gnome-shell/js/ui/osdWindow.js
Florian Müllner 14d7897a93 style: Stop using braces for single-line arrow functions
Braces are optional for single-line arrow functions, but there's a
subtle difference:
Without braces, the expression is implicitly used as return value; with
braces, the function returns nothing unless there's an explicit return.

We currently reflect that in our style by only omitting braces when the
function is expected to have a return value, but that's not very obvious,
not an important differentiation to make, and not easy to express in an
automatic rule.

So just omit braces consistently as mandated by gjs' coding style.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/608
2019-07-02 12:17:46 +00:00

279 lines
8.6 KiB
JavaScript

// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
const { Clutter, GLib, GObject, Meta, St } = imports.gi;
const Mainloop = imports.mainloop;
const BarLevel = imports.ui.barLevel;
const Layout = imports.ui.layout;
const Main = imports.ui.main;
const Tweener = imports.ui.tweener;
var HIDE_TIMEOUT = 1500;
var FADE_TIME = 0.1;
var LEVEL_ANIMATION_TIME = 0.1;
var LevelBar = class extends BarLevel.BarLevel {
constructor() {
super(0, { styleClass: 'level' });
this._level = 0;
this._maxLevel = 100;
this.actor.accessible_name = _("Volume");
this.actor.connect('notify::width', () => this.level = this.level);
}
get level() {
return this._level;
}
set level(value) {
this._level = Math.max(0, Math.min(value, this._maxLevel));
this.setValue(this._level / 100);
}
get maxLevel() {
return this._maxLevel;
}
set maxLevel(value) {
this._maxLevel = Math.max(100, value);
this.setMaximumValue(this._maxLevel / 100);
}
};
var OsdWindowConstraint = GObject.registerClass(
class OsdWindowConstraint extends Clutter.Constraint {
_init(props) {
this._minSize = 0;
super._init(props);
}
set minSize(v) {
this._minSize = v;
if (this.actor)
this.actor.queue_relayout();
}
vfunc_update_allocation(actor, actorBox) {
// Clutter will adjust the allocation for margins,
// so add it to our minimum size
let minSize = this._minSize + actor.margin_top + actor.margin_bottom;
let [width, height] = actorBox.get_size();
// Enforce a ratio of 1
let size = Math.ceil(Math.max(minSize, height));
actorBox.set_size(size, size);
// Recenter
let [x, y] = actorBox.get_origin();
actorBox.set_origin(Math.ceil(x + width / 2 - size / 2),
Math.ceil(y + height / 2 - size / 2));
}
});
var OsdWindow = class {
constructor(monitorIndex) {
this.actor = new St.Widget({ x_expand: true,
y_expand: true,
x_align: Clutter.ActorAlign.CENTER,
y_align: Clutter.ActorAlign.CENTER });
this._monitorIndex = monitorIndex;
let constraint = new Layout.MonitorConstraint({ index: monitorIndex });
this.actor.add_constraint(constraint);
this._boxConstraint = new OsdWindowConstraint();
this._box = new St.BoxLayout({ style_class: 'osd-window',
vertical: true });
this._box.add_constraint(this._boxConstraint);
this.actor.add_actor(this._box);
this._icon = new St.Icon();
this._box.add(this._icon, { expand: true });
this._label = new St.Label();
this._box.add(this._label);
this._level = new LevelBar();
this._box.add(this._level.actor);
this._hideTimeoutId = 0;
this._reset();
this.actor.connect('destroy', this._onDestroy.bind(this));
this._monitorsChangedId =
Main.layoutManager.connect('monitors-changed',
this._relayout.bind(this));
let themeContext = St.ThemeContext.get_for_stage(global.stage);
this._scaleChangedId =
themeContext.connect('notify::scale-factor',
this._relayout.bind(this));
this._relayout();
Main.uiGroup.add_child(this.actor);
}
_onDestroy() {
if (this._monitorsChangedId)
