gnome-shell/js/ui/workspaceAnimation.js
Georges Basile Stavracas Neto f497e863fd workspaceAnimation: Sync progress with main adjustment
Create a derived workspaces adjustment using the new API, and
bind it to the 'progress' property. This is only done by the
MonitorGroup representing the primary monitor.

The progress value that WorkspaceAnimation operates on
represents the percentage within the workspaceIndices array
we are, so make sure to transform the percentage to the
correct workspace index.

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2881>
2023-08-11 16:51:13 +00:00

523 lines
17 KiB
JavaScript

// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
import Clutter from 'gi://Clutter';
import GObject from 'gi://GObject';
import Meta from 'gi://Meta';
import Shell from 'gi://Shell';
import St from 'gi://St';
import * as Background from './background.js';
import * as Layout from './layout.js';
import * as SwipeTracker from './swipeTracker.js';
import * as Util from '../misc/util.js';
import * as Main from './main.js';
const WINDOW_ANIMATION_TIME = 250;
const WORKSPACE_SPACING = 100;
const WorkspaceGroup = GObject.registerClass(
class WorkspaceGroup extends Clutter.Actor {
_init(workspace, monitor, movingWindow) {
super._init();
this._workspace = workspace;
this._monitor = monitor;
this._movingWindow = movingWindow;
this._windowRecords = [];
if (this._workspace) {
this._background = new Meta.BackgroundGroup();
this.add_actor(this._background);
this._bgManager = new Background.BackgroundManager({
container: this._background,
monitorIndex: this._monitor.index,
controlPosition: false,
});
}
this.width = monitor.width;
this.height = monitor.height;
this.clip_to_allocation = true;
this._createWindows();
this.connect('destroy', this._onDestroy.bind(this));
global.display.connectObject('restacked',
this._syncStacking.bind(this), this);
}
get workspace() {
return this._workspace;
}
_shouldShowWindow(window) {
if (!window.showing_on_its_workspace())
return false;
const geometry = global.display.get_monitor_geometry(this._monitor.index);
const [intersects] = window.get_frame_rect().intersect(geometry);
if (!intersects)
return false;
const isSticky =
window.is_on_all_workspaces() || window === this._movingWindow;
// No workspace means we should show windows that are on all workspaces
if (!this._workspace)
return isSticky;
// Otherwise only show windows that are (only) on that workspace
return !isSticky && window.located_on_workspace(this._workspace);
}
_syncStacking() {
const windowActors = global.get_window_actors().filter(w =>
this._shouldShowWindow(w.meta_window));
let lastRecord;
const bottomActor = this._background ?? null;
for (const windowActor of windowActors) {
const record = this._windowRecords.find(r => r.windowActor === windowActor);
this.set_child_above_sibling(record.clone,
lastRecord ? lastRecord.clone : bottomActor);
lastRecord = record;
}
}
_createWindows() {
const windowActors = global.get_window_actors().filter(w =>
this._shouldShowWindow(w.meta_window));
for (const windowActor of windowActors) {
const clone = new Clutter.Clone({
source: windowActor,
x: windowActor.x - this._monitor.x,
y: windowActor.y - this._monitor.y,
});
this.add_child(clone);
const record = {windowActor, clone};
windowActor.connectObject('destroy', () => {
clone.destroy();
this._windowRecords.splice(this._windowRecords.indexOf(record), 1);
}, this);
this._windowRecords.push(record);
}
}
_removeWindows() {
for (const record of this._windowRecords)
record.clone.destroy();
this._windowRecords = [];
}
_onDestroy() {
this._removeWindows();
if (this._workspace)
this._bgManager.destroy();
}
});
const MonitorGroup = GObject.registerClass({
Properties: {
'progress': GObject.ParamSpec.double(
'progress', 'progress', 'progress',
GObject.ParamFlags.READWRITE,
-Infinity, Infinity, 0),
},
}, class MonitorGroup extends St.Widget {
_init(monitor, workspaceIndices, movingWindow) {
super._init({
clip_to_allocation: true,
style_class: 'workspace-animation',
});
this._monitor = monitor;
const constraint = new Layout.MonitorConstraint({index: monitor.index});
this.add_constraint(constraint);
this._container = new Clutter.Actor();
this.add_child(this._container);
const stickyGroup = new WorkspaceGroup(null, monitor, movingWindow);
this.add_child(stickyGroup);
this._workspaceGroups = [];
const workspaceManager = global.workspace_manager;
const vertical = workspaceManager.layout_rows === -1;
const activeWorkspace = workspaceManager.get_active_workspace();
let x = 0;
let y = 0;
for (const i of workspaceIndices) {
const ws = workspaceManager.get_workspace_by_index(i);
const fullscreen = ws.list_windows().some(w => w.get_monitor() === monitor.index && w.is_fullscreen());
if (i > 0 && vertical && !fullscreen && monitor.index === Main.layoutManager.primaryIndex) {
// We have to shift windows up or down by the height of the panel to prevent having a
// visible gap between the windows while switching workspaces. Since fullscreen windows
// hide the panel, they don't need to be shifted up or down.
