b63c6ac0ef
deep_unpack() is just a backwards compability alias for deepUnpack()[1].
The new name makes it more clear that this is not a C function, start to
use it.
[1] 13e662a29d
Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2416>
1084 lines
36 KiB
JavaScript
1084 lines
36 KiB
JavaScript
// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
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/* exported InputSourceIndicator */
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const { Clutter, Gio, GLib, GObject, IBus, Meta, Shell, St } = imports.gi;
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const Gettext = imports.gettext;
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const Signals = imports.misc.signals;
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const IBusManager = imports.misc.ibusManager;
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const KeyboardManager = imports.misc.keyboardManager;
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const Main = imports.ui.main;
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const PopupMenu = imports.ui.popupMenu;
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const PanelMenu = imports.ui.panelMenu;
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const SwitcherPopup = imports.ui.switcherPopup;
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const Util = imports.misc.util;
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var INPUT_SOURCE_TYPE_XKB = 'xkb';
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var INPUT_SOURCE_TYPE_IBUS = 'ibus';
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var LayoutMenuItem = GObject.registerClass(
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class LayoutMenuItem extends PopupMenu.PopupBaseMenuItem {
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_init(displayName, shortName) {
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super._init();
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this.label = new St.Label({
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text: displayName,
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x_expand: true,
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});
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this.indicator = new St.Label({ text: shortName });
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this.add_child(this.label);
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this.add(this.indicator);
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this.label_actor = this.label;
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}
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});
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var InputSource = class extends Signals.EventEmitter {
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constructor(type, id, displayName, shortName, index) {
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super();
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this.type = type;
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this.id = id;
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this.displayName = displayName;
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this._shortName = shortName;
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this.index = index;
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this.properties = null;
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this.xkbId = this._getXkbId();
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}
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get shortName() {
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return this._shortName;
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}
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set shortName(v) {
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this._shortName = v;
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this.emit('changed');
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}
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activate(interactive) {
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this.emit('activate', !!interactive);
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}
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_getXkbId() {
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let engineDesc = IBusManager.getIBusManager().getEngineDesc(this.id);
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if (!engineDesc)
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return this.id;
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if (engineDesc.variant && engineDesc.variant.length > 0)
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return `${engineDesc.layout}+${engineDesc.variant}`;
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else
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return engineDesc.layout;
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}
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};
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var InputSourcePopup = GObject.registerClass(
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class InputSourcePopup extends SwitcherPopup.SwitcherPopup {
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_init(items, action, actionBackward) {
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super._init(items);
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this._action = action;
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this._actionBackward = actionBackward;
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this._switcherList = new InputSourceSwitcher(this._items);
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}
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_keyPressHandler(keysym, action) {
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if (action == this._action)
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this._select(this._next());
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else if (action == this._actionBackward)
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this._select(this._previous());
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else if (keysym == Clutter.KEY_Left)
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this._select(this._previous());
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else if (keysym == Clutter.KEY_Right)
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this._select(this._next());
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else
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return Clutter.EVENT_PROPAGATE;
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return Clutter.EVENT_STOP;
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}
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_finish() {
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super._finish();
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this._items[this._selectedIndex].activate(true);
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}
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});
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var InputSourceSwitcher = GObject.registerClass(
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class InputSourceSwitcher extends SwitcherPopup.SwitcherList {
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_init(items) {
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super._init(true);
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for (let i = 0; i < items.length; i++)
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this._addIcon(items[i]);
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}
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_addIcon(item) {
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let box = new St.BoxLayout({ vertical: true });
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let bin = new St.Bin({ style_class: 'input-source-switcher-symbol' });
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let symbol = new St.Label({
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text: item.shortName,
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x_align: Clutter.ActorAlign.CENTER,
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y_align: Clutter.ActorAlign.CENTER,
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});
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bin.set_child(symbol);
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box.add_child(bin);
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let text = new St.Label({
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text: item.displayName,
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x_align: Clutter.ActorAlign.CENTER,
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});
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box.add_child(text);
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this.addItem(box, text);
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}
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});
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var InputSourceSettings = class extends Signals.EventEmitter {
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constructor() {
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super();
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if (this.constructor === InputSourceSettings)
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throw new TypeError(`Cannot instantiate abstract class ${this.constructor.name}`);
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}
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_emitInputSourcesChanged() {
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this.emit('input-sources-changed');
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}
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_emitKeyboardOptionsChanged() {
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this.emit('keyboard-options-changed');
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}
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_emitPerWindowChanged() {
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this.emit('per-window-changed');
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}
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get inputSources() {
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return [];
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}
