4c4a703e63
Actors in clutter are supposed to be re-allocated with Clutter.AllocationFlags.ABSOLUTE_ORIGIN_CHANGED if they move relative to the screen, even if they don't move relative to their parent. Currently this does not work correctly for actors inside containers with non-northwest gravity. This is probably a fixable bug, but gravity has messed up other things in the past too, so let's just not use it. This change ensures that summary trayicons are re-allocated when the summary animates, and is part of the fix for https://bugzilla.gnome.org/show_bug.cgi?id=635695
1745 lines
69 KiB
JavaScript
1745 lines
69 KiB
JavaScript
/* -*- mode: js2; js2-basic-offset: 4; indent-tabs-mode: nil -*- */
|
|
|
|
const Clutter = imports.gi.Clutter;
|
|
const GLib = imports.gi.GLib;
|
|
const Gio = imports.gi.Gio;
|
|
const Gtk = imports.gi.Gtk;
|
|
const Lang = imports.lang;
|
|
const Mainloop = imports.mainloop;
|
|
const Meta = imports.gi.Meta;
|
|
const Pango = imports.gi.Pango;
|
|
const Shell = imports.gi.Shell;
|
|
const Signals = imports.signals;
|
|
const St = imports.gi.St;
|
|
const Tweener = imports.ui.tweener;
|
|
|
|
const Main = imports.ui.main;
|
|
const BoxPointer = imports.ui.boxpointer;
|
|
const Params = imports.misc.params;
|
|
const Utils = imports.misc.utils;
|
|
|
|
const ANIMATION_TIME = 0.2;
|
|
const NOTIFICATION_TIMEOUT = 4;
|
|
const SUMMARY_TIMEOUT = 1;
|
|
|
|
const HIDE_TIMEOUT = 0.2;
|
|
const LONGER_HIDE_TIMEOUT = 0.6;
|
|
|
|
const MAX_SOURCE_TITLE_WIDTH = 180;
|
|
|
|
// We delay hiding of the tray if the mouse is within MOUSE_LEFT_ACTOR_THRESHOLD
|
|
// range from the point where it left the tray.
|
|
const MOUSE_LEFT_ACTOR_THRESHOLD = 20;
|
|
|
|
const State = {
|
|
HIDDEN: 0,
|
|
SHOWING: 1,
|
|
SHOWN: 2,
|
|
HIDING: 3
|
|
};
|
|
|
|
// Message tray has its custom Urgency enumeration. LOW, NORMAL and CRITICAL
|
|
// urgency values map to the corresponding values for the notifications received
|
|
// through the notification daemon. HIGH urgency value is used for chats received
|
|
// through the Telepathy client.
|
|
const Urgency = {
|
|
LOW: 0,
|
|
NORMAL: 1,
|
|
HIGH: 2,
|
|
CRITICAL: 3
|
|
}
|
|
|
|
function _fixMarkup(text, allowMarkup) {
|
|
if (allowMarkup) {
|
|
// Support &, ", ', < and >, escape all other
|
|
// occurrences of '&'.
|
|
let _text = text.replace(/&(?!amp;|quot;|apos;|lt;|gt;)/g, '&');
|
|
// Support <b>, <i>, and <u>, escape anything else
|
|
// so it displays as raw markup.
|
|
return _text.replace(/<(\/?[^biu]>|[^>\/][^>])/g, '<$1');
|
|
} else {
|
|
// Escape everything
|
|
let _text = text.replace(/&/g, '&');
|
|
return _text.replace(/</g, '<');
|
|
}
|
|
}
|
|
|
|
function URLHighlighter(text, lineWrap, allowMarkup) {
|
|
this._init(text, lineWrap, allowMarkup);
|
|
}
|
|
|
|
URLHighlighter.prototype = {
|
|
_init: function(text, lineWrap, allowMarkup) {
|
|
if (!text)
|
|
text = '';
|
|
this.actor = new St.Label({ reactive: true, style_class: 'url-highlighter' });
|
|
this._linkColor = '#ccccff';
|
|
this.actor.connect('style-changed', Lang.bind(this, function() {
|
|
let color = new Clutter.Color();
|
|
let hasColor = this.actor.get_theme_node().get_color('link-color', color);
|
|
if (hasColor) {
|
|
let linkColor = color.to_string().substr(0, 7);
|
|
if (linkColor != this._linkColor) {
|
|
this._linkColor = linkColor;
|
|
this._highlightUrls();
|
|
}
|
|
}
|
|
}));
|
|
if (lineWrap) {
|
|
this.actor.clutter_text.line_wrap = true;
|
|
this.actor.clutter_text.line_wrap_mode = Pango.WrapMode.WORD_CHAR;
|
|
this.actor.clutter_text.ellipsize = Pango.EllipsizeMode.NONE;
|
|
}
|
|
|
|
this.setMarkup(text, allowMarkup);
|
|
this.actor.connect('button-release-event', Lang.bind(this, function (actor, event) {
|
|
let urlId = this._findUrlAtPos(event);
|
|
if (urlId != -1) {
|
|
let url = this._urls[urlId].url;
|
|
if (url.indexOf(':') == -1)
|
|
url = 'http://' + url;
|
|
try {
|
|
Gio.app_info_launch_default_for_uri(url, global.create_app_launch_context());
|
|
return true;
|
|
} catch (e) {
|
|
// TODO: remove this after gnome 3 release
|
|
let p = new Shell.Process({ 'args' : ['gvfs-open', url] });
|
|
p.run();
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}));
|
|
this.actor.connect('motion-event', Lang.bind(this, function(actor, event) {
|
|
let urlId = this._findUrlAtPos(event);
|
|
if (urlId != -1 && !this._cursorChanged) {
|
|
global.set_cursor(Shell.Cursor.POINTING_HAND);
|
|
this._cursorChanged = true;
|
|
} else if (urlId == -1) {
|
|
global.unset_cursor();
|
|
this._cursorChanged = false;
|
|
}
|
|
return false;
|
|
}));
|
|
this.actor.connect('leave-event', Lang.bind(this, function() {
|
|
if (this._cursorChanged) {
|
|
this._cursorChanged = false;
|
|
global.unset_cursor();
|
|
}
|
|
}));
|
|
},
|
|
|
|
setMarkup: function(text, allowMarkup) {
|
|
text = text ? _fixMarkup(text, allowMarkup) : '';
|
|
this._text = text;
|
|
|
|
this.actor.clutter_text.set_markup(text);
|
|
/* clutter_text.text contain text without markup */
|
|
this._urls = Utils.findUrls(this.actor.clutter_text.text);
|
|
this._highlightUrls();
|
|
},
|
|
|
|
_highlightUrls: function() {
|
|
// text here contain markup
|
|
let urls = Utils.findUrls(this._text);
|
|
let markup = '';
|
|
let pos = 0;
|
|
for (let i = 0; i < urls.length; i++) {
|
|
let url = urls[i];
|
|
let str = this._text.substr(pos, url.pos - pos);
|
|
markup += str + '<span foreground="' + this._linkColor + '"><u>' + url.url + '</u></span>';
|
|
pos = url.pos + url.url.length;
|
|
}
|
|
markup += this._text.substr(pos);
|
|
this.actor.clutter_text.set_markup(markup);
|
|
},
|
|
|
|
_findUrlAtPos: function(event) {
|
|
let success;
|
|
let [x, y] = event.get_coords();
|
|
[success, x, y] = this.actor.transform_stage_point(x, y);
|
|
let find_pos = -1;
|
|
for (let i = 0; i < this.actor.clutter_text.text.length; i++) {
|
|
let [success, px, py, line_height] = this.actor.clutter_text.position_to_coords(i);
|
|
if (py > y || py + line_height < y || x < px)
|
|
continue;
|
|
find_pos = i;
|
|
}
|
|
if (find_pos != -1) {
|
|
for (let i = 0; i < this._urls.length; i++)
|
|
if (find_pos >= this._urls[i].pos &&
|
|
this._urls[i].pos + this._urls[i].url.length > find_pos)
|
|
return i;
|
|
}
|
|
return -1;
|
|
}
|
|
};
|
|
|
|
// Notification:
|
|
// @source: the notification's Source
|
|
// @title: the title
|
|
// @banner: the banner text
|
|
// @params: optional additional params
|
|
//
|
|
// Creates a notification. In the banner mode, the notification
|
|
// will show an icon, @title (in bold) and @banner, all on a single
|
|
// line (with @banner ellipsized if necessary).
|
|
//
|
|
// The notification will be expandable if either it has additional
|
|
// elements that were added to it or if the @banner text did not
|
|
// fit fully in the banner mode. When the notification is expanded,
|
|
// the @banner text from the top line is always removed. The complete
|
|
// @banner text is added as the first element in the content section,
|
|
// unless 'customContent' parameter with the value 'true' is specified
|
|
// in @params.
|
|
//
|
|
// Additional notification content can be added with addActor() and
|
|
// addBody() methods. The notification content is put inside a
|
|
// scrollview, so if it gets too tall, the notification will scroll
|
|
// rather than continue to grow. In addition to this main content
|
|
// area, there is also a single-row action area, which is not
|
|
// scrolled and can contain a single actor. The action area can
|
|
// be set by calling setActionArea() method. There is also a
|
|
// convenience method addButton() for adding a button to the action
|
|
// area.
|
|
//
|
|
// @params can contain values for 'customContent', 'body', 'icon',
|
|
// 'titleMarkup', 'bannerMarkup', 'bodyMarkup', and 'clear'
|
|
// parameters.
