gnome-shell/js/ui/panel.js
Owen Taylor 9e45cf84fb First cut at activities overlay
When the user clicks on "Activities", adjust the input shape
to the whole screen and show a black overlay group. Actually, the
black should be *beneath* the window actors and the overlay group
transparent so we can fade in the black while leaving the windows
unfaded, visible, but shrunk and rearranged.

svn path=/trunk/; revision=14
2008-10-31 23:09:46 +00:00

80 lines
1.9 KiB
JavaScript

/* -*- mode: js2; js2-basic-offset: 4; -*- */
const Mainloop = imports.mainloop;
const Shell = imports.gi.Shell;
const Clutter = imports.gi.Clutter;
// The mutual import here causes things to break in weird ways,
// (http://bugzilla.gnome.org/show_bug.cgi?id=558741)
// So we do a local import below
// const Main = imports.ui.main;
const PANEL_HEIGHT = 32;
const PANEL_BACKGROUND_COLOR = new Clutter.Color();
PANEL_BACKGROUND_COLOR.from_pixel(0xeeddccff);
function Panel() {
this._init();
}
Panel.prototype = {
_init : function() {
let global = Shell.global_get();
this._group = new Clutter.Group();
let background = new Clutter.Rectangle({ color: PANEL_BACKGROUND_COLOR,
reactive: true,
width: global.screen_width,
height: PANEL_HEIGHT });
this._group.add_actor(background);
let message = new Clutter.Label({ font_name: "Sans Bold 16px",
text: "Activities",
reactive: true });
message.set_position(5, 5);
this._group.add_actor(message);
this._clock = new Clutter.Label({ font_name: "Sans Bold 16px",
text: "" });
this._clock.set_anchor_point_from_gravity(Clutter.Gravity.NORTH_EAST);
this._clock.set_position(global.screen_width - 5, 5);
this._group.add_actor(this._clock);
message.connect('button-press-event',
function(o, event) {
// See comment above
let Main = imports.ui.main;
if (Main.overlay.visible)
Main.hide_overlay();
else
Main.show_overlay();
return true;
});
global.stage.add_actor(this._group);
this._updateClock();
this._startClock();
},
_startClock: function() {
let me = this;
Mainloop.timeout_add_seconds(60,
function() {
me._updateClock();
return true;
});
},
_updateClock: function() {
this._clock.set_text(new Date().toLocaleFormat("%H:%M"));
this._clock.set_anchor_point_from_gravity(Clutter.Gravity.NORTH_EAST);
return true;
}
};