b2fd93f3da
Now that it's split out and has no implicit arguments we can convert it to be a proper async function. Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2105>
2814 lines
96 KiB
JavaScript
2814 lines
96 KiB
JavaScript
// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
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/* exported ScreenshotService, ScreenshotUI, showScreenshotUI, captureScreenshot */
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const { Clutter, Cogl, Gio, GObject, GLib, Graphene, Gtk, Meta, Shell, St } = imports.gi;
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const GrabHelper = imports.ui.grabHelper;
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const Layout = imports.ui.layout;
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const Lightbox = imports.ui.lightbox;
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const Main = imports.ui.main;
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const MessageTray = imports.ui.messageTray;
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const Workspace = imports.ui.workspace;
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Gio._promisify(Shell.Screenshot.prototype, 'pick_color');
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Gio._promisify(Shell.Screenshot.prototype, 'screenshot');
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Gio._promisify(Shell.Screenshot.prototype, 'screenshot_window');
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Gio._promisify(Shell.Screenshot.prototype, 'screenshot_area');
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Gio._promisify(Shell.Screenshot.prototype, 'screenshot_stage_to_content');
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Gio._promisify(Shell.Screenshot, 'composite_to_stream');
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const { loadInterfaceXML } = imports.misc.fileUtils;
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const { DBusSenderChecker } = imports.misc.util;
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const ScreenshotIface = loadInterfaceXML('org.gnome.Shell.Screenshot');
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const ScreencastIface = loadInterfaceXML('org.gnome.Shell.Screencast');
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const ScreencastProxy = Gio.DBusProxy.makeProxyWrapper(ScreencastIface);
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var IconLabelButton = GObject.registerClass(
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class IconLabelButton extends St.Button {
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_init(iconName, label, params) {
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super._init(params);
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this._container = new St.BoxLayout({
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vertical: true,
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style_class: 'icon-label-button-container',
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});
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this.set_child(this._container);
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this._container.add_child(new St.Icon({ icon_name: iconName }));
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this._container.add_child(new St.Label({
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text: label,
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x_align: Clutter.ActorAlign.CENTER,
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}));
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}
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});
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var Tooltip = GObject.registerClass(
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class Tooltip extends St.Label {
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_init(widget, params) {
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super._init(params);
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this._widget = widget;
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this._timeoutId = null;
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this._widget.connect('notify::hover', () => {
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if (this._widget.hover)
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this.open();
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else
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this.close();
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});
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}
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open() {
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if (this._timeoutId)
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return;
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this._timeoutId = GLib.timeout_add(GLib.PRIORITY_DEFAULT, 300, () => {
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this.opacity = 0;
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this.show();
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const extents = this._widget.get_transformed_extents();
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const xOffset = Math.floor((extents.get_width() - this.width) / 2);
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const x =
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Math.clamp(extents.get_x() + xOffset, 0, global.stage.width - this.width);
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const node = this.get_theme_node();
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const yOffset = node.get_length('-y-offset');
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const y = extents.get_y() - this.height - yOffset;
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this.set_position(x, y);
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this.ease({
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opacity: 255,
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duration: 150,
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mode: Clutter.AnimationMode.EASE_OUT_QUAD,
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});
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this._timeoutId = null;
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return GLib.SOURCE_REMOVE;
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});
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GLib.Source.set_name_by_id(this._timeoutId, '[gnome-shell] tooltip.open');
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}
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close() {
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if (this._timeoutId) {
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GLib.source_remove(this._timeoutId);
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this._timeoutId = null;
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return;
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}
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if (!this.visible)
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return;
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this.remove_all_transitions();
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this.ease({
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opacity: 0,
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duration: 100,
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mode: Clutter.AnimationMode.EASE_OUT_QUAD,
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onComplete: () => this.hide(),
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});
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}
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});
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var UIAreaIndicator = GObject.registerClass(
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class UIAreaIndicator extends St.Widget {
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_init(params) {
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super._init(params);
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this._topRect = new St.Widget({ style_class: 'screenshot-ui-area-indicator-shade' });
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this._topRect.add_constraint(new Clutter.BindConstraint({
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source: this,
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coordinate: Clutter.BindCoordinate.WIDTH,
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}));
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this._topRect.add_constraint(new Clutter.SnapConstraint({
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source: this,
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from_edge: Clutter.SnapEdge.TOP,
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to_edge: Clutter.SnapEdge.TOP,
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}));
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this._topRect.add_constraint(new Clutter.SnapConstraint({
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source: this,
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from_edge: Clutter.SnapEdge.LEFT,
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to_edge: Clutter.SnapEdge.LEFT,
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}));
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this.add_child(this._topRect);
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this._bottomRect = new St.Widget({ style_class: 'screenshot-ui-area-indicator-shade' });
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this._bottomRect.add_constraint(new Clutter.BindConstraint({
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source: this,
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coordinate: Clutter.BindCoordinate.WIDTH,
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}));
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this._bottomRect.add_constraint(new Clutter.SnapConstraint({
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source: this,
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from_edge: Clutter.SnapEdge.BOTTOM,
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to_edge: Clutter.SnapEdge.BOTTOM,
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}));
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this._bottomRect.add_constraint(new Clutter.SnapConstraint({
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source: this,
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from_edge: Clutter.SnapEdge.LEFT,
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to_edge: Clutter.SnapEdge.LEFT,
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}));
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this.add_child(this._bottomRect);
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this._leftRect = new St.Widget({ style_class: 'screenshot-ui-area-indicator-shade' });
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this._leftRect.add_constraint(new Clutter.SnapConstraint({
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source: this,
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from_edge: Clutter.SnapEdge.LEFT,
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to_edge: Clutter.SnapEdge.LEFT,
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}));
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this._leftRect.add_constraint(new Clutter.SnapConstraint({
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source: this._topRect,
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from_edge: Clutter.SnapEdge.TOP,
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to_edge: Clutter.SnapEdge.BOTTOM,
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}));
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this._leftRect.add_constraint(new Clutter.SnapConstraint({
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source: this._bottomRect,
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from_edge: Clutter.SnapEdge.BOTTOM,
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to_edge: Clutter.SnapEdge.TOP,
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}));
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this.add_child(this._leftRect);
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this._rightRect = new St.Widget({ style_class: 'screenshot-ui-area-indicator-shade' });
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this._rightRect.add_constraint(new Clutter.SnapConstraint({
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source: this,
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from_edge: Clutter.SnapEdge.RIGHT,
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to_edge: Clutter.SnapEdge.RIGHT,
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}));
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this._rightRect.add_constraint(new Clutter.SnapConstraint({
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source: this._topRect,
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from_edge: Clutter.SnapEdge.TOP,
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to_edge: Clutter.SnapEdge.BOTTOM,
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}));
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this._rightRect.add_constraint(new Clutter.SnapConstraint({
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source: this._bottomRect,
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from_edge: Clutter.SnapEdge.BOTTOM,
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to_edge: Clutter.SnapEdge.TOP,
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}));
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this.add_child(this._rightRect);
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this._selectionRect = new St.Widget({ style_class: 'screenshot-ui-area-indicator-selection' });
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this.add_child(this._selectionRect);
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this._topRect.add_constraint(new Clutter.SnapConstraint({
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source: this._selectionRect,
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from_edge: Clutter.SnapEdge.BOTTOM,
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to_edge: Clutter.SnapEdge.TOP,
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}));
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this._bottomRect.add_constraint(new Clutter.SnapConstraint({
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source: this._selectionRect,
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from_edge: Clutter.SnapEdge.TOP,
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to_edge: Clutter.SnapEdge.BOTTOM,
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}));
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this._leftRect.add_constraint(new Clutter.SnapConstraint({
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source: this._selectionRect,
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from_edge: Clutter.SnapEdge.RIGHT,
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to_edge: Clutter.SnapEdge.LEFT,
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}));
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this._rightRect.add_constraint(new Clutter.SnapConstraint({
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source: this._selectionRect,
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from_edge: Clutter.SnapEdge.LEFT,
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to_edge: Clutter.SnapEdge.RIGHT,
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}));
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}
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setSelectionRect(x, y, width, height) {
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this._selectionRect.set_position(x, y);
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this._selectionRect.set_size(width, height);
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}
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});
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var UIAreaSelector = GObject.registerClass({
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Signals: { 'drag-started': {}, 'drag-ended': {} },
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}, class UIAreaSelector extends St.Widget {
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_init(params) {
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super._init(params);
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// During a drag, this can be Clutter.BUTTON_PRIMARY,
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// Clutter.BUTTON_SECONDARY or the string "touch" to identify the source
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// of the drag operation.
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this._dragButton = 0;
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this._dragSequence = null;
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this._areaIndicator = new UIAreaIndicator();
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this._areaIndicator.add_constraint(new Clutter.BindConstraint({
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source: this,
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coordinate: Clutter.BindCoordinate.ALL,
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}));
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this.add_child(this._areaIndicator);
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this._topLeftHandle = new St.Widget({ style_class: 'screenshot-ui-area-selector-handle' });
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this.add_child(this._topLeftHandle);
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this._topRightHandle = new St.Widget({ style_class: 'screenshot-ui-area-selector-handle' });
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this.add_child(this._topRightHandle);
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this._bottomLeftHandle = new St.Widget({ style_class: 'screenshot-ui-area-selector-handle' });
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this.add_child(this._bottomLeftHandle);
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this._bottomRightHandle = new St.Widget({ style_class: 'screenshot-ui-area-selector-handle' });
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this.add_child(this._bottomRightHandle);
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// This will be updated before the first drawn frame.
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this._handleSize = 0;
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this._topLeftHandle.connect('style-changed', widget => {
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this._handleSize = widget.get_theme_node().get_width();
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this._updateSelectionRect();
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});
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this.connect('notify::mapped', () => {
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if (this.mapped) {
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const [x, y] = global.get_pointer();
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this._updateCursor(x, y);
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}
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});
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// Initialize area to out of bounds so reset() below resets it.
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this._startX = -1;
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this._startY = 0;
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this._lastX = 0;
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this._lastY = 0;
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this.reset();
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}
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reset() {
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this.stopDrag();
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global.display.set_cursor(Meta.Cursor.DEFAULT);
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// Preserve area selection if possible. If the area goes out of bounds,
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// the monitors might have changed, so reset the area.
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const [x, y, w, h] = this.getGeometry();
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if (x < 0 || y < 0 || x + w > this.width || y + h > this.height) {
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// Initialize area to out of bounds so if there's no monitor,
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// the area will be reset once a monitor does appear.
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this._startX = -1;
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this._startY = 0;
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this._lastX = 0;
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this._lastY = 0;
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// This can happen when running headless without any monitors.
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if (Main.layoutManager.primaryIndex !== -1) {
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const monitor =
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Main.layoutManager.monitors[Main.layoutManager.primaryIndex];
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this._startX = monitor.x + Math.floor(monitor.width * 3 / 8);
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this._startY = monitor.y + Math.floor(monitor.height * 3 / 8);
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this._lastX = monitor.x + Math.floor(monitor.width * 5 / 8) - 1;
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this._lastY = monitor.y + Math.floor(monitor.height * 5 / 8) - 1;
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}
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this._updateSelectionRect();
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}
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}
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getGeometry() {
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const leftX = Math.min(this._startX, this._lastX);
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const topY = Math.min(this._startY, this._lastY);
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const rightX = Math.max(this._startX, this._lastX);
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const bottomY = Math.max(this._startY, this._lastY);
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return [leftX, topY, rightX - leftX + 1, bottomY - topY + 1];
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}
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_updateSelectionRect() {
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const [x, y, w, h] = this.getGeometry();
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this._areaIndicator.setSelectionRect(x, y, w, h);
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const offset = this._handleSize / 2;
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this._topLeftHandle.set_position(x - offset, y - offset);
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this._topRightHandle.set_position(x + w - 1 - offset, y - offset);
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this._bottomLeftHandle.set_position(x - offset, y + h - 1 - offset);
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this._bottomRightHandle.set_position(x + w - 1 - offset, y + h - 1 - offset);
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}
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_computeCursorType(cursorX, cursorY) {
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const [leftX, topY, width, height] = this.getGeometry();
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const [rightX, bottomY] = [leftX + width - 1, topY + height - 1];
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const [x, y] = [cursorX, cursorY];
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// Check if the cursor overlaps the handles first.
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const limit = (this._handleSize / 2) ** 2;
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if ((leftX - x) ** 2 + (topY - y) ** 2 <= limit)
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return Meta.Cursor.NW_RESIZE;
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else if ((rightX - x) ** 2 + (topY - y) ** 2 <= limit)
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return Meta.Cursor.NE_RESIZE;
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else if ((leftX - x) ** 2 + (bottomY - y) ** 2 <= limit)
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return Meta.Cursor.SW_RESIZE;
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else if ((rightX - x) ** 2 + (bottomY - y) ** 2 <= limit)
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return Meta.Cursor.SE_RESIZE;
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// Now check the rest of the rectangle.
