b4590da686
This reverts commit 96994721ef
.
791 lines
26 KiB
JavaScript
791 lines
26 KiB
JavaScript
// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
|
|
|
|
const Clutter = imports.gi.Clutter;
|
|
const Gdk = imports.gi.Gdk;
|
|
const Gio = imports.gi.Gio;
|
|
const GLib = imports.gi.GLib;
|
|
const Lang = imports.lang;
|
|
const Mainloop = imports.mainloop;
|
|
const Meta = imports.gi.Meta;
|
|
const Shell = imports.gi.Shell;
|
|
const St = imports.gi.St;
|
|
|
|
const Components = imports.ui.components;
|
|
const CtrlAltTab = imports.ui.ctrlAltTab;
|
|
const EndSessionDialog = imports.ui.endSessionDialog;
|
|
const Environment = imports.ui.environment;
|
|
const ExtensionSystem = imports.ui.extensionSystem;
|
|
const ExtensionDownloader = imports.ui.extensionDownloader;
|
|
const Keyboard = imports.ui.keyboard;
|
|
const MessageTray = imports.ui.messageTray;
|
|
const OsdWindow = imports.ui.osdWindow;
|
|
const Overview = imports.ui.overview;
|
|
const Panel = imports.ui.panel;
|
|
const Params = imports.misc.params;
|
|
const RunDialog = imports.ui.runDialog;
|
|
const Layout = imports.ui.layout;
|
|
const LoginManager = imports.misc.loginManager;
|
|
const LookingGlass = imports.ui.lookingGlass;
|
|
const NotificationDaemon = imports.ui.notificationDaemon;
|
|
const WindowAttentionHandler = imports.ui.windowAttentionHandler;
|
|
const ScreenShield = imports.ui.screenShield;
|
|
const Scripting = imports.ui.scripting;
|
|
const SessionMode = imports.ui.sessionMode;
|
|
const ShellDBus = imports.ui.shellDBus;
|
|
const ShellMountOperation = imports.ui.shellMountOperation;
|
|
const WindowManager = imports.ui.windowManager;
|
|
const Magnifier = imports.ui.magnifier;
|
|
const XdndHandler = imports.ui.xdndHandler;
|
|
const Util = imports.misc.util;
|
|
|
|
const OVERRIDES_SCHEMA = 'org.gnome.shell.overrides';
|
|
const DEFAULT_BACKGROUND_COLOR = Clutter.Color.from_pixel(0x2e3436ff);
|
|
|
|
let componentManager = null;
|
|
let panel = null;
|
|
let overview = null;
|
|
let runDialog = null;
|
|
let lookingGlass = null;
|
|
let wm = null;
|
|
let messageTray = null;
|
|
let screenShield = null;
|
|
let notificationDaemon = null;
|
|
let windowAttentionHandler = null;
|
|
let ctrlAltTabManager = null;
|
|
let osdWindow = null;
|
|
let sessionMode = null;
|
|
let shellDBusService = null;
|
|
let shellMountOpDBusService = null;
|
|
let screenSaverDBus = null;
|
|
let modalCount = 0;
|
|
let keybindingMode = Shell.KeyBindingMode.NONE;
|
|
let modalActorFocusStack = [];
|
|
let uiGroup = null;
|
|
let magnifier = null;
|
|
let xdndHandler = null;
|
|
let keyboard = null;
|
|
let layoutManager = null;
|
|
let _startDate;
|
|
let _defaultCssStylesheet = null;
|
|
let _cssStylesheet = null;
|
|
let _overridesSettings = null;
|
|
|
|
function _sessionUpdated() {
|
|
_loadDefaultStylesheet();
|
|
|
|
wm.setCustomKeybindingHandler('panel-main-menu',
|
|
Shell.KeyBindingMode.NORMAL |
|
|
Shell.KeyBindingMode.OVERVIEW,
|
|
sessionMode.hasOverview ? Lang.bind(overview, overview.toggle) : null);
|
|
wm.allowKeybinding('overlay-key', Shell.KeyBindingMode.NORMAL |
|
|
Shell.KeyBindingMode.OVERVIEW);
|
|
|
|
wm.setCustomKeybindingHandler('panel-run-dialog',
|
|
Shell.KeyBindingMode.NORMAL |
|
|
Shell.KeyBindingMode.OVERVIEW,
|
|
sessionMode.hasRunDialog ? openRunDialog : null);
|
|
|
|
if (!sessionMode.hasRunDialog && lookingGlass)
|
|
lookingGlass.close();
|
|
}
|
|
|
|
function start() {
|
|
// These are here so we don't break compatibility.