y -= Main.panel.height;
}
const group = new WorkspaceGroup(ws, monitor, movingWindow);
this._workspaceGroups.push(group);
this._container.add_child(group);
group.set_position(x, y);
if (vertical)
y += this.baseDistance;
else if (Clutter.get_default_text_direction() === Clutter.TextDirection.RTL)
x -= this.baseDistance;
else
x += this.baseDistance;
}
this.progress = this.getWorkspaceProgress(activeWorkspace);
if (monitor.index === Main.layoutManager.primaryIndex) {
this._workspacesAdjustment = Main.createWorkspacesAdjustment(this);
this.bind_property_full('progress',
this._workspacesAdjustment, 'value',
GObject.BindingFlags.SYNC_CREATE,
(bind, source) => {
const indices = [
workspaceIndices[Math.floor(source)],
workspaceIndices[Math.ceil(source)],
];
return [true, Util.lerp(...indices, source % 1.0)];
},
null);
this.connect('destroy', () => {
delete this._workspacesAdjustment;
});
}
}
get baseDistance() {
const spacing = WORKSPACE_SPACING * St.ThemeContext.get_for_stage(global.stage).scale_factor;
if (global.workspace_manager.layout_rows === -1)
return this._monitor.height + spacing;
else
return this._monitor.width + spacing;
}
get progress() {
if (global.workspace_manager.layout_rows === -1)
return -this._container.y / this.baseDistance;
else if (this.get_text_direction() === Clutter.TextDirection.RTL)
return this._container.x / this.baseDistance;
else
return -this._container.x / this.baseDistance;
}
set progress(p) {
if (global.workspace_manager.layout_rows === -1)
this._container.y = -Math.round(p * this.baseDistance);
else if (this.get_text_direction() === Clutter.TextDirection.RTL)
this._container.x = Math.round(p * this.baseDistance);
else
this._container.x = -Math.round(p * this.baseDistance);
this.notify('progress');
}
get index() {
return this._monitor.index;
}
getWorkspaceProgress(workspace) {
const group = this._workspaceGroups.find(g =>
g.workspace.index() === workspace.index());
return this._getWorkspaceGroupProgress(group);
}
_getWorkspaceGroupProgress(group) {
if (global.workspace_manager.layout_rows === -1)
return group.y / this.baseDistance;
else if (this.get_text_direction() === Clutter.TextDirection.RTL)
return -group.x / this.baseDistance;
else
return group.x / this.baseDistance;
}
getSnapPoints() {
return this._workspaceGroups.map(g =>
this._getWorkspaceGroupProgress(g));
}
findClosestWorkspace(progress) {
const distances = this.getSnapPoints().map(p =>
Math.abs(p - progress));
const index = distances.indexOf(Math.min(...distances));
return this._workspaceGroups[index].workspace;
}
_interpolateProgress(progress, monitorGroup) {
if (this.index === monitorGroup.index)
return progress;
const points1 = monitorGroup.getSnapPoints();
const points2 = this.getSnapPoints();
const upper = points1.indexOf(points1.find(p => p >= progress));
const lower = points1.indexOf(points1.slice().reverse().find(p => p <= progress));
if (points1[upper] === points1[lower])
return points2[upper];
const t = (progress - points1[lower]) / (points1[upper] - points1[lower]);
return points2[lower] + (points2[upper] - points2[lower]) * t;
}
updateSwipeForMonitor(progress, monitorGroup) {
this.progress = this._interpolateProgress(progress, monitorGroup);
}
});
export class WorkspaceAnimationController {
constructor() {
this._movingWindow = null;
this._switchData = null;
Main.overview.connect('showing', () => {
if (this._switchData) {
if (this._switchData.gestureActivated)
this._finishWorkspaceSwitch(this._switchData);
this._swipeTracker.enabled = false;
}
});
Main.overview.connect('hiding', () => {
this._swipeTracker.enabled = true;
});
const swipeTracker = new SwipeTracker.SwipeTracker(global.stage,
Clutter.Orientation.HORIZONTAL,
Shell.ActionMode.NORMAL,
{allowDrag: false});
swipeTracker.connect('begin', this._switchWorkspaceBegin.bind(this));
swipeTracker.connect('update', this._switchWorkspaceUpdate.bind(this));
swipeTracker.connect('end', this._switchWorkspaceEnd.bind(this));
this._swipeTracker = swipeTracker;
global.display.bind_property('compositor-modifiers',
this._swipeTracker, 'scroll-modifiers',
GObject.BindingFlags.SYNC_CREATE);
}
_prepareWorkspaceSwitch(workspaceIndices) {
if (this._switchData)
return;
const workspaceManager = global.workspace_manager;
const nWorkspaces = workspaceManager.get_n_workspaces();
const switchData = {};
this._switchData = switchData;
switchData.monitors = [];
switchData.gestureActivated = false;
switchData.inProgress = false;
if (!workspaceIndices)
workspaceIndices = [...Array(nWorkspaces).keys()];