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const threshold =
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10 * St.ThemeContext.get_for_stage(global.stage).scaleFactor;
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if (leftX - x >= 0 && leftX - x <= threshold) {
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if (topY - y >= 0 && topY - y <= threshold)
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return Meta.Cursor.NW_RESIZE;
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else if (y - bottomY >= 0 && y - bottomY <= threshold)
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return Meta.Cursor.SW_RESIZE;
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else if (topY - y < 0 && y - bottomY < 0)
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return Meta.Cursor.WEST_RESIZE;
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} else if (x - rightX >= 0 && x - rightX <= threshold) {
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if (topY - y >= 0 && topY - y <= threshold)
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return Meta.Cursor.NE_RESIZE;
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else if (y - bottomY >= 0 && y - bottomY <= threshold)
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return Meta.Cursor.SE_RESIZE;
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else if (topY - y < 0 && y - bottomY < 0)
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return Meta.Cursor.EAST_RESIZE;
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} else if (leftX - x < 0 && x - rightX < 0) {
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if (topY - y >= 0 && topY - y <= threshold)
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return Meta.Cursor.NORTH_RESIZE;
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else if (y - bottomY >= 0 && y - bottomY <= threshold)
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return Meta.Cursor.SOUTH_RESIZE;
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else if (topY - y < 0 && y - bottomY < 0)
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return Meta.Cursor.MOVE_OR_RESIZE_WINDOW;
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}
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return Meta.Cursor.CROSSHAIR;
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}
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stopDrag() {
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if (!this._dragButton)
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return;
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if (this._dragGrab) {
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this._dragGrab.dismiss();
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this._dragGrab = null;
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}
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this._dragButton = 0;
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this._dragSequence = null;
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if (this._dragCursor === Meta.Cursor.CROSSHAIR &&
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this._lastX === this._startX && this._lastY === this._startY) {
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// The user clicked without dragging. Make up a larger selection
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// to reduce confusion.
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const offset =
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20 * St.ThemeContext.get_for_stage(global.stage).scaleFactor;
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this._startX -= offset;
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this._startY -= offset;
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this._lastX += offset;
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this._lastY += offset;
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|
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// Keep the coordinates inside the stage.
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if (this._startX < 0) {
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this._lastX -= this._startX;
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this._startX = 0;
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} else if (this._lastX >= this.width) {
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this._startX -= this._lastX - this.width + 1;
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this._lastX = this.width - 1;
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}
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if (this._startY < 0) {
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this._lastY -= this._startY;
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this._startY = 0;
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} else if (this._lastY >= this.height) {
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this._startY -= this._lastY - this.height + 1;
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this._lastY = this.height - 1;
|
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}
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this._updateSelectionRect();
|
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}
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this.emit('drag-ended');
|
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}
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_updateCursor(x, y) {
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const cursor = this._computeCursorType(x, y);
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global.display.set_cursor(cursor);
|
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}
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_onPress(event, button, sequence) {
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if (this._dragButton)
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return Clutter.EVENT_PROPAGATE;
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const cursor = this._computeCursorType(event.x, event.y);
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// Clicking outside of the selection, or using the right mouse button,
|
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// or with Ctrl results in dragging a new selection from scratch.
|
|
if (cursor === Meta.Cursor.CROSSHAIR ||
|
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button === Clutter.BUTTON_SECONDARY ||
|
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(event.modifier_state & Clutter.ModifierType.CONTROL_MASK)) {
|
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this._dragButton = button;
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this._dragCursor = Meta.Cursor.CROSSHAIR;
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global.display.set_cursor(Meta.Cursor.CROSSHAIR);
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[this._startX, this._startY] = [event.x, event.y];
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this._lastX = this._startX = Math.floor(this._startX);
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this._lastY = this._startY = Math.floor(this._startY);
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this._updateSelectionRect();
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} else {
|
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// This is a move or resize operation.
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this._dragButton = button;
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this._dragCursor = cursor;
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this._dragStartX = event.x;
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this._dragStartY = event.y;
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const [leftX, topY, width, height] = this.getGeometry();
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const rightX = leftX + width - 1;
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const bottomY = topY + height - 1;
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// For moving, start X and Y are the top left corner, while
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// last X and Y are the bottom right corner.
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if (cursor === Meta.Cursor.MOVE_OR_RESIZE_WINDOW) {
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this._startX = leftX;
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this._startY = topY;
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this._lastX = rightX;
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this._lastY = bottomY;
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}
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// Start X and Y are set to the stationary sides, while last X
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// and Y are set to the moving sides.
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if (cursor === Meta.Cursor.NW_RESIZE ||
|
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cursor === Meta.Cursor.WEST_RESIZE ||
|
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cursor === Meta.Cursor.SW_RESIZE) {
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this._startX = rightX;
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this._lastX = leftX;
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}
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if (cursor === Meta.Cursor.NE_RESIZE ||
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cursor === Meta.Cursor.EAST_RESIZE ||
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cursor === Meta.Cursor.SE_RESIZE) {
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this._startX = leftX;
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this._lastX = rightX;
|
|
}
|
|
if (cursor === Meta.Cursor.NW_RESIZE ||
|
|
cursor === Meta.Cursor.NORTH_RESIZE ||
|
|
cursor === Meta.Cursor.NE_RESIZE) {
|
|
this._startY = bottomY;
|
|
this._lastY = topY;
|
|
}
|
|
if (cursor === Meta.Cursor.SW_RESIZE ||
|
|
cursor === Meta.Cursor.SOUTH_RESIZE ||
|
|
cursor === Meta.Cursor.SE_RESIZE) {
|
|
this._startY = topY;
|
|
this._lastY = bottomY;
|
|
}
|
|
}
|
|
|
|
if (this._dragButton) {
|
|
this._dragGrab = global.stage.grab(this);
|
|
this._dragSequence = sequence;
|
|
|
|
this.emit('drag-started');
|
|
|
|
return Clutter.EVENT_STOP;
|
|
}
|
|
|
|
return Clutter.EVENT_PROPAGATE;
|
|
}
|
|
|
|
_onRelease(event, button, sequence) {
|
|
if (this._dragButton !== button ||
|
|
this._dragSequence?.get_slot() !== sequence?.get_slot())
|
|
return Clutter.EVENT_PROPAGATE;
|
|
|
|
this.stopDrag();
|
|
|
|
// We might have finished creating a new selection, so we need to
|
|
// update the cursor.
|
|
this._updateCursor(event.x, event.y);
|
|
|
|
return Clutter.EVENT_STOP;
|
|
}
|
|
|
|
_onMotion(event, sequence) {
|
|
if (!this._dragButton) {
|
|
this._updateCursor(event.x, event.y);
|
|
return Clutter.EVENT_PROPAGATE;
|
|
}
|
|
|
|
if (sequence?.get_slot() !== this._dragSequence?.get_slot())
|
|
return Clutter.EVENT_PROPAGATE;
|
|
|
|
if (this._dragCursor === Meta.Cursor.CROSSHAIR) {
|
|
[this._lastX, this._lastY] = [event.x, event.y];
|
|
this._lastX = Math.floor(this._lastX);
|
|
this._lastY = Math.floor(this._lastY);
|
|
} else {
|
|
let dx = Math.round(event.x - this._dragStartX);
|
|
let dy = Math.round(event.y - this._dragStartY);
|
|
|
|
if (this._dragCursor === Meta.Cursor.MOVE_OR_RESIZE_WINDOW) {
|
|
const [,, selectionWidth, selectionHeight] = this.getGeometry();
|
|
|
|
let newStartX = this._startX + dx;
|
|
let newStartY = this._startY + dy;
|
|
let newLastX = this._lastX + dx;
|
|
let newLastY = this._lastY + dy;
|
|
|
|
let overshootX = 0;
|
|
let overshootY = 0;
|
|
|
|
// Keep the size intact if we bumped into the stage edge.
|
|
if (newStartX < 0) {
|
|
overshootX = 0 - newStartX;
|
|
newStartX = 0;
|
|
newLastX = newStartX + (selectionWidth - 1);
|
|
} else if (newLastX > this.width - 1) {
|
|
overshootX = (this.width - 1) - newLastX;
|
|
newLastX = this.width - 1;
|
|
newStartX = newLastX - (selectionWidth - 1);
|
|
}
|
|
|
|
if (newStartY < 0) {
|
|
overshootY = 0 - newStartY;
|
|
newStartY = 0;
|
|
newLastY = newStartY + (selectionHeight - 1);
|
|
} else if (newLastY > this.height - 1) {
|
|
overshootY = (this.height - 1) - newLastY;
|
|
newLastY = this.height - 1;
|
|
newStartY = newLastY - (selectionHeight - 1);
|
|
}
|
|
|
|
// Add the overshoot to the delta to create a "rubberbanding"
|
|
// behavior of the pointer when dragging.
|
|
dx += overshootX;
|
|
dy += overshootY;
|
|
|
|
this._startX = newStartX;
|
|
this._startY = newStartY;
|
|
this._lastX = newLastX;
|
|
this._lastY = newLastY;
|
|
} else {
|
|
if (this._dragCursor === Meta.Cursor.WEST_RESIZE ||
|
|
this._dragCursor === Meta.Cursor.EAST_RESIZE)
|
|
dy = 0;
|
|
if (this._dragCursor === Meta.Cursor.NORTH_RESIZE ||
|
|
this._dragCursor === Meta.Cursor.SOUTH_RESIZE)
|
|
dx = 0;
|
|
|
|
// Make sure last X and Y are clamped between 0 and size - 1,
|
|
// while always preserving the cursor dragging position relative
|
|
// to the selection rectangle.
|
|
this._lastX += dx;
|
|
if (this._lastX >= this.width) {
|
|
dx -= this._lastX - this.width + 1;
|
|
this._lastX = this.width - 1;
|
|
} else if (this._lastX < 0) {
|
|
dx -= this._lastX;
|
|
this._lastX = 0;
|
|
}
|
|
|
|
this._lastY += dy;
|
|
if (this._lastY >= this.height) {
|
|
dy -= this._lastY - this.height + 1;
|
|
this._lastY = this.height - 1;
|
|
} else if (this._lastY < 0) {
|
|
dy -= this._lastY;
|
|
this._lastY = 0;
|
|
}
|
|
|
|
// If we drag the handle past a selection side, update which
|
|
// handles are which.
|
|
if (this._lastX > this._startX) {
|
|
if (this._dragCursor === Meta.Cursor.NW_RESIZE)
|
|
this._dragCursor = Meta.Cursor.NE_RESIZE;
|
|
else if (this._dragCursor === Meta.Cursor.SW_RESIZE)
|
|
this._dragCursor = Meta.Cursor.SE_RESIZE;
|
|
else if (this._dragCursor === Meta.Cursor.WEST_RESIZE)
|
|
this._dragCursor = Meta.Cursor.EAST_RESIZE;
|
|
} else {
|
|
// eslint-disable-next-line no-lonely-if
|
|
if (this._dragCursor === Meta.Cursor.NE_RESIZE)
|
|
this._dragCursor = Meta.Cursor.NW_RESIZE;
|
|
else if (this._dragCursor === Meta.Cursor.SE_RESIZE)
|
|
this._dragCursor = Meta.Cursor.SW_RESIZE;
|
|
else if (this._dragCursor === Meta.Cursor.EAST_RESIZE)
|
|
this._dragCursor = Meta.Cursor.WEST_RESIZE;
|
|
}
|
|
|
|
if (this._lastY > this._startY) {
|
|
if (this._dragCursor === Meta.Cursor.NW_RESIZE)
|
|
this._dragCursor = Meta.Cursor.SW_RESIZE;
|
|
else if (this._dragCursor === Meta.Cursor.NE_RESIZE)
|
|
this._dragCursor = Meta.Cursor.SE_RESIZE;
|
|
else if (this._dragCursor === Meta.Cursor.NORTH_RESIZE)
|
|
this._dragCursor = Meta.Cursor.SOUTH_RESIZE;
|
|
} else {
|
|
// eslint-disable-next-line no-lonely-if
|
|
if (this._dragCursor === Meta.Cursor.SW_RESIZE)
|
|
this._dragCursor = Meta.Cursor.NW_RESIZE;
|
|
else if (this._dragCursor === Meta.Cursor.SE_RESIZE)
|
|
this._dragCursor = Meta.Cursor.NE_RESIZE;
|
|
else if (this._dragCursor === Meta.Cursor.SOUTH_RESIZE)
|
|
this._dragCursor = Meta.Cursor.NORTH_RESIZE;
|
|
}
|
|
|
|
global.display.set_cursor(this._dragCursor);
|
|
}
|
|
|
|
this._dragStartX += dx;
|
|
this._dragStartY += dy;
|
|
}
|
|
|
|
this._updateSelectionRect();
|
|
|
|
return Clutter.EVENT_STOP;
|
|
}
|
|
|
|
vfunc_button_press_event(event) {
|
|
if (event.button === Clutter.BUTTON_PRIMARY ||
|
|
event.button === Clutter.BUTTON_SECONDARY)
|
|
return this._onPress(event, event.button, null);
|
|
|
|
return Clutter.EVENT_PROPAGATE;
|
|
}
|
|
|
|
vfunc_button_release_event(event) {
|
|
if (event.button === Clutter.BUTTON_PRIMARY ||
|
|
event.button === Clutter.BUTTON_SECONDARY)
|
|
return this._onRelease(event, event.button, null);
|
|
|
|
return Clutter.EVENT_PROPAGATE;
|
|
}
|
|
|
|
vfunc_motion_event(event) {
|
|
return this._onMotion(event, null);
|
|
}
|
|
|
|
vfunc_touch_event(event) {
|
|
if (event.type === Clutter.EventType.TOUCH_BEGIN)
|
|
return this._onPress(event, 'touch', event.sequence);
|
|
else if (event.type === Clutter.EventType.TOUCH_END)
|
|
return this._onRelease(event, 'touch', event.sequence);
|
|
else if (event.type === Clutter.EventType.TOUCH_UPDATE)
|
|
return this._onMotion(event, event.sequence);
|
|
|
|
return Clutter.EVENT_PROPAGATE;
|
|
}
|
|
|
|
vfunc_leave_event(event) {
|
|
// If we're dragging and go over the panel we still get a leave event
|
|
// for some reason, even though we have a grab. We don't want to switch
|
|
// the cursor when we're dragging.