|
|
//
|
|
// If @params contains a 'customContent' parameter with the value %true,
|
|
// then @banner will not be shown in the body of the notification when the
|
|
// notification is expanded and calls to update() will not clear the content
|
|
// unless 'clear' parameter with value %true is explicitly specified.
|
|
//
|
|
// If @params contains a 'body' parameter, then that text will be added to
|
|
// the content area (as with addBody()).
|
|
//
|
|
// By default, the icon shown is created by calling
|
|
// source.createNotificationIcon(). However, if @params contains an 'icon'
|
|
// parameter, the passed in icon will be used.
|
|
//
|
|
// If @params contains a 'titleMarkup', 'bannerMarkup', or
|
|
// 'bodyMarkup' parameter with the value %true, then the corresponding
|
|
// element is assumed to use pango markup. If the parameter is not
|
|
// present for an element, then anything that looks like markup in
|
|
// that element will appear literally in the output.
|
|
//
|
|
// If @params contains a 'clear' parameter with the value %true, then
|
|
// the content and the action area of the notification will be cleared.
|
|
// The content area is also always cleared if 'customContent' is false
|
|
// because it might contain the @banner that didn't fit in the banner mode.
|
|
function Notification(source, title, banner, params) {
|
|
this._init(source, title, banner, params);
|
|
}
|
|
|
|
Notification.prototype = {
|
|
_init: function(source, title, banner, params) {
|
|
this.source = source;
|
|
this.urgency = Urgency.NORMAL;
|
|
this.resident = false;
|
|
// 'transient' is a reserved keyword in JS, so we have to use an alternate variable name
|
|
this.isTransient = false;
|
|
this.expanded = false;
|
|
this._useActionIcons = false;
|
|
this._customContent = false;
|
|
this._bannerBodyText = null;
|
|
this._bannerBodyMarkup = false;
|
|
this._titleFitsInBannerMode = true;
|
|
this._spacing = 0;
|
|
|
|
this._hasFocus = false;
|
|
this._lockTrayOnFocusGrab = false;
|
|
// We use this._prevFocusedWindow and this._prevKeyFocusActor to return the
|
|
// focus where it previously belonged after a focus grab, unless the user
|
|
// has explicitly changed that.
|
|
this._prevFocusedWindow = null;
|
|
this._prevKeyFocusActor = null;
|
|
|
|
this._focusActorChangedId = 0;
|
|
this._stageInputModeChangedId = 0;
|
|
this._capturedEventId = 0;
|
|
this._keyPressId = 0;
|
|
|
|
source.connect('destroy', Lang.bind(this, this.destroy));
|
|
|
|
this.actor = new St.Table({ name: 'notification',
|
|
reactive: true });
|
|
this.actor.connect('style-changed', Lang.bind(this, this._styleChanged));
|
|
this.actor.connect('button-release-event', Lang.bind(this,
|
|
function (actor, event) {
|
|
if (!this._actionArea ||
|
|
!this._actionArea.contains(event.get_source()))
|
|
this._onClicked();
|
|
}));
|
|
|
|
// The first line should have the title, followed by the
|
|
// banner text, but ellipsized if they won't both fit. We can't
|
|
// make St.Table or St.BoxLayout do this the way we want (don't
|
|
// show banner at all if title needs to be ellipsized), so we
|
|
// use Shell.GenericContainer.
|
|
this._bannerBox = new Shell.GenericContainer();
|
|
this._bannerBox.connect('get-preferred-width', Lang.bind(this, this._bannerBoxGetPreferredWidth));
|
|
this._bannerBox.connect('get-preferred-height', Lang.bind(this, this._bannerBoxGetPreferredHeight));
|
|
this._bannerBox.connect('allocate', Lang.bind(this, this._bannerBoxAllocate));
|
|
this.actor.add(this._bannerBox, { row: 0,
|
|
col: 1,
|
|
y_expand: false,
|
|
y_fill: false });
|
|
|
|
this._titleLabel = new St.Label();
|
|
this._bannerBox.add_actor(this._titleLabel);
|
|
this._bannerUrlHighlighter = new URLHighlighter();
|
|
this._bannerLabel = this._bannerUrlHighlighter.actor;
|
|
this._bannerBox.add_actor(this._bannerLabel);
|
|
|
|
this.update(title, banner, params);
|
|
|
|
Main.overview.connect('showing', Lang.bind(this,
|
|
function() {
|
|
this._toggleFocusGrabMode();
|
|
}));
|
|
Main.overview.connect('hidden', Lang.bind(this,
|
|
function() {
|
|
this._toggleFocusGrabMode();
|
|
}));
|
|
},
|
|
|
|
// update:
|
|
// @title: the new title
|
|
// @banner: the new banner
|
|
// @params: as in the Notification constructor
|
|
//
|
|
// Updates the notification by regenerating its icon and updating
|
|
// the title/banner. If @params.clear is %true, it will also
|
|
// remove any additional actors/action buttons previously added.
|
|
update: function(title, banner, params) {
|
|
params = Params.parse(params, { customContent: false,
|
|
body: null,
|
|
icon: null,
|
|
titleMarkup: false,
|
|
bannerMarkup: false,
|
|
bodyMarkup: false,
|
|
clear: false });
|
|
|
|
this._customContent = params.customContent;
|
|
|
|
if (this._icon)
|
|
this._icon.destroy();
|
|
// We always clear the content area if we don't have custom
|
|
// content because it might contain the @banner that didn't
|
|
// fit in the banner mode.
|
|
if (this._scrollArea && (!this._customContent || params.clear)) {
|
|
this._scrollArea.destroy();
|
|
this._scrollArea = null;
|
|
this._contentArea = null;
|
|
}
|
|
if (this._actionArea && params.clear) {
|
|
this._actionArea.destroy();
|
|
this._actionArea = null;
|
|
this._buttonBox = null;
|
|
}
|
|
if (!this._scrollArea && !this._actionArea)
|
|
this.actor.remove_style_class_name('multi-line-notification');
|
|
|
|
this._icon = params.icon || this.source.createNotificationIcon();
|
|
this.actor.add(this._icon, { row: 0,
|
|
col: 0,
|
|
x_expand: false,
|
|
y_expand: false,
|
|
y_fill: false,
|
|
y_align: St.Align.START });
|
|
|
|
title = title ? _fixMarkup(title.replace(/\n/g, ' '), params.titleMarkup) : '';
|
|
this._titleLabel.clutter_text.set_markup('<b>' + title + '</b>');
|
|
|
|
// Unless the notification has custom content, we save this._bannerBodyText
|
|
// to add it to the content of the notification if the notification is
|
|
// expandable due to other elements in its content area or due to the banner
|
|
// not fitting fully in the single-line mode.
|
|
this._bannerBodyText = this._customContent ? null : banner;
|
|
this._bannerBodyMarkup = params.bannerMarkup;
|
|
|
|
banner = banner ? banner.replace(/\n/g, ' ') : '';
|
|
|
|
this._bannerUrlHighlighter.setMarkup(banner, params.bannerMarkup);
|
|
this._bannerLabel.queue_relayout();
|
|
|
|
// Add the bannerBody now if we know for sure we'll need it
|
|
if (this._bannerBodyText && this._bannerBodyText.indexOf('\n') > -1)
|
|
this._addBannerBody();
|
|
|
|
if (params.body)
|
|
this.addBody(params.body, params.bodyMarkup);
|
|
this._updated();
|
|
},
|
|
|
|
// addActor:
|
|
// @actor: actor to add to the body of the notification
|
|
//
|
|
// Appends @actor to the notification's body
|
|
addActor: function(actor, style) {
|
|
if (!this._scrollArea) {
|
|
this.actor.add_style_class_name('multi-line-notification');
|
|
this._scrollArea = new St.ScrollView({ name: 'notification-scrollview',
|
|
vscrollbar_policy: Gtk.PolicyType.AUTOMATIC,
|
|
hscrollbar_policy: Gtk.PolicyType.NEVER,
|
|
vshadows: true });
|
|
this.actor.add(this._scrollArea, { row: 1,
|
|
col: 1 });
|
|
this._contentArea = new St.BoxLayout({ name: 'notification-body',
|
|
vertical: true });
|
|
this._scrollArea.add_actor(this._contentArea);
|
|
// If we know the notification will be expandable, we need to add
|
|
// the banner text to the body as the first element.
|
|
this._addBannerBody();
|
|
}
|
|
|
|
this._contentArea.add(actor, style ? style : {});
|
|
this._updated();
|
|
},
|
|
|
|
// addBody:
|
|
// @text: the text
|
|
// @markup: %true if @text contains pango markup
|
|
// @style: style to use when adding the actor containing the text
|
|
//
|
|
// Adds a multi-line label containing @text to the notification.
|
|
//
|
|
// Return value: the newly-added label
|
|
addBody: function(text, markup, style) {
|
|
let label = new URLHighlighter(text, true, markup);
|
|
|
|
this.addActor(label.actor, style);
|
|
return label.actor;
|
|
},
|
|
|
|
_addBannerBody: function() {
|
|
if (this._bannerBodyText) {
|
|
let text = this._bannerBodyText;
|
|
this._bannerBodyText = null;
|
|
this.addBody(text, this._bannerBodyMarkup);
|
|
}
|
|
},
|
|
|
|
// scrollTo:
|
|
// @side: St.Side.TOP or St.Side.BOTTOM
|
|
//
|
|
// Scrolls the content area (if scrollable) to the indicated edge
|
|
scrollTo: function(side) {
|
|
// Hack to force a relayout, since the caller probably
|
|
// just added or removed something to scrollArea, and
|
|
// the adjustment needs to reflect that.
