gnome-shell/js/ui/dialog.js
Marco Trevisan (Treviño) 2e5295b3a9 dialog: Use object's set to assign properties
We can just assign a properties object to a GObject using the set() method
instead of using Object.assign.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/531
2019-05-03 15:34:06 -05:00

242 lines
8.1 KiB
JavaScript

// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
const { Clutter, Gio, GObject, Pango, St } = imports.gi;
var Dialog = GObject.registerClass(
class Dialog extends St.Widget {
_init(parentActor, styleClass) {
super._init({ layout_manager: new Clutter.BinLayout() });
this.connect('destroy', this._onDestroy.bind(this));
this._initialKeyFocus = null;
this._initialKeyFocusDestroyId = 0;
this._pressedKey = null;
this._buttonKeys = {};
this._createDialog();
this.add_child(this._dialog);
if (styleClass != null)
this._dialog.add_style_class_name(styleClass);
this._parentActor = parentActor;
this._eventId = this._parentActor.connect('event', this._modalEventHandler.bind(this));
this._parentActor.add_child(this);
}
_createDialog() {
this._dialog = new St.BoxLayout({ style_class: 'modal-dialog',
x_align: Clutter.ActorAlign.CENTER,
y_align: Clutter.ActorAlign.CENTER,
vertical: true });
// modal dialogs are fixed width and grow vertically; set the request
// mode accordingly so wrapped labels are handled correctly during
// size requests.
this._dialog.request_mode = Clutter.RequestMode.HEIGHT_FOR_WIDTH;
this._dialog.set_offscreen_redirect(Clutter.OffscreenRedirect.ALWAYS);
this.contentLayout = new St.BoxLayout({ vertical: true,
style_class: "modal-dialog-content-box" });
this._dialog.add(this.contentLayout,
{ expand: true,
x_fill: true,
y_fill: true,
x_align: St.Align.MIDDLE,
y_align: St.Align.START });
this.buttonLayout = new St.Widget ({ layout_manager: new Clutter.BoxLayout({ homogeneous:true }) });
this._dialog.add(this.buttonLayout,
{ x_align: St.Align.MIDDLE,
y_align: St.Align.START });
}
_onDestroy() {
if (this._eventId != 0)
this._parentActor.disconnect(this._eventId);
this._eventId = 0;
}
_modalEventHandler(actor, event) {
if (event.type() == Clutter.EventType.KEY_PRESS) {
this._pressedKey = event.get_key_symbol();
} else if (event.type() == Clutter.EventType.KEY_RELEASE) {
let pressedKey = this._pressedKey;
this._pressedKey = null;
let symbol = event.get_key_symbol();
if (symbol != pressedKey)
return Clutter.EVENT_PROPAGATE;
let buttonInfo = this._buttonKeys[symbol];
if (!buttonInfo)
return Clutter.EVENT_PROPAGATE;
let { button, action } = buttonInfo;
if (action && button.reactive) {
action();
return Clutter.EVENT_STOP;
}
}
return Clutter.EVENT_PROPAGATE;
}
_setInitialKeyFocus(actor) {
if (this._initialKeyFocus)
this._initialKeyFocus.disconnect(this._initialKeyFocusDestroyId);
this._initialKeyFocus = actor;
this._initialKeyFocusDestroyId = actor.connect('destroy', () => {
this._initialKeyFocus = null;
this._initialKeyFocusDestroyId = 0;
});
}
get initialKeyFocus() {
return this._initialKeyFocus || this;
}
addContent(actor) {
this.contentLayout.add (actor, { expand: true });
}
addButton(buttonInfo) {
let { label, action, key } = buttonInfo;
let isDefault = buttonInfo['default'];
let keys;
if (key)
keys = [key];
else if (isDefault)
keys = [Clutter.KEY_Return, Clutter.KEY_KP_Enter, Clutter.KEY_ISO_Enter];
else
keys = [];
let button = new St.Button({ style_class: 'modal-dialog-linked-button',
button_mask: St.ButtonMask.ONE | St.ButtonMask.THREE,
reactive: true,
can_focus: true,
x_expand: true,
y_expand: true,
label: label });
button.connect('clicked', action);
buttonInfo['button'] = button;
if (isDefault)
button.add_style_pseudo_class('default');
if (this._initialKeyFocus == null || isDefault)
this._setInitialKeyFocus(button);
for (let i in keys)
this._buttonKeys[keys[i]] = buttonInfo;
this.buttonLayout.add_actor(button);
return button;
}
clearButtons() {
this.buttonLayout.destroy_all_children();
this._buttonKeys = {};
}
});
var MessageDialogContent = GObject.registerClass({
Properties: {
'icon': GObject.ParamSpec.object('icon', 'icon', 'icon',
GObject.ParamFlags.READWRITE |
GObject.ParamFlags.CONSTRUCT,
Gio.Icon.$gtype),
'title': GObject.ParamSpec.string('title', 'title', 'title',
GObject.ParamFlags.READWRITE |
GObject.ParamFlags.CONSTRUCT,
null),
'subtitle': GObject.ParamSpec.string('subtitle', 'subtitle', 'subtitle',
GObject.ParamFlags.READWRITE |
GObject.ParamFlags.CONSTRUCT,
null),
'body': GObject.ParamSpec.string('body', 'body', 'body',
GObject.ParamFlags.READWRITE |
GObject.ParamFlags.CONSTRUCT,
null)
}
}, class MessageDialogContent extends St.BoxLayout {
_init(params) {
this._icon = new St.Icon({ y_align: Clutter.ActorAlign.START });
this._title = new St.Label({ style_class: 'headline' });
this._subtitle = new St.Label();
this._body = new St.Label();
['icon', 'title', 'subtitle', 'body'].forEach(prop => {
this[`_${prop}`].add_style_class_name(`message-dialog-${prop}`);
});
let textProps = { ellipsize: Pango.EllipsizeMode.NONE,
line_wrap: true };
this._subtitle.clutter_text.set(textProps);
this._body.clutter_text.set(textProps);
if (!params.hasOwnProperty('style_class'))
params.style_class = 'message-dialog-main-layout';
super._init(params);
this.messageBox = new St.BoxLayout({ style_class: 'message-dialog-content',
x_expand: true,
vertical: true });
this.messageBox.add_actor(this._title);
this.messageBox.add_actor(this._subtitle);
this.messageBox.add_actor(this._body);
this.add_actor(this._icon);
this.add_actor(this.messageBox);
}
get icon() {
return this._icon.gicon;
}
get title() {
return this._title.text;
}
get subtitle() {
return this._subtitle.text;
}
get body() {
return this._body.text;
}
set icon(icon) {
Object.assign(this._icon, { gicon: icon, visible: icon != null });
this.notify('icon');
}
set title(title) {
this._setLabel(this._title, 'title', title);
}
set subtitle(subtitle) {
this._setLabel(this._subtitle, 'subtitle', subtitle);
}
set body(body) {
this._setLabel(this._body, 'body', body);
}
_setLabel(label, prop, value) {
Object.assign(label, { text: value || '', visible: value != null });
this.notify(prop);
}
insertBeforeBody(actor) {
this.messageBox.insert_child_below(actor, this._body);
}
});