gnome-shell/js/ui/status/lockScreenMenu.js
Jasper St. Pierre ca2e09fe8b sessionMode: Allow changing the session mode at runtime
Since we eventually want to add a system for changing the top panel
contents depending on the current state of the shell, let's use the
"session mode" feature for this, and add a mechanism for updating the
session mode at runtime. Add support for every key besides the two
functional keys, and make all the components update automatically when the
session mode is changed. Add a new lock-screen mode, and make the lock
screen change to this when locked.

https://bugzilla.gnome.org/show_bug.cgi?id=683156
2012-09-04 18:42:44 -03:00

58 lines
2.6 KiB
JavaScript

// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
const Clutter = imports.gi.Clutter;
const GObject = imports.gi.GObject;
const Lang = imports.lang;
const St = imports.gi.St;
const Main = imports.ui.main;
const PanelMenu = imports.ui.panelMenu;
const PopupMenu = imports.ui.popupMenu;
const VolumeMenu = imports.ui.status.volume;
const Indicator = new Lang.Class({
Name: 'LockScreenMenuIndicator',
Extends: PanelMenu.SystemStatusButton,
_init: function() {
this.parent(null, _("Volume, network, battery"));
this._volume = Main.panel.statusArea.volume;
if (this._volume) {
this._volumeIcon = this.addIcon(null);
this._volume.mainIcon.bind_property('gicon', this._volumeIcon, 'gicon',
GObject.BindingFlags.SYNC_CREATE);
this._volume.mainIcon.bind_property('visible', this._volumeIcon, 'visible',
GObject.BindingFlags.SYNC_CREATE);
this._volumeControl = VolumeMenu.getMixerControl();
this._volumeMenu = new VolumeMenu.VolumeMenu(this._volumeControl);
this.menu.addMenuItem(this._volumeMenu);
}
this._network = Main.panel.statusArea.network;
if (this._network) {
this._networkIcon = this.addIcon(null);
this._network.mainIcon.bind_property('gicon', this._networkIcon, 'gicon',
GObject.BindingFlags.SYNC_CREATE);
this._network.mainIcon.bind_property('visible', this._networkIcon, 'visible',
GObject.BindingFlags.SYNC_CREATE);
this._networkSecondaryIcon = this.addIcon(null);
this._network.secondaryIcon.bind_property('gicon', this._networkSecondaryIcon, 'gicon',
GObject.BindingFlags.SYNC_CREATE);
this._network.secondaryIcon.bind_property('visible', this._networkSecondaryIcon, 'visible',
GObject.BindingFlags.SYNC_CREATE);
}
this._battery = Main.panel.statusArea.battery;
if (this._battery) {
this._batteryIcon = this.addIcon(null);
this._battery.mainIcon.bind_property('gicon', this._batteryIcon, 'gicon',
GObject.BindingFlags.SYNC_CREATE);
this._battery.mainIcon.bind_property('visible', this._batteryIcon, 'visible',
GObject.BindingFlags.SYNC_CREATE);
}
}
});