|
|
global.stage.get_actor_at_pos(Clutter.PickMode.REACTIVE, 0, 0);
|
|
|
|
let adjustment = this._scrollArea.vscroll.adjustment;
|
|
if (side == St.Side.TOP)
|
|
adjustment.value = adjustment.lower;
|
|
else if (side == St.Side.BOTTOM)
|
|
adjustment.value = adjustment.upper;
|
|
},
|
|
|
|
// setActionArea:
|
|
// @actor: the actor
|
|
// @props: (option) St.Table child properties
|
|
//
|
|
// Puts @actor into the action area of the notification, replacing
|
|
// the previous contents
|
|
setActionArea: function(actor, props) {
|
|
if (this._actionArea) {
|
|
this._actionArea.destroy();
|
|
this._actionArea = null;
|
|
if (this._buttonBox)
|
|
this._buttonBox = null;
|
|
} else {
|
|
this._addBannerBody();
|
|
}
|
|
this._actionArea = actor;
|
|
|
|
if (!props)
|
|
props = {};
|
|
props.row = 2;
|
|
props.col = 1;
|
|
|
|
this.actor.add_style_class_name('multi-line-notification');
|
|
this.actor.add(this._actionArea, props);
|
|
this._updated();
|
|
},
|
|
|
|
// addButton:
|
|
// @id: the action ID
|
|
// @label: the label for the action's button
|
|
//
|
|
// Adds a button with the given @label to the notification. All
|
|
// action buttons will appear in a single row at the bottom of
|
|
// the notification.
|
|
//
|
|
// If the button is clicked, the notification will emit the
|
|
// %action-invoked signal with @id as a parameter
|
|
addButton: function(id, label) {
|
|
if (!this._buttonBox) {
|
|
|
|
let box = new St.BoxLayout({ name: 'notification-actions' });
|
|
this.setActionArea(box, { x_expand: false,
|
|
x_fill: false,
|
|
x_align: St.Align.END });
|
|
this._buttonBox = box;
|
|
}
|
|
|
|
let button = new St.Button();
|
|
|
|
if (this._useActionIcons && Gtk.IconTheme.get_default().has_icon(id)) {
|
|
button.add_style_class_name('notification-icon-button');
|
|
button.child = new St.Icon({ icon_name: id });
|
|
} else {
|
|
button.add_style_class_name('notification-button');
|
|
button.label = label;
|
|
}
|
|
|
|
this._buttonBox.add(button);
|
|
button.connect('clicked', Lang.bind(this, this._onActionInvoked, id));
|
|
this._updated();
|
|
},
|
|
|
|
setUrgency: function(urgency) {
|
|
this.urgency = urgency;
|
|
},
|
|
|
|
setResident: function(resident) {
|
|
this.resident = resident;
|
|
},
|
|
|
|
setTransient: function(isTransient) {
|
|
this.isTransient = isTransient;
|
|
},
|
|
|
|
setUseActionIcons: function(useIcons) {
|
|
this._useActionIcons = useIcons;
|
|
},
|
|
|
|
_styleChanged: function() {
|
|
this._spacing = this.actor.get_theme_node().get_length('spacing-columns');
|
|
},
|
|
|
|
_bannerBoxGetPreferredWidth: function(actor, forHeight, alloc) {
|
|
let [titleMin, titleNat] = this._titleLabel.get_preferred_width(forHeight);
|
|
let [bannerMin, bannerNat] = this._bannerLabel.get_preferred_width(forHeight);
|
|
|
|
alloc.min_size = titleMin;
|
|
alloc.natural_size = titleNat + this._spacing + bannerNat;
|
|
},
|
|
|
|
_bannerBoxGetPreferredHeight: function(actor, forWidth, alloc) {
|
|
[alloc.min_size, alloc.natural_size] =
|
|
this._titleLabel.get_preferred_height(forWidth);
|
|
},
|
|
|
|
_bannerBoxAllocate: function(actor, box, flags) {
|
|
let [titleMinW, titleNatW] = this._titleLabel.get_preferred_width(-1);
|
|
let [titleMinH, titleNatH] = this._titleLabel.get_preferred_height(-1);
|
|
let [bannerMinW, bannerNatW] = this._bannerLabel.get_preferred_width(-1);
|
|
let availWidth = box.x2 - box.x1;
|
|
|
|
let titleBox = new Clutter.ActorBox();
|
|
titleBox.x1 = titleBox.y1 = 0;
|
|
titleBox.x2 = Math.min(titleNatW, availWidth);
|
|
titleBox.y2 = titleNatH;
|
|
this._titleLabel.allocate(titleBox, flags);
|
|
this._titleFitsInBannerMode = (titleNatW <= availWidth);
|
|
|
|
let bannerFits = true;
|
|
if (titleBox.x2 + this._spacing > availWidth) {
|
|
this._bannerLabel.opacity = 0;
|
|
bannerFits = false;
|
|
} else {
|
|
let bannerBox = new Clutter.ActorBox();
|
|
bannerBox.x1 = titleBox.x2 + this._spacing;
|
|
bannerBox.y1 = 0;
|
|
bannerBox.x2 = Math.min(bannerBox.x1 + bannerNatW, availWidth);
|
|
bannerBox.y2 = titleNatH;
|
|
bannerFits = (bannerBox.x1 + bannerNatW <= availWidth);
|
|
this._bannerLabel.allocate(bannerBox, flags);
|
|
|
|
// Make _bannerLabel visible if the entire notification
|
|
// fits on one line, or if the notification is currently
|
|
// unexpanded and only showing one line anyway.
|
|
if (!this.expanded || (bannerFits && this.actor.row_count == 1))
|
|
this._bannerLabel.opacity = 255;
|
|
}
|
|
|
|
// If the banner doesn't fully fit in the banner box, we possibly need to add the
|
|
// banner to the body. We can't do that from here though since that will force a
|
|
// relayout, so we add it to the main loop.
|
|
if (!bannerFits)
|
|
Mainloop.idle_add(Lang.bind(this,
|
|
function() {
|
|
this._addBannerBody();
|
|
if (!this._titleFitsInBannerMode)
|
|
this.actor.add_style_class_name('multi-line-notification');
|
|
this._updated();
|
|
return false;
|
|
}));
|
|
},
|
|
|
|
_updated: function() {
|
|
if (this.expanded)
|
|
this.expand(false);
|
|
},
|
|
|
|
expand: function(animate) {
|
|
this.expanded = true;
|
|
// The banner is never shown when the title did not fit, so this
|
|
// can be an if-else statement.
|
|
if (!this._titleFitsInBannerMode) {
|
|
// Remove ellipsization from the title label and make it wrap so that
|
|
// we show the full title when the notification is expanded.
|
|
this._titleLabel.clutter_text.line_wrap = true;
|
|
this._titleLabel.clutter_text.line_wrap_mode = Pango.WrapMode.WORD_CHAR;
|
|
this._titleLabel.clutter_text.ellipsize = Pango.EllipsizeMode.NONE;
|
|
} else if (this.actor.row_count > 1 && this._bannerLabel.opacity != 0) {
|
|
// We always hide the banner if the notification has additional content.
|
|
//
|
|
// We don't need to wrap the banner that doesn't fit the way we wrap the
|
|
// title that doesn't fit because we won't have a notification with
|
|
// row_count=1 that has a banner that doesn't fully fit. We'll either add
|
|
// that banner to the content of the notification in _bannerBoxAllocate()
|
|
// or the notification will have custom content.
|
|
if (animate)
|
|
Tweener.addTween(this._bannerLabel,
|
|
{ opacity: 0,
|
|
time: ANIMATION_TIME,
|
|
transition: 'easeOutQuad' });
|
|
else
|
|
this._bannerLabel.opacity = 0;
|
|
}
|
|
this.emit('expanded');
|
|
},
|
|
|
|
collapseCompleted: function() {
|
|
this.expanded = false;
|
|
// Make sure we don't line wrap the title, and ellipsize it instead.
|
|
this._titleLabel.clutter_text.line_wrap = false;
|
|
this._titleLabel.clutter_text.ellipsize = Pango.EllipsizeMode.END;
|
|
// Restore banner opacity in case the notification is shown in the
|
|
// banner mode again on update.
|
|
this._bannerLabel.opacity = 255;
|
|
},
|
|
|
|
grabFocus: function(lockTray) {
|
|
if (this._hasFocus)
|
|
return;
|
|
|
|
this._lockTrayOnFocusGrab = lockTray;
|
|
|
|
let metaDisplay = global.screen.get_display();
|
|
|
|
this._prevFocusedWindow = metaDisplay.focus_window;
|
|
this._prevKeyFocusActor = global.stage.get_key_focus();
|
|
|
|
if (!Main.overview.visible)
|
|
global.set_stage_input_mode(Shell.StageInputMode.FOCUSED);
|
|
|
|
// Use captured-event to notice clicks outside the notification
|
|
// without consuming them.
