af87bd8c87
We are currently inconsistent whether to put the operators in front of the corresponding line or at the end of the preceding one. The most dominant style for now is to put condition and first branch on the same line, and then align the second branch: let foo = condition ? fooValue : notFooValue; Unfortunately that's a style that eslint doesn't support, so to account for it, our legacy configuration currently plainly ignores all indentation in conditionals. In order to drop that exception and not let messed up indentation slip through, change all ternary operators to the non-legacy style. https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/725
151 lines
5.6 KiB
JavaScript
151 lines
5.6 KiB
JavaScript
// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
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/* exported PageIndicators, AnimatedPageIndicators */
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const { Clutter, GLib, GObject, Meta, St } = imports.gi;
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const { ANIMATION_TIME_OUT, ANIMATION_MAX_DELAY_OUT_FOR_ITEM, AnimationDirection } = imports.ui.iconGrid;
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var INDICATORS_BASE_TIME = 250;
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var INDICATORS_BASE_TIME_OUT = 125;
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var INDICATORS_ANIMATION_DELAY = 125;
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var INDICATORS_ANIMATION_DELAY_OUT = 62.5;
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var INDICATORS_ANIMATION_MAX_TIME = 750;
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var SWITCH_TIME = 400;
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var INDICATORS_ANIMATION_MAX_TIME_OUT =
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Math.min (SWITCH_TIME,
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ANIMATION_TIME_OUT + ANIMATION_MAX_DELAY_OUT_FOR_ITEM);
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var ANIMATION_DELAY = 100;
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var PageIndicators = GObject.registerClass({
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Signals: { 'page-activated': { param_types: [GObject.TYPE_INT] } }
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}, class PageIndicators extends St.BoxLayout {
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_init(vertical = true) {
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super._init({ style_class: 'page-indicators',
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vertical,
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x_expand: true, y_expand: true,
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x_align: vertical ? Clutter.ActorAlign.END : Clutter.ActorAlign.CENTER,
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y_align: vertical ? Clutter.ActorAlign.CENTER : Clutter.ActorAlign.END,
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reactive: true,
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clip_to_allocation: true });
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this._nPages = 0;
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this._currentPage = undefined;
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this._reactive = true;
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this._reactive = true;
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}
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vfunc_get_preferred_height(forWidth) {
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// We want to request the natural height of all our children as our
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// natural height, so we chain up to St.BoxLayout, but we only request 0
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// as minimum height, since it's not that important if some indicators
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// are not shown
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let [, natHeight] = super.vfunc_get_preferred_height(forWidth);
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return [0, natHeight];
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}
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setReactive(reactive) {
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let children = this.get_children();
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for (let i = 0; i < children.length; i++)
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children[i].reactive = reactive;
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this._reactive = reactive;
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}
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setNPages(nPages) {
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if (this._nPages == nPages)
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return;
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let diff = nPages - this._nPages;
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if (diff > 0) {
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for (let i = 0; i < diff; i++) {
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let pageIndex = this._nPages + i;
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let indicator = new St.Button({ style_class: 'page-indicator',
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button_mask: St.ButtonMask.ONE |
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St.ButtonMask.TWO |
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St.ButtonMask.THREE,
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toggle_mode: true,
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reactive: this._reactive,
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checked: pageIndex == this._currentPage });
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indicator.child = new St.Widget({ style_class: 'page-indicator-icon' });
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indicator.connect('clicked', () => {
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this.emit('page-activated', pageIndex);
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});
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this.add_actor(indicator);
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}
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} else {
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let children = this.get_children().splice(diff);
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for (let i = 0; i < children.length; i++)
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children[i].destroy();
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}
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this._nPages = nPages;
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this.visible = (this._nPages > 1);
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}
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setCurrentPage(currentPage) {
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this._currentPage = currentPage;
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let children = this.get_children();
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for (let i = 0; i < children.length; i++)
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children[i].set_checked(i == this._currentPage);
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}
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});
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var AnimatedPageIndicators = GObject.registerClass(
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class AnimatedPageIndicators extends PageIndicators {
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_init() {
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super._init(true);
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this.connect('notify::mapped', () => {
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if (!this.mapped)
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return;
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// Implicit animations are skipped for unmapped actors, and our
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// children aren't mapped yet, so defer to a later handler
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Meta.later_add(Meta.LaterType.BEFORE_REDRAW, () => {
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this.animateIndicators(AnimationDirection.IN);
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return GLib.SOURCE_REMOVE;
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});
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});
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}
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animateIndicators(animationDirection) {
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if (!this.mapped)
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return;
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let children = this.get_children();
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if (children.length == 0)
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return;
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for (let i = 0; i < this._nPages; i++)
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children[i].remove_all_transitions();
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let offset;
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if (this.get_text_direction() == Clutter.TextDirection.RTL)
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offset = -children[0].width;
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else
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offset = children[0].width;
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let isAnimationIn = animationDirection == AnimationDirection.IN;
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let delay = isAnimationIn
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? INDICATORS_ANIMATION_DELAY
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: INDICATORS_ANIMATION_DELAY_OUT;
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let baseTime = isAnimationIn ? INDICATORS_BASE_TIME : INDICATORS_BASE_TIME_OUT;
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let totalAnimationTime = baseTime + delay * this._nPages;
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let maxTime = isAnimationIn
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? INDICATORS_ANIMATION_MAX_TIME
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: INDICATORS_ANIMATION_MAX_TIME_OUT;
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if (totalAnimationTime > maxTime)
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delay -= (totalAnimationTime - maxTime) / this._nPages;
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for (let i = 0; i < this._nPages; i++) {
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children[i].translation_x = isAnimationIn ? offset : 0;
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children[i].ease({
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translation_x: isAnimationIn ? 0 : offset,
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duration: baseTime + delay * i,
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mode: Clutter.AnimationMode.EASE_IN_OUT_QUAD,
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delay: isAnimationIn ? ANIMATION_DELAY : 0
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});
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}
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}
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});
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