gnome-shell/js/ui/closeDialog.js
Florian Müllner e68dfed1f7 cleanup: Port GObject classes to JS6 classes
GJS added API for defining GObject classes with ES6 class syntax
last cycle, use it to port the remaining Lang.Class classes to
the new syntax.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/361
2019-01-25 14:02:44 +00:00

198 lines
6.3 KiB
JavaScript

// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
const Clutter = imports.gi.Clutter;
const Gio = imports.gi.Gio;
const GLib = imports.gi.GLib;
const GObject = imports.gi.GObject;
const Meta = imports.gi.Meta;
const Shell = imports.gi.Shell;
const Dialog = imports.ui.dialog;
const Main = imports.ui.main;
const Tweener = imports.ui.tweener;
var FROZEN_WINDOW_BRIGHTNESS = -0.3
var DIALOG_TRANSITION_TIME = 0.15
var ALIVE_TIMEOUT = 5000;
var CloseDialog = GObject.registerClass({
Implements: [ Meta.CloseDialog ],
Properties: {
'window': GObject.ParamSpec.override('window', Meta.CloseDialog)
},
}, class CloseDialog extends GObject.Object {
_init(window) {
super._init();
this._window = window;
this._dialog = null;
this._tracked = undefined;
this._timeoutId = 0;
this._windowFocusChangedId = 0;
this._keyFocusChangedId = 0;
}
get window() {
return this._window;
}
set window(window) {
this._window = window;
}
_createDialogContent() {
let tracker = Shell.WindowTracker.get_default();
let windowApp = tracker.get_window_app(this._window);
/* Translators: %s is an application name */
let title = _("“%s” is not responding.").format(windowApp.get_name());
let subtitle = _("You may choose to wait a short while for it to " +
"continue or force the application to quit entirely.");
let icon = new Gio.ThemedIcon({ name: 'dialog-warning-symbolic' });
return new Dialog.MessageDialogContent({ icon, title, subtitle });
}
_initDialog() {
if (this._dialog)
return;
let windowActor = this._window.get_compositor_private();
this._dialog = new Dialog.Dialog(windowActor, 'close-dialog');
this._dialog.width = windowActor.width;
this._dialog.height = windowActor.height;
this._dialog.addContent(this._createDialogContent());
this._dialog.addButton({ label: _('Force Quit'),
action: this._onClose.bind(this),
default: true });
this._dialog.addButton({ label: _('Wait'),
action: this._onWait.bind(this),
key: Clutter.Escape });
global.focus_manager.add_group(this._dialog);
}
_addWindowEffect() {
// We set the effect on the surface actor, so the dialog itself
// (which is a child of the MetaWindowActor) does not get the
// effect applied itself.
let windowActor = this._window.get_compositor_private();
let surfaceActor = windowActor.get_first_child();
let effect = new Clutter.BrightnessContrastEffect();
effect.set_brightness(FROZEN_WINDOW_BRIGHTNESS);
surfaceActor.add_effect_with_name("gnome-shell-frozen-window", effect);
}
_removeWindowEffect() {
let windowActor = this._window.get_compositor_private();
let surfaceActor = windowActor.get_first_child();
surfaceActor.remove_effect_by_name("gnome-shell-frozen-window");
}
_onWait() {
this.response(Meta.CloseDialogResponse.WAIT);
}
_onClose() {
this.response(Meta.CloseDialogResponse.FORCE_CLOSE);
}
_onFocusChanged() {
if (Meta.is_wayland_compositor())
return;
let focusWindow = global.display.focus_window;
let keyFocus = global.stage.key_focus;
let shouldTrack;
if (focusWindow != null)
shouldTrack = focusWindow == this._window;
else
shouldTrack = keyFocus && this._dialog.contains(keyFocus);
if (this._tracked === shouldTrack)
return;
if (shouldTrack)
Main.layoutManager.trackChrome(this._dialog,
{ affectsInputRegion: true });
else
Main.layoutManager.untrackChrome(this._dialog);
// The buttons are broken when they aren't added to the input region,
// so disable them properly in that case
this._dialog.buttonLayout.get_children().forEach(b => {
b.reactive = shouldTrack;
});
this._tracked = shouldTrack;
}
vfunc_show() {
if (this._dialog != null)
return;
Meta.disable_unredirect_for_display(global.display);
this._timeoutId = GLib.timeout_add(GLib.PRIORITY_DEFAULT, ALIVE_TIMEOUT,
() => {
this._window.check_alive(global.display.get_current_time_roundtrip());
return GLib.SOURCE_CONTINUE;
});
this._windowFocusChangedId =
global.display.connect('notify::focus-window',
this._onFocusChanged.bind(this));
this._keyFocusChangedId =
global.stage.connect('notify::key-focus',
this._onFocusChanged.bind(this));
this._addWindowEffect();
this._initDialog();
this._dialog.scale_y = 0;
this._dialog.set_pivot_point(0.5, 0.5);
Tweener.addTween(this._dialog,
{ scale_y: 1,
transition: 'linear',
time: DIALOG_TRANSITION_TIME,
onComplete: this._onFocusChanged.bind(this)
});
}
vfunc_hide() {
if (this._dialog == null)
return;
Meta.enable_unredirect_for_display(global.display);
GLib.source_remove(this._timeoutId);
this._timeoutId = 0;
global.display.disconnect(this._windowFocusChangedId)
this._windowFocusChangedId = 0;
global.stage.disconnect(this._keyFocusChangedId);
this._keyFocusChangedId = 0;
let dialog = this._dialog;
this._dialog = null;
this._removeWindowEffect();
Tweener.addTween(dialog,
{ scale_y: 0,
transition: 'linear',
time: DIALOG_TRANSITION_TIME,
onComplete: () => {
dialog.destroy();
}
});
}
vfunc_focus() {
if (this._dialog)
this._dialog.grab_key_focus();
}
});