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get mruSources() {
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return [];
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}
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set mruSources(sourcesList) {
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// do nothing
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}
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get keyboardOptions() {
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return [];
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}
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get perWindow() {
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return false;
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}
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};
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var InputSourceSystemSettings = class extends InputSourceSettings {
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constructor() {
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super();
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this._BUS_NAME = 'org.freedesktop.locale1';
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this._BUS_PATH = '/org/freedesktop/locale1';
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this._BUS_IFACE = 'org.freedesktop.locale1';
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this._BUS_PROPS_IFACE = 'org.freedesktop.DBus.Properties';
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this._layouts = '';
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this._variants = '';
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this._options = '';
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this._reload();
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Gio.DBus.system.signal_subscribe(this._BUS_NAME,
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this._BUS_PROPS_IFACE,
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'PropertiesChanged',
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this._BUS_PATH,
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null,
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Gio.DBusSignalFlags.NONE,
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this._reload.bind(this));
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}
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async _reload() {
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let props;
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try {
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const result = await Gio.DBus.system.call(
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this._BUS_NAME,
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this._BUS_PATH,
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this._BUS_PROPS_IFACE,
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'GetAll',
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new GLib.Variant('(s)', [this._BUS_IFACE]),
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null, Gio.DBusCallFlags.NONE, -1, null);
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[props] = result.deepUnpack();
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} catch (e) {
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log(`Could not get properties from ${this._BUS_NAME}`);
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return;
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}
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const layouts = props['X11Layout'].unpack();
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const variants = props['X11Variant'].unpack();
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const options = props['X11Options'].unpack();
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if (layouts !== this._layouts ||
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variants !== this._variants) {
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this._layouts = layouts;
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this._variants = variants;
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this._emitInputSourcesChanged();
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}
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if (options !== this._options) {
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this._options = options;
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this._emitKeyboardOptionsChanged();
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}
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}
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get inputSources() {
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let sourcesList = [];
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let layouts = this._layouts.split(',');
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let variants = this._variants.split(',');
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for (let i = 0; i < layouts.length && !!layouts[i]; i++) {
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let id = layouts[i];
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if (variants[i])
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id += `+${variants[i]}`;
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sourcesList.push({ type: INPUT_SOURCE_TYPE_XKB, id });
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}
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return sourcesList;
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}
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get keyboardOptions() {
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return this._options.split(',');
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}
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};
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var InputSourceSessionSettings = class extends InputSourceSettings {
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constructor() {
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super();
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this._DESKTOP_INPUT_SOURCES_SCHEMA = 'org.gnome.desktop.input-sources';
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this._KEY_INPUT_SOURCES = 'sources';
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this._KEY_MRU_SOURCES = 'mru-sources';
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this._KEY_KEYBOARD_OPTIONS = 'xkb-options';
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this._KEY_PER_WINDOW = 'per-window';
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this._settings = new Gio.Settings({ schema_id: this._DESKTOP_INPUT_SOURCES_SCHEMA });
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this._settings.connect(`changed::${this._KEY_INPUT_SOURCES}`, this._emitInputSourcesChanged.bind(this));
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this._settings.connect(`changed::${this._KEY_KEYBOARD_OPTIONS}`, this._emitKeyboardOptionsChanged.bind(this));
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this._settings.connect(`changed::${this._KEY_PER_WINDOW}`, this._emitPerWindowChanged.bind(this));
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}
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_getSourcesList(key) {
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let sourcesList = [];
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let sources = this._settings.get_value(key);
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let nSources = sources.n_children();
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for (let i = 0; i < nSources; i++) {
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let [type, id] = sources.get_child_value(i).deepUnpack();
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sourcesList.push({ type, id });
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}
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return sourcesList;
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}
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get inputSources() {
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return this._getSourcesList(this._KEY_INPUT_SOURCES);
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}
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get mruSources() {
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return this._getSourcesList(this._KEY_MRU_SOURCES);
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}
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set mruSources(sourcesList) {
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let sources = GLib.Variant.new('a(ss)', sourcesList);
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this._settings.set_value(this._KEY_MRU_SOURCES, sources);
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}
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get keyboardOptions() {
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return this._settings.get_strv(this._KEY_KEYBOARD_OPTIONS);
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}
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get perWindow() {
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return this._settings.get_boolean(this._KEY_PER_WINDOW);
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}
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};
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var InputSourceManager = class extends Signals.EventEmitter {
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constructor() {
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super();
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// All valid input sources currently in the gsettings
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// KEY_INPUT_SOURCES list indexed by their index there
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this._inputSources = {};
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// All valid input sources currently in the gsettings
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// KEY_INPUT_SOURCES list of type INPUT_SOURCE_TYPE_IBUS
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// indexed by the IBus ID
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this._ibusSources = {};
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this._currentSource = null;
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// All valid input sources currently in the gsettings
