84250bbf88
If a new SwitcherPopup is created and there are no windows or apps to switch through found, instead of returning from _init(), still initialize the SwitcherPopup and let the check in SwitcherPopup.show() return false to terminate the popup. In both cases, with or without the return statements, WindowManager._startSwitcher() will call SwicherPopup.destroy(), which will try to disconnect signal handlers, destroy actors etc. Now if the constructor can't finish creating the popup, some of the functions called from _onDestroy() will fail and throw errors. One of those cases is when window-switcher is limited to the current workspace, and a WindowCyclerPopup is initiated on an empty workspace. Because this._highlight hasn't been created, _onDestroy() will fail when trying to destroy the actor of this._highlight. Also, the actor of this._switcherList will not get destroyed in case show() returns because this._items is empty. For example, this will happen when a new AppSwitcherPopup is initialized with at least 1 running app, but 0 windows on the active workspace. https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/168 |
||
---|---|---|
.gitlab/issue_templates | ||
.gitlab-ci | ||
.settings | ||
data | ||
docs/reference | ||
js | ||
lint | ||
man | ||
meson | ||
po | ||
src | ||
subprojects | ||
test | ||
tests | ||
tools | ||
.eslintrc.yml | ||
.gitignore | ||
.gitlab-ci.yml | ||
.gitmodules | ||
cldr2json.py | ||
config.h.meson | ||
COPYING | ||
gnome-shell.doap | ||
HACKING.md | ||
meson_options.txt | ||
meson.build | ||
NEWS | ||
README.md | ||
README.mdwn |
GNOME Shell
GNOME Shell provides core user interface functions for the GNOME 3 desktop, like switching to windows and launching applications. GNOME Shell takes advantage of the capabilities of modern graphics hardware and introduces innovative user interface concepts to provide a visually attractive and easy to use experience.
For more information about GNOME Shell, including instructions on how to build GNOME Shell from source and how to get involved with the project, see the project wiki.
Bugs should be reported to the GNOME bug tracking system.
Contributing
To contribute, open merge requests at https://gitlab.gnome.org/GNOME/gnome-shell.
Commit messages should follow the GNOME commit message guidelines. We require an URL to either an issue or a merge request in each commit.
License
GNOME Shell is distributed under the terms of the GNU General Public License, version 2 or later. See the COPYING file for details.