|
|
this._capturedEventId = global.stage.connect('captured-event', Lang.bind(this, this._onCapturedEvent));
|
|
|
|
this._stageInputModeChangedId = global.connect('notify::stage-input-mode', Lang.bind(this, this._stageInputModeChanged));
|
|
this._focusActorChangedId = global.stage.connect('notify::key-focus', Lang.bind(this, this._focusActorChanged));
|
|
|
|
this._hasFocus = true;
|
|
if (lockTray)
|
|
Main.messageTray.lock();
|
|
},
|
|
|
|
_focusActorChanged: function() {
|
|
let focusedActor = global.stage.get_key_focus();
|
|
if (!focusedActor || !this.actor.contains(focusedActor)) {
|
|
this._prevKeyFocusActor = null;
|
|
this.ungrabFocus();
|
|
}
|
|
},
|
|
|
|
_stageInputModeChanged: function() {
|
|
this.ungrabFocus();
|
|
},
|
|
|
|
_onCapturedEvent: function(actor, event) {
|
|
let source = event.get_source();
|
|
switch (event.type()) {
|
|
case Clutter.EventType.BUTTON_PRESS:
|
|
if (!this.actor.contains(source))
|
|
this.ungrabFocus();
|
|
break;
|
|
case Clutter.EventType.KEY_PRESS:
|
|
let symbol = event.get_key_symbol();
|
|
if (symbol == Clutter.Escape) {
|
|
Main.messageTray.escapeTray();
|
|
return true;
|
|
}
|
|
break;
|
|
}
|
|
|
|
return false;
|
|
},
|
|
|
|
_onActionInvoked: function(actor, id) {
|
|
this.emit('action-invoked', id);
|
|
if (!this.resident) {
|
|
// We don't hide a resident notification when the user invokes one of its actions,
|
|
// because it is common for such notifications to update themselves with new
|
|
// information based on the action. We'd like to display the updated information
|
|
// in place, rather than pop-up a new notification.
|
|
this.emit('done-displaying');
|
|
this.destroy();
|
|
}
|
|
},
|
|
|
|
_onClicked: function() {
|
|
this.emit('clicked');
|
|
// We hide all types of notifications once the user clicks on them because the common
|
|
// outcome of clicking should be the relevant window being brought forward and the user's
|
|
// attention switching to the window.
|
|
this.emit('done-displaying');
|
|
if (!this.resident)
|
|
this.destroy();
|
|
},
|
|
|
|
_onKeyPress: function(actor, event) {
|
|
let symbol = event.get_key_symbol();
|
|
if (symbol == Clutter.Escape) {
|
|
Main.messageTray.escapeTray();
|
|
return true;
|
|
}
|
|
return false;
|
|
},
|
|
|
|
ungrabFocus: function() {
|
|
if (!this._hasFocus)
|
|
return;
|
|
|
|
let metaDisplay = global.screen.get_display();
|
|
|
|
if (this._focusActorChangedId > 0) {
|
|
global.stage.disconnect(this._focusActorChangedId);
|
|
this._focusActorChangedId = 0;
|
|
}
|
|
|
|
if (this._stageInputModeChangedId) {
|
|
global.disconnect(this._stageInputModeChangedId);
|
|
this._stageInputModeChangedId = 0;
|
|
}
|
|
|
|
if (this._capturedEventId > 0) {
|
|
global.stage.disconnect(this._capturedEventId);
|
|
this._capturedEventId = 0;
|
|
}
|
|
|
|
this._hasFocus = false;
|
|
Main.messageTray.unlock();
|
|
|
|
if (this._prevFocusedWindow && !metaDisplay.focus_window) {
|
|
metaDisplay.set_input_focus_window(this._prevFocusedWindow, false, global.get_current_time());
|
|
this._prevFocusedWindow = null;
|
|
}
|
|
if (this._prevKeyFocusActor) {
|
|
global.stage.set_key_focus(this._prevKeyFocusActor);
|
|
this._prevKeyFocusActor = null;
|
|
} else {
|
|
// We don't want to keep the actor inside the notification focused.
|
|
let focusedActor = global.stage.get_key_focus();
|
|
if (focusedActor && this.actor.contains(focusedActor))
|
|
global.stage.set_key_focus(null);
|
|
}
|
|
},
|
|
|
|
// Because we grab focus differently in the overview
|
|
// and in the main view, we need to change how it is
|
|
// done when we move between the two.
|
|
_toggleFocusGrabMode: function() {
|
|
if (this._hasFocus) {
|
|
this.ungrabFocus();
|
|
this.grabFocus(this._lockTrayOnFocusGrab);
|
|
}
|
|
},
|
|
|
|
destroy: function() {
|
|
this.emit('destroy');
|
|
}
|
|
};
|
|
Signals.addSignalMethods(Notification.prototype);
|
|
|
|
function Source(title) {
|
|
this._init(title);
|
|
}
|
|
|
|
Source.prototype = {
|
|
ICON_SIZE: 24,
|
|
|
|
_init: function(title) {
|
|
this.title = title;
|
|
this._iconBin = new St.Bin({ width: this.ICON_SIZE,
|
|
height: this.ICON_SIZE });
|
|
this.isTransient = false;
|
|
},
|
|
|
|
setTransient: function(isTransient) {
|
|
this.isTransient = isTransient;
|
|
},
|
|
|
|
// Called to create a new icon actor (of size this.ICON_SIZE).
|
|
// Must be overridden by the subclass if you do not pass icons
|
|
// explicitly to the Notification() constructor.
|
|
createNotificationIcon: function() {
|
|
throw new Error('no implementation of createNotificationIcon in ' + this);
|
|
},
|
|
|
|
// Unlike createNotificationIcon, this always returns the same actor;
|
|
// there is only one summary icon actor for a Source.
|
|
getSummaryIcon: function() {
|
|
return this._iconBin;
|
|
},
|
|
|
|
notify: function(notification) {
|
|
if (this.notification) {
|
|
this.notification.disconnect(this._notificationClickedId);
|
|
this.notification.disconnect(this._notificationDestroyedId);
|
|
}
|
|
|
|
this.notification = notification;
|
|
|
|
this._notificationClickedId = notification.connect('clicked', Lang.bind(this, this._notificationClicked));
|
|
this._notificationDestroyedId = notification.connect('destroy', Lang.bind(this,
|
|
function () {
|
|
if (this.notification == notification) {
|
|
this.notification = null;
|
|
this._notificationDestroyedId = 0;
|
|
this._notificationClickedId = 0;
|
|
this._notificationRemoved();
|
|
}
|
|
}));
|
|
|
|
this.emit('notify', notification);
|
|
},
|
|
|
|
destroy: function() {
|
|
this.emit('destroy');
|
|
},
|
|
|
|
//// Protected methods ////
|
|
|
|
// The subclass must call this at least once to set the summary icon.
|
|
_setSummaryIcon: function(icon) {
|
|
if (this._iconBin.child)
|
|
this._iconBin.child.destroy();
|
|
this._iconBin.child = icon;
|
|
},
|
|
|
|
// Default implementation is to do nothing, but subclasses can override
|
|
_notificationClicked: function(notification) {
|
|
},
|
|
|
|
// Default implementation is to destroy this source, but subclasses can override
|
|
_notificationRemoved: function() {
|
|
this.destroy();
|
|
}
|
|
};
|
|
Signals.addSignalMethods(Source.prototype);
|
|
|
|
function SummaryItem(source) {
|
|
this._init(source);
|
|
}
|
|
|
|
SummaryItem.prototype = {
|
|
_init: function(source) {
|
|
this.source = source;
|
|
this.actor = new St.Button({ style_class: 'summary-source-button',
|
|
reactive: true,
|
|
track_hover: true });
|
|
|
|
this._sourceBox = new St.BoxLayout({ style_class: 'summary-source' });
|
|
|
|
this._sourceIcon = source.getSummaryIcon();
|
|
this._sourceTitleBin = new St.Bin({ y_align: St.Align.MIDDLE,
|
|
x_fill: true,
|
|
clip_to_allocation: true });
|
|
this._sourceTitle = new St.Label({ style_class: 'source-title',
|
|
text: source.title });
|
|
this._sourceTitle.clutter_text.ellipsize = Pango.EllipsizeMode.NONE;
|
|
this._sourceTitleBin.child = this._sourceTitle;
|
|
this._sourceTitleBin.width = 0;
|
|
|
|
this._sourceBox.add_actor(this._sourceIcon);
|
|
this._sourceBox.add_actor(this._sourceTitleBin, { expand: true });
|
|
this.actor.child = this._sourceBox;
|
|
},
|
|
|
|
// getTitleNaturalWidth, getTitleWidth, and setTitleWidth include
|
|
// the spacing between the icon and title (which is actually
|
|
// _sourceTitle's padding-left) as part of the width.