|
|
global.logError = window.log;
|
|
global.log = window.log;
|
|
|
|
// Chain up async errors reported from C
|
|
global.connect('notify-error', function (global, msg, detail) { notifyError(msg, detail); });
|
|
|
|
Gio.DesktopAppInfo.set_desktop_env('GNOME');
|
|
|
|
sessionMode = new SessionMode.SessionMode();
|
|
sessionMode.connect('sessions-loaded', _sessionsLoaded);
|
|
sessionMode.init();
|
|
}
|
|
|
|
function _sessionsLoaded() {
|
|
sessionMode.connect('updated', _sessionUpdated);
|
|
_initializeUI();
|
|
|
|
shellDBusService = new ShellDBus.GnomeShell();
|
|
shellMountOpDBusService = new ShellMountOperation.GnomeShellMountOpHandler();
|
|
|
|
_sessionUpdated();
|
|
}
|
|
|
|
function _initializeUI() {
|
|
// Ensure ShellWindowTracker and ShellAppUsage are initialized; this will
|
|
// also initialize ShellAppSystem first. ShellAppSystem
|
|
// needs to load all the .desktop files, and ShellWindowTracker
|
|
// will use those to associate with windows. Right now
|
|
// the Monitor doesn't listen for installed app changes
|
|
// and recalculate application associations, so to avoid
|
|
// races for now we initialize it here. It's better to
|
|
// be predictable anyways.
|
|
let tracker = Shell.WindowTracker.get_default();
|
|
Shell.AppUsage.get_default();
|
|
|
|
tracker.connect('startup-sequence-changed', _queueCheckWorkspaces);
|
|
|
|
_loadDefaultStylesheet();
|
|
|
|
// Setup the stage hierarchy early
|
|
layoutManager = new Layout.LayoutManager();
|
|
|
|
// Various parts of the codebase still refers to Main.uiGroup
|
|
// instead using the layoutManager. This keeps that code
|
|
// working until it's updated.
|
|
uiGroup = layoutManager.uiGroup;
|
|
|
|
xdndHandler = new XdndHandler.XdndHandler();
|
|
ctrlAltTabManager = new CtrlAltTab.CtrlAltTabManager();
|
|
osdWindow = new OsdWindow.OsdWindow();
|
|
overview = new Overview.Overview();
|
|
wm = new WindowManager.WindowManager();
|
|
magnifier = new Magnifier.Magnifier();
|
|
if (LoginManager.canLock())
|
|
screenShield = new ScreenShield.ScreenShield();
|
|
|
|
panel = new Panel.Panel();
|
|
messageTray = new MessageTray.MessageTray();
|
|
keyboard = new Keyboard.Keyboard();
|
|
notificationDaemon = new NotificationDaemon.NotificationDaemon();
|
|
windowAttentionHandler = new WindowAttentionHandler.WindowAttentionHandler();
|
|
componentManager = new Components.ComponentManager();
|
|
|
|
layoutManager.init();
|
|
overview.init();
|
|
|
|
global.screen.override_workspace_layout(Meta.ScreenCorner.TOPLEFT,
|
|
false, -1, 1);
|
|
global.display.connect('overlay-key', Lang.bind(overview, overview.toggle));
|
|
|
|
// Provide the bus object for gnome-session to
|
|
// initiate logouts.