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// KEY_INPUT_SOURCES list ordered by most recently used
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this._mruSources = [];
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this._mruSourcesBackup = null;
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this._keybindingAction =
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Main.wm.addKeybinding('switch-input-source',
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new Gio.Settings({ schema_id: "org.gnome.desktop.wm.keybindings" }),
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Meta.KeyBindingFlags.NONE,
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Shell.ActionMode.ALL,
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this._switchInputSource.bind(this));
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this._keybindingActionBackward =
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Main.wm.addKeybinding('switch-input-source-backward',
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new Gio.Settings({ schema_id: "org.gnome.desktop.wm.keybindings" }),
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Meta.KeyBindingFlags.IS_REVERSED,
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Shell.ActionMode.ALL,
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this._switchInputSource.bind(this));
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if (Main.sessionMode.isGreeter)
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this._settings = new InputSourceSystemSettings();
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else
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this._settings = new InputSourceSessionSettings();
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this._settings.connect('input-sources-changed', this._inputSourcesChanged.bind(this));
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this._settings.connect('keyboard-options-changed', this._keyboardOptionsChanged.bind(this));
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this._xkbInfo = KeyboardManager.getXkbInfo();
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this._keyboardManager = KeyboardManager.getKeyboardManager();
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this._ibusReady = false;
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this._ibusManager = IBusManager.getIBusManager();
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this._ibusManager.connect('ready', this._ibusReadyCallback.bind(this));
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this._ibusManager.connect('properties-registered', this._ibusPropertiesRegistered.bind(this));
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this._ibusManager.connect('property-updated', this._ibusPropertyUpdated.bind(this));
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this._ibusManager.connect('set-content-type', this._ibusSetContentType.bind(this));
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global.display.connect('modifiers-accelerator-activated', this._modifiersSwitcher.bind(this));
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this._sourcesPerWindow = false;
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this._focusWindowNotifyId = 0;
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this._settings.connect('per-window-changed', this._sourcesPerWindowChanged.bind(this));
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this._sourcesPerWindowChanged();
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this._disableIBus = false;
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this._reloading = false;
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}
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reload() {
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this._reloading = true;
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this._keyboardManager.setKeyboardOptions(this._settings.keyboardOptions);
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this._inputSourcesChanged();
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this._reloading = false;
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}
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_ibusReadyCallback(im, ready) {
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if (this._ibusReady == ready)
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return;
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this._ibusReady = ready;
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this._mruSources = [];
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this._inputSourcesChanged();
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}
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_modifiersSwitcher() {
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let sourceIndexes = Object.keys(this._inputSources);
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if (sourceIndexes.length == 0) {
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KeyboardManager.releaseKeyboard();
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return true;
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}
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let is = this._currentSource;
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if (!is)
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is = this._inputSources[sourceIndexes[0]];
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let nextIndex = is.index + 1;
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if (nextIndex > sourceIndexes[sourceIndexes.length - 1])
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nextIndex = 0;
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while (!(is = this._inputSources[nextIndex]))
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nextIndex += 1;
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is.activate(true);
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return true;
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}
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_switchInputSource(display, window, binding) {
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if (this._mruSources.length < 2)
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return;
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// HACK: Fall back on simple input source switching since we
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// can't show a popup switcher while a GrabHelper grab is in
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// effect without considerable work to consolidate the usage
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// of pushModal/popModal and grabHelper. See
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// https://bugzilla.gnome.org/show_bug.cgi?id=695143 .
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if (Main.actionMode == Shell.ActionMode.POPUP) {
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this._modifiersSwitcher();
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return;
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}
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let popup = new InputSourcePopup(this._mruSources, this._keybindingAction, this._keybindingActionBackward);
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if (!popup.show(binding.is_reversed(), binding.get_name(), binding.get_mask()))
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popup.fadeAndDestroy();
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}
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_keyboardOptionsChanged() {
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this._keyboardManager.setKeyboardOptions(this._settings.keyboardOptions);
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this._keyboardManager.reapply();
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}
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_updateMruSettings() {
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// If IBus is not ready we don't have a full picture of all
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// the available sources, so don't update the setting
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if (!this._ibusReady)
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return;
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// If IBus is temporarily disabled, don't update the setting
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if (this._disableIBus)
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return;
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let sourcesList = [];
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for (let i = 0; i < this._mruSources.length; ++i) {
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let source = this._mruSources[i];
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sourcesList.push([source.type, source.id]);
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}
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this._settings.mruSources = sourcesList;
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}
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_currentInputSourceChanged(newSource) {
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let oldSource;
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[oldSource, this._currentSource] = [this._currentSource, newSource];
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this.emit('current-source-changed', oldSource);
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for (let i = 1; i < this._mruSources.length; ++i) {
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if (this._mruSources[i] == newSource) {
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let currentSource = this._mruSources.splice(i, 1);
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this._mruSources = currentSource.concat(this._mruSources);
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break;
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}
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}
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this._changePerWindowSource();
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}
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activateInputSource(is, interactive) {
|
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// The focus changes during holdKeyboard/releaseKeyboard may trick
|
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// the client into hiding UI containing the currently focused entry.