|
|
if (!this._dragButton)
|
|
global.display.set_cursor(Meta.Cursor.DEFAULT);
|
|
|
|
return super.vfunc_leave_event(event);
|
|
}
|
|
});
|
|
|
|
var UIWindowSelectorLayout = GObject.registerClass(
|
|
class UIWindowSelectorLayout extends Workspace.WorkspaceLayout {
|
|
_init(monitorIndex) {
|
|
super._init(null, monitorIndex, null);
|
|
}
|
|
|
|
vfunc_set_container(container) {
|
|
this._container = container;
|
|
this._syncWorkareaTracking();
|
|
}
|
|
|
|
vfunc_allocate(container, box) {
|
|
const containerBox = container.allocation;
|
|
const containerAllocationChanged =
|
|
this._lastBox === null || !this._lastBox.equal(containerBox);
|
|
this._lastBox = containerBox.copy();
|
|
|
|
let layoutChanged = false;
|
|
if (this._layout === null) {
|
|
this._layout = this._createBestLayout(this._workarea);
|
|
layoutChanged = true;
|
|
}
|
|
|
|
if (layoutChanged || containerAllocationChanged)
|
|
this._windowSlots = this._getWindowSlots(box.copy());
|
|
|
|
const childBox = new Clutter.ActorBox();
|
|
|
|
const nSlots = this._windowSlots.length;
|
|
for (let i = 0; i < nSlots; i++) {
|
|
let [x, y, width, height, child] = this._windowSlots[i];
|
|
|
|
childBox.set_origin(x, y);
|
|
childBox.set_size(width, height);
|
|
|
|
child.allocate(childBox);
|
|
}
|
|
}
|
|
|
|
addWindow(window) {
|
|
if (this._sortedWindows.includes(window))
|
|
return;
|
|
|
|
this._sortedWindows.push(window);
|
|
|
|
this._container.add_child(window);
|
|
|
|
this._layout = null;
|
|
this.layout_changed();
|
|
}
|
|
|
|
reset() {
|
|
for (const window of this._sortedWindows)
|
|
window.destroy();
|
|
|
|
this._sortedWindows = [];
|
|
this._windowSlots = [];
|
|
this._layout = null;
|
|
}
|
|
|
|
get windows() {
|
|
return this._sortedWindows;
|
|
}
|
|
});
|
|
|
|
var UIWindowSelectorWindow = GObject.registerClass(
|
|
class UIWindowSelectorWindow extends St.Button {
|
|
_init(actor, params) {
|
|
super._init(params);
|
|
|
|
const window = actor.metaWindow;
|
|
this._boundingBox = window.get_frame_rect();
|
|
this._bufferRect = window.get_buffer_rect();
|
|
this._bufferScale = actor.get_resource_scale();
|
|
this._actor = new Clutter.Actor({
|
|
content: actor.paint_to_content(null),
|
|
});
|
|
this.add_child(this._actor);
|
|
|
|
this._border = new St.Bin({ style_class: 'screenshot-ui-window-selector-window-border' });
|
|
this._border.connect('style-changed', () => {
|
|
this._borderSize =
|
|
this._border.get_theme_node().get_border_width(St.Side.TOP);
|
|
});
|
|
this.add_child(this._border);
|
|
|
|
this._border.child = new St.Icon({
|
|
icon_name: 'object-select-symbolic',
|
|
style_class: 'screenshot-ui-window-selector-check',
|
|
x_align: Clutter.ActorAlign.CENTER,
|
|
y_align: Clutter.ActorAlign.CENTER,
|
|
});
|
|
|
|
this._cursor = null;
|
|
this._cursorPoint = { x: 0, y: 0 };
|
|
this._shouldShowCursor = actor.get_children().some(c => c.has_pointer);
|
|
|
|
this.connect('destroy', this._onDestroy.bind(this));
|
|
}
|
|
|
|
get boundingBox() {
|
|
return this._boundingBox;
|
|
}
|
|
|
|
get windowCenter() {
|
|
const boundingBox = this.boundingBox;
|
|
return {
|
|
x: boundingBox.x + boundingBox.width / 2,
|
|
y: boundingBox.y + boundingBox.height / 2,
|
|
};
|
|
}
|
|
|
|
chromeHeights() {
|
|
return [0, 0];
|
|
}
|
|
|
|
chromeWidths() {
|
|
return [0, 0];
|
|
}
|
|
|
|
overlapHeights() {
|
|
return [0, 0];
|
|
}
|
|
|
|
get cursorPoint() {
|
|
return {
|
|
x: this._cursorPoint.x + this._boundingBox.x - this._bufferRect.x,
|
|
y: this._cursorPoint.y + this._boundingBox.y - this._bufferRect.y,
|
|
};
|
|
}
|
|
|
|
get bufferScale() {
|
|
return this._bufferScale;
|
|
}
|
|
|
|
get windowContent() {
|
|
return this._actor.content;
|
|
}
|
|
|
|
_onDestroy() {
|
|
this.remove_child(this._actor);
|
|
this._actor.destroy();
|
|
this._actor = null;
|
|
this.remove_child(this._border);
|
|
this._border.destroy();
|
|
this._border = null;
|
|
|
|
if (this._cursor) {
|
|
this.remove_child(this._cursor);
|
|
this._cursor.destroy();
|
|
this._cursor = null;
|
|
}
|
|
}
|
|
|
|
vfunc_allocate(box) {
|
|
this.set_allocation(box);
|
|
|
|
// Border goes around the window.
|
|
const borderBox = box.copy();
|
|
borderBox.set_origin(0, 0);
|
|
borderBox.x1 -= this._borderSize;
|
|
borderBox.y1 -= this._borderSize;
|
|
borderBox.x2 += this._borderSize;
|
|
borderBox.y2 += this._borderSize;
|
|
this._border.allocate(borderBox);
|
|
|
|
// box should contain this._boundingBox worth of window. Compute
|
|
// origin and size for the actor box to satisfy that.
|
|
const xScale = box.get_width() / this._boundingBox.width;
|
|
const yScale = box.get_height() / this._boundingBox.height;
|
|
|
|
const [, windowW, windowH] = this._actor.content.get_preferred_size();
|
|
|
|
const actorBox = new Clutter.ActorBox();
|
|
actorBox.set_origin(
|
|
(this._bufferRect.x - this._boundingBox.x) * xScale,
|
|
(this._bufferRect.y - this._boundingBox.y) * yScale
|
|
);
|
|
actorBox.set_size(
|
|
windowW * xScale / this._bufferScale,
|
|
windowH * yScale / this._bufferScale
|
|
);
|
|
this._actor.allocate(actorBox);
|
|
|
|
// Allocate the cursor if we have one.
|
|
if (!this._cursor)
|
|
return;
|
|
|
|
let [, , w, h] = this._cursor.get_preferred_size();
|
|
w *= this._cursorScale;
|
|
h *= this._cursorScale;
|
|
|
|
const cursorBox = new Clutter.ActorBox({
|
|
x1: this._cursorPoint.x,
|
|
y1: this._cursorPoint.y,
|
|
x2: this._cursorPoint.x + w,
|
|
y2: this._cursorPoint.y + h,
|
|
});
|
|
cursorBox.x1 *= xScale;
|
|
cursorBox.x2 *= xScale;
|
|
cursorBox.y1 *= yScale;
|
|
cursorBox.y2 *= yScale;
|
|
|
|
this._cursor.allocate(cursorBox);
|
|
}
|
|
|
|
addCursorTexture(content, point, scale) {
|
|
if (!this._shouldShowCursor)
|
|
return;
|
|
|
|
// Add the cursor.
|
|
this._cursor = new St.Widget({
|
|
content,
|
|
request_mode: Clutter.RequestMode.CONTENT_SIZE,
|
|
});
|
|
|
|
this._cursorPoint = {
|
|
x: point.x - this._boundingBox.x,
|
|
y: point.y - this._boundingBox.y,
|
|
};
|
|
this._cursorScale = scale;
|
|
|
|
this.insert_child_below(this._cursor, this._border);
|
|
}
|
|
|
|
setCursorVisible(visible) {
|
|
if (!this._cursor)
|
|
return;
|
|
|
|
this._cursor.visible = visible;
|
|
}
|
|
});
|
|
|
|
var UIWindowSelector = GObject.registerClass(
|
|
class UIWindowSelector extends St.Widget {
|
|
_init(monitorIndex, params) {
|
|
super._init(params);
|
|
super.layout_manager = new Clutter.BinLayout();
|
|
|
|
this._monitorIndex = monitorIndex;
|
|
|
|
this._layoutManager = new UIWindowSelectorLayout(monitorIndex);
|
|
|
|
// Window screenshots
|
|
this._container = new St.Widget({
|
|
style_class: 'screenshot-ui-window-selector-window-container',
|
|
x_expand: true,
|
|
y_expand: true,
|
|
});
|
|
this._container.layout_manager = this._layoutManager;
|
|
this.add_child(this._container);
|
|
}
|
|
|
|
capture() {
|
|
for (const actor of global.get_window_actors()) {
|
|
let window = actor.metaWindow;
|
|
let workspaceManager = global.workspace_manager;
|
|
let activeWorkspace = workspaceManager.get_active_workspace();
|
|
if (window.is_override_redirect() ||
|
|
!window.located_on_workspace(activeWorkspace) ||
|
|
window.get_monitor() !== this._monitorIndex)
|
|
continue;
|
|
|
|
const widget = new UIWindowSelectorWindow(
|
|
actor,
|
|
{
|
|
style_class: 'screenshot-ui-window-selector-window',
|
|
reactive: true,
|
|
can_focus: true,
|
|
toggle_mode: true,
|
|
}
|
|
);
|
|
|
|
widget.connect('key-focus-in', win => {
|
|
Main.screenshotUI.grab_key_focus();
|
|
win.checked = true;
|
|
});
|
|
|
|
if (window.has_focus()) {
|
|
widget.checked = true;
|
|
widget.toggle_mode = false;
|
|
}
|
|
|
|
this._layoutManager.addWindow(widget);
|
|
}
|
|
}
|
|
|
|
reset() {
|
|
this._layoutManager.reset();
|
|
}
|
|
|
|
windows() {
|
|
return this._layoutManager.windows;
|
|
}
|
|
});
|
|
|
|
var ScreenshotUI = GObject.registerClass({
|
|
Properties: {
|
|
'screencast-in-progress': GObject.ParamSpec.boolean(
|
|
'screencast-in-progress',
|
|
'screencast-in-progress',
|
|
'screencast-in-progress',
|
|
GObject.ParamFlags.READABLE,
|
|
false),
|
|
},
|
|
}, class ScreenshotUI extends St.Widget {
|
|
_init() {
|
|
super._init({
|
|
name: 'screenshot-ui',
|
|
constraints: new Clutter.BindConstraint({
|
|
source: global.stage,
|
|
coordinate: Clutter.BindCoordinate.ALL,
|
|
}),
|
|
layout_manager: new Clutter.BinLayout(),
|
|
opacity: 0,
|
|
visible: false,
|
|
reactive: true,
|
|
});
|
|
|
|
this._screencastInProgress = false;
|
|
|
|
this._lockdownSettings = new Gio.Settings({ schema_id: 'org.gnome.desktop.lockdown' });
|
|
|
|
Main.sessionMode.connect('updated', () => this.close(true));
|
|
|
|
// The full-screen screenshot has a separate container so that we can
|
|
// show it without the screenshot UI fade-in for a nicer animation.
|
|
this._stageScreenshotContainer = new St.Widget({ visible: false });
|
|
this._stageScreenshotContainer.add_constraint(new Clutter.BindConstraint({
|
|
source: global.stage,
|
|
coordinate: Clutter.BindCoordinate.ALL,
|
|
}));
|
|
Main.layoutManager.screenshotUIGroup.add_child(
|
|
this._stageScreenshotContainer);
|
|
|
|
this._screencastAreaIndicator = new UIAreaIndicator({
|
|
style_class: 'screenshot-ui-screencast-area-indicator',
|
|
visible: false,
|
|
});
|
|
this._screencastAreaIndicator.add_constraint(new Clutter.BindConstraint({
|
|
source: global.stage,
|
|
coordinate: Clutter.BindCoordinate.ALL,
|
|
}));
|
|
this.bind_property(
|
|
'screencast-in-progress',
|
|
this._screencastAreaIndicator,
|
|
'visible',
|
|
GObject.BindingFlags.DEFAULT);
|
|
// Add it directly to the stage so that it's above popup menus.