|
|
EndSessionDialog.init();
|
|
|
|
// We're ready for the session manager to move to the next phase
|
|
Meta.register_with_session();
|
|
|
|
_startDate = new Date();
|
|
|
|
log('GNOME Shell started at ' + _startDate);
|
|
|
|
let perfModuleName = GLib.getenv("SHELL_PERF_MODULE");
|
|
if (perfModuleName) {
|
|
let perfOutput = GLib.getenv("SHELL_PERF_OUTPUT");
|
|
let module = eval('imports.perf.' + perfModuleName + ';');
|
|
Scripting.runPerfScript(module, perfOutput);
|
|
}
|
|
|
|
_overridesSettings = new Gio.Settings({ schema: OVERRIDES_SCHEMA });
|
|
_overridesSettings.connect('changed::dynamic-workspaces', _queueCheckWorkspaces);
|
|
|
|
global.screen.connect('notify::n-workspaces', _nWorkspacesChanged);
|
|
|
|
global.screen.connect('window-entered-monitor', _windowEnteredMonitor);
|
|
global.screen.connect('window-left-monitor', _windowLeftMonitor);
|
|
global.screen.connect('restacked', _windowsRestacked);
|
|
|
|
_nWorkspacesChanged();
|
|
|
|
ExtensionDownloader.init();
|
|
ExtensionSystem.init();
|
|
|
|
if (sessionMode.isGreeter && screenShield) {
|
|
layoutManager.connect('startup-prepared', function() {
|
|
screenShield.showDialog();
|
|
});
|
|
}
|
|
|
|
layoutManager.connect('startup-complete', function() {
|
|
if (keybindingMode == Shell.KeyBindingMode.NONE) {
|
|
keybindingMode = Shell.KeyBindingMode.NORMAL;
|
|
}
|
|
});
|
|
}
|
|
|
|
let _workspaces = [];
|
|
let _checkWorkspacesId = 0;
|
|
|
|
/*
|
|
* When the last window closed on a workspace is a dialog or splash
|
|
* screen, we assume that it might be an initial window shown before
|
|
* the main window of an application, and give the app a grace period
|
|
* where it can map another window before we remove the workspace.
|
|
*/
|
|
const LAST_WINDOW_GRACE_TIME = 1000;
|
|
|
|
function _checkWorkspaces() {
|
|
let i;
|
|
let emptyWorkspaces = [];
|
|
|
|
if (!Meta.prefs_get_dynamic_workspaces()) {
|
|
_checkWorkspacesId = 0;
|
|
return false;
|
|
}
|
|
|
|
for (i = 0; i < _workspaces.length; i++) {
|
|
let lastRemoved = _workspaces[i]._lastRemovedWindow;
|
|
if ((lastRemoved &&
|
|
(lastRemoved.get_window_type() == Meta.WindowType.SPLASHSCREEN ||
|
|
lastRemoved.get_window_type() == Meta.WindowType.DIALOG ||
|
|
lastRemoved.get_window_type() == Meta.WindowType.MODAL_DIALOG)) ||
|
|
_workspaces[i]._keepAliveId)
|
|
emptyWorkspaces[i] = false;
|
|
else
|
|
emptyWorkspaces[i] = true;
|
|
}
|
|
|
|
let sequences = Shell.WindowTracker.get_default().get_startup_sequences();
|
|
for (i = 0; i < sequences.length; i++) {
|
|
let index = sequences[i].get_workspace();
|
|
if (index >= 0 && index <= global.screen.n_workspaces)
|
|
emptyWorkspaces[index] = false;
|
|
}
|
|
|
|
let windows = global.get_window_actors();
|
|
for (i = 0; i < windows.length; i++) {
|
|
let win = windows[i];
|
|
|
|
if (win.get_meta_window().is_on_all_workspaces())
|
|
continue;
|
|
|
|
let workspaceIndex = win.get_workspace();
|
|
emptyWorkspaces[workspaceIndex] = false;
|
|
}
|
|
|
|
// If we don't have an empty workspace at the end, add one
|
|
if (!emptyWorkspaces[emptyWorkspaces.length -1]) {
|
|
global.screen.append_new_workspace(false, global.get_current_time());
|
|
emptyWorkspaces.push(false);
|
|
}
|
|
|
|
let activeWorkspaceIndex = global.screen.get_active_workspace_index();
|
|
let removingCurrentWorkspace = (emptyWorkspaces[activeWorkspaceIndex] &&
|
|
activeWorkspaceIndex < emptyWorkspaces.length - 1);
