merge request in each commit.

License

GNOME Shell is distributed under the terms of the GNU General Public License, version 2 or later. See the COPYING file for details.

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