|
|
|
|
getTitleNaturalWidth: function() {
|
|
let [minWidth, naturalWidth] = this._sourceTitle.get_preferred_width(-1);
|
|
|
|
return Math.min(naturalWidth, MAX_SOURCE_TITLE_WIDTH);
|
|
},
|
|
|
|
getTitleWidth: function() {
|
|
return this._sourceTitleBin.width;
|
|
},
|
|
|
|
setTitleWidth: function(width) {
|
|
width = Math.round(width);
|
|
if (width != this._sourceTitleBin.width)
|
|
this._sourceTitleBin.width = width;
|
|
},
|
|
|
|
setEllipsization: function(mode) {
|
|
this._sourceTitle.clutter_text.ellipsize = mode;
|
|
}
|
|
};
|
|
|
|
function MessageTray() {
|
|
this._init();
|
|
}
|
|
|
|
MessageTray.prototype = {
|
|
_init: function() {
|
|
this.actor = new St.Group({ name: 'message-tray',
|
|
reactive: true,
|
|
track_hover: true });
|
|
this.actor.connect('notify::hover', Lang.bind(this, this._onTrayHoverChanged));
|
|
|
|
this._notificationBin = new St.Bin();
|
|
this.actor.add_actor(this._notificationBin);
|
|
this._notificationBin.hide();
|
|
this._notificationQueue = [];
|
|
this._notification = null;
|
|
this._notificationClickedId = 0;
|
|
|
|
this._summaryBin = new St.Bin({ x_align: St.Align.END });
|
|
this.actor.add_actor(this._summaryBin);
|
|
this._summary = new St.BoxLayout({ name: 'summary-mode',
|
|
reactive: true,
|
|
track_hover: true });
|
|
this._summary.connect('notify::hover', Lang.bind(this, this._onSummaryHoverChanged));
|
|
this._summaryBin.child = this._summary;
|
|
this._summaryBin.opacity = 0;
|
|
|
|
this._summaryMotionId = 0;
|
|
|
|
this._summaryNotificationBoxPointer = new BoxPointer.BoxPointer(St.Side.BOTTOM,
|
|
{ reactive: true,
|
|
track_hover: true });
|
|
this._summaryNotificationBoxPointer.actor.style_class = 'summary-notification-boxpointer';
|
|
this.actor.add_actor(this._summaryNotificationBoxPointer.actor);
|
|
this._summaryNotificationBoxPointer.actor.lower_bottom();
|
|
this._summaryNotificationBoxPointer.actor.hide();
|
|
|
|
this._summaryNotification = null;
|
|
this._summaryNotificationClickedId = 0;
|
|
this._clickedSummaryItem = null;
|
|
this._clickedSummaryItemAllocationChangedId = 0;
|
|
this._expandedSummaryItem = null;
|
|
this._summaryItemTitleWidth = 0;
|
|
|
|
// To simplify the summary item animation code, we pretend
|
|
// that there's an invisible SummaryItem to the left of the
|
|
// leftmost real summary item, and that it's expanded when all
|
|
// of the other items are collapsed.
|
|
this._imaginarySummaryItemTitleWidth = 0;
|
|
|
|
this._trayState = State.HIDDEN;
|
|
this._locked = false;
|
|
this._useLongerTrayLeftTimeout = false;
|
|
this._trayLeftTimeoutId = 0;
|
|
this._pointerInTray = false;
|
|
this._summaryState = State.HIDDEN;
|
|
this._summaryTimeoutId = 0;
|
|
this._pointerInSummary = false;
|
|
this._notificationState = State.HIDDEN;
|
|
this._notificationTimeoutId = 0;
|
|
this._notificationExpandedId = 0;
|
|
this._summaryNotificationState = State.HIDDEN;
|
|
this._summaryNotificationTimeoutId = 0;
|
|
this._summaryNotificationExpandedId = 0;
|
|
this._overviewVisible = Main.overview.visible;
|
|
this._notificationRemoved = false;
|
|
this._reNotifyWithSummaryNotificationAfterHide = false;
|
|
|
|
Main.chrome.addActor(this.actor, { affectsStruts: false,
|
|
visibleInOverview: true });
|
|
Main.chrome.trackActor(this._notificationBin);
|
|
Main.chrome.trackActor(this._summaryNotificationBoxPointer.actor);
|
|
|
|
global.gdk_screen.connect('monitors-changed', Lang.bind(this, this._setSizePosition));
|
|
|
|
this._setSizePosition();
|
|
|
|
Main.overview.connect('showing', Lang.bind(this,
|
|
function() {
|
|
this._overviewVisible = true;
|
|
if (this._locked)
|
|
this.unlock();
|
|
else
|
|
this._updateState();
|
|
}));
|
|
Main.overview.connect('hiding', Lang.bind(this,
|
|
function() {
|
|
this._overviewVisible = false;
|
|
if (this._locked)
|
|
this.unlock();
|
|
else
|
|
this._updateState();
|
|
}));
|
|
|
|
this._summaryItems = [];
|
|
// We keep a list of new summary items that were added to the summary since the last
|
|
// time it was shown to the user. We automatically show the summary to the user if there
|
|
// are items in this list once the notifications are done showing or once an item gets
|
|
// added to the summary without a notification being shown.
|
|
this._newSummaryItems = [];
|
|
this._longestSummaryItem = null;
|
|
},
|
|
|
|
_setSizePosition: function() {
|
|
let primary = global.get_primary_monitor();
|
|
this.actor.x = primary.x;
|
|
this.actor.y = primary.y + primary.height - 1;
|
|
this.actor.width = primary.width;
|
|
this._notificationBin.x = 0;
|
|
this._notificationBin.width = primary.width;
|
|
this._summaryBin.x = 0;
|
|
this._summaryBin.width = primary.width;
|
|
},
|
|
|
|
contains: function(source) {
|
|
return this._getIndexOfSummaryItemForSource(source) >= 0;
|
|
},
|
|
|
|
_getIndexOfSummaryItemForSource: function(source) {
|
|
for (let i = 0; i < this._summaryItems.length; i++) {
|
|
if (this._summaryItems[i].source == source)
|
|
return i;
|
|
}
|
|
return -1;
|
|
},
|
|
|
|
add: function(source) {
|
|
if (this.contains(source)) {
|
|
log('Trying to re-add source ' + source.title);
|
|
return;
|
|
}
|
|
|
|
let summaryItem = new SummaryItem(source);
|
|
|
|
this._summary.insert_actor(summaryItem.actor, 0);
|
|
|
|
let titleWidth = summaryItem.getTitleNaturalWidth();
|
|
if (titleWidth > this._summaryItemTitleWidth) {
|
|
this._summaryItemTitleWidth = titleWidth;
|
|
if (!this._expandedSummaryItem)
|
|
this._imaginarySummaryItemTitleWidth = titleWidth;
|
|
this._longestSummaryItem = summaryItem;
|
|
}
|
|
|
|
this._summaryItems.push(summaryItem);
|
|
|
|
// We keep this._newSummaryItems to track any new sources that were added to the
|
|
// summary and show the summary with them to the user for a short period of time
|
|
// after notifications are done showing. However, we don't want that to happen for
|
|
// transient sources, which are removed after the notification is shown, but are
|
|
// not removed fast enough because of the callbacks to avoid the summary popping up.
|
|
// So we just don't add transient sources to this._newSummaryItems .
|
|
if (!source.isTransient)
|
|
this._newSummaryItems.push(summaryItem);
|
|
|
|
source.connect('notify', Lang.bind(this, this._onNotify));
|
|
|
|
summaryItem.actor.connect('notify::hover', Lang.bind(this,
|
|
function () {
|
|
this._onSummaryItemHoverChanged(summaryItem);
|
|
}));
|
|
|
|
summaryItem.actor.connect('clicked', Lang.bind(this,
|
|
function () {
|
|
this._onSummaryItemClicked(summaryItem);
|
|
}));
|
|
|
|
source.connect('destroy', Lang.bind(this,
|
|
function () {
|
|
this.removeSource(source);
|
|
}));
|
|
|
|
// We need to display the newly-added summary item, but if the
|
|
// caller is about to post a notification, we want to show that
|
|
// *first* and not show the summary item until after it hides.
|
|
// So postpone calling _updateState() a tiny bit.
|
|
Meta.later_add(Meta.LaterType.BEFORE_REDRAW, Lang.bind(this, function() { this._updateState(); return false; }));
|
|
},
|
|
|
|
removeSource: function(source) {
|
|
let index = this._getIndexOfSummaryItemForSource(source);
|
|
if (index == -1)
|
|
return;
|
|
|
|
// remove all notifications with this source from the queue
|
|
let newNotificationQueue = [];
|
|
for (let i = 0; i < this._notificationQueue.length; i++) {
|
|
if (this._notificationQueue[i].source != source)
|
|
newNotificationQueue.push(this._notificationQueue[i]);
|
|
}
|
|
this._notificationQueue = newNotificationQueue;
|
|
|
|
this._summary.remove_actor(this._summaryItems[index].actor);
|
|
|
|
let newSummaryItemsIndex = this._newSummaryItems.indexOf(this._summaryItems[index]);
|
|
if (newSummaryItemsIndex != -1)
|
|
this._newSummaryItems.splice(newSummaryItemsIndex, 1);
|
|
|
|
this._summaryItems.splice(index, 1);
|
|
if (this._longestSummaryItem.source == source) {
|
|
let newTitleWidth = 0;
|
|
this._longestSummaryItem = null;
|
|
for (let i = 0; i < this._summaryItems.length; i++) {
|
|
let summaryItem = this._summaryItems[i];
|
|
let titleWidth = summaryItem.getTitleNaturalWidth();
|
|
if (titleWidth > newTitleWidth) {
|
|
newTitleWidth = titleWidth;
|
|
this._longestSummaryItem = summaryItem;
|
|
}
|
|
}
|
|
|
|
this._summaryItemTitleWidth = newTitleWidth;
|
|
if (!this._expandedSummaryItem)
|
|
this._imaginarySummaryItemTitleWidth = newTitleWidth;
|
|
}
|
|
|
|
let needUpdate = false;
|
|
|
|
if (this._notification && this._notification.source == source) {
|
|
this._updateNotificationTimeout(0);
|
|
this._notificationRemoved = true;
|
|
needUpdate = true;
|
|
}
|
|
if (this._clickedSummaryItem && this._clickedSummaryItem.source == source) {
|
|
this._unsetClickedSummaryItem();
|
|
needUpdate = true;
|
|
}
|
|
|
|
if (needUpdate);
|
|
this._updateState();
|
|
},
|
|
|
|
removeNotification: function(notification) {
|
|
if (this._notification == notification && (this._notificationState == State.SHOWN || this._notificationState == State.SHOWING)) {
|
|
this._updateNotificationTimeout(0);
|
|
this._notificationRemoved = true;
|
|
this._updateState();
|
|
return;
|
|
}
|
|
|
|
let index = this._notificationQueue.indexOf(notification);
|
|
if (index != -1)
|
|
this._notificationQueue.splice(index, 1);
|
|
},
|
|
|
|
lock: function() {
|
|
this._locked = true;
|
|
},
|
|
|
|
unlock: function() {
|
|
if (!this._locked)
|
|
return;
|
|
this._locked = false;
|
|
this._unsetClickedSummaryItem();
|
|
this._updateState();
|
|
},
|
|
|
|
_onNotify: function(source, notification) {
|
|
if (notification == this._summaryNotification) {
|
|
if (!this._summaryNotificationExpandedId)
|
|
// We must be in the process of hiding the summary notification.
