gnome-shell/js/ui/auth/realmd.js
Ray Strode 73d8f6c993 gdm: move all login/unlock code to auth/ directory
Right now the GDM and unlock code use a mish-mash of files
from ui/ and from gdm/.

This commit consolidates all the files into ui/auth as a
first step toward cleaning up the duplication of code between
the two features.
2013-06-18 08:01:27 -04:00

152 lines
5.1 KiB
JavaScript

// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
const Gio = imports.gi.Gio;
const Lang = imports.lang;
const Shell = imports.gi.Shell;
const Signals = imports.signals;
const ProviderIface = <interface name='org.freedesktop.realmd.Provider'>
<property name="Name" type="s" access="read"/>
<property name="Version" type="s" access="read"/>
<property name="Realms" type="ao" access="read"/>
<method name="Discover">
<arg name="string" type="s" direction="in"/>
<arg name="options" type="a{sv}" direction="in"/>
<arg name="relevance" type="i" direction="out"/>
<arg name="realm" type="ao" direction="out"/>
</method>
</interface>;
const Provider = Gio.DBusProxy.makeProxyWrapper(ProviderIface);
const ServiceIface = <interface name="org.freedesktop.realmd.Service">
<method name="Cancel">
<arg name="operation" type="s" direction="in"/>
</method>
<method name="Release" />
<method name="SetLocale">
<arg name="locale" type="s" direction="in"/>
</method>
<signal name="Diagnostics">
<arg name="data" type="s"/>
<arg name="operation" type="s"/>
</signal>
</interface>;
const Service = Gio.DBusProxy.makeProxyWrapper(ServiceIface);
const RealmIface = <interface name="org.freedesktop.realmd.Realm">
<property name="Name" type="s" access="read"/>
<property name="Configured" type="s" access="read"/>
<property name="Details" type="a(ss)" access="read"/>
<property name="LoginFormats" type="as" access="read"/>
<property name="LoginPolicy" type="s" access="read"/>
<property name="PermittedLogins" type="as" access="read"/>
<property name="SupportedInterfaces" type="as" access="read"/>
<method name="ChangeLoginPolicy">
<arg name="login_policy" type="s" direction="in"/>
<arg name="permitted_add" type="as" direction="in"/>
<arg name="permitted_remove" type="as" direction="in"/>
<arg name="options" type="a{sv}" direction="in"/>
</method>
<method name="Deconfigure">
<arg name="options" type="a{sv}" direction="in"/>
</method>
</interface>;
const Realm = Gio.DBusProxy.makeProxyWrapper(RealmIface);
const Manager = new Lang.Class({
Name: 'Manager',
_init: function(parentActor) {
this._aggregateProvider = Provider(Gio.DBus.system,
'org.freedesktop.realmd',
'/org/freedesktop/realmd',
Lang.bind(this, this._reloadRealms))
this._realms = {};
this._signalId = this._aggregateProvider.connect('g-properties-changed',
Lang.bind(this, function(proxy, properties) {
if ('Realms' in properties.deep_unpack())
this._reloadRealms();
}));
},
_reloadRealms: function() {
let realmPaths = this._aggregateProvider.Realms;
if (!realmPaths)
return;
for (let i = 0; i < realmPaths.length; i++) {
let realm = Realm(Gio.DBus.system,
'org.freedesktop.realmd',
realmPaths[i],
Lang.bind(this, this._onRealmLoaded));
}
},
_reloadRealm: function(realm) {
if (!realm.Configured) {
if (this._realms[realm.get_object_path()])
delete this._realms[realm.get_object_path()];
return;
}
this._realms[realm.get_object_path()] = realm;
this._updateLoginFormat();
},
_onRealmLoaded: function(realm, error) {
if (error)
return;
this._reloadRealm(realm);
realm.connect('g-properties-changed',
Lang.bind(this, function(proxy, properties) {
if ('Configured' in properties.deep_unpack())
this._reloadRealm(realm);
}));
},
_updateLoginFormat: function() {
let newLoginFormat;
for (let realmPath in this._realms) {
let realm = this._realms[realmPath];
if (realm.LoginFormats && realm.LoginFormats.length > 0) {
newLoginFormat = realm.LoginFormats[0];
break;
}
}
if (this._loginFormat != newLoginFormat) {
this._loginFormat = newLoginFormat;
this.emit('login-format-changed', newLoginFormat);
}
},
get loginFormat() {
if (this._loginFormat !== undefined)
return this._loginFormat;
this._updateLoginFormat();
return this._loginFormat;
},
release: function() {
Service(Gio.DBus.system,
'org.freedesktop.realmd',
'/org/freedesktop/realmd',
function(service) {
service.ReleaseRemote();
});
this._aggregateProvider.disconnect(this._signalId);
this._realms = { };
this._updateLoginFormat();
}
});
Signals.addSignalMethods(Manager.prototype)