|
|
// Don't enter the overview when removing multiple empty workspaces at startup
|
|
let showOverview = (removingCurrentWorkspace &&
|
|
!emptyWorkspaces.every(function(x) { return x; }));
|
|
|
|
if (removingCurrentWorkspace) {
|
|
// "Merge" the empty workspace we are removing with the one at the end
|
|
wm.blockAnimations();
|
|
}
|
|
|
|
// Delete other empty workspaces; do it from the end to avoid index changes
|
|
for (i = emptyWorkspaces.length - 2; i >= 0; i--) {
|
|
if (emptyWorkspaces[i])
|
|
global.screen.remove_workspace(_workspaces[i], global.get_current_time());
|
|
}
|
|
|
|
if (removingCurrentWorkspace) {
|
|
global.screen.get_workspace_by_index(global.screen.n_workspaces - 1).activate(global.get_current_time());
|
|
wm.unblockAnimations();
|
|
|
|
if (!overview.visible && showOverview)
|
|
overview.show();
|
|
}
|
|
|
|
_checkWorkspacesId = 0;
|
|
return false;
|
|
}
|
|
|
|
function keepWorkspaceAlive(workspace, duration) {
|
|
if (workspace._keepAliveId)
|
|
Mainloop.source_remove(workspace._keepAliveId);
|
|
|
|
workspace._keepAliveId = Mainloop.timeout_add(duration, function() {
|
|
workspace._keepAliveId = 0;
|
|
_queueCheckWorkspaces();
|
|
return false;
|
|
});
|
|
}
|
|
|
|
function _windowRemoved(workspace, window) {
|
|
workspace._lastRemovedWindow = window;
|
|
_queueCheckWorkspaces();
|
|
Mainloop.timeout_add(LAST_WINDOW_GRACE_TIME, function() {
|
|
if (workspace._lastRemovedWindow == window) {
|
|
workspace._lastRemovedWindow = null;
|
|
_queueCheckWorkspaces();
|
|
}
|
|
return false;
|
|
});
|
|
}
|
|
|
|
function _windowLeftMonitor(metaScreen, monitorIndex, metaWin) {
|
|
// If the window left the primary monitor, that
|
|
// might make that workspace empty
|
|
if (monitorIndex == layoutManager.primaryIndex)
|
|
_queueCheckWorkspaces();
|
|
}
|
|
|
|
function _windowEnteredMonitor(metaScreen, monitorIndex, metaWin) {
|
|
// If the window entered the primary monitor, that
|
|
// might make that workspace non-empty
|
|
if (monitorIndex == layoutManager.primaryIndex)
|
|
_queueCheckWorkspaces();
|
|
}
|
|
|
|
function _windowsRestacked() {
|
|
// Figure out where the pointer is in case we lost track of
|
|
// it during a grab. (In particular, if a trayicon popup menu
|
|
// is dismissed, see if we need to close the message tray.)
|
|
global.sync_pointer();
|
|
}
|
|
|
|
function _queueCheckWorkspaces() {
|
|
if (_checkWorkspacesId == 0)
|
|
_checkWorkspacesId = Meta.later_add(Meta.LaterType.BEFORE_REDRAW, _checkWorkspaces);
|
|
}
|
|
|
|
function _nWorkspacesChanged() {
|
|
let oldNumWorkspaces = _workspaces.length;
|
|
let newNumWorkspaces = global.screen.n_workspaces;
|
|
|
|
if (oldNumWorkspaces == newNumWorkspaces)
|
|
return false;
|
|
|
|
let lostWorkspaces = [];
|
|
if (newNumWorkspaces > oldNumWorkspaces) {
|
|
let w;
|
|
|
|
// Assume workspaces are only added at the end
|
|
for (w = oldNumWorkspaces; w < newNumWorkspaces; w++)
|
|
_workspaces[w] = global.screen.get_workspace_by_index(w);
|
|
|
|
for (w = oldNumWorkspaces; w < newNumWorkspaces; w++) {
|
|
let workspace = _workspaces[w];
|
|
workspace._windowAddedId = workspace.connect('window-added', _queueCheckWorkspaces);
|
|
workspace._windowRemovedId = workspace.connect('window-removed', _windowRemoved);
|
|
}
|
|
|
|
} else {
|
|
// Assume workspaces are only removed sequentially
|
|
// (e.g. 2,3,4 - not 2,4,7)
|
|
let removedIndex;
|
|
let removedNum = oldNumWorkspaces - newNumWorkspaces;