const monitors = Meta.prefs_get_workspaces_only_on_primary()
? [Main.layoutManager.primaryMonitor] : Main.layoutManager.monitors;
for (const monitor of monitors) {
if (Meta.prefs_get_workspaces_only_on_primary() &&
monitor.index !== Main.layoutManager.primaryIndex)
continue;
const group = new MonitorGroup(monitor, workspaceIndices, this.movingWindow);
Main.uiGroup.insert_child_above(group, global.window_group);
switchData.monitors.push(group);
}
Meta.disable_unredirect_for_display(global.display);
}
_finishWorkspaceSwitch(switchData) {
Meta.enable_unredirect_for_display(global.display);
this._switchData = null;
switchData.monitors.forEach(m => m.destroy());
this.movingWindow = null;
}
animateSwitch(from, to, direction, onComplete) {
this._swipeTracker.enabled = false;
let workspaceIndices = [];
switch (direction) {
case Meta.MotionDirection.UP:
case Meta.MotionDirection.LEFT:
case Meta.MotionDirection.UP_LEFT:
case Meta.MotionDirection.UP_RIGHT:
workspaceIndices = [to, from];
break;
case Meta.MotionDirection.DOWN:
case Meta.MotionDirection.RIGHT:
case Meta.MotionDirection.DOWN_LEFT:
case Meta.MotionDirection.DOWN_RIGHT:
workspaceIndices = [from, to];
break;
}
if (Clutter.get_default_text_direction() === Clutter.TextDirection.RTL &&
direction !== Meta.MotionDirection.UP &&
direction !== Meta.MotionDirection.DOWN)
workspaceIndices.reverse();
this._prepareWorkspaceSwitch(workspaceIndices);
this._switchData.inProgress = true;
const fromWs = global.workspace_manager.get_workspace_by_index(from);
const toWs = global.workspace_manager.get_workspace_by_index(to);
for (const monitorGroup of this._switchData.monitors) {
monitorGroup.progress = monitorGroup.getWorkspaceProgress(fromWs);
const progress = monitorGroup.getWorkspaceProgress(toWs);
const params = {
duration: WINDOW_ANIMATION_TIME,
mode: Clutter.AnimationMode.EASE_OUT_CUBIC,
};
if (monitorGroup.index === Main.layoutManager.primaryIndex) {
params.onComplete = () => {
this._finishWorkspaceSwitch(this._switchData);
onComplete();
this._swipeTracker.enabled = true;
};
}
monitorGroup.ease_property('progress', progress, params);
}
}
canHandleScrollEvent(event) {
return this._swipeTracker.canHandleScrollEvent(event);
}
_findMonitorGroup(monitorIndex) {
return this._switchData.monitors.find(m => m.index === monitorIndex);
}
_switchWorkspaceBegin(tracker, monitor) {
if (Meta.prefs_get_workspaces_only_on_primary() &&
monitor !== Main.layoutManager.primaryIndex)
return;
const workspaceManager = global.workspace_manager;
const horiz = workspaceManager.layout_rows !== -1;
tracker.orientation = horiz
? Clutter.Orientation.HORIZONTAL
: Clutter.Orientation.VERTICAL;
if (this._switchData && this._switchData.gestureActivated) {
for (const group of this._switchData.monitors)
group.remove_all_transitions();
} else {
this._prepareWorkspaceSwitch();
}
const monitorGroup = this._findMonitorGroup(monitor);
const baseDistance = monitorGroup.baseDistance;
const progress = monitorGroup.progress;
const closestWs = monitorGroup.findClosestWorkspace(progress);
const cancelProgress = monitorGroup.getWorkspaceProgress(closestWs);
const points = monitorGroup.getSnapPoints();
this._switchData.baseMonitorGroup = monitorGroup;
tracker.confirmSwipe(baseDistance, points, progress, cancelProgress);
}
_switchWorkspaceUpdate(tracker, progress) {
if (!this._switchData)
return;
for (const monitorGroup of this._switchData.monitors)
monitorGroup.updateSwipeForMonitor(progress, this._switchData.baseMonitorGroup);
}
_switchWorkspaceEnd(tracker, duration, endProgress) {
if (!this._switchData)
return;
const switchData = this._switchData;
switchData.gestureActivated = true;
const newWs = switchData.baseMonitorGroup.findClosestWorkspace(endProgress);
const endTime = Clutter.get_current_event_time();
for (const monitorGroup of this._switchData.monitors) {
const progress = monitorGroup.getWorkspaceProgress(newWs);
const params = {
duration,
mode: Clutter.AnimationMode.EASE_OUT_CUBIC,
};
if (monitorGroup.index === Main.layoutManager.primaryIndex) {
params.onComplete = () => {
if (!newWs.active)
newWs.activate(endTime);
this._finishWorkspaceSwitch(switchData);
};
}
monitorGroup.ease_property('progress', progress, params);
}
}
get gestureActive() {
return this._switchData !== null && this._switchData.gestureActivated;
}
cancelSwitchAnimation() {
if (!this._switchData)
return;
if (this._switchData.gestureActivated)
return;
this._finishWorkspaceSwitch(this._switchData);
}
set movingWindow(movingWindow) {
this._movingWindow = movingWindow;
}
get movingWindow() {
return this._movingWindow;
}
}