gnome-shell/js/ui/workspacesView.js
Florian Müllner d5d7d8a391 overview: Add ViewSelector to the overview
Add the view selector and adjust the positioning of elements in the
overview. Unlike the old dash, the view selector is made public to
indicate that extensions may add additional views or search providers.

https://bugzilla.gnome.org/show_bug.cgi?id=634948
2010-11-29 16:35:53 +01:00

1196 lines
44 KiB
JavaScript

/* -*- mode: js2; js2-basic-offset: 4; indent-tabs-mode: nil -*- */
const Clutter = imports.gi.Clutter;
const Lang = imports.lang;
const Mainloop = imports.mainloop;
const Shell = imports.gi.Shell;
const St = imports.gi.St;
const Signals = imports.signals;
const Gettext = imports.gettext.domain('gnome-shell');
const _ = Gettext.gettext;
const DND = imports.ui.dnd;
const Main = imports.ui.main;
const Overview = imports.ui.overview;
const Tweener = imports.ui.tweener;
const Workspace = imports.ui.workspace;
const WORKSPACE_SWITCH_TIME = 0.25;
// Note that mutter has a compile-time limit of 36
const MAX_WORKSPACES = 16;
const WORKSPACE_DRAGGING_SCALE = 0.85;
const CONTROLS_POP_IN_FRACTION = 0.8;
const CONTROLS_POP_IN_TIME = 0.1;