|
|
for (let w = 0; w < oldNumWorkspaces; w++) {
|
|
let workspace = global.screen.get_workspace_by_index(w);
|
|
if (_workspaces[w] != workspace) {
|
|
removedIndex = w;
|
|
break;
|
|
}
|
|
}
|
|
|
|
let lostWorkspaces = _workspaces.splice(removedIndex, removedNum);
|
|
lostWorkspaces.forEach(function(workspace) {
|
|
workspace.disconnect(workspace._windowAddedId);
|
|
workspace.disconnect(workspace._windowRemovedId);
|
|
});
|
|
}
|
|
|
|
_queueCheckWorkspaces();
|
|
|
|
return false;
|
|
}
|
|
|
|
function _loadDefaultStylesheet() {
|
|
if (!sessionMode.isPrimary)
|
|
return;
|
|
|
|
let stylesheet = global.datadir + '/theme/' + sessionMode.stylesheetName;
|
|
if (_defaultCssStylesheet == stylesheet)
|
|
return;
|
|
|
|
_defaultCssStylesheet = stylesheet;
|
|
loadTheme();
|
|
}
|
|
|
|
/**
|
|
* getThemeStylesheet:
|
|
*
|
|
* Get the theme CSS file that the shell will load
|
|
*
|
|
* Returns: A file path that contains the theme CSS,
|
|
* null if using the default
|
|
*/
|
|
function getThemeStylesheet()
|
|
{
|
|
return _cssStylesheet;
|
|
}
|
|
|
|
/**
|
|
* setThemeStylesheet:
|
|
* @cssStylesheet: A file path that contains the theme CSS,
|
|
* set it to null to use the default
|
|
*
|
|
* Set the theme CSS file that the shell will load
|
|
*/
|
|
function setThemeStylesheet(cssStylesheet)
|
|
{
|
|
_cssStylesheet = cssStylesheet;
|
|
}
|
|
|
|
/**
|
|
* loadTheme:
|
|
*
|
|
* Reloads the theme CSS file
|
|
*/
|
|
function loadTheme() {
|
|
let themeContext = St.ThemeContext.get_for_stage (global.stage);
|
|
let previousTheme = themeContext.get_theme();
|
|
|
|
let cssStylesheet = _defaultCssStylesheet;
|
|
if (_cssStylesheet != null)
|
|
cssStylesheet = _cssStylesheet;
|
|
|
|
let theme = new St.Theme ({ application_stylesheet: cssStylesheet });
|
|
|
|
if (previousTheme) {
|
|
let customStylesheets = previousTheme.get_custom_stylesheets();
|
|
|
|
for (let i = 0; i < customStylesheets.length; i++)
|
|
theme.load_stylesheet(customStylesheets[i]);
|
|
}
|
|
|
|
themeContext.set_theme (theme);
|
|
}
|
|
|
|
/**
|
|
* notify:
|
|
* @msg: A message
|
|
* @details: Additional information
|
|
*/
|
|
function notify(msg, details) {
|
|
let source = new MessageTray.SystemNotificationSource();
|
|
messageTray.add(source);
|
|
let notification = new MessageTray.Notification(source, msg, details);
|
|
notification.setTransient(true);
|
|
source.notify(notification);
|
|
}
|
|
|
|
/**
|
|
* notifyError:
|
|
* @msg: An error message
|
|
* @details: Additional information
|
|
*
|
|
* See shell_global_notify_problem().
|
|
*/
|
|
function notifyError(msg, details) {
|
|
// Also print to stderr so it's logged somewhere
|
|
if (details)
|
|
log('error: ' + msg + ': ' + details);
|
|
else
|
|
log('error: ' + msg);
|
|
|
|
notify(msg, details);
|
|
}
|
|
|
|
function _findModal(actor) {
|
|
for (let i = 0; i < modalActorFocusStack.length; i++) {
|
|
if (modalActorFocusStack[i].actor == actor)
|
|
return i;
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
/**
|
|
* pushModal:
|
|
* @actor: #ClutterActor which will be given keyboard focus
|
|
* @params: optional parameters
|
|
*
|
|
* Ensure we are in a mode where all keyboard and mouse input goes to
|
|
* the stage, and focus @actor. Multiple calls to this function act in
|
|
* a stacking fashion; the effect will be undone when an equal number
|
|
* of popModal() invocations have been made.