|
|
// If the summary notification is updated while it is being
|
|
// hidden, we show the update as a new notification. However,
|
|
// we must first wait till the hide is complete and the
|
|
// notification actor is not part of the stage.
|
|
this._reNotifyWithSummaryNotificationAfterHide = true;
|
|
return;
|
|
}
|
|
|
|
if (this._notification == notification) {
|
|
// If a notification that is being shown is updated, we update
|
|
// how it is shown and extend the time until it auto-hides.
|
|
// If a new notification is updated while it is being hidden,
|
|
// we stop hiding it and show it again.
|
|
this._updateShowingNotification();
|
|
} else if (this._notificationQueue.indexOf(notification) < 0) {
|
|
notification.connect('destroy',
|
|
Lang.bind(this, this.removeNotification));
|
|
this._notificationQueue.push(notification);
|
|
this._notificationQueue.sort(function(notification1, notification2) {
|
|
return (notification2.urgency - notification1.urgency);
|
|
});
|
|
}
|
|
this._updateState();
|
|
},
|
|
|
|
_onSummaryItemHoverChanged: function(summaryItem) {
|
|
// We can't just animate individual summary items as the
|
|
// pointer moves in and out of them, because if they don't
|
|
// move in sync you get weird-looking wobbling. So whenever
|
|
// there's a change, we have to re-tween the entire summary
|
|
// area.
|
|
|
|
if (summaryItem.actor.hover) {
|
|
if (summaryItem == this._expandedSummaryItem)
|
|
return;
|
|
|
|
this._expandedSummaryItem = summaryItem;
|
|
} else {
|
|
if (summaryItem != this._expandedSummaryItem)
|
|
return;
|
|
|
|
this._expandedSummaryItem = null;
|
|
|
|
// Turn off ellipsization while collapsing; it looks better
|
|
summaryItem.setEllipsization(Pango.EllipsizeMode.NONE);
|
|
}
|
|
|
|
// We tween on a "_expandedSummaryItemTitleWidth" pseudo-property
|
|
// that represents the current title width of the
|
|
// expanded/expanding item, or the width of the imaginary
|
|
// invisible item if we're collapsing everything.
|
|
Tweener.addTween(this,
|
|
{ _expandedSummaryItemTitleWidth: this._summaryItemTitleWidth,
|
|
time: ANIMATION_TIME,
|
|
transition: 'easeOutQuad',
|
|
onComplete: this._expandSummaryItemCompleted,
|
|
onCompleteScope: this });
|
|
},
|
|
|
|
get _expandedSummaryItemTitleWidth() {
|
|
if (this._expandedSummaryItem)
|
|
return this._expandedSummaryItem.getTitleWidth();
|
|
else
|
|
return this._imaginarySummaryItemTitleWidth;
|
|
},
|
|
|
|
set _expandedSummaryItemTitleWidth(expansion) {
|
|
// Expand the expanding item to its new width
|
|
if (this._expandedSummaryItem)
|
|
this._expandedSummaryItem.setTitleWidth(expansion);
|
|
else
|
|
this._imaginarySummaryItemTitleWidth = expansion;
|
|
|
|
// Figure out how much space the other items are currently
|
|
// using, and how much they need to be shrunk to keep the
|
|
// total width (including the width of the imaginary item)
|
|
// constant.
|
|
let excess = this._summaryItemTitleWidth - expansion;
|
|
let oldExcess = 0, shrinkage;
|
|
if (excess) {
|
|
for (let i = 0; i < this._summaryItems.length; i++) {
|
|
if (this._summaryItems[i] != this._expandedSummaryItem)
|
|
oldExcess += this._summaryItems[i].getTitleWidth();
|
|
}
|
|
if (this._expandedSummaryItem)
|
|
oldExcess += this._imaginarySummaryItemTitleWidth;
|
|
}
|
|
if (excess && oldExcess)
|
|
shrinkage = excess / oldExcess;
|
|
else
|
|
shrinkage = 0;
|
|
|
|
// Now shrink each one proportionately
|
|
for (let i = 0; i < this._summaryItems.length; i++) {
|
|
if (this._summaryItems[i] == this._expandedSummaryItem)
|
|
continue;
|
|
|
|
let width = this._summaryItems[i].getTitleWidth();
|
|
this._summaryItems[i].setTitleWidth(width * shrinkage);
|
|
}
|
|
if (this._expandedSummaryItem)
|
|
this._imaginarySummaryItemTitleWidth *= shrinkage;
|
|
},
|
|
|
|
_expandSummaryItemCompleted: function() {
|
|
if (this._expandedSummaryItem)
|
|
this._expandedSummaryItem.setEllipsization(Pango.EllipsizeMode.END);
|
|
},
|
|
|
|
_onSummaryItemClicked: function(summaryItem) {
|
|
if (!this._clickedSummaryItem || this._clickedSummaryItem != summaryItem)
|
|
this._clickedSummaryItem = summaryItem;
|
|
else
|
|
this._unsetClickedSummaryItem();
|
|
|
|
this._updateState();
|
|
},
|
|
|
|
_onSummaryHoverChanged: function() {
|
|
this._pointerInSummary = this._summary.hover;
|
|
this._updateState();
|
|
},
|
|
|
|
_onTrayHoverChanged: function() {
|
|
if (this.actor.hover) {
|
|
// Don't do anything if the one pixel area at the bottom is hovered over while the tray is hidden.
|
|
if (this._trayState == State.HIDDEN)
|
|
return;
|
|
|
|
// Don't do anything if this._useLongerTrayLeftTimeout is true, meaning the notification originally
|
|
// popped up under the pointer, but this._trayLeftTimeoutId is 0, meaning the pointer didn't leave
|
|
// the tray yet. We need to check for this case because sometimes _onTrayHoverChanged() gets called
|
|
// multiple times while this.actor.hover is true.
|
|
if (this._useLongerTrayLeftTimeout && !this._trayLeftTimeoutId)
|
|
return;
|
|
|
|
this._useLongerTrayLeftTimeout = false;
|
|
if (this._trayLeftTimeoutId) {
|
|
Mainloop.source_remove(this._trayLeftTimeoutId);
|
|
this._trayLeftTimeoutId = 0;
|
|
this._trayLeftMouseX = -1;
|
|
this._trayLeftMouseY = -1;
|
|
return;
|
|
}
|
|
|
|
if (this._showNotificationMouseX >= 0) {
|
|
let actorAtShowNotificationPosition =
|
|
global.stage.get_actor_at_pos(Clutter.PickMode.ALL, this._showNotificationMouseX, this._showNotificationMouseY);
|
|
this._showNotificationMouseX = -1;
|
|
this._showNotificationMouseY = -1;
|
|
// Don't set this._pointerInTray to true if the pointer was initially in the area where the notification
|
|
// popped up. That way we will not be expanding notifications that happen to pop up over the pointer
|
|
// automatically. Instead, the user is able to expand the notification by mousing away from it and then
|
|
// mousing back in. Because this is an expected action, we set the boolean flag that indicates that a longer
|
|
// timeout should be used before popping down the notification.
|
|
if (this._notificationBin.contains(actorAtShowNotificationPosition)) {
|
|
this._useLongerTrayLeftTimeout = true;
|
|
return;
|
|
}
|
|
}
|
|
this._pointerInTray = true;
|
|
this._updateState();
|
|
} else {
|
|
// We record the position of the mouse the moment it leaves the tray. These coordinates are used in
|
|
// this._onTrayLeftTimeout() to determine if the mouse has moved far enough during the initial timeout for us
|
|
// to consider that the user intended to leave the tray and therefore hide the tray. If the mouse is still
|
|
// close to its previous position, we extend the timeout once.
|
|
let [x, y, mods] = global.get_pointer();
|
|
this._trayLeftMouseX = x;
|
|
this._trayLeftMouseY = y;
|
|
|
|
// We wait just a little before hiding the message tray in case the user quickly moves the mouse back into it.
|
|
// We wait for a longer period if the notification popped up where the mouse pointer was already positioned.
|
|
// That gives the user more time to mouse away from the notification and mouse back in in order to expand it.