|
|
global.stage.add_child(this._screencastAreaIndicator);
|
|
|
|
Main.layoutManager.screenshotUIGroup.add_child(this);
|
|
|
|
this._stageScreenshot = new St.Widget({ style_class: 'screenshot-ui-screen-screenshot' });
|
|
this._stageScreenshot.add_constraint(new Clutter.BindConstraint({
|
|
source: global.stage,
|
|
coordinate: Clutter.BindCoordinate.ALL,
|
|
}));
|
|
this._stageScreenshotContainer.add_child(this._stageScreenshot);
|
|
|
|
this._cursor = new St.Widget();
|
|
this._stageScreenshotContainer.add_child(this._cursor);
|
|
|
|
this._openingCoroutineInProgress = false;
|
|
this._grabHelper = new GrabHelper.GrabHelper(this, {
|
|
actionMode: Shell.ActionMode.POPUP,
|
|
});
|
|
|
|
this._areaSelector = new UIAreaSelector({
|
|
style_class: 'screenshot-ui-area-selector',
|
|
x_expand: true,
|
|
y_expand: true,
|
|
reactive: true,
|
|
});
|
|
this.add_child(this._areaSelector);
|
|
|
|
this._primaryMonitorBin = new St.Widget({ layout_manager: new Clutter.BinLayout() });
|
|
this._primaryMonitorBin.add_constraint(
|
|
new Layout.MonitorConstraint({ 'primary': true }));
|
|
this.add_child(this._primaryMonitorBin);
|
|
|
|
this._panel = new St.BoxLayout({
|
|
style_class: 'screenshot-ui-panel',
|
|
y_align: Clutter.ActorAlign.END,
|
|
y_expand: true,
|
|
vertical: true,
|
|
offscreen_redirect: Clutter.OffscreenRedirect.AUTOMATIC_FOR_OPACITY,
|
|
});
|
|
this._primaryMonitorBin.add_child(this._panel);
|
|
|
|
this._closeButton = new St.Button({
|
|
style_class: 'screenshot-ui-close-button',
|
|
child: new St.Icon({ icon_name: 'preview-close-symbolic' }),
|
|
});
|
|
this._closeButton.add_constraint(new Clutter.BindConstraint({
|
|
source: this._panel,
|
|
coordinate: Clutter.BindCoordinate.POSITION,
|
|
}));
|
|
this._closeButton.add_constraint(new Clutter.AlignConstraint({
|
|
source: this._panel,
|
|
align_axis: Clutter.AlignAxis.Y_AXIS,
|
|
pivot_point: new Graphene.Point({ x: -1, y: 0.5 }),
|
|
factor: 0,
|
|
}));
|
|
this._closeButtonXAlignConstraint = new Clutter.AlignConstraint({
|
|
source: this._panel,
|
|
align_axis: Clutter.AlignAxis.X_AXIS,
|
|
pivot_point: new Graphene.Point({ x: 0.5, y: -1 }),
|
|
});
|
|
this._closeButton.add_constraint(this._closeButtonXAlignConstraint);
|
|
this._closeButton.connect('clicked', () => this.close());
|
|
this._primaryMonitorBin.add_child(this._closeButton);
|
|
|
|
this._areaSelector.connect('drag-started', () => {
|
|
this._panel.ease({
|
|
opacity: 100,
|
|
duration: 200,
|
|
mode: Clutter.AnimationMode.EASE_OUT_QUAD,
|
|
});
|
|
this._closeButton.ease({
|
|
opacity: 100,
|
|
duration: 200,
|
|
mode: Clutter.AnimationMode.EASE_OUT_QUAD,
|
|
});
|
|
});
|
|
this._areaSelector.connect('drag-ended', () => {
|
|
this._panel.ease({
|
|
opacity: 255,
|
|
duration: 200,
|
|
mode: Clutter.AnimationMode.EASE_OUT_QUAD,
|
|
});
|
|
this._closeButton.ease({
|
|
opacity: 255,
|
|
duration: 200,
|
|
mode: Clutter.AnimationMode.EASE_OUT_QUAD,
|
|
});
|
|
});
|
|
|
|
this._typeButtonContainer = new St.Widget({
|
|
style_class: 'screenshot-ui-type-button-container',
|
|
layout_manager: new Clutter.BoxLayout({
|
|
spacing: 12,
|
|
homogeneous: true,
|
|
}),
|
|
});
|
|
this._panel.add_child(this._typeButtonContainer);
|
|
|
|
this._selectionButton = new IconLabelButton('screenshot-ui-area-symbolic', _('Selection'), {
|
|
style_class: 'screenshot-ui-type-button',
|
|
checked: true,
|
|
x_expand: true,
|
|
});
|
|
this._selectionButton.connect('notify::checked',
|
|
this._onSelectionButtonToggled.bind(this));
|
|
this._typeButtonContainer.add_child(this._selectionButton);
|
|
|
|
this.add_child(new Tooltip(this._selectionButton, {
|
|
text: _('Area Selection'),
|
|
style_class: 'screenshot-ui-tooltip',
|
|
visible: false,
|
|
}));
|
|
|
|
this._screenButton = new IconLabelButton('screenshot-ui-display-symbolic', _('Screen'), {
|
|
style_class: 'screenshot-ui-type-button',
|
|
toggle_mode: true,
|
|
x_expand: true,
|
|
});
|
|
this._screenButton.connect('notify::checked',
|
|
this._onScreenButtonToggled.bind(this));
|
|
this._typeButtonContainer.add_child(this._screenButton);
|
|
|
|
this.add_child(new Tooltip(this._screenButton, {
|
|
text: _('Screen Selection'),
|
|
style_class: 'screenshot-ui-tooltip',
|
|
visible: false,
|
|
}));
|
|
|
|
this._windowButton = new IconLabelButton('screenshot-ui-window-symbolic', _('Window'), {
|
|
style_class: 'screenshot-ui-type-button',
|
|
toggle_mode: true,
|
|
x_expand: true,
|
|
});
|
|
this._windowButton.connect('notify::checked',
|
|
this._onWindowButtonToggled.bind(this));
|
|
this._typeButtonContainer.add_child(this._windowButton);
|
|
|
|
this.add_child(new Tooltip(this._windowButton, {
|
|
text: _('Window Selection'),
|
|
style_class: 'screenshot-ui-tooltip',
|
|
visible: false,
|
|
}));
|
|
|
|
this._bottomRowContainer = new St.Widget({ layout_manager: new Clutter.BinLayout() });
|
|
this._panel.add_child(this._bottomRowContainer);
|
|
|
|
this._shotCastContainer = new St.BoxLayout({
|
|
style_class: 'screenshot-ui-shot-cast-container',
|
|
x_align: Clutter.ActorAlign.START,
|
|
x_expand: true,
|
|
});
|
|
this._bottomRowContainer.add_child(this._shotCastContainer);
|
|
|
|
this._shotButton = new St.Button({
|
|
style_class: 'screenshot-ui-shot-cast-button',
|
|
checked: true,
|
|
});
|
|
this._shotButton.set_child(new St.Icon({ icon_name: 'camera-photo-symbolic' }));
|
|
this._shotButton.connect('notify::checked',
|
|
this._onShotButtonToggled.bind(this));
|
|
this._shotCastContainer.add_child(this._shotButton);
|
|
|
|
this._castButton = new St.Button({
|
|
style_class: 'screenshot-ui-shot-cast-button',
|
|
toggle_mode: true,
|
|
});
|
|
this._castButton.set_child(new St.Icon({ icon_name: 'camera-web-symbolic' }));
|
|
this._castButton.connect('notify::checked',
|
|
this._onCastButtonToggled.bind(this));
|
|
this._shotCastContainer.add_child(this._castButton);
|
|
|
|
this._shotCastTooltip = new Tooltip(this._shotCastContainer, {
|
|
text: _('Screenshot / Screencast'),
|
|
style_class: 'screenshot-ui-tooltip',
|
|
visible: false,
|
|
});
|
|
const shotCastCallback = () => {
|
|
if (this._shotButton.hover || this._castButton.hover)
|
|
this._shotCastTooltip.open();
|
|
else
|
|
this._shotCastTooltip.close();
|
|
};
|
|
this._shotButton.connect('notify::hover', shotCastCallback);
|
|
this._castButton.connect('notify::hover', shotCastCallback);
|
|
this.add_child(this._shotCastTooltip);
|
|
|
|
this._captureButton = new St.Button({ style_class: 'screenshot-ui-capture-button' });
|
|
this._captureButton.set_child(new St.Widget({
|
|
style_class: 'screenshot-ui-capture-button-circle',
|
|
}));
|
|
this._captureButton.connect('clicked',
|
|
this._onCaptureButtonClicked.bind(this));
|
|
this._bottomRowContainer.add_child(this._captureButton);
|
|
|
|
this._showPointerButtonContainer = new St.BoxLayout({
|
|
x_align: Clutter.ActorAlign.END,
|
|
x_expand: true,
|
|
});
|
|
this._bottomRowContainer.add_child(this._showPointerButtonContainer);
|
|
|
|
this._showPointerButton = new St.Button({
|
|
style_class: 'screenshot-ui-show-pointer-button',
|
|
toggle_mode: true,
|
|
});
|
|
this._showPointerButton.set_child(new St.Icon({ icon_name: 'screenshot-ui-show-pointer-symbolic' }));
|
|
this._showPointerButtonContainer.add_child(this._showPointerButton);
|
|
|
|
this.add_child(new Tooltip(this._showPointerButton, {
|
|
text: _('Show Pointer'),
|
|
style_class: 'screenshot-ui-tooltip',
|
|
visible: false,
|
|
}));
|
|
|
|
this._showPointerButton.connect('notify::checked', () => {
|
|
const state = this._showPointerButton.checked;
|
|
this._cursor.visible = state;
|
|
|
|
const windows =
|
|
this._windowSelectors.flatMap(selector => selector.windows());
|
|
for (const window of windows)
|
|
window.setCursorVisible(state);
|
|
});
|
|
this._cursor.visible = false;
|
|
|
|
this._monitorBins = [];
|
|
this._windowSelectors = [];
|
|
this._rebuildMonitorBins();
|
|
|
|
Main.layoutManager.connect('monitors-changed', () => {
|
|
// Nope, not dealing with monitor changes.
|
|
this.close(true);
|
|
this._rebuildMonitorBins();
|
|
});
|
|
|
|
Main.wm.addKeybinding(
|
|
'show-screenshot-ui',
|
|
new Gio.Settings({ schema_id: 'org.gnome.shell.keybindings' }),
|
|
Meta.KeyBindingFlags.IGNORE_AUTOREPEAT,
|
|
Shell.ActionMode.NORMAL |
|
|
Shell.ActionMode.OVERVIEW |
|
|
Shell.ActionMode.SYSTEM_MODAL |
|
|
Shell.ActionMode.LOOKING_GLASS |
|
|
Shell.ActionMode.POPUP,
|
|
showScreenshotUI
|
|
);
|
|
}
|
|
|
|
_refreshButtonLayout() {
|
|
const buttonLayout = Meta.prefs_get_button_layout();
|
|
|
|
this._closeButton.remove_style_class_name('left');
|
|
this._closeButton.remove_style_class_name('right');
|
|
|
|
if (buttonLayout.left_buttons.includes(Meta.ButtonFunction.CLOSE)) {
|
|
this._closeButton.add_style_class_name('left');
|
|
this._closeButtonXAlignConstraint.factor = 0;
|
|
} else {
|
|
this._closeButton.add_style_class_name('right');
|
|
this._closeButtonXAlignConstraint.factor = 1;
|
|
}
|
|
}
|
|
|
|
_rebuildMonitorBins() {
|
|
for (const bin of this._monitorBins)
|
|
bin.destroy();
|
|
|
|
this._monitorBins = [];
|
|
this._windowSelectors = [];
|
|
this._screenSelectors = [];
|
|
|
|
for (let i = 0; i < Main.layoutManager.monitors.length; i++) {
|
|
const bin = new St.Widget({
|
|
layout_manager: new Clutter.BinLayout(),
|
|
});
|
|
bin.add_constraint(new Layout.MonitorConstraint({ 'index': i }));
|
|
this.insert_child_below(bin, this._primaryMonitorBin);
|
|
this._monitorBins.push(bin);
|
|
|
|
const windowSelector = new UIWindowSelector(i, {
|
|
style_class: 'screenshot-ui-window-selector',
|
|
x_expand: true,
|
|
y_expand: true,
|
|
visible: this._windowButton.checked,
|
|
});
|
|
if (i === Main.layoutManager.primaryIndex)
|
|
windowSelector.add_style_pseudo_class('primary-monitor');
|
|
|
|
bin.add_child(windowSelector);
|
|
this._windowSelectors.push(windowSelector);
|
|
|
|
const screenSelector = new St.Button({
|
|
style_class: 'screenshot-ui-screen-selector',
|
|
x_expand: true,
|
|
y_expand: true,
|
|
visible: this._screenButton.checked,
|
|
reactive: true,
|
|
can_focus: true,
|
|
toggle_mode: true,
|
|
});
|
|
screenSelector.connect('key-focus-in', () => {
|
|
this.grab_key_focus();
|
|
screenSelector.checked = true;
|
|
});
|
|
bin.add_child(screenSelector);
|
|
this._screenSelectors.push(screenSelector);
|
|
|
|
screenSelector.connect('notify::checked', () => {
|
|
if (!screenSelector.checked)
|
|
return;
|
|
|
|
screenSelector.toggle_mode = false;
|
|
|
|
for (const otherSelector of this._screenSelectors) {
|
|
if (screenSelector === otherSelector)
|
|
continue;
|
|
|
|
otherSelector.toggle_mode = true;
|
|
otherSelector.checked = false;
|
|
}
|
|
});
|
|
}
|
|
|
|
if (Main.layoutManager.primaryIndex !== -1)
|
|
this._screenSelectors[Main.layoutManager.primaryIndex].checked = true;
|
|
}
|
|
|
|
async open() {
|
|
if (this._openingCoroutineInProgress)
|
|
return;
|
|
|
|
if (this._screencastInProgress)
|
|
return;
|
|
|
|
if (!this.visible) {
|
|
// Screenshot UI is opening from completely closed state
|
|
// (rather than opening back from in process of closing).
