566bdb50c2
Second patch in the class framework, now it's the turn of PanelMenu (buttons, menus and status indicators). https://bugzilla.gnome.org/show_bug.cgi?id=664436
144 lines
4.5 KiB
JavaScript
144 lines
4.5 KiB
JavaScript
// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
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/*
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* Copyright 2011 Red Hat, Inc
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2, or (at your option)
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* any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
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* 02111-1307, USA.
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*/
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const Lang = imports.lang;
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const UPowerGlib = imports.gi.UPowerGlib;
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const ConsoleKit = imports.gdm.consoleKit;
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const PanelMenu = imports.ui.panelMenu;
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const PopupMenu = imports.ui.popupMenu;
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const PowerMenuButton = new Lang.Class({
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Name: 'PowerMenuButton',
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Extends: PanelMenu.SystemStatusButton,
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_init: function() {
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this.parent('system-shutdown', null);
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this._consoleKitManager = new ConsoleKit.ConsoleKitManager();
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this._upClient = new UPowerGlib.Client();
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this._createSubMenu();
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this._upClient.connect('notify::can-suspend',
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Lang.bind(this, this._updateHaveSuspend));
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this._updateHaveSuspend();
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// ConsoleKit doesn't send notifications when shutdown/reboot
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// are disabled, so we update the menu item each time the menu opens
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this.menu.connect('open-state-changed', Lang.bind(this,
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function(menu, open) {
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if (open) {
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this._updateHaveShutdown();
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this._updateHaveRestart();
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}
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}));
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this._updateHaveShutdown();
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this._updateHaveRestart();
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},
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_updateVisibility: function() {
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if (!this._haveSuspend && !this._haveShutdown && !this._haveRestart)
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this.actor.hide();
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else
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this.actor.show();
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},
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_updateHaveShutdown: function() {
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this._consoleKitManager.CanStopRemote(Lang.bind(this,
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function(result, error) {
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if (!error)
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this._haveShutdown = result;
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else
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this._haveShutdown = false;
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if (this._haveShutdown) {
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this._powerOffItem.actor.show();
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} else {
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this._powerOffItem.actor.hide();
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}
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this._updateVisibility();
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}));
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},
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_updateHaveRestart: function() {
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this._consoleKitManager.CanRestartRemote(Lang.bind(this,
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function(result, error) {
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if (!error)
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this._haveRestart = result;
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else
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this._haveRestart = false;
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if (this._haveRestart) {
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this._restartItem.actor.show();
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} else {
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this._restartItem.actor.hide();
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}
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this._updateVisibility();
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}));
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},
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_updateHaveSuspend: function() {
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this._haveSuspend = this._upClient.get_can_suspend();
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if (this._haveSuspend)
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this._suspendItem.actor.show();
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else
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this._suspendItem.actor.hide();
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this._updateVisibility();
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},
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_createSubMenu: function() {
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let item;
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item = new PopupMenu.PopupMenuItem(_("Suspend"));
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item.connect('activate', Lang.bind(this, this._onActivateSuspend));
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this.menu.addMenuItem(item);
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this._suspendItem = item;
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item = new PopupMenu.PopupMenuItem(_("Restart"));
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item.connect('activate', Lang.bind(this, this._onActivateRestart));
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this.menu.addMenuItem(item);
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this._restartItem = item;
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item = new PopupMenu.PopupMenuItem(_("Power Off"));
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item.connect('activate', Lang.bind(this, this._onActivatePowerOff));
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this.menu.addMenuItem(item);
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this._powerOffItem = item;
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},
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_onActivateSuspend: function() {
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if (this._haveSuspend)
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this._upClient.suspend_sync(null);
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},
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_onActivateRestart: function() {
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if (this._haveRestart)
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this._consoleKitManager.RestartRemote();
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},
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_onActivatePowerOff: function() {
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if (this._haveShutdown)
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this._consoleKitManager.StopRemote();
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}
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});
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