|
|
let timeout = this._useLongerHideTimeout ? LONGER_HIDE_TIMEOUT * 1000 : HIDE_TIMEOUT * 1000;
|
|
this._trayLeftTimeoutId = Mainloop.timeout_add(timeout, Lang.bind(this, this._onTrayLeftTimeout));
|
|
}
|
|
},
|
|
|
|
_onTrayLeftTimeout: function() {
|
|
let [x, y, mods] = global.get_pointer();
|
|
// We extend the timeout once if the mouse moved no further than MOUSE_LEFT_ACTOR_THRESHOLD to either side or up.
|
|
// We don't check how far down the mouse moved because any point above the tray, but below the exit coordinate,
|
|
// is close to the tray.
|
|
if (this._trayLeftMouseX > -1 &&
|
|
y > this._trayLeftMouseY - MOUSE_LEFT_ACTOR_THRESHOLD &&
|
|
x < this._trayLeftMouseX + MOUSE_LEFT_ACTOR_THRESHOLD &&
|
|
x > this._trayLeftMouseX - MOUSE_LEFT_ACTOR_THRESHOLD) {
|
|
this._trayLeftMouseX = -1;
|
|
this._trayLeftTimeoutId = Mainloop.timeout_add(LONGER_HIDE_TIMEOUT * 1000,
|
|
Lang.bind(this, this._onTrayLeftTimeout));
|
|
} else {
|
|
this._trayLeftTimeoutId = 0;
|
|
this._useLongerTrayLeftTimeout = false;
|
|
this._pointerInTray = false;
|
|
this._pointerInSummary = false;
|
|
this._updateNotificationTimeout(0);
|
|
this._updateState();
|
|
}
|
|
return false;
|
|
},
|
|
|
|
escapeTray: function() {
|
|
this.unlock();
|
|
this._pointerInTray = false;
|
|
this._pointerInSummary = false;
|
|
this._updateNotificationTimeout(0);
|
|
this._updateState();
|
|
},
|
|
|
|
// All of the logic for what happens when occurs here; the various
|
|
// event handlers merely update variables such as
|
|
// 'this._pointerInTray', 'this._summaryState', etc, and
|
|
// _updateState() figures out what (if anything) needs to be done
|
|
// at the present time.
|
|
_updateState: function() {
|
|
// Notifications
|
|
let notificationsPending = this._notificationQueue.length > 0;
|
|
let notificationPinned = this._pointerInTray && !this._pointerInSummary && !this._notificationRemoved;
|
|
let notificationExpanded = this._notificationBin.y < 0;
|
|
let notificationExpired = (this._notificationTimeoutId == 0 && !this._pointerInTray && !this._locked) || this._notificationRemoved;
|
|
|
|
if (this._notificationState == State.HIDDEN) {
|
|
if (notificationsPending)
|
|
this._showNotification();
|
|
} else if (this._notificationState == State.SHOWN) {
|
|
if (notificationExpired)
|
|
this._hideNotification();
|
|
else if (notificationPinned && !notificationExpanded)
|
|
this._expandNotification(false);
|
|
else if (notificationPinned)
|
|
this._ensureNotificationFocused();
|
|
}
|
|
|
|
// Summary
|
|
let summarySummoned = this._pointerInSummary || this._overviewVisible;
|
|
let summaryPinned = this._summaryTimeoutId != 0 || this._pointerInTray || summarySummoned || this._locked;
|
|
|
|
let notificationsVisible = (this._notificationState == State.SHOWING ||
|
|
this._notificationState == State.SHOWN);
|
|
let notificationsDone = !notificationsVisible && !notificationsPending;
|
|
|
|
if (this._summaryState == State.HIDDEN) {
|
|
if (notificationsDone && this._newSummaryItems.length > 0)
|
|
this._showSummary(true);
|
|
else if (summarySummoned)
|
|
this._showSummary(false);
|
|
} else if (this._summaryState == State.SHOWN) {
|
|
if (!summaryPinned)
|
|
this._hideSummary();
|
|
}
|
|
|
|
// Summary notification
|
|
let haveSummaryNotification = this._clickedSummaryItem != null;
|
|
let summaryNotificationIsMainNotification = (haveSummaryNotification &&
|
|
this._clickedSummaryItem.source.notification == this._notification);
|
|
let canShowSummaryNotification = this._summaryState == State.SHOWN;
|
|
let wrongSummaryNotification = (haveSummaryNotification &&
|
|
this._summaryNotification != this._clickedSummaryItem.source.notification);
|
|
|
|
if (this._summaryNotificationState == State.HIDDEN) {
|
|
if (haveSummaryNotification && !summaryNotificationIsMainNotification && canShowSummaryNotification)
|
|
this._showSummaryNotification();
|
|
} else if (this._summaryNotificationState == State.SHOWN) {
|
|
if (!haveSummaryNotification || !canShowSummaryNotification || wrongSummaryNotification)
|
|
this._hideSummaryNotification();
|
|
}
|
|
|
|
// Tray itself
|
|
let trayIsVisible = (this._trayState == State.SHOWING ||
|
|
this._trayState == State.SHOWN);
|
|
let trayShouldBeVisible = (!notificationsDone ||
|
|
this._summaryState == State.SHOWING ||
|
|
this._summaryState == State.SHOWN);
|
|
if (!trayIsVisible && trayShouldBeVisible)
|
|
this._showTray();
|
|
else if (trayIsVisible && !trayShouldBeVisible)
|
|
this._hideTray();
|
|
},
|
|
|
|
_tween: function(actor, statevar, value, params) {
|
|
let onComplete = params.onComplete;
|
|
let onCompleteScope = params.onCompleteScope;
|
|
let onCompleteParams = params.onCompleteParams;
|
|
|
|
params.onComplete = this._tweenComplete;
|
|
params.onCompleteScope = this;
|
|
params.onCompleteParams = [statevar, value, onComplete, onCompleteScope, onCompleteParams];
|
|
|
|
Tweener.addTween(actor, params);
|
|
|
|
let valuing = (value == State.SHOWN) ? State.SHOWING : State.HIDING;
|
|
this[statevar] = valuing;
|
|
},
|
|
|
|
_tweenComplete: function(statevar, value, onComplete, onCompleteScope, onCompleteParams) {
|
|
this[statevar] = value;
|
|
if (onComplete)
|
|
onComplete.apply(onCompleteScope, onCompleteParams);
|
|
this._updateState();
|
|
},
|
|
|
|
_showTray: function() {
|
|
let primary = global.get_primary_monitor();
|
|
this._tween(this.actor, '_trayState', State.SHOWN,
|
|
{ y: primary.y + primary.height - this.actor.height,
|
|
time: ANIMATION_TIME,
|
|
transition: 'easeOutQuad'
|
|
});
|
|
},
|
|
|
|
_hideTray: function() {
|
|
let primary = global.get_primary_monitor();
|
|
this._tween(this.actor, '_trayState', State.HIDDEN,
|
|
{ y: primary.y + primary.height - 1,
|
|
time: ANIMATION_TIME,
|
|
transition: 'easeOutQuad'
|
|
});
|
|
},
|
|
|
|
_showNotification: function() {
|
|
this._notification = this._notificationQueue.shift();
|
|
this._notificationClickedId = this._notification.connect('done-displaying',
|
|
Lang.bind(this, this.escapeTray));
|
|
this._notificationBin.child = this._notification.actor;
|
|
|
|
this._notificationBin.opacity = 0;
|
|
this._notificationBin.y = this.actor.height;
|
|
this._notificationBin.show();
|
|
|
|
this._updateShowingNotification();
|
|
|
|
let [x, y, mods] = global.get_pointer();
|
|
// We save the position of the mouse at the time when we started showing the notification
|
|
// in order to determine if the notification popped up under it. We make that check if
|
|
// the user starts moving the mouse and _onTrayHoverChanged() gets called. We don't
|
|
// expand the notification if it just happened to pop up under the mouse unless the user
|
|
// explicitly mouses away from it and then mouses back in.
|
|
this._showNotificationMouseX = x;
|
|
this._showNotificationMouseY = y;
|
|
// We save the y coordinate of the mouse at the time when we started showing the notification
|
|
// and then we update it in _notifiationTimeout() if the mouse is moving towards the
|
|
// notification. We don't pop down the notification if the mouse is moving towards it.
|
|
this._lastSeenMouseY = y;
|
|
},
|
|
|
|
_updateShowingNotification: function() {
|
|
Tweener.removeTweens(this._notificationBin);
|
|
this._tween(this._notificationBin, '_notificationState', State.SHOWN,
|
|
{ y: 0,
|
|
opacity: 255,
|
|
time: ANIMATION_TIME,
|
|
transition: 'easeOutQuad',
|
|
onComplete: this._showNotificationCompleted,
|
|
onCompleteScope: this
|
|
});
|
|
|
|
// We auto-expand notifications with CRITICAL urgency.
|
|
// We call _expandNotification() again on the notifications that
|
|
// are expanded in case they were in the process of hiding and need
|
|
// to re-expand.
|
|
if (this._notification.urgency == Urgency.CRITICAL || this._notification.expanded)
|
|
// This will overwrite the y tween, but leave the opacity
|
|
// tween, and so the onComplete will remain as well.