|
|
for (const selector of this._windowSelectors)
|
|
selector.capture();
|
|
|
|
const windows =
|
|
this._windowSelectors.flatMap(selector => selector.windows());
|
|
for (const window of windows) {
|
|
window.connect('notify::checked', () => {
|
|
if (!window.checked)
|
|
return;
|
|
|
|
window.toggle_mode = false;
|
|
|
|
for (const otherWindow of windows) {
|
|
if (window === otherWindow)
|
|
continue;
|
|
|
|
otherWindow.toggle_mode = true;
|
|
otherWindow.checked = false;
|
|
}
|
|
});
|
|
}
|
|
|
|
this._windowButton.reactive =
|
|
windows.length > 0 && !this._castButton.checked;
|
|
if (!this._windowButton.reactive)
|
|
this._selectionButton.checked = true;
|
|
|
|
this._shooter = new Shell.Screenshot();
|
|
|
|
this._openingCoroutineInProgress = true;
|
|
try {
|
|
const [content, scale, cursorContent, cursorPoint, cursorScale] =
|
|
await this._shooter.screenshot_stage_to_content();
|
|
this._stageScreenshot.set_content(content);
|
|
this._scale = scale;
|
|
|
|
if (cursorContent !== null) {
|
|
this._cursor.set_content(cursorContent);
|
|
this._cursor.set_position(cursorPoint.x, cursorPoint.y);
|
|
|
|
let [, w, h] = cursorContent.get_preferred_size();
|
|
w *= cursorScale;
|
|
h *= cursorScale;
|
|
this._cursor.set_size(w, h);
|
|
|
|
this._cursorScale = cursorScale;
|
|
|
|
for (const window of windows) {
|
|
window.addCursorTexture(cursorContent, cursorPoint, cursorScale);
|
|
window.setCursorVisible(this._showPointerButton.checked);
|
|
}
|
|
}
|
|
|
|
this._stageScreenshotContainer.show();
|
|
} catch (e) {
|
|
log('Error capturing screenshot: %s'.format(e.message));
|
|
}
|
|
this._openingCoroutineInProgress = false;
|
|
}
|
|
|
|
// Get rid of any popup menus.
|
|
// We already have them captured on the screenshot anyway.
|
|
//
|
|
// This needs to happen before the grab below as closing menus will
|
|
// pop their grabs.
|
|
Main.layoutManager.emit('system-modal-opened');
|
|
|
|
const grabResult = this._grabHelper.grab({
|
|
actor: this,
|
|
onUngrab: () => this.close(),
|
|
});
|
|
if (!grabResult)
|
|
return;
|
|
|
|
this._refreshButtonLayout();
|
|
|
|
this.remove_all_transitions();
|
|
this.visible = true;
|
|
this.ease({
|
|
opacity: 255,
|
|
duration: 200,
|
|
mode: Clutter.AnimationMode.EASE_OUT_QUAD,
|
|
onComplete: () => {
|
|
this._stageScreenshotContainer.get_parent().remove_child(
|
|
this._stageScreenshotContainer);
|
|
this.insert_child_at_index(this._stageScreenshotContainer, 0);
|
|
},
|
|
});
|
|
}
|
|
|
|
_finishClosing() {
|
|
this.hide();
|
|
|
|
this._shooter = null;
|
|
|
|
// Switch back to screenshot mode.
|
|
this._shotButton.checked = true;
|
|
|
|
this._stageScreenshotContainer.get_parent().remove_child(
|
|
this._stageScreenshotContainer);
|
|
Main.layoutManager.screenshotUIGroup.insert_child_at_index(
|
|
this._stageScreenshotContainer, 0);
|
|
this._stageScreenshotContainer.hide();
|
|
|
|
this._stageScreenshot.set_content(null);
|
|
this._cursor.set_content(null);
|
|
|
|
this._areaSelector.reset();
|
|
for (const selector of this._windowSelectors)
|
|
selector.reset();
|
|
}
|
|
|
|
close(instantly = false) {
|
|
this._grabHelper.ungrab();
|
|
|
|
if (instantly) {
|
|
this._finishClosing();
|
|
return;
|
|
}
|
|
|
|
this.remove_all_transitions();
|
|
this.ease({
|
|
opacity: 0,
|
|
duration: 200,
|
|
mode: Clutter.AnimationMode.EASE_OUT_QUAD,
|
|
onComplete: this._finishClosing.bind(this),
|
|
});
|
|
}
|
|
|
|
_onSelectionButtonToggled() {
|
|
if (this._selectionButton.checked) {
|
|
this._selectionButton.toggle_mode = false;
|
|
this._windowButton.checked = false;
|
|
this._screenButton.checked = false;
|
|
|
|
this._areaSelector.show();
|
|
this._areaSelector.remove_all_transitions();
|
|
this._areaSelector.reactive = true;
|
|
this._areaSelector.ease({
|
|
opacity: 255,
|
|
duration: 200,
|
|
mode: Clutter.AnimationMode.EASE_OUT_QUAD,
|
|
});
|
|
} else {
|
|
this._selectionButton.toggle_mode = true;
|
|
|
|
this._areaSelector.stopDrag();
|
|
global.display.set_cursor(Meta.Cursor.DEFAULT);
|
|
|
|
this._areaSelector.remove_all_transitions();
|
|
this._areaSelector.reactive = false;
|
|
this._areaSelector.ease({
|
|
opacity: 0,
|
|
duration: 200,
|
|
mode: Clutter.AnimationMode.EASE_OUT_QUAD,
|
|
onComplete: () => this._areaSelector.hide(),
|
|
});
|
|
}
|
|
}
|
|
|
|
_onScreenButtonToggled() {
|
|
if (this._screenButton.checked) {
|
|
this._screenButton.toggle_mode = false;
|
|
this._selectionButton.checked = false;
|
|
this._windowButton.checked = false;
|
|
|
|
for (const selector of this._screenSelectors) {
|
|
selector.show();
|
|
selector.remove_all_transitions();
|
|
selector.ease({
|
|
opacity: 255,
|
|
duration: 200,
|
|
mode: Clutter.AnimationMode.EASE_OUT_QUAD,
|
|
});
|
|
}
|
|
} else {
|
|
this._screenButton.toggle_mode = true;
|
|
|
|
for (const selector of this._screenSelectors) {
|
|
selector.remove_all_transitions();
|
|
selector.ease({
|
|
opacity: 0,
|
|
duration: 200,
|
|
mode: Clutter.AnimationMode.EASE_OUT_QUAD,
|
|
onComplete: () => selector.hide(),
|
|
});
|
|
}
|
|
}
|
|
}
|
|
|
|
_onWindowButtonToggled() {
|
|
if (this._windowButton.checked) {
|
|
this._windowButton.toggle_mode = false;
|
|
this._selectionButton.checked = false;
|
|
this._screenButton.checked = false;
|
|
|
|
for (const selector of this._windowSelectors) {
|
|
selector.show();
|
|
selector.remove_all_transitions();
|
|
selector.ease({
|
|
opacity: 255,
|
|
duration: 200,
|
|
mode: Clutter.AnimationMode.EASE_OUT_QUAD,
|
|
});
|
|
}
|
|
} else {
|
|
this._windowButton.toggle_mode = true;
|
|
|
|
for (const selector of this._windowSelectors) {
|
|
selector.remove_all_transitions();
|
|
selector.ease({
|
|
opacity: 0,
|
|
duration: 200,
|
|
mode: Clutter.AnimationMode.EASE_OUT_QUAD,
|
|
onComplete: () => selector.hide(),
|
|
});
|
|
}
|
|
}
|
|
}
|
|
|
|
_onShotButtonToggled() {
|
|
if (this._shotButton.checked) {
|
|
this._shotButton.toggle_mode = false;
|
|
this._castButton.checked = false;
|
|
|
|
this._stageScreenshotContainer.show();
|
|
this._stageScreenshotContainer.remove_all_transitions();
|
|
this._stageScreenshotContainer.ease({
|
|
opacity: 255,
|
|
duration: 200,
|
|
mode: Clutter.AnimationMode.EASE_OUT_QUAD,
|
|
});
|
|
} else {
|
|
this._shotButton.toggle_mode = true;
|
|
}
|
|
}
|
|
|
|
_onCastButtonToggled() {
|
|
if (this._castButton.checked) {
|
|
this._castButton.toggle_mode = false;
|
|
this._shotButton.checked = false;
|
|
|
|
this._captureButton.add_style_pseudo_class('cast');
|
|
|
|
this._stageScreenshotContainer.remove_all_transitions();
|
|
this._stageScreenshotContainer.ease({
|
|
opacity: 0,
|
|
duration: 200,
|
|
mode: Clutter.AnimationMode.EASE_OUT_QUAD,
|
|
onComplete: () => this._stageScreenshotContainer.hide(),
|
|
});
|
|
|
|
// Screen recording doesn't support window selection yet.
|
|
if (this._windowButton.checked)
|
|
this._selectionButton.checked = true;
|
|
|
|
this._windowButton.reactive = false;
|
|
} else {
|
|
this._castButton.toggle_mode = true;
|
|
|
|
this._captureButton.remove_style_pseudo_class('cast');
|
|
|
|
const windows =
|
|
this._windowSelectors.flatMap(selector => selector.windows());
|
|
this._windowButton.reactive = windows.length > 0;
|
|
}
|
|
}
|
|
|
|
_getSelectedGeometry(rescale) {
|
|
let x, y, w, h;
|
|
|
|
if (this._selectionButton.checked) {
|
|
[x, y, w, h] = this._areaSelector.getGeometry();
|
|
} else if (this._screenButton.checked) {
|
|
const index =
|
|
this._screenSelectors.findIndex(screen => screen.checked);
|
|
const monitor = Main.layoutManager.monitors[index];
|
|
|
|
x = monitor.x;
|
|
y = monitor.y;
|
|
w = monitor.width;
|
|
h = monitor.height;
|
|
}
|
|
|
|
if (rescale) {
|
|
x *= this._scale;
|
|
y *= this._scale;
|
|
w *= this._scale;
|
|
h *= this._scale;
|
|
}
|
|
|
|
return [x, y, w, h];
|
|
}
|
|
|
|
_onCaptureButtonClicked() {
|
|
if (this._shotButton.checked) {
|
|
this._saveScreenshot();
|
|
this.close();
|
|
} else {
|
|
// Screencast closes the UI on its own.
|
|
this._startScreencast();
|
|
}
|
|
}
|
|
|
|
_saveScreenshot() {
|
|
if (this._selectionButton.checked || this._screenButton.checked) {
|
|
const content = this._stageScreenshot.get_content();
|
|
if (!content)
|
|
return; // Failed to capture the screenshot for some reason.
|
|
|
|
const texture = content.get_texture();
|
|
const geometry = this._getSelectedGeometry(true);
|
|
|
|
let cursorTexture = this._cursor.content?.get_texture();
|
|
if (!this._cursor.visible)
|
|
cursorTexture = null;
|
|
|
|
captureScreenshot(
|
|
texture, geometry, this._scale,
|
|
{
|
|
texture: cursorTexture ?? null,
|
|
x: this._cursor.x * this._scale,
|
|
y: this._cursor.y * this._scale,
|
|
scale: this._cursorScale,
|
|
}
|
|
).catch(e => logError(e, 'Error capturing screenshot'));
|
|
} else if (this._windowButton.checked) {
|
|
const window =
|
|
this._windowSelectors.flatMap(selector => selector.windows())
|
|
.find(win => win.checked);
|
|
if (!window)
|
|
return;
|
|
|
|
const content = window.windowContent;
|
|
if (!content)
|
|
return;
|
|
|
|
const texture = content.get_texture();
|
|
|
|
let cursorTexture = this._cursor.content?.get_texture();
|
|
if (!this._cursor.visible)
|
|
cursorTexture = null;
|
|
|
|
captureScreenshot(
|
|
texture,
|
|
null,
|
|
window.bufferScale,
|
|
{
|
|
texture: cursorTexture ?? null,
|
|
x: window.cursorPoint.x * window.bufferScale,
|
|
y: window.cursorPoint.y * window.bufferScale,
|
|
scale: this._cursorScale,
|
|
}
|
|
).catch(e => logError(e, 'Error capturing screenshot'));
|
|
}
|
|
}
|
|
|
|
_startScreencast() {
|
|
if (this._windowButton.checked)
|
|
return; // TODO
|
|
|
|
const [x, y, w, h] = this._getSelectedGeometry(false);
|
|
const drawCursor = this._cursor.visible;
|
|
|
|
// Set up the screencast indicator rect.
|
|
if (this._selectionButton.checked) {
|
|
this._screencastAreaIndicator.setSelectionRect(
|
|
...this._areaSelector.getGeometry());
|
|
} else if (this._screenButton.checked) {
|
|
const index =
|
|
this._screenSelectors.findIndex(screen => screen.checked);
|
|
const monitor = Main.layoutManager.monitors[index];
|
|
|
|
this._screencastAreaIndicator.setSelectionRect(
|
|
monitor.x, monitor.y, monitor.width, monitor.height);
|
|
}
|
|
|
|
// Close instantly so the fade-out doesn't get recorded.
