gnome-shell/js/ui/slider.js
Florian Müllner 033277b68f Define externally accessible contants with 'var' instead of 'const'
Just as we did with classes, define other constants that are (or
may be) used from other modules with 'var' to cut down on warnings.

https://bugzilla.gnome.org/show_bug.cgi?id=785084
2017-07-18 21:52:06 +02:00

294 lines
10 KiB
JavaScript

/* -*- mode: js2; js2-basic-offset: 4; indent-tabs-mode: nil -*- */
const Atk = imports.gi.Atk;
const Cairo = imports.cairo;
const Clutter = imports.gi.Clutter;
const Lang = imports.lang;
const St = imports.gi.St;
const Signals = imports.signals;
var SLIDER_SCROLL_STEP = 0.02; /* Slider scrolling step in % */
var Slider = new Lang.Class({
Name: "Slider",
_init: function(value) {
if (isNaN(value))
// Avoid spreading NaNs around
throw TypeError('The slider value must be a number');
this._value = Math.max(Math.min(value, 1), 0);
this._sliderWidth = 0;
this.actor = new St.DrawingArea({ style_class: 'slider',
can_focus: true,
reactive: true,
accessible_role: Atk.Role.SLIDER });
this.actor.connect('repaint', Lang.bind(this, this._sliderRepaint));
this.actor.connect('button-press-event', Lang.bind(this, this._startDragging));
this.actor.connect('touch-event', Lang.bind(this, this._touchDragging));
this.actor.connect('scroll-event', Lang.bind(this, this._onScrollEvent));
this.actor.connect('key-press-event', Lang.bind(this, this.onKeyPressEvent));
this.actor.connect('allocation-changed', (actor, box) => {
this._sliderWidth = box.get_width();
});
this._releaseId = this._motionId = 0;
this._dragging = false;
this._customAccessible = St.GenericAccessible.new_for_actor(this.actor);
this.actor.set_accessible(this._customAccessible);
this._customAccessible.connect('get-current-value', Lang.bind(this, this._getCurrentValue));
this._customAccessible.connect('get-minimum-value', Lang.bind(this, this._getMinimumValue));
this._customAccessible.connect('get-maximum-value', Lang.bind(this, this._getMaximumValue));
this._customAccessible.connect('get-minimum-increment', Lang.bind(this, this._getMinimumIncrement));
this._customAccessible.connect('set-current-value', Lang.bind(this, this._setCurrentValue));
this.connect('value-changed', Lang.bind(this, this._valueChanged));
},
setValue: function(value) {
if (isNaN(value))
throw TypeError('The slider value must be a number');
this._value = Math.max(Math.min(value, 1), 0);
this.actor.queue_repaint();
},
_sliderRepaint: function(area) {
let cr = area.get_context();
let themeNode = area.get_theme_node();
let [width, height] = area.get_surface_size();
let handleRadius = themeNode.get_length('-slider-handle-radius');
let handleBorderWidth = themeNode.get_length('-slider-handle-border-width');
let [hasHandleColor, handleBorderColor] =
themeNode.lookup_color('-slider-handle-border-color', false);
let sliderHeight = themeNode.get_length('-slider-height');
let sliderBorderWidth = themeNode.get_length('-slider-border-width');
let sliderBorderRadius = Math.min(width, sliderHeight) / 2;
let sliderBorderColor = themeNode.get_color('-slider-border-color');
let sliderColor = themeNode.get_color('-slider-background-color');
let sliderActiveBorderColor = themeNode.get_color('-slider-active-border-color');
let sliderActiveColor = themeNode.get_color('-slider-active-background-color');
const TAU = Math.PI * 2;
let handleX = handleRadius + (width - 2 * handleRadius) * this._value;
cr.arc(sliderBorderRadius + sliderBorderWidth, height / 2, sliderBorderRadius, TAU * 1/4, TAU * 3/4);
cr.lineTo(handleX, (height - sliderHeight) / 2);
cr.lineTo(handleX, (height + sliderHeight) / 2);
cr.lineTo(sliderBorderRadius + sliderBorderWidth, (height + sliderHeight) / 2);
Clutter.cairo_set_source_color(cr, sliderActiveColor);
cr.fillPreserve();
Clutter.cairo_set_source_color(cr, sliderActiveBorderColor);
cr.setLineWidth(sliderBorderWidth);
cr.stroke();
cr.arc(width - sliderBorderRadius - sliderBorderWidth, height / 2, sliderBorderRadius, TAU * 3/4, TAU * 1/4);
cr.lineTo(handleX, (height + sliderHeight) / 2);
cr.lineTo(handleX, (height - sliderHeight) / 2);
cr.lineTo(width - sliderBorderRadius - sliderBorderWidth, (height - sliderHeight) / 2);
Clutter.cairo_set_source_color(cr, sliderColor);
cr.fillPreserve();
Clutter.cairo_set_source_color(cr, sliderBorderColor);
cr.setLineWidth(sliderBorderWidth);
cr.stroke();
let handleY = height / 2;
let color = themeNode.get_foreground_color();
Clutter.cairo_set_source_color(cr, color);