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// So holdKeyboard/releaseKeyboard are not called when
|
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// 'set-content-type' signal is received.
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// E.g. Focusing on a password entry in a popup in Xorg Firefox
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// will emit 'set-content-type' signal.
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// https://gitlab.gnome.org/GNOME/gnome-shell/issues/391
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if (!this._reloading)
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KeyboardManager.holdKeyboard();
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this._keyboardManager.apply(is.xkbId);
|
|
|
|
// All the "xkb:..." IBus engines simply "echo" back symbols,
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|
// despite their naming implying differently, so we always set
|
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// one in order for XIM applications to work given that we set
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// XMODIFIERS=@im=ibus in the first place so that they can
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// work without restarting when/if the user adds an IBus input
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// source.
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let engine;
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if (is.type == INPUT_SOURCE_TYPE_IBUS)
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engine = is.id;
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else
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engine = 'xkb:us::eng';
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if (!this._reloading)
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this._ibusManager.setEngine(engine, KeyboardManager.releaseKeyboard);
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else
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this._ibusManager.setEngine(engine);
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this._currentInputSourceChanged(is);
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|
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if (interactive)
|
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this._updateMruSettings();
|
|
}
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|
|
|
_updateMruSources() {
|
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let sourcesList = [];
|
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for (let i in this._inputSources)
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sourcesList.push(this._inputSources[i]);
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|
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this._keyboardManager.setUserLayouts(sourcesList.map(x => x.xkbId));
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|
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if (!this._disableIBus && this._mruSourcesBackup) {
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this._mruSources = this._mruSourcesBackup;
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this._mruSourcesBackup = null;
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}
|
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|
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// Initialize from settings when we have no MRU sources list
|
|
if (this._mruSources.length == 0) {
|
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let mruSettings = this._settings.mruSources;
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for (let i = 0; i < mruSettings.length; i++) {
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let mruSettingSource = mruSettings[i];
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let mruSource = null;
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|
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for (let j = 0; j < sourcesList.length; j++) {
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let source = sourcesList[j];
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if (source.type == mruSettingSource.type &&
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source.id == mruSettingSource.id) {
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mruSource = source;
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break;
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}
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}
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|
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if (mruSource)
|
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this._mruSources.push(mruSource);
|
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}
|
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}
|
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|
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let mruSources = [];
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for (let i = 0; i < this._mruSources.length; i++) {
|
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for (let j = 0; j < sourcesList.length; j++) {
|
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if (this._mruSources[i].type == sourcesList[j].type &&
|
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this._mruSources[i].id == sourcesList[j].id) {
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mruSources = mruSources.concat(sourcesList.splice(j, 1));
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
this._mruSources = mruSources.concat(sourcesList);
|
|
}
|
|
|
|
_inputSourcesChanged() {
|
|
let sources = this._settings.inputSources;
|
|
let nSources = sources.length;
|
|
|
|
this._currentSource = null;
|
|
this._inputSources = {};
|
|
this._ibusSources = {};
|
|
|
|
let infosList = [];
|
|
for (let i = 0; i < nSources; i++) {
|
|
let displayName;
|
|
let shortName;
|
|
let type = sources[i].type;
|
|
let id = sources[i].id;
|
|
let exists = false;
|
|
|
|
if (type == INPUT_SOURCE_TYPE_XKB) {
|
|
[exists, displayName, shortName] =
|
|
this._xkbInfo.get_layout_info(id);
|
|
} else if (type == INPUT_SOURCE_TYPE_IBUS) {
|
|
if (this._disableIBus)
|
|
continue;
|
|
let engineDesc = this._ibusManager.getEngineDesc(id);
|
|
if (engineDesc) {
|
|
let language = IBus.get_language_name(engineDesc.get_language());
|
|
let longName = engineDesc.get_longname();
|
|
let textdomain = engineDesc.get_textdomain();
|
|
if (textdomain != '')
|
|
longName = Gettext.dgettext(textdomain, longName);
|
|
exists = true;
|
|
displayName = `${language} (${longName})`;
|
|
shortName = this._makeEngineShortName(engineDesc);
|
|
}
|
|
}
|
|
|
|
if (exists)
|
|
infosList.push({ type, id, displayName, shortName });
|
|
}
|
|
|
|
if (infosList.length == 0) {
|
|
let type = INPUT_SOURCE_TYPE_XKB;
|
|
let id = KeyboardManager.DEFAULT_LAYOUT;
|
|
let [, displayName, shortName] = this._xkbInfo.get_layout_info(id);
|
|
infosList.push({ type, id, displayName, shortName });
|
|
}
|
|
|
|
let inputSourcesByShortName = {};
|
|
for (let i = 0; i < infosList.length; i++) {
|
|
let is = new InputSource(infosList[i].type,
|
|
infosList[i].id,
|
|
infosList[i].displayName,
|
|
infosList[i].shortName,
|
|
i);
|
|
is.connect('activate', this.activateInputSource.bind(this));
|
|
|
|
if (!(is.shortName in inputSourcesByShortName))
|
|
inputSourcesByShortName[is.shortName] = [];
|
|
inputSourcesByShortName[is.shortName].push(is);
|
|
|
|
this._inputSources[is.index] = is;
|
|
|
|
if (is.type == INPUT_SOURCE_TYPE_IBUS)
|
|
this._ibusSources[is.id] = is;
|
|
}
|
|
|
|
for (let i in this._inputSources) {
|
|
let is = this._inputSources[i];
|
|
if (inputSourcesByShortName[is.shortName].length > 1) {
|
|
let sub = inputSourcesByShortName[is.shortName].indexOf(is) + 1;
|
|
is.shortName += String.fromCharCode(0x2080 + sub);
|
|
}
|
|
}
|
|
|
|
this.emit('sources-changed');
|
|
|
|
this._updateMruSources();
|
|
|
|
if (this._mruSources.length > 0)
|
|
this._mruSources[0].activate(false);
|
|
|
|
// All ibus engines are preloaded here to reduce the launching time
|
|
// when users switch the input sources.