|
|
this.close(true);
|
|
|
|
// This is a bit awkward because creating a proxy synchronously hangs Shell.
|
|
const doStartScreencast = () => {
|
|
let method =
|
|
this._screencastProxy.ScreencastRemote.bind(this._screencastProxy);
|
|
if (w !== -1) {
|
|
method = this._screencastProxy.ScreencastAreaRemote.bind(
|
|
this._screencastProxy, x, y, w, h);
|
|
}
|
|
|
|
method(
|
|
GLib.build_filenamev([
|
|
/* Translators: this is the folder where recorded
|
|
screencasts are stored. */
|
|
_('Screencasts'),
|
|
/* Translators: this is a filename used for screencast
|
|
* recording, where "%d" and "%t" date and time, e.g.
|
|
* "Screencast from 07-17-2013 10:00:46 PM.webm" */
|
|
/* xgettext:no-c-format */
|
|
_('Screencast from %d %t.webm'),
|
|
]),
|
|
{ 'draw-cursor': new GLib.Variant('b', drawCursor) },
|
|
([success, path], error) => {
|
|
if (error !== null) {
|
|
this._setScreencastInProgress(false);
|
|
log('Error starting screencast: %s'.format(error.message));
|
|
return;
|
|
}
|
|
|
|
if (!success) {
|
|
this._setScreencastInProgress(false);
|
|
log('Error starting screencast');
|
|
return;
|
|
}
|
|
|
|
this._screencastPath = path;
|
|
}
|
|
);
|
|
};
|
|
|
|
// Set this before calling the method as the screen recording indicator
|
|
// will check it before the success callback fires.
|
|
this._setScreencastInProgress(true);
|
|
|
|
if (this._screencastProxy) {
|
|
doStartScreencast();
|
|
} else {
|
|
new ScreencastProxy(
|
|
Gio.DBus.session,
|
|
'org.gnome.Shell.Screencast',
|
|
'/org/gnome/Shell/Screencast',
|
|
(object, error) => {
|
|
if (error !== null) {
|
|
log('Error connecting to the screencast service');
|
|
return;
|
|
}
|
|
|
|
this._screencastProxy = object;
|
|
doStartScreencast();
|
|
}
|
|
);
|
|
}
|
|
}
|
|
|
|
stopScreencast() {
|
|
if (!this._screencastInProgress)
|
|
return;
|
|
|
|
// Set this before calling the method as the screen recording indicator
|
|
// will check it before the success callback fires.
|
|
this._setScreencastInProgress(false);
|
|
|
|
this._screencastProxy.StopScreencastRemote((success, error) => {
|
|
if (error !== null) {
|
|
log('Error stopping screencast: %s'.format(error.message));
|
|
return;
|
|
}
|
|
|
|
if (!success) {
|
|
log('Error stopping screencast');
|
|
return;
|
|
}
|
|
|
|
// Show a notification.
|
|
const file = Gio.file_new_for_path(this._screencastPath);
|
|
|
|
const source = new MessageTray.Source(
|
|
// Translators: notification source name.
|
|
_('Screenshot'),
|
|
'applets-screenshooter'
|
|
);
|
|
const notification = new MessageTray.Notification(
|
|
source,
|
|
// Translators: notification title.
|
|
_('Screencast recorded'),
|
|
// Translators: notification body when a screencast was recorded.
|
|
_('Click here to view the video.')
|
|
);
|
|
// Translators: button on the screencast notification.
|
|
notification.addAction(_('Show in Files'), () => {
|
|
const app =
|
|
Gio.app_info_get_default_for_type('inode/directory', false);
|
|
|
|
if (app === null) {
|
|
// It may be null e.g. in a toolbox without nautilus.
|
|
log('Error showing in files: no default app set for inode/directory');
|
|
return;
|
|
}
|
|
|
|
app.launch([file], global.create_app_launch_context(0, -1));
|
|
});
|
|
notification.connect('activated', () => {
|
|
try {
|
|
Gio.app_info_launch_default_for_uri(
|
|
file.get_uri(), global.create_app_launch_context(0, -1));
|
|
} catch (err) {
|
|
logError(err, 'Error opening screencast');
|
|
}
|
|
});
|
|
notification.setTransient(true);
|
|
|
|
Main.messageTray.add(source);
|
|
source.showNotification(notification);
|
|
});
|
|
}
|
|
|
|
get screencast_in_progress() {
|
|
if (!('_screencastInProgress' in this))
|
|
return false;
|
|
|
|
return this._screencastInProgress;
|
|
}
|
|
|
|
_setScreencastInProgress(inProgress) {
|
|
if (this._screencastInProgress === inProgress)
|
|
return;
|
|
|
|
this._screencastInProgress = inProgress;
|
|
this.notify('screencast-in-progress');
|
|
}
|
|
|
|
vfunc_key_press_event(event) {
|
|
const symbol = event.keyval;
|
|
if (symbol === Clutter.KEY_Return || symbol === Clutter.KEY_space ||
|
|
((event.modifier_state & Clutter.ModifierType.CONTROL_MASK) &&
|
|
(symbol === Clutter.KEY_c || symbol === Clutter.KEY_C))) {
|
|
this._onCaptureButtonClicked();
|
|
return Clutter.EVENT_STOP;
|
|
}
|
|
|
|
if (symbol === Clutter.KEY_s || symbol === Clutter.KEY_S) {
|
|
this._selectionButton.checked = true;
|
|
return Clutter.EVENT_STOP;
|
|
}
|
|
|
|
if (symbol === Clutter.KEY_c || symbol === Clutter.KEY_C) {
|
|
this._screenButton.checked = true;
|
|
return Clutter.EVENT_STOP;
|
|
}
|
|
|
|
if (this._windowButton.reactive &&
|
|
(symbol === Clutter.KEY_w || symbol === Clutter.KEY_W)) {
|
|
this._windowButton.checked = true;
|
|
return Clutter.EVENT_STOP;
|
|
}
|
|
|
|
if (symbol === Clutter.KEY_p || symbol === Clutter.KEY_P) {
|
|
this._showPointerButton.checked = !this._showPointerButton.checked;
|
|
return Clutter.EVENT_STOP;
|
|
}
|
|
|
|
if (symbol === Clutter.KEY_v || symbol === Clutter.KEY_V) {
|
|
if (this._shotButton.checked)
|
|
this._castButton.checked = true;
|
|
else
|
|
this._shotButton.checked = true;
|
|
|
|
return Clutter.EVENT_STOP;
|
|
}
|
|
|
|
if (symbol === Clutter.KEY_Left || symbol === Clutter.KEY_Right ||
|
|
symbol === Clutter.KEY_Up || symbol === Clutter.KEY_Down) {
|
|
let direction;
|
|
if (symbol === Clutter.KEY_Left)
|
|
direction = St.DirectionType.LEFT;
|
|
else if (symbol === Clutter.KEY_Right)
|
|
direction = St.DirectionType.RIGHT;
|
|
else if (symbol === Clutter.KEY_Up)
|
|
direction = St.DirectionType.UP;
|
|
else if (symbol === Clutter.KEY_Down)
|
|
direction = St.DirectionType.DOWN;
|
|
|
|
if (this._windowButton.checked) {
|
|
const window =
|
|
this._windowSelectors.flatMap(selector => selector.windows())
|
|
.find(win => win.checked) ?? null;
|
|
this.navigate_focus(window, direction, false);
|
|
} else if (this._screenButton.checked) {
|
|
const screen =
|
|
this._screenSelectors.find(selector => selector.checked) ?? null;
|
|
this.navigate_focus(screen, direction, false);
|
|
}
|
|
|
|
return Clutter.EVENT_STOP;
|
|
}
|
|
|
|
return super.vfunc_key_press_event(event);
|
|
}
|
|
});
|
|
|
|
/**
|
|
* Stores a PNG-encoded screenshot into the clipboard and a file, and shows a
|
|
* notification.
|
|
*
|
|
* @param {GLib.Bytes} bytes - The PNG-encoded screenshot.
|
|
* @param {GdkPixbuf.Pixbuf} pixbuf - The Pixbuf with the screenshot.
|
|
*/
|
|
function _storeScreenshot(bytes, pixbuf) {
|
|
// Store to the clipboard first in case storing to file fails.
|
|
const clipboard = St.Clipboard.get_default();
|
|
clipboard.set_content(St.ClipboardType.CLIPBOARD, 'image/png', bytes);
|
|
|
|
const time = GLib.DateTime.new_now_local();
|
|
|
|
// This will be set in the first save to disk branch and then accessed
|
|
// in the second save to disk branch, so we need to declare it outside.
|
|
let file;
|
|
|
|
// The function is declared here rather than inside the condition to
|
|
// satisfy eslint.
|
|
|
|
/**
|
|
* Returns a filename suffix with an increasingly large index.
|
|
*
|
|
* @returns {Generator<string|*, void, *>} suffix string
|
|
*/
|
|
function* suffixes() {
|
|
yield '';
|
|
|
|
for (let i = 1; ; i++)
|
|
yield '-%s'.format(i);
|
|
}
|
|
|
|
const lockdownSettings =
|
|
new Gio.Settings({ schema_id: 'org.gnome.desktop.lockdown' });
|
|
const disableSaveToDisk =
|
|
lockdownSettings.get_boolean('disable-save-to-disk');
|
|
|
|
if (!disableSaveToDisk) {
|
|
const dir = Gio.File.new_for_path(GLib.build_filenamev([
|
|
GLib.get_user_special_dir(GLib.UserDirectory.DIRECTORY_PICTURES),
|
|
// Translators: name of the folder under ~/Pictures for screenshots.
|
|
_('Screenshots'),
|
|
]));
|
|
|
|
try {
|
|
dir.make_directory_with_parents(null);
|
|
} catch (e) {
|
|
if (!e.matches(Gio.IOErrorEnum, Gio.IOErrorEnum.EXISTS))
|
|
throw e;
|
|
}
|
|
|
|
const timestamp = time.format('%Y-%m-%d %H-%M-%S');
|
|
// Translators: this is the name of the file that the screenshot is
|
|
// saved to. The placeholder is a timestamp, e.g. "2017-05-21 12-24-03".
|
|
const name = _('Screenshot from %s').format(timestamp);
|
|
|
|
// If the target file already exists, try appending a suffix with an
|
|
// increasing number to it.
|
|
for (const suffix of suffixes()) {
|
|
file = Gio.File.new_for_path(GLib.build_filenamev([
|
|
dir.get_path(), '%s%s.png'.format(name, suffix),
|
|
]));
|
|
|
|
try {
|
|
const stream = file.create(Gio.FileCreateFlags.NONE, null);
|
|
stream.write_bytes(bytes, null);
|
|
break;
|
|
} catch (e) {
|
|
if (!e.matches(Gio.IOErrorEnum, Gio.IOErrorEnum.EXISTS))
|
|
throw e;
|
|
}
|
|
}
|
|
|
|
// Add it to recent files.
|
|
Gtk.RecentManager.get_default().add_item(file.get_uri());
|
|
}
|
|
|
|
// Create a St.ImageContent icon for the notification. We want
|
|
// St.ImageContent specifically because it preserves the aspect ratio when
|
|
// shown in a notification.
|
|
const pixels = pixbuf.read_pixel_bytes();
|
|
const content =
|
|
St.ImageContent.new_with_preferred_size(pixbuf.width, pixbuf.height);
|
|
content.set_bytes(
|
|
pixels,
|
|
Cogl.PixelFormat.RGBA_8888,
|
|
pixbuf.width,
|
|
pixbuf.height,
|
|
pixbuf.rowstride
|
|
);
|
|
|
|
// Show a notification.
|
|
const source = new MessageTray.Source(
|
|
// Translators: notification source name.
|
|
_('Screenshot'),
|
|
'applets-screenshooter'
|
|
);
|
|
const notification = new MessageTray.Notification(
|
|
source,
|
|
// Translators: notification title.
|
|
_('Screenshot captured'),
|
|
// Translators: notification body when a screenshot was captured.
|
|
_('You can paste the image from the clipboard.'),
|
|
{ datetime: time, gicon: content }
|
|
);
|
|
|
|
if (!disableSaveToDisk) {
|
|
// Translators: button on the screenshot notification.
|
|
notification.addAction(_('Show in Files'), () => {
|
|
const app =
|
|
Gio.app_info_get_default_for_type('inode/directory', false);
|
|
|
|
if (app === null) {
|
|
// It may be null e.g. in a toolbox without nautilus.
|
|
log('Error showing in files: no default app set for inode/directory');
|
|
return;
|
|
}
|
|
|
|
app.launch([file], global.create_app_launch_context(0, -1));
|
|
});
|
|
notification.connect('activated', () => {
|
|
try {
|
|
Gio.app_info_launch_default_for_uri(
|
|
file.get_uri(), global.create_app_launch_context(0, -1));
|
|
} catch (err) {
|
|
logError(err, 'Error opening screenshot');
|
|
}
|
|
});
|
|
}
|
|
|
|
notification.setTransient(true);
|
|
Main.messageTray.add(source);
|
|
source.showNotification(notification);
|
|
}
|
|
|
|
/**
|
|
* Captures a screenshot from a texture, given a region, scale and optional
|
|
* cursor data.
|
|
*
|
|
* @param {Cogl.Texture} texture - The texture to take the screenshot from.