|
|
*
|
|
* Next, record the current Clutter keyboard focus on a stack. If the
|
|
* modal stack returns to this actor, reset the focus to the actor
|
|
* which was focused at the time pushModal() was invoked.
|
|
*
|
|
* @params may be used to provide the following parameters:
|
|
* - timestamp: used to associate the call with a specific user initiated
|
|
* event. If not provided then the value of
|
|
* global.get_current_time() is assumed.
|
|
*
|
|
* - options: Meta.ModalOptions flags to indicate that the pointer is
|
|
* already grabbed
|
|
*
|
|
* - keybindingMode: used to set the current Shell.KeyBindingMode to filter
|
|
* global keybindings; the default of NONE will filter
|
|
* out all keybindings
|
|
*
|
|
* Returns: true iff we successfully acquired a grab or already had one
|
|
*/
|
|
function pushModal(actor, params) {
|
|
params = Params.parse(params, { timestamp: global.get_current_time(),
|
|
options: 0,
|
|
keybindingMode: Shell.KeyBindingMode.NONE });
|
|
|
|
if (modalCount == 0) {
|
|
if (!global.begin_modal(params.timestamp, params.options)) {
|
|
log('pushModal: invocation of begin_modal failed');
|
|
return false;
|
|
}
|
|
Meta.disable_unredirect_for_screen(global.screen);
|
|
}
|
|
|
|
global.set_stage_input_mode(Shell.StageInputMode.FULLSCREEN);
|
|
|
|
modalCount += 1;
|
|
let actorDestroyId = actor.connect('destroy', function() {
|
|
let index = _findModal(actor);
|
|
if (index >= 0)
|
|
popModal(actor);
|
|
});
|
|
|
|
let prevFocus = global.stage.get_key_focus();
|
|
let prevFocusDestroyId;
|
|
if (prevFocus != null) {
|
|
prevFocusDestroyId = prevFocus.connect('destroy', function() {
|
|
let index = _findModal(actor);
|
|
if (index >= 0)
|
|
modalActorFocusStack[index].prevFocus = null;
|
|
});
|
|
}
|
|
modalActorFocusStack.push({ actor: actor,
|
|
destroyId: actorDestroyId,
|
|
prevFocus: prevFocus,
|
|
prevFocusDestroyId: prevFocusDestroyId,
|
|
keybindingMode: keybindingMode });
|
|
|
|
keybindingMode = params.keybindingMode;
|
|
global.stage.set_key_focus(actor);
|
|
return true;
|
|
}
|
|
|
|
/**
|
|
* popModal:
|
|
* @actor: #ClutterActor passed to original invocation of pushModal().
|
|
* @timestamp: optional timestamp
|
|
*
|
|
* Reverse the effect of pushModal(). If this invocation is undoing
|
|
* the topmost invocation, then the focus will be restored to the
|
|
* previous focus at the time when pushModal() was invoked.
|
|
*
|
|
* @timestamp is optionally used to associate the call with a specific user
|
|
* initiated event. If not provided then the value of
|
|
* global.get_current_time() is assumed.