|
|
this._ibusManager.preloadEngines(Object.keys(this._ibusSources));
|
|
}
|
|
|
|
_makeEngineShortName(engineDesc) {
|
|
let symbol = engineDesc.get_symbol();
|
|
if (symbol && symbol[0])
|
|
return symbol;
|
|
|
|
let langCode = engineDesc.get_language().split('_', 1)[0];
|
|
if (langCode.length == 2 || langCode.length == 3)
|
|
return langCode.toLowerCase();
|
|
|
|
return String.fromCharCode(0x2328); // keyboard glyph
|
|
}
|
|
|
|
_ibusPropertiesRegistered(im, engineName, props) {
|
|
let source = this._ibusSources[engineName];
|
|
if (!source)
|
|
return;
|
|
|
|
source.properties = props;
|
|
|
|
if (source == this._currentSource)
|
|
this.emit('current-source-changed', null);
|
|
}
|
|
|
|
_ibusPropertyUpdated(im, engineName, prop) {
|
|
let source = this._ibusSources[engineName];
|
|
if (!source)
|
|
return;
|
|
|
|
if (this._updateSubProperty(source.properties, prop) &&
|
|
source == this._currentSource)
|
|
this.emit('current-source-changed', null);
|
|
}
|
|
|
|
_updateSubProperty(props, prop) {
|
|
if (!props)
|
|
return false;
|
|
|
|
let p;
|
|
for (let i = 0; (p = props.get(i)) != null; ++i) {
|
|
if (p.get_key() == prop.get_key() && p.get_prop_type() == prop.get_prop_type()) {
|
|
p.update(prop);
|
|
return true;
|
|
} else if (p.get_prop_type() == IBus.PropType.MENU) {
|
|
if (this._updateSubProperty(p.get_sub_props(), prop))
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
_ibusSetContentType(im, purpose, _hints) {
|
|
if (purpose == IBus.InputPurpose.PASSWORD) {
|
|
if (Object.keys(this._inputSources).length == Object.keys(this._ibusSources).length)
|
|
return;
|
|
|
|
if (this._disableIBus)
|
|
return;
|
|
this._disableIBus = true;
|
|
this._mruSourcesBackup = this._mruSources.slice();
|
|
} else {
|
|
if (!this._disableIBus)
|
|
return;
|
|
this._disableIBus = false;
|
|
}
|
|
this.reload();
|
|
}
|
|
|
|
_getNewInputSource(current) {
|
|
let sourceIndexes = Object.keys(this._inputSources);
|
|
if (sourceIndexes.length == 0)
|
|
return null;
|
|
|
|
if (current) {
|
|
for (let i in this._inputSources) {
|
|
let is = this._inputSources[i];
|
|
if (is.type == current.type &&
|
|
is.id == current.id)
|
|
return is;
|
|
}
|
|
}
|
|
|
|
return this._inputSources[sourceIndexes[0]];
|
|
}
|
|
|
|
_getCurrentWindow() {
|
|
if (Main.overview.visible)
|
|
return Main.overview;
|
|
else
|
|
return global.display.focus_window;
|
|
}
|
|
|
|
_setPerWindowInputSource() {
|
|
let window = this._getCurrentWindow();
|
|
if (!window)
|
|
return;
|
|
|
|
if (!window._inputSources ||
|
|
window._inputSources !== this._inputSources) {
|
|
window._inputSources = this._inputSources;
|
|
window._currentSource = this._getNewInputSource(window._currentSource);
|
|
}
|
|
|
|
if (window._currentSource)
|
|
window._currentSource.activate(false);
|
|
}
|
|
|
|
_sourcesPerWindowChanged() {
|
|
this._sourcesPerWindow = this._settings.perWindow;
|
|
|
|
if (this._sourcesPerWindow && this._focusWindowNotifyId == 0) {
|
|
this._focusWindowNotifyId = global.display.connect('notify::focus-window',
|
|
this._setPerWindowInputSource.bind(this));
|
|
Main.overview.connectObject(
|
|
'showing', this._setPerWindowInputSource.bind(this),
|
|
'hidden', this._setPerWindowInputSource.bind(this), this);
|
|
} else if (!this._sourcesPerWindow && this._focusWindowNotifyId != 0) {
|
|
global.display.disconnect(this._focusWindowNotifyId);
|
|
this._focusWindowNotifyId = 0;
|
|
Main.overview.disconnectObject(this);
|
|
|
|
let windows = global.get_window_actors().map(w => w.meta_window);
|
|
for (let i = 0; i < windows.length; ++i) {
|
|