|
|
* @param {number[4]} [geometry] - The region to use: x, y, width and height.
|
|
* @param {number} scale - The texture scale.
|
|
* @param {Object} [cursor] - Cursor data to include in the screenshot.
|
|
* @param {Cogl.Texture} cursor.texture - The cursor texture.
|
|
* @param {number} cursor.x - The cursor x coordinate.
|
|
* @param {number} cursor.y - The cursor y coordinate.
|
|
* @param {number} cursor.scale - The cursor texture scale.
|
|
*/
|
|
async function captureScreenshot(texture, geometry, scale, cursor) {
|
|
const stream = Gio.MemoryOutputStream.new_resizable();
|
|
const [x, y, w, h] = geometry ?? [0, 0, -1, -1];
|
|
if (cursor === null)
|
|
cursor = { texture: null, x: 0, y: 0, scale: 1 };
|
|
|
|
global.display.get_sound_player().play_from_theme(
|
|
'screen-capture', _('Screenshot taken'), null);
|
|
|
|
const pixbuf = await Shell.Screenshot.composite_to_stream(
|
|
texture,
|
|
x, y, w, h,
|
|
scale,
|
|
cursor.texture, cursor.x, cursor.y, cursor.scale,
|
|
stream
|
|
);
|
|
|
|
stream.close(null);
|
|
_storeScreenshot(stream.steal_as_bytes(), pixbuf);
|
|
}
|
|
|
|
/**
|
|
* Shows the screenshot UI.
|
|
*/
|
|
function showScreenshotUI() {
|
|
Main.screenshotUI.open().catch(err => {
|
|
logError(err, 'Error opening the screenshot UI');
|
|
});
|
|
}
|
|
|
|
var ScreenshotService = class {
|
|
constructor() {
|
|
this._dbusImpl = Gio.DBusExportedObject.wrapJSObject(ScreenshotIface, this);
|
|
this._dbusImpl.export(Gio.DBus.session, '/org/gnome/Shell/Screenshot');
|
|
|
|
this._screenShooter = new Map();
|
|
this._senderChecker = new DBusSenderChecker([
|
|
'org.gnome.SettingsDaemon.MediaKeys',
|
|
'org.freedesktop.impl.portal.desktop.gtk',
|
|
'org.freedesktop.impl.portal.desktop.gnome',
|
|
'org.gnome.Screenshot',
|
|
]);
|
|
|
|
this._lockdownSettings = new Gio.Settings({ schema_id: 'org.gnome.desktop.lockdown' });
|
|
|
|
Gio.DBus.session.own_name('org.gnome.Shell.Screenshot', Gio.BusNameOwnerFlags.REPLACE, null, null);
|
|
}
|
|
|
|
async _createScreenshot(invocation, needsDisk = true, restrictCallers = true) {
|
|
let lockedDown = false;
|
|
if (needsDisk)
|
|
lockedDown = this._lockdownSettings.get_boolean('disable-save-to-disk');
|
|
|
|
let sender = invocation.get_sender();
|
|
if (this._screenShooter.has(sender)) {
|
|
invocation.return_error_literal(
|
|
Gio.IOErrorEnum, Gio.IOErrorEnum.BUSY,
|
|
'There is an ongoing operation for this sender');
|
|
return null;
|
|
} else if (lockedDown) {
|
|
invocation.return_error_literal(
|
|
Gio.IOErrorEnum, Gio.IOErrorEnum.PERMISSION_DENIED,
|
|
'Saving to disk is disabled');
|
|
return null;
|
|
} else if (restrictCallers) {
|
|
try {
|
|
await this._senderChecker.checkInvocation(invocation);
|
|
} catch (e) {
|
|
invocation.return_gerror(e);
|
|
return null;
|
|
}
|
|
}
|
|
|
|
let shooter = new Shell.Screenshot();
|
|
shooter._watchNameId =
|
|
Gio.bus_watch_name(Gio.BusType.SESSION, sender, 0, null,
|
|
this._onNameVanished.bind(this));
|
|
|
|
this._screenShooter.set(sender, shooter);
|
|
|
|
return shooter;
|
|
}
|
|
|
|
_onNameVanished(connection, name) {
|
|
this._removeShooterForSender(name);
|
|
}
|
|
|
|
_removeShooterForSender(sender) {
|
|
let shooter = this._screenShooter.get(sender);
|
|
if (!shooter)
|
|
return;
|
|
|
|
Gio.bus_unwatch_name(shooter._watchNameId);
|
|
this._screenShooter.delete(sender);
|
|
}
|
|
|
|
_checkArea(x, y, width, height) {
|
|
return x >= 0 && y >= 0 &&
|
|
width > 0 && height > 0 &&
|
|
x + width <= global.screen_width &&
|
|
y + height <= global.screen_height;
|
|
}
|
|
|
|
*_resolveRelativeFilename(filename) {
|
|
filename = filename.replace(/\.png$/, '');
|
|
|
|
let path = [
|
|
GLib.get_user_special_dir(GLib.UserDirectory.DIRECTORY_PICTURES),
|
|
GLib.get_home_dir(),
|
|
].find(p => p && GLib.file_test(p, GLib.FileTest.EXISTS));
|
|
|
|
if (!path)
|
|
return null;
|
|
|
|
yield Gio.File.new_for_path(
|
|
GLib.build_filenamev([path, '%s.png'.format(filename)]));
|
|
|
|
for (let idx = 1; ; idx++) {
|
|
yield Gio.File.new_for_path(
|
|
GLib.build_filenamev([path, '%s-%s.png'.format(filename, idx)]));
|
|
}
|
|
}
|
|
|
|
_createStream(filename, invocation) {
|
|
if (filename == '')
|
|
return [Gio.MemoryOutputStream.new_resizable(), null];
|
|
|
|
if (GLib.path_is_absolute(filename)) {
|
|
try {
|
|
let file = Gio.File.new_for_path(filename);
|
|
let stream = file.replace(null, false, Gio.FileCreateFlags.NONE, null);
|
|
return [stream, file];
|
|
} catch (e) {
|
|
invocation.return_gerror(e);
|
|
this._removeShooterForSender(invocation.get_sender());
|
|
return [null, null];
|
|
}
|
|
}
|
|
|
|
let err;
|
|
for (let file of this._resolveRelativeFilename(filename)) {
|
|
try {
|
|
let stream = file.create(Gio.FileCreateFlags.NONE, null);
|
|
return [stream, file];
|
|
} catch (e) {
|
|
err = e;
|
|
if (!e.matches(Gio.IOErrorEnum, Gio.IOErrorEnum.EXISTS))
|
|
break;
|
|
}
|
|
}
|
|
|
|
invocation.return_gerror(err);
|
|
this._removeShooterForSender(invocation.get_sender());
|
|
return [null, null];
|
|
}
|
|
|
|
_flashAsync(shooter) {
|
|
return new Promise((resolve, _reject) => {
|
|
shooter.connect('screenshot_taken', (s, area) => {
|
|
const flashspot = new Flashspot(area);
|
|
flashspot.fire(resolve);
|
|
|
|
global.display.get_sound_player().play_from_theme(
|
|
'screen-capture', _('Screenshot taken'), null);
|
|
});
|
|
});
|
|
}
|
|
|
|
_onScreenshotComplete(stream, file, invocation) {
|
|
stream.close(null);
|
|
|
|
let filenameUsed = '';
|
|
if (file) {
|
|
filenameUsed = file.get_path();
|
|
} else {
|
|
let bytes = stream.steal_as_bytes();
|
|
let clipboard = St.Clipboard.get_default();
|
|
clipboard.set_content(St.ClipboardType.CLIPBOARD, 'image/png', bytes);
|
|
}
|
|
|
|
let retval = GLib.Variant.new('(bs)', [true, filenameUsed]);
|
|
invocation.return_value(retval);
|
|
}
|
|
|
|
_scaleArea(x, y, width, height) {
|
|
let scaleFactor = St.ThemeContext.get_for_stage(global.stage).scale_factor;
|
|
x *= scaleFactor;
|
|
y *= scaleFactor;
|
|
width *= scaleFactor;
|
|
height *= scaleFactor;
|
|
return [x, y, width, height];
|
|
}
|
|
|
|
_unscaleArea(x, y, width, height) {
|
|
let scaleFactor = St.ThemeContext.get_for_stage(global.stage).scale_factor;
|
|
x /= scaleFactor;
|
|
y /= scaleFactor;
|
|
width /= scaleFactor;
|
|
height /= scaleFactor;
|
|
return [x, y, width, height];
|
|
}
|
|
|
|
async ScreenshotAreaAsync(params, invocation) {
|
|
let [x, y, width, height, flash, filename] = params;
|
|
[x, y, width, height] = this._scaleArea(x, y, width, height);
|
|
if (!this._checkArea(x, y, width, height)) {
|
|
invocation.return_error_literal(Gio.IOErrorEnum,
|
|
Gio.IOErrorEnum.CANCELLED,
|
|
"Invalid params");
|
|
return;
|
|
}
|
|
let screenshot = await this._createScreenshot(invocation);
|
|
if (!screenshot)
|
|
return;
|
|
|
|
let [stream, file] = this._createStream(filename, invocation);
|
|
if (!stream)
|
|
return;
|
|
|
|
try {
|
|
await Promise.all([
|
|
flash ? this._flashAsync(screenshot) : null,
|
|
screenshot.screenshot_area(x, y, width, height, stream),
|
|
]);
|
|
this._onScreenshotComplete(stream, file, invocation);
|
|
} catch (e) {
|
|
invocation.return_value(new GLib.Variant('(bs)', [false, '']));
|
|
} finally {
|
|
this._removeShooterForSender(invocation.get_sender());
|
|
}
|
|
}
|
|
|
|
async ScreenshotWindowAsync(params, invocation) {
|
|
let [includeFrame, includeCursor, flash, filename] = params;
|
|
let screenshot = await this._createScreenshot(invocation);
|
|
if (!screenshot)
|
|
return;
|
|
|
|
let [stream, file] = this._createStream(filename, invocation);
|
|
if (!stream)
|
|
return;
|
|
|
|
try {
|
|
await Promise.all([
|
|
flash ? this._flashAsync(screenshot) : null,
|
|
screenshot.screenshot_window(includeFrame, includeCursor, stream),
|
|
]);
|
|
this._onScreenshotComplete(stream, file, invocation);
|
|
} catch (e) {
|
|
invocation.return_value(new GLib.Variant('(bs)', [false, '']));
|
|
} finally {
|
|
this._removeShooterForSender(invocation.get_sender());
|
|
}
|
|
}
|
|
|
|
async ScreenshotAsync(params, invocation) {
|
|
let [includeCursor, flash, filename] = params;
|
|
let screenshot = await this._createScreenshot(invocation);
|
|
if (!screenshot)
|
|
return;
|
|
|
|
let [stream, file] = this._createStream(filename, invocation);
|
|
if (!stream)
|
|
return;
|
|
|
|
try {
|
|
await Promise.all([
|
|
flash ? this._flashAsync(screenshot) : null,
|
|
screenshot.screenshot(includeCursor, stream),
|
|
]);
|
|
this._onScreenshotComplete(stream, file, invocation);
|
|
} catch (e) {
|
|
invocation.return_value(new GLib.Variant('(bs)', [false, '']));
|
|
} finally {
|
|
this._removeShooterForSender(invocation.get_sender());
|
|
}
|
|
}
|
|
|
|
async SelectAreaAsync(params, invocation) {
|
|
try {
|
|
await this._senderChecker.checkInvocation(invocation);
|
|
} catch (e) {
|
|
invocation.return_gerror(e);
|
|
return;
|
|
}
|
|
|
|
let selectArea = new SelectArea();
|
|
try {
|
|
let areaRectangle = await selectArea.selectAsync();
|
|
let retRectangle = this._unscaleArea(
|
|
areaRectangle.x, areaRectangle.y,
|
|
areaRectangle.width, areaRectangle.height);
|
|
invocation.return_value(GLib.Variant.new('(iiii)', retRectangle));
|
|
} catch (e) {
|
|
invocation.return_error_literal(
|
|
Gio.IOErrorEnum, Gio.IOErrorEnum.CANCELLED,
|
|
'Operation was cancelled');
|
|
}
|
|
}
|
|
|
|
async FlashAreaAsync(params, invocation) {
|
|
try {
|
|
await this._senderChecker.checkInvocation(invocation);
|
|
} catch (e) {
|
|
invocation.return_gerror(e);
|
|
return;
|
|
}
|
|
|
|
let [x, y, width, height] = params;
|
|
[x, y, width, height] = this._scaleArea(x, y, width, height);
|
|
if (!this._checkArea(x, y, width, height)) {
|
|
invocation.return_error_literal(Gio.IOErrorEnum,
|
|
Gio.IOErrorEnum.CANCELLED,
|
|
"Invalid params");
|
|
return;
|
|
}
|
|
let flashspot = new Flashspot({ x, y, width, height });
|
|
flashspot.fire();
|
|
invocation.return_value(null);
|
|
}
|
|
|
|
async PickColorAsync(params, invocation) {
|
|