Main.layoutManager.disconnect(this._monitorsChangedId);
this._monitorsChangedId = 0;
let themeContext = St.ThemeContext.get_for_stage(global.stage);
if (this._scaleChangedId)
themeContext.disconnect(this._scaleChangedId);
this._scaleChangedId = 0;
}
setIcon(icon) {
this._icon.gicon = icon;
}
setLabel(label) {
this._label.visible = (label != undefined);
if (label)
this._label.text = label;
}
setLevel(level) {
this._level.actor.visible = (level != undefined);
if (level != undefined) {
if (this.actor.visible)
Tweener.addTween(this._level,
{ level: level,
time: LEVEL_ANIMATION_TIME,
transition: 'easeOutQuad' });
else
this._level.level = level;
}
}
setMaxLevel(maxLevel) {
if (maxLevel === undefined)
maxLevel = 100;
this._level.maxLevel = maxLevel;
}
show() {
if (!this._icon.gicon)
return;
if (!this.actor.visible) {
Meta.disable_unredirect_for_display(global.display);
this.actor.show();
this.actor.opacity = 0;
this.actor.get_parent().set_child_above_sibling(this.actor, null);
Tweener.addTween(this.actor,
{ opacity: 255,
time: FADE_TIME,
transition: 'easeOutQuad' });
}
if (this._hideTimeoutId)
Mainloop.source_remove(this._hideTimeoutId);
this._hideTimeoutId = Mainloop.timeout_add(HIDE_TIMEOUT,
this._hide.bind(this));
GLib.Source.set_name_by_id(this._hideTimeoutId, '[gnome-shell] this._hide');
}
cancel() {
if (!this._hideTimeoutId)
return;
Mainloop.source_remove(this._hideTimeoutId);
this._hide();
}
_hide() {
this._hideTimeoutId = 0;
Tweener.addTween(this.actor,
{ opacity: 0,
time: FADE_TIME,
transition: 'easeOutQuad',
onComplete: () => {
this._reset();
Meta.enable_unredirect_for_display(global.display);
}
});
return GLib.SOURCE_REMOVE;
}
_reset() {
this.actor.hide();
this.setLabel(null);
this.setMaxLevel(null);
this.setLevel(null);
}
_relayout() {
/* assume 110x110 on a 640x480 display and scale from there */
let monitor = Main.layoutManager.monitors[this._monitorIndex];
if (!monitor)
return; // we are about to be removed
let scalew = monitor.width / 640.0;
let scaleh = monitor.height / 480.0;
let scale = Math.min(scalew, scaleh);
let popupSize = 110 * Math.max(1, scale);
let scaleFactor = St.ThemeContext.get_for_stage(global.stage).scale_factor;
this._icon.icon_size = popupSize / (2 * scaleFactor);
this._box.translation_y = Math.round(monitor.height / 4);
this._boxConstraint.minSize = popupSize;
}
};
var OsdWindowManager = class {
constructor() {
this._osdWindows = [];
Main.layoutManager.connect('monitors-changed',
this._monitorsChanged.bind(this));
this._monitorsChanged();
}
_monitorsChanged() {
for (let i = 0; i < Main.layoutManager.monitors.length; i++) {
if (this._osdWindows[i] == undefined)
this._osdWindows[i] = new OsdWindow(i);
}
for (let i = Main.layoutManager.monitors.length; i < this._osdWindows.length; i++) {
this._osdWindows[i].actor.destroy();
this._osdWindows[i] = null;
}
this._osdWindows.length = Main.layoutManager.monitors.length;
}
_showOsdWindow(monitorIndex, icon, label, level, maxLevel) {
this._osdWindows[monitorIndex].setIcon(icon);
this._osdWindows[monitorIndex].setLabel(label);
this._osdWindows[monitorIndex].setMaxLevel(maxLevel);
this._osdWindows[monitorIndex].setLevel(level);
this._osdWindows[monitorIndex].show();
}
show(monitorIndex, icon, label, level, maxLevel) {
if (monitorIndex != -1) {
for (let i = 0; i < this._osdWindows.length; i++) {
if (i == monitorIndex)
this._showOsdWindow(i, icon, label, level, maxLevel);
else
this._osdWindows[i].cancel();
}
} else {
for (let i = 0; i < this._osdWindows.length; i++)
this._showOsdWindow(i, icon, label, level, maxLevel);
}
}
hideAll() {
for (let i = 0; i < this._osdWindows.length; i++)
this._osdWindows[i].cancel();
}
};