delete windows[i]._inputSources;
|
|
delete windows[i]._currentSource;
|
|
}
|
|
delete Main.overview._inputSources;
|
|
delete Main.overview._currentSource;
|
|
}
|
|
}
|
|
|
|
_changePerWindowSource() {
|
|
if (!this._sourcesPerWindow)
|
|
return;
|
|
|
|
let window = this._getCurrentWindow();
|
|
if (!window)
|
|
return;
|
|
|
|
window._inputSources = this._inputSources;
|
|
window._currentSource = this._currentSource;
|
|
}
|
|
|
|
get currentSource() {
|
|
return this._currentSource;
|
|
}
|
|
|
|
get inputSources() {
|
|
return this._inputSources;
|
|
}
|
|
|
|
get keyboardManager() {
|
|
return this._keyboardManager;
|
|
}
|
|
};
|
|
|
|
let _inputSourceManager = null;
|
|
|
|
function getInputSourceManager() {
|
|
if (_inputSourceManager == null)
|
|
_inputSourceManager = new InputSourceManager();
|
|
return _inputSourceManager;
|
|
}
|
|
|
|
var InputSourceIndicatorContainer = GObject.registerClass(
|
|
class InputSourceIndicatorContainer extends St.Widget {
|
|
vfunc_get_preferred_width(forHeight) {
|
|
// Here, and in vfunc_get_preferred_height, we need to query
|
|
// for the height of all children, but we ignore the results
|
|
// for those we don't actually display.
|
|
return this.get_children().reduce((maxWidth, child) => {
|
|
let width = child.get_preferred_width(forHeight);
|
|
return [
|
|
Math.max(maxWidth[0], width[0]),
|
|
Math.max(maxWidth[1], width[1]),
|
|
];
|
|
}, [0, 0]);
|
|
}
|
|
|
|
vfunc_get_preferred_height(forWidth) {
|
|
return this.get_children().reduce((maxHeight, child) => {
|
|
let height = child.get_preferred_height(forWidth);
|
|
return [
|
|
Math.max(maxHeight[0], height[0]),
|
|
Math.max(maxHeight[1], height[1]),
|
|
];
|
|
}, [0, 0]);
|
|
}
|
|
|
|
vfunc_allocate(box) {
|
|
this.set_allocation(box);
|
|
|
|
// translate box to (0, 0)
|
|
box.x2 -= box.x1;
|
|
box.x1 = 0;
|
|
box.y2 -= box.y1;
|
|
box.y1 = 0;
|
|
|
|
this.get_children().forEach(c => {
|
|
c.allocate_align_fill(box, 0.5, 0.5, false, false);
|
|
});
|
|
}
|
|
});
|
|
|
|
var InputSourceIndicator = GObject.registerClass(
|
|
class InputSourceIndicator extends PanelMenu.Button {
|
|
_init() {
|
|
super._init(0.5, _("Keyboard"));
|
|
|
|
this.connect('destroy', this._onDestroy.bind(this));
|
|
|
|
this._menuItems = {};
|
|
this._indicatorLabels = {};
|
|
|
|
this._container = new InputSourceIndicatorContainer({ style_class: 'system-status-icon' });
|
|
this.add_child(this._container);
|
|
|
|
this._propSeparator = new PopupMenu.PopupSeparatorMenuItem();
|
|
this.menu.addMenuItem(this._propSeparator);
|
|
this._propSection = new PopupMenu.PopupMenuSection();
|
|
this.menu.addMenuItem(this._propSection);
|
|
this._propSection.actor.hide();
|
|
|
|
this.menu.addMenuItem(new PopupMenu.PopupSeparatorMenuItem());
|
|
this._showLayoutItem = this.menu.addAction(_("Show Keyboard Layout"), this._showLayout.bind(this));
|
|
|
|
Main.sessionMode.connect('updated', this._sessionUpdated.bind(this));
|
|
this._sessionUpdated();
|
|
|
|
this._inputSourceManager = getInputSourceManager();
|
|
this._inputSourceManager.connectObject(
|
|
'sources-changed', this._sourcesChanged.bind(this),
|
|
'current-source-changed', this._currentSourceChanged.bind(this), this);
|
|
this._inputSourceManager.reload();
|
|
}
|
|
|
|
_onDestroy() {
|
|
this._inputSourceManager = null;
|
|
}
|
|
|
|
_sessionUpdated() {
|
|
// re-using "allowSettings" for the keyboard layout is a bit shady,
|
|
// but at least for now it is used as "allow popping up windows
|
|
// from shell menus"; we can always add a separate sessionMode
|
|
// option if need arises.