const screenshot = await this._createScreenshot(invocation, false, false);
|
|
if (!screenshot)
|
|
return;
|
|
|
|
const pickPixel = new PickPixel(screenshot);
|
|
try {
|
|
const color = await pickPixel.pickAsync();
|
|
const { red, green, blue } = color;
|
|
const retval = GLib.Variant.new('(a{sv})', [{
|
|
color: GLib.Variant.new('(ddd)', [
|
|
red / 255.0,
|
|
green / 255.0,
|
|
blue / 255.0,
|
|
]),
|
|
}]);
|
|
invocation.return_value(retval);
|
|
} catch (e) {
|
|
invocation.return_error_literal(
|
|
Gio.IOErrorEnum, Gio.IOErrorEnum.CANCELLED,
|
|
'Operation was cancelled');
|
|
} finally {
|
|
this._removeShooterForSender(invocation.get_sender());
|
|
}
|
|
}
|
|
};
|
|
|
|
var SelectArea = GObject.registerClass(
|
|
class SelectArea extends St.Widget {
|
|
_init() {
|
|
this._startX = -1;
|
|
this._startY = -1;
|
|
this._lastX = 0;
|
|
this._lastY = 0;
|
|
this._result = null;
|
|
|
|
super._init({
|
|
visible: false,
|
|
reactive: true,
|
|
x: 0,
|
|
y: 0,
|
|
});
|
|
Main.uiGroup.add_actor(this);
|
|
|
|
this._grabHelper = new GrabHelper.GrabHelper(this);
|
|
|
|
let constraint = new Clutter.BindConstraint({ source: global.stage,
|
|
coordinate: Clutter.BindCoordinate.ALL });
|
|
this.add_constraint(constraint);
|
|
|
|
this._rubberband = new St.Widget({
|
|
style_class: 'select-area-rubberband',
|
|
visible: false,
|
|
});
|
|
this.add_actor(this._rubberband);
|
|
}
|
|
|
|
async selectAsync() {
|
|
global.display.set_cursor(Meta.Cursor.CROSSHAIR);
|
|
Main.uiGroup.set_child_above_sibling(this, null);
|
|
this.show();
|
|
|
|
try {
|
|
await this._grabHelper.grabAsync({ actor: this });
|
|
} finally {
|
|
global.display.set_cursor(Meta.Cursor.DEFAULT);
|
|
|
|
GLib.idle_add(GLib.PRIORITY_DEFAULT, () => {
|
|
this.destroy();
|
|
return GLib.SOURCE_REMOVE;
|
|
});
|
|
}
|
|
|
|
return this._result;
|
|
}
|
|
|
|
_getGeometry() {
|
|
return new Meta.Rectangle({
|
|
x: Math.min(this._startX, this._lastX),
|
|
y: Math.min(this._startY, this._lastY),
|
|
width: Math.abs(this._startX - this._lastX) + 1,
|
|
height: Math.abs(this._startY - this._lastY) + 1,
|
|
});
|
|
}
|
|
|
|
vfunc_motion_event(motionEvent) {
|
|
if (this._startX == -1 || this._startY == -1 || this._result)
|
|
return Clutter.EVENT_PROPAGATE;
|
|
|
|
[this._lastX, this._lastY] = [motionEvent.x, motionEvent.y];
|
|
this._lastX = Math.floor(this._lastX);
|
|
this._lastY = Math.floor(this._lastY);
|
|
let geometry = this._getGeometry();
|
|
|
|
this._rubberband.set_position(geometry.x, geometry.y);
|
|
this._rubberband.set_size(geometry.width, geometry.height);
|
|
this._rubberband.show();
|
|
|
|
return Clutter.EVENT_PROPAGATE;
|
|
}
|
|
|
|
vfunc_button_press_event(buttonEvent) {
|
|
if (this._result)
|
|
return Clutter.EVENT_PROPAGATE;
|
|
|
|
[this._startX, this._startY] = [buttonEvent.x, buttonEvent.y];
|
|
this._startX = Math.floor(this._startX);
|
|
this._startY = Math.floor(this._startY);
|
|
this._rubberband.set_position(this._startX, this._startY);
|
|
|
|
return Clutter.EVENT_PROPAGATE;
|
|
}
|
|
|
|
vfunc_button_release_event() {
|
|
if (this._startX === -1 || this._startY === -1 || this._result)
|
|
return Clutter.EVENT_PROPAGATE;
|
|
|
|
this._result = this._getGeometry();
|
|
this.ease({
|
|
opacity: 0,
|
|
duration: 200,
|
|
mode: Clutter.AnimationMode.EASE_OUT_QUAD,
|
|
onComplete: () => this._grabHelper.ungrab(),
|
|
});
|
|
return Clutter.EVENT_PROPAGATE;
|
|
}
|
|
});
|
|
|
|
var RecolorEffect = GObject.registerClass({
|
|
Properties: {
|
|
color: GObject.ParamSpec.boxed(
|
|
'color', 'color', 'replacement color',
|
|
GObject.ParamFlags.WRITABLE,
|
|
Clutter.Color.$gtype),
|
|
chroma: GObject.ParamSpec.boxed(
|
|
'chroma', 'chroma', 'color to replace',
|
|
GObject.ParamFlags.WRITABLE,
|
|
Clutter.Color.$gtype),
|
|
threshold: GObject.ParamSpec.float(
|
|
'threshold', 'threshold', 'threshold',
|
|
GObject.ParamFlags.WRITABLE,
|
|
0.0, 1.0, 0.0),
|
|
smoothing: GObject.ParamSpec.float(
|
|
'smoothing', 'smoothing', 'smoothing',
|
|
GObject.ParamFlags.WRITABLE,
|
|
0.0, 1.0, 0.0),
|
|
},
|
|
}, class RecolorEffect extends Shell.GLSLEffect {
|
|
_init(params) {
|
|
this._color = new Clutter.Color();
|
|
this._chroma = new Clutter.Color();
|
|
this._threshold = 0;
|
|
this._smoothing = 0;
|
|
|
|
this._colorLocation = null;
|
|
this._chromaLocation = null;
|
|
this._thresholdLocation = null;
|
|
this._smoothingLocation = null;
|
|
|
|
super._init(params);
|
|
|
|
this._colorLocation = this.get_uniform_location('recolor_color');
|
|
this._chromaLocation = this.get_uniform_location('chroma_color');
|
|
this._thresholdLocation = this.get_uniform_location('threshold');
|
|
this._smoothingLocation = this.get_uniform_location('smoothing');
|
|
|
|
this._updateColorUniform(this._colorLocation, this._color);
|
|
this._updateColorUniform(this._chromaLocation, this._chroma);
|
|
this._updateFloatUniform(this._thresholdLocation, this._threshold);
|
|
this._updateFloatUniform(this._smoothingLocation, this._smoothing);
|
|
}
|
|
|
|
_updateColorUniform(location, color) {
|
|
if (!location)
|
|
return;
|
|
|
|
this.set_uniform_float(location,
|
|
3, [color.red / 255, color.green / 255, color.blue / 255]);
|
|
this.queue_repaint();
|
|
}
|
|
|
|
_updateFloatUniform(location, value) {
|
|
if (!location)
|
|
return;
|
|
|
|
this.set_uniform_float(location, 1, [value]);
|
|
this.queue_repaint();
|
|
}
|
|
|
|
set color(c) {
|
|
if (this._color.equal(c))
|
|
return;
|
|
|
|
this._color = c;
|
|
this.notify('color');
|
|
|
|
this._updateColorUniform(this._colorLocation, this._color);
|
|
}
|
|
|
|
set chroma(c) {
|
|
if (this._chroma.equal(c))
|
|
return;
|
|
|
|
this._chroma = c;
|
|
this.notify('chroma');
|
|
|
|
this._updateColorUniform(this._chromaLocation, this._chroma);
|
|
}
|
|
|
|
set threshold(value) {
|
|
if (this._threshold === value)
|
|
return;
|
|
|
|
this._threshold = value;
|
|
this.notify('threshold');
|
|
|
|
this._updateFloatUniform(this._thresholdLocation, this._threshold);
|
|
}
|
|
|
|
set smoothing(value) {
|
|
if (this._smoothing === value)
|
|
return;
|
|
|
|
this._smoothing = value;
|
|
this.notify('smoothing');
|
|
|
|
this._updateFloatUniform(this._smoothingLocation, this._smoothing);
|
|
}
|
|
|
|
vfunc_build_pipeline() {
|
|
// Conversion parameters from https://en.wikipedia.org/wiki/YCbCr
|
|
const decl = `
|
|
vec3 rgb2yCrCb(vec3 c) { \n
|
|
float y = 0.299 * c.r + 0.587 * c.g + 0.114 * c.b; \n
|
|
float cr = 0.7133 * (c.r - y); \n
|
|
float cb = 0.5643 * (c.b - y); \n
|
|
return vec3(y, cr, cb); \n
|
|
} \n
|
|
\n
|
|
uniform vec3 chroma_color; \n
|
|
uniform vec3 recolor_color; \n
|
|
uniform float threshold; \n
|
|
uniform float smoothing; \n`;
|
|
const src = `
|
|
vec3 mask = rgb2yCrCb(chroma_color.rgb); \n
|
|
vec3 yCrCb = rgb2yCrCb(cogl_color_out.rgb); \n
|
|
float blend = \n
|
|
smoothstep(threshold, \n
|
|
threshold + smoothing, \n
|
|
distance(yCrCb.gb, mask.gb)); \n
|
|
cogl_color_out.rgb = \n
|
|
mix(recolor_color, cogl_color_out.rgb, blend); \n`;
|
|
|
|
this.add_glsl_snippet(Shell.SnippetHook.FRAGMENT, decl, src, false);
|
|
}
|
|
});
|
|
|
|
var PickPixel = GObject.registerClass(
|
|
class PickPixel extends St.Widget {
|
|
_init(screenshot) {
|
|
super._init({ visible: false, reactive: true });
|
|
|
|
this._screenshot = screenshot;
|
|
|
|
this._result = null;
|
|
this._color = null;
|
|
this._inPick = false;
|
|
|
|
Main.uiGroup.add_actor(this);
|
|
|
|
this._grabHelper = new GrabHelper.GrabHelper(this);
|
|
|
|
let constraint = new Clutter.BindConstraint({ source: global.stage,
|
|
coordinate: Clutter.BindCoordinate.ALL });
|
|
this.add_constraint(constraint);
|
|
|
|
const action = new Clutter.ClickAction();
|
|
action.connect('clicked', async () => {
|
|
await this._pickColor(...action.get_coords());
|
|
this._result = this._color;
|
|
this._grabHelper.ungrab();
|
|
});
|
|
this.add_action(action);
|
|
|
|
this._recolorEffect = new RecolorEffect({
|
|
chroma: new Clutter.Color({
|
|
red: 80,
|
|
green: 219,
|
|
blue: 181,
|
|
}),
|
|
threshold: 0.04,
|
|
smoothing: 0.07,
|
|
});
|
|
this._previewCursor = new St.Icon({
|
|
icon_name: 'color-pick',
|
|
icon_size: Meta.prefs_get_cursor_size(),
|
|
effect: this._recolorEffect,
|
|
visible: false,
|
|
});
|
|
Main.uiGroup.add_actor(this._previewCursor);
|
|
}
|
|
|
|
async pickAsync() {
|
|
global.display.set_cursor(Meta.Cursor.BLANK);
|
|
Main.uiGroup.set_child_above_sibling(this, null);
|
|
this.show();
|
|
|
|
this._pickColor(...global.get_pointer());
|
|
|
|
try {
|
|
await this._grabHelper.grabAsync({ actor: this });
|
|
} finally {
|
|
global.display.set_cursor(Meta.Cursor.DEFAULT);
|
|
this._previewCursor.destroy();
|
|
|
|
GLib.idle_add(GLib.PRIORITY_DEFAULT, () => {
|
|
this.destroy();
|
|
return GLib.SOURCE_REMOVE;
|
|
});
|
|
}
|
|
|
|
return this._result;
|
|
}
|
|
|
|
async _pickColor(x, y) {
|
|
if (this._inPick)
|
|
return;
|
|
|
|
this._inPick = true;
|
|
this._previewCursor.set_position(x, y);
|
|
[this._color] = await this._screenshot.pick_color(x, y);
|
|
this._inPick = false;
|
|
|
|
if (!this._color)
|
|
return;
|
|
|
|
this._recolorEffect.color = this._color;
|
|
this._previewCursor.show();
|
|
}
|
|
|
|
vfunc_motion_event(motionEvent) {
|
|
const { x, y } = motionEvent;
|
|
this._pickColor(x, y);
|
|
return Clutter.EVENT_PROPAGATE;
|
|
}
|
|
});
|
|
|
|
var FLASHSPOT_ANIMATION_OUT_TIME = 500; // milliseconds
|
|
|
|
var Flashspot = GObject.registerClass(
|
|
class Flashspot extends Lightbox.Lightbox {
|
|
_init(area) {
|
|
super._init(Main.uiGroup, {
|
|
inhibitEvents: true,
|
|
width: area.width,
|
|
height: area.height,
|
|
});
|
|
this.style_class = 'flashspot';
|
|
this.set_position(area.x, area.y);
|
|
}
|
|
|
|
fire(doneCallback) {
|
|
this.set({ visible: true, opacity: 255 });
|
|
this.ease({
|
|
opacity: 0,
|
|
duration: FLASHSPOT_ANIMATION_OUT_TIME,
|
|
mode: Clutter.AnimationMode.EASE_OUT_QUAD,
|
|
onComplete: () => {
|
|
if (doneCallback)
|
|
doneCallback();
|
|
this.destroy();
|
|
},
|
|
});
|
|
}
|
|
});
|