cr.arc(handleX, handleY, handleRadius, 0, 2 * Math.PI);
cr.fillPreserve();
if (hasHandleColor && handleBorderWidth) {
Clutter.cairo_set_source_color(cr, handleBorderColor);
cr.setLineWidth(handleBorderWidth);
cr.stroke();
}
cr.$dispose();
},
_startDragging: function(actor, event) {
return this.startDragging(event);
},
startDragging: function(event) {
if (this._dragging)
return Clutter.EVENT_PROPAGATE;
this._dragging = true;
let device = event.get_device();
let sequence = event.get_event_sequence();
if (sequence != null)
device.sequence_grab(sequence, this.actor);
else
device.grab(this.actor);
this._grabbedDevice = device;
this._grabbedSequence = sequence;
if (sequence == null) {
this._releaseId = this.actor.connect('button-release-event', Lang.bind(this, this._endDragging));
this._motionId = this.actor.connect('motion-event', Lang.bind(this, this._motionEvent));
}
// We need to emit 'drag-begin' before moving the handle to make
// sure that no 'value-changed' signal is emitted before this one.
this.emit('drag-begin');
let absX, absY;
[absX, absY] = event.get_coords();
this._moveHandle(absX, absY);
return Clutter.EVENT_STOP;
},
_endDragging: function() {
if (this._dragging) {
if (this._releaseId)
this.actor.disconnect(this._releaseId);
if (this._motionId)
this.actor.disconnect(this._motionId);
if (this._grabbedSequence != null)
this._grabbedDevice.sequence_ungrab(this._grabbedSequence);
else
this._grabbedDevice.ungrab();
this._grabbedSequence = null;
this._grabbedDevice = null;
this._dragging = false;
this.emit('drag-end');
}
return Clutter.EVENT_STOP;
},
_touchDragging: function(actor, event) {
let device = event.get_device();
let sequence = event.get_event_sequence();
if (!this._dragging &&
event.type() == Clutter.EventType.TOUCH_BEGIN) {
this.startDragging(event);
return Clutter.EVENT_STOP;
} else if (device.sequence_get_grabbed_actor(sequence) == actor) {
if (event.type() == Clutter.EventType.TOUCH_UPDATE)
return this._motionEvent(actor, event);
else if (event.type() == Clutter.EventType.TOUCH_END)
return this._endDragging();
}
return Clutter.EVENT_PROPAGATE;
},
scroll: function(event) {
let direction = event.get_scroll_direction();
let delta;
if (event.is_pointer_emulated())
return Clutter.EVENT_PROPAGATE;
if (direction == Clutter.ScrollDirection.DOWN) {
delta = -SLIDER_SCROLL_STEP;
} else if (direction == Clutter.ScrollDirection.UP) {
delta = +SLIDER_SCROLL_STEP;
} else if (direction == Clutter.ScrollDirection.SMOOTH) {
let [dx, dy] = event.get_scroll_delta();
// Even though the slider is horizontal, use dy to match
// the UP/DOWN above.
delta = -dy * SLIDER_SCROLL_STEP;
}
this._value = Math.min(Math.max(0, this._value + delta), 1);
this.actor.queue_repaint();
this.emit('value-changed', this._value);
return Clutter.EVENT_STOP;
},
_onScrollEvent: function(actor, event) {
return this.scroll(event);
},
_motionEvent: function(actor, event) {
let absX, absY;
[absX, absY] = event.get_coords();
this._moveHandle(absX, absY);
return Clutter.EVENT_STOP;
},
onKeyPressEvent: function (actor, event) {
let key = event.get_key_symbol();
if (key == Clutter.KEY_Right || key == Clutter.KEY_Left) {
let delta = key == Clutter.KEY_Right ? 0.1 : -0.1;
this._value = Math.max(0, Math.min(this._value + delta, 1));
this.actor.queue_repaint();
this.emit('drag-begin');
this.emit('value-changed', this._value);
this.emit('drag-end');
return Clutter.EVENT_STOP;
}
return Clutter.EVENT_PROPAGATE;
},
_moveHandle: function(absX, absY) {
let relX, relY, sliderX, sliderY;
[sliderX, sliderY] = this.actor.get_transformed_position();
relX = absX - sliderX;
relY = absY - sliderY;
let width = this._sliderWidth;
let handleRadius = this.actor.get_theme_node().get_length('-slider-handle-radius');
let newvalue;
if (relX < handleRadius)
newvalue = 0;
else if (relX > width - handleRadius)
newvalue = 1;
else
newvalue = (relX - handleRadius) / (width - 2 * handleRadius);
this._value = newvalue;
this.actor.queue_repaint();
this.emit('value-changed', this._value);
},
_getCurrentValue: function (actor) {
return this._value;
},
_getMinimumValue: function (actor) {
return 0;
},
_getMaximumValue: function (actor) {
return 1;
},
_getMinimumIncrement: function (actor) {
return 0.1;
},
_setCurrentValue: function (actor, value) {
this._value = value;
},
_valueChanged: function (slider, value, property) {
this._customAccessible.notify ("accessible-value");
},
get value() {
return this._value;
}
});
Signals.addSignalMethods(Slider.prototype);