|
|
this._showLayoutItem.visible = Main.sessionMode.allowSettings;
|
|
}
|
|
|
|
_sourcesChanged() {
|
|
for (let i in this._menuItems)
|
|
this._menuItems[i].destroy();
|
|
for (let i in this._indicatorLabels)
|
|
this._indicatorLabels[i].destroy();
|
|
|
|
this._menuItems = {};
|
|
this._indicatorLabels = {};
|
|
|
|
let menuIndex = 0;
|
|
for (let i in this._inputSourceManager.inputSources) {
|
|
let is = this._inputSourceManager.inputSources[i];
|
|
|
|
let menuItem = new LayoutMenuItem(is.displayName, is.shortName);
|
|
menuItem.connect('activate', () => is.activate(true));
|
|
|
|
const indicatorLabel = new St.Label({
|
|
text: is.shortName,
|
|
visible: false,
|
|
});
|
|
|
|
this._menuItems[i] = menuItem;
|
|
this._indicatorLabels[i] = indicatorLabel;
|
|
is.connect('changed', () => {
|
|
menuItem.indicator.set_text(is.shortName);
|
|
indicatorLabel.set_text(is.shortName);
|
|
});
|
|
|
|
this.menu.addMenuItem(menuItem, menuIndex++);
|
|
this._container.add_actor(indicatorLabel);
|
|
}
|
|
}
|
|
|
|
_currentSourceChanged(manager, oldSource) {
|
|
let nVisibleSources = Object.keys(this._inputSourceManager.inputSources).length;
|
|
let newSource = this._inputSourceManager.currentSource;
|
|
|
|
if (oldSource) {
|
|
this._menuItems[oldSource.index].setOrnament(PopupMenu.Ornament.NONE);
|
|
this._indicatorLabels[oldSource.index].hide();
|
|
}
|
|
|
|
if (!newSource || (nVisibleSources < 2 && !newSource.properties)) {
|
|
// This source index might be invalid if we weren't able
|
|
// to build a menu item for it, so we hide ourselves since
|
|
// we can't fix it here. *shrug*
|
|
|
|
// We also hide if we have only one visible source unless
|
|
// it's an IBus source with properties.
|
|
this.menu.close();
|
|
this.hide();
|
|
return;
|
|
}
|
|
|
|
this.show();
|
|
|
|
this._buildPropSection(newSource.properties);
|
|
|
|
this._menuItems[newSource.index].setOrnament(PopupMenu.Ornament.DOT);
|
|
this._indicatorLabels[newSource.index].show();
|
|
}
|
|
|
|
_buildPropSection(properties) {
|
|
this._propSeparator.hide();
|
|
this._propSection.actor.hide();
|
|
this._propSection.removeAll();
|
|
|
|
this._buildPropSubMenu(this._propSection, properties);
|
|
|
|
if (!this._propSection.isEmpty()) {
|
|
this._propSection.actor.show();
|
|
this._propSeparator.show();
|
|
}
|
|
}
|
|
|
|
_buildPropSubMenu(menu, props) {
|
|
if (!props)
|
|
return;
|
|
|
|
let ibusManager = IBusManager.getIBusManager();
|
|
let radioGroup = [];
|
|
let p;
|
|
for (let i = 0; (p = props.get(i)) != null; ++i) {
|
|
let prop = p;
|
|
|
|
if (!prop.get_visible())
|
|
continue;
|
|
|
|
if (prop.get_key() == 'InputMode') {
|
|
let text;
|
|
if (prop.get_symbol)
|
|
text = prop.get_symbol().get_text();
|
|
else
|
|
text = prop.get_label().get_text();
|
|
|
|
let currentSource = this._inputSourceManager.currentSource;
|
|
if (currentSource) {
|
|
let indicatorLabel = this._indicatorLabels[currentSource.index];
|
|
if (text && text.length > 0 && text.length < 3)
|
|
indicatorLabel.set_text(text);
|
|
}
|
|
}
|
|
|
|
let item;
|
|
let type = prop.get_prop_type();
|
|
switch (type) {
|
|
case IBus.PropType.MENU:
|
|
item = new PopupMenu.PopupSubMenuMenuItem(prop.get_label().get_text());
|