|
|
*/
|
|
function popModal(actor, timestamp) {
|
|
if (timestamp == undefined)
|
|
timestamp = global.get_current_time();
|
|
|
|
let focusIndex = _findModal(actor);
|
|
if (focusIndex < 0) {
|
|
global.stage.set_key_focus(null);
|
|
global.end_modal(timestamp);
|
|
global.set_stage_input_mode(Shell.StageInputMode.NORMAL);
|
|
keybindingMode = Shell.KeyBindingMode.NORMAL;
|
|
|
|
throw new Error('incorrect pop');
|
|
}
|
|
|
|
modalCount -= 1;
|
|
|
|
let record = modalActorFocusStack[focusIndex];
|
|
record.actor.disconnect(record.destroyId);
|
|
|
|
if (focusIndex == modalActorFocusStack.length - 1) {
|
|
if (record.prevFocus)
|
|
record.prevFocus.disconnect(record.prevFocusDestroyId);
|
|
keybindingMode = record.keybindingMode;
|
|
global.stage.set_key_focus(record.prevFocus);
|
|
} else {
|
|
// If we have:
|
|
// global.stage.set_focus(a);
|
|
// Main.pushModal(b);
|
|
// Main.pushModal(c);
|
|
// Main.pushModal(d);
|
|
//
|
|
// then we have the stack:
|
|
// [{ prevFocus: a, actor: b },
|
|
// { prevFocus: b, actor: c },
|
|
// { prevFocus: c, actor: d }]
|
|
//
|
|
// When actor c is destroyed/popped, if we only simply remove the
|
|
// record, then the focus stack will be [a, c], rather than the correct
|
|
// [a, b]. Shift the focus stack up before removing the record to ensure
|
|
// that we get the correct result.
|
|
let t = modalActorFocusStack[modalActorFocusStack.length - 1];
|
|
if (t.prevFocus)
|
|
t.prevFocus.disconnect(t.prevFocusDestroyId);
|
|
// Remove from the middle, shift the focus chain up
|
|
for (let i = modalActorFocusStack.length - 1; i > focusIndex; i--) {
|
|
modalActorFocusStack[i].prevFocus = modalActorFocusStack[i - 1].prevFocus;
|
|
modalActorFocusStack[i].prevFocusDestroyId = modalActorFocusStack[i - 1].prevFocusDestroyId;
|
|
modalActorFocusStack[i].keybindingMode = modalActorFocusStack[i - 1].keybindingMode;
|
|
}
|
|
}
|
|
modalActorFocusStack.splice(focusIndex, 1);
|
|
|
|
if (modalCount > 0)
|
|
return;
|
|
|
|
global.end_modal(timestamp);
|
|
global.set_stage_input_mode(Shell.StageInputMode.NORMAL);
|
|
Meta.enable_unredirect_for_screen(global.screen);
|
|
keybindingMode = Shell.KeyBindingMode.NORMAL;
|
|
}
|
|
|
|
function createLookingGlass() {
|
|
if (lookingGlass == null) {
|
|
lookingGlass = new LookingGlass.LookingGlass();
|
|
}
|
|
return lookingGlass;
|
|
}
|
|
|
|
function openRunDialog() {
|
|
if (runDialog == null) {
|
|
runDialog = new RunDialog.RunDialog();
|
|
}
|
|
runDialog.open();
|
|
}
|
|
|
|
/**
|
|
* activateWindow:
|
|
* @window: the Meta.Window to activate
|
|
* @time: (optional) current event time
|
|
* @workspaceNum: (optional) window's workspace number
|
|
*
|
|
* Activates @window, switching to its workspace first if necessary,
|
|
* and switching out of the overview if it's currently active
|
|
*/
|
|
function activateWindow(window, time, workspaceNum) {
|
|
let activeWorkspaceNum = global.screen.get_active_workspace_index();
|
|
let windowWorkspaceNum = (workspaceNum !== undefined) ? workspaceNum : window.get_workspace().index();
|
|
|
|
if (!time)
|
|
time = global.get_current_time();
|
|
|
|
if (windowWorkspaceNum != activeWorkspaceNum) {
|
|
let workspace = global.screen.get_workspace_by_index(windowWorkspaceNum);
|
|
workspace.activate_with_focus(window, time);
|
|
} else {
|
|
window.activate(time);
|
|
}
|
|
|
|
overview.hide();
|
|
}
|
|
|
|
// TODO - replace this timeout with some system to guess when the user might
|
|
// be e.g. just reading the screen and not likely to interact.