|
|
this._expandNotification(true);
|
|
},
|
|
|
|
_showNotificationCompleted: function() {
|
|
this._updateNotificationTimeout(NOTIFICATION_TIMEOUT * 1000);
|
|
},
|
|
|
|
_updateNotificationTimeout: function(timeout) {
|
|
if (this._notificationTimeoutId) {
|
|
Mainloop.source_remove(this._notificationTimeoutId);
|
|
this._notificationTimeoutId = 0;
|
|
}
|
|
if (timeout > 0)
|
|
this._notificationTimeoutId =
|
|
Mainloop.timeout_add(timeout,
|
|
Lang.bind(this, this._notificationTimeout));
|
|
},
|
|
|
|
_notificationTimeout: function() {
|
|
let [x, y, mods] = global.get_pointer();
|
|
if (y > this._lastSeenMouseY + 10 && y < this.actor.y) {
|
|
// The mouse is moving towards the notification, so don't
|
|
// hide it yet. (We just create a new timeout (and destroy
|
|
// the old one) each time because the bookkeeping is
|
|
// simpler.)
|
|
this._lastSeenMouseY = y;
|
|
this._updateNotificationTimeout(1000);
|
|
} else {
|
|
this._notificationTimeoutId = 0;
|
|
this._updateState();
|
|
}
|
|
|
|
return false;
|
|
},
|
|
|
|
_hideNotification: function() {
|
|
this._notification.ungrabFocus();
|
|
if (this._notificationExpandedId) {
|
|
this._notification.disconnect(this._notificationExpandedId);
|
|
this._notificationExpandedId = 0;
|
|
}
|
|
|
|
this._tween(this._notificationBin, '_notificationState', State.HIDDEN,
|
|
{ y: this.actor.height,
|
|
opacity: 0,
|
|
time: ANIMATION_TIME,
|
|
transition: 'easeOutQuad',
|
|
onComplete: this._hideNotificationCompleted,
|
|
onCompleteScope: this
|
|
});
|
|
},
|
|
|
|
_hideNotificationCompleted: function() {
|
|
this._notificationRemoved = false;
|
|
this._notificationBin.hide();
|
|
this._notificationBin.child = null;
|
|
this._notification.collapseCompleted();
|
|
this._notification.disconnect(this._notificationClickedId);
|
|
this._notificationClickedId = 0;
|
|
let notification = this._notification;
|
|
this._notification = null;
|
|
if (notification.isTransient)
|
|
notification.destroy();
|
|
},
|
|
|
|
_expandNotification: function(autoExpanding) {
|
|
// Don't grab focus in notifications that are auto-expanded.
|
|
if (!autoExpanding)
|
|
this._notification.grabFocus(false);
|
|
|
|
if (!this._notificationExpandedId)
|
|
this._notificationExpandedId =
|
|
this._notification.connect('expanded',
|
|
Lang.bind(this, this._onNotificationExpanded));
|
|
// Don't animate changes in notifications that are auto-expanding.
|
|
this._notification.expand(!autoExpanding);
|
|
},
|
|
|
|
_onNotificationExpanded: function() {
|
|
let expandedY = this.actor.height - this._notificationBin.height;
|
|
if (this._notificationBin.y != expandedY)
|
|
this._tween(this._notificationBin, '_notificationState', State.SHOWN,
|
|
{ y: expandedY,
|
|
time: ANIMATION_TIME,
|
|
transition: 'easeOutQuad'
|
|
});
|
|
},
|
|
|
|
// We use this function to grab focus when the user moves the pointer
|
|
// to a notification with CRITICAL urgency that was already auto-expanded.
|
|
_ensureNotificationFocused: function() {
|
|
this._notification.grabFocus(false);
|
|
},
|
|
|
|
_showSummary: function(withTimeout) {
|
|
let primary = global.get_primary_monitor();
|
|
this._summaryBin.opacity = 0;
|
|
this._summaryBin.y = this.actor.height;
|
|
this._tween(this._summaryBin, '_summaryState', State.SHOWN,
|
|
{ y: 0,
|
|
opacity: 255,
|
|
time: ANIMATION_TIME,
|
|
transition: 'easeOutQuad',
|
|
onComplete: this._showSummaryCompleted,
|
|
onCompleteScope: this,
|
|
onCompleteParams: [withTimeout]
|
|
});
|
|
},
|
|
|
|
_showSummaryCompleted: function(withTimeout) {
|
|
this._newSummaryItems = [];
|
|
|
|
if (withTimeout) {
|
|
this._summaryTimeoutId =
|
|
Mainloop.timeout_add(SUMMARY_TIMEOUT * 1000,
|
|
Lang.bind(this, this._summaryTimeout));
|
|
}
|
|
},
|
|
|
|
_summaryTimeout: function() {
|
|
this._summaryTimeoutId = 0;
|
|
this._updateState();
|
|
return false;
|
|
},
|
|
|
|
_hideSummary: function() {
|
|
this._tween(this._summaryBin, '_summaryState', State.HIDDEN,
|
|
{ opacity: 0,
|
|
time: ANIMATION_TIME,
|
|
transition: 'easeOutQuad'
|
|
});
|
|
this._newSummaryItems = [];
|
|
},
|
|
|
|
_showSummaryNotification: function() {
|
|
this._summaryNotification = this._clickedSummaryItem.source.notification;
|
|
this._summaryNotificationClickedId = this._summaryNotification.connect('done-displaying',
|
|
Lang.bind(this, this.escapeTray));
|
|
let index = this._notificationQueue.indexOf(this._summaryNotification);
|
|
if (index != -1)
|
|
this._notificationQueue.splice(index, 1);
|
|
|
|
this._summaryNotificationBoxPointer.bin.child = this._summaryNotification.actor;
|
|
this._summaryNotification.grabFocus(true);
|
|
|
|
if (!this._summaryNotificationExpandedId)
|
|
this._summaryNotificationExpandedId = this._summaryNotification.connect('expanded', Lang.bind(this, this._onSummaryNotificationExpanded));
|
|
this._summaryNotification.expand(false);
|
|
|
|
this._clickedSummaryItemAllocationChangedId =
|
|
this._clickedSummaryItem.actor.connect('allocation-changed',
|
|
Lang.bind(this, this._adjustNotificationBoxPointerPosition));
|
|
// _clickedSummaryItem.actor can change absolute postiion without changing allocation
|
|
this._summaryMotionId = this._summary.connect('allocation-changed',
|
|
Lang.bind(this, this._adjustNotificationBoxPointerPosition));
|
|
|
|
this._summaryNotificationBoxPointer.actor.opacity = 0;
|
|
this._summaryNotificationBoxPointer.actor.show();
|
|
this._adjustNotificationBoxPointerPosition();
|
|
|
|
this._summaryNotificationState = State.SHOWING;
|
|
this._summaryNotificationBoxPointer.show(true, Lang.bind(this, function() {
|
|
this._summaryNotificationState = State.SHOWN;
|
|
}));
|
|
},
|
|
|
|
_adjustNotificationBoxPointerPosition: function() {
|
|
// The position of the arrow origin should be the same as center of this._clickedSummaryItem.actor
|
|
if (!this._clickedSummaryItem)
|
|
return;
|
|
|
|
this._summaryNotificationBoxPointer.setPosition(this._clickedSummaryItem.actor, 0, St.Align.MIDDLE);
|
|
},
|
|
|
|
_unsetClickedSummaryItem: function() {
|
|
if (this._clickedSummaryItemAllocationChangedId) {
|
|
this._clickedSummaryItem.actor.disconnect(this._clickedSummaryItemAllocationChangedId);
|
|
this._summary.disconnect(this._summaryMotionId);
|
|
this._clickedSummaryItemAllocationChangedId = 0;
|
|
this._summaryMotionId = 0;
|
|
}
|
|
|
|
this._clickedSummaryItem = null;
|
|
},
|
|
|
|
_onSummaryNotificationExpanded: function() {
|
|
this._adjustNotificationBoxPointerPosition();
|
|
},
|
|
|
|
_hideSummaryNotification: function() {
|
|
if (this._summaryNotificationExpandedId) {
|
|
this._summaryNotification.disconnect(this._summaryNotificationExpandedId);
|
|
this._summaryNotificationExpandedId = 0;
|
|
}
|
|
// Unset this._clickedSummaryItem if we are no longer showing the summary
|
|
if (this._summaryState != State.SHOWN)
|
|
this._unsetClickedSummaryItem();
|
|
|
|
this._summaryNotification.ungrabFocus();
|
|
this._summaryNotificationState = State.HIDING;
|
|
this._summaryNotificationBoxPointer.hide(true, Lang.bind(this, this._hideSummaryNotificationCompleted));
|
|
},
|
|
|
|
_hideSummaryNotificationCompleted: function() {
|
|
this._summaryNotificationState = State.HIDDEN;
|
|
this._summaryNotificationBoxPointer.bin.child = null;
|
|
this._summaryNotification.collapseCompleted();
|
|
this._summaryNotification.disconnect(this._summaryNotificationClickedId);
|
|
this._summaryNotificationClickedId = 0;
|
|
let summaryNotification = this._summaryNotification;
|
|
this._summaryNotification = null;
|
|
if (summaryNotification.isTransient && !this._reNotifyWithSummaryNotificationAfterHide)
|
|
summaryNotification.destroy();
|
|
if (this._reNotifyWithSummaryNotificationAfterHide) {
|
|
this._onNotify(summaryNotification.source, summaryNotification);
|
|
this._reNotifyWithSummaryNotificationAfterHide = false;
|
|
}
|
|
}
|
|
};
|