|
this._buildPropSubMenu(item.menu, prop.get_sub_props());
|
|
break;
|
|
|
|
case IBus.PropType.RADIO:
|
|
item = new PopupMenu.PopupMenuItem(prop.get_label().get_text());
|
|
item.prop = prop;
|
|
radioGroup.push(item);
|
|
item.radioGroup = radioGroup;
|
|
item.setOrnament(prop.get_state() == IBus.PropState.CHECKED
|
|
? PopupMenu.Ornament.DOT : PopupMenu.Ornament.NONE);
|
|
item.connect('activate', () => {
|
|
if (item.prop.get_state() == IBus.PropState.CHECKED)
|
|
return;
|
|
|
|
let group = item.radioGroup;
|
|
for (let j = 0; j < group.length; ++j) {
|
|
if (group[j] == item) {
|
|
item.setOrnament(PopupMenu.Ornament.DOT);
|
|
item.prop.set_state(IBus.PropState.CHECKED);
|
|
ibusManager.activateProperty(item.prop.get_key(),
|
|
IBus.PropState.CHECKED);
|
|
} else {
|
|
group[j].setOrnament(PopupMenu.Ornament.NONE);
|
|
group[j].prop.set_state(IBus.PropState.UNCHECKED);
|
|
ibusManager.activateProperty(group[j].prop.get_key(),
|
|
IBus.PropState.UNCHECKED);
|
|
}
|
|
}
|
|
});
|
|
break;
|
|
|
|
case IBus.PropType.TOGGLE:
|
|
item = new PopupMenu.PopupSwitchMenuItem(prop.get_label().get_text(), prop.get_state() == IBus.PropState.CHECKED);
|
|
item.prop = prop;
|
|
item.connect('toggled', () => {
|
|
if (item.state) {
|
|
item.prop.set_state(IBus.PropState.CHECKED);
|
|
ibusManager.activateProperty(item.prop.get_key(),
|
|
IBus.PropState.CHECKED);
|
|
} else {
|
|
item.prop.set_state(IBus.PropState.UNCHECKED);
|
|
ibusManager.activateProperty(item.prop.get_key(),
|
|
IBus.PropState.UNCHECKED);
|
|
}
|
|
});
|
|
break;
|
|
|
|
case IBus.PropType.NORMAL:
|
|
item = new PopupMenu.PopupMenuItem(prop.get_label().get_text());
|
|
item.prop = prop;
|
|
item.connect('activate', () => {
|
|
ibusManager.activateProperty(item.prop.get_key(),
|
|
item.prop.get_state());
|
|
});
|
|
break;
|
|
|
|
case IBus.PropType.SEPARATOR:
|
|
item = new PopupMenu.PopupSeparatorMenuItem();
|
|
break;
|
|
|
|
default:
|
|
log(`IBus property ${prop.get_key()} has invalid type ${type}`);
|
|
continue;
|
|
}
|
|
|
|
item.setSensitive(prop.get_sensitive());
|
|
menu.addMenuItem(item);
|
|
}
|
|
}
|
|
|
|
_showLayout() {
|
|
Main.overview.hide();
|
|
|
|
let source = this._inputSourceManager.currentSource;
|
|
let xkbLayout = '';
|
|
let xkbVariant = '';
|
|
|
|
if (source.type == INPUT_SOURCE_TYPE_XKB) {
|
|
[, , , xkbLayout, xkbVariant] = KeyboardManager.getXkbInfo().get_layout_info(source.id);
|
|
} else if (source.type == INPUT_SOURCE_TYPE_IBUS) {
|
|
let engineDesc = IBusManager.getIBusManager().getEngineDesc(source.id);
|
|
if (engineDesc) {
|
|
xkbLayout = engineDesc.get_layout();
|
|
xkbVariant = engineDesc.get_layout_variant();
|
|
}
|
|
|
|
// The `default` layout from ibus engine means to
|
|
// use the current keyboard layout.
|
|
if (xkbLayout === 'default') {
|
|
const current = this._inputSourceManager.keyboardManager.currentLayout;
|
|
xkbLayout = current.layout;
|
|
xkbVariant = current.variant;
|
|
}
|
|
}
|
|
|
|
if (!xkbLayout || xkbLayout.length == 0)
|
|
return;
|
|
|
|
let description = xkbLayout;
|
|
if (xkbVariant.length > 0)
|
|
description = `${description}\t${xkbVariant}`;
|
|
|
|
Util.spawn(['gkbd-keyboard-display', '-l', description]);
|
|
}
|
|
});
|