|
|
const DEFERRED_TIMEOUT_SECONDS = 20;
|
|
var _deferredWorkData = {};
|
|
// Work scheduled for some point in the future
|
|
var _deferredWorkQueue = [];
|
|
// Work we need to process before the next redraw
|
|
var _beforeRedrawQueue = [];
|
|
// Counter to assign work ids
|
|
var _deferredWorkSequence = 0;
|
|
var _deferredTimeoutId = 0;
|
|
|
|
function _runDeferredWork(workId) {
|
|
if (!_deferredWorkData[workId])
|
|
return;
|
|
let index = _deferredWorkQueue.indexOf(workId);
|
|
if (index < 0)
|
|
return;
|
|
|
|
_deferredWorkQueue.splice(index, 1);
|
|
_deferredWorkData[workId].callback();
|
|
if (_deferredWorkQueue.length == 0 && _deferredTimeoutId > 0) {
|
|
Mainloop.source_remove(_deferredTimeoutId);
|
|
_deferredTimeoutId = 0;
|
|
}
|
|
}
|
|
|
|
function _runAllDeferredWork() {
|
|
while (_deferredWorkQueue.length > 0)
|
|
_runDeferredWork(_deferredWorkQueue[0]);
|
|
}
|
|
|
|
function _runBeforeRedrawQueue() {
|
|
for (let i = 0; i < _beforeRedrawQueue.length; i++) {
|
|
let workId = _beforeRedrawQueue[i];
|
|
_runDeferredWork(workId);
|
|
}
|
|
_beforeRedrawQueue = [];
|
|
}
|
|
|
|
function _queueBeforeRedraw(workId) {
|
|
_beforeRedrawQueue.push(workId);
|
|
if (_beforeRedrawQueue.length == 1) {
|
|
Meta.later_add(Meta.LaterType.BEFORE_REDRAW, function () {
|
|
_runBeforeRedrawQueue();
|
|
return false;
|
|
});
|
|
}
|
|
}
|
|
|
|
/**
|
|
* initializeDeferredWork:
|
|
* @actor: A #ClutterActor
|
|
* @callback: Function to invoke to perform work
|
|
*
|
|
* This function sets up a callback to be invoked when either the
|
|
* given actor is mapped, or after some period of time when the machine
|
|
* is idle. This is useful if your actor isn't always visible on the
|
|
* screen (for example, all actors in the overview), and you don't want
|
|
* to consume resources updating if the actor isn't actually going to be
|
|
* displaying to the user.
|
|
*
|
|
* Note that queueDeferredWork is called by default immediately on
|
|
* initialization as well, under the assumption that new actors
|
|
* will need it.
|
|
*
|
|
* Returns: A string work identifer
|
|
*/
|
|
function initializeDeferredWork(actor, callback, props) {
|
|
// Turn into a string so we can use as an object property
|
|
let workId = '' + (++_deferredWorkSequence);
|
|
_deferredWorkData[workId] = { 'actor': actor,
|
|
'callback': callback };
|
|
actor.connect('notify::mapped', function () {
|
|
if (!(actor.mapped && _deferredWorkQueue.indexOf(workId) >= 0))
|
|
return;
|
|
_queueBeforeRedraw(workId);
|
|
});
|
|
actor.connect('destroy', function() {
|
|
let index = _deferredWorkQueue.indexOf(workId);
|
|
if (index >= 0)
|
|
_deferredWorkQueue.splice(index, 1);
|
|
delete _deferredWorkData[workId];
|
|
});
|
|
queueDeferredWork(workId);
|
|
return workId;
|
|
}
|
|
|
|
/**
|
|
* queueDeferredWork:
|
|
* @workId: work identifier
|
|
*
|
|
* Ensure that the work identified by @workId will be
|
|
* run on map or timeout. You should call this function
|
|
* for example when data being displayed by the actor has
|
|
* changed.
|
|
*/
|
|
function queueDeferredWork(workId) {
|
|
let data = _deferredWorkData[workId];
|
|
if (!data) {
|
|
let message = 'Invalid work id %d'.format(workId);
|
|
logError(new Error(message), message);
|
|
return;
|
|
}
|
|
if (_deferredWorkQueue.indexOf(workId) < 0)
|
|
_deferredWorkQueue.push(workId);
|
|
if (data.actor.mapped) {
|
|
_queueBeforeRedraw(workId);
|
|
return;
|
|
} else if (_deferredTimeoutId == 0) {
|
|
_deferredTimeoutId = Mainloop.timeout_add_seconds(DEFERRED_TIMEOUT_SECONDS, function () {
|
|
_runAllDeferredWork();
|
|
_deferredTimeoutId = 0;
|
|
return false;
|
|
});
|
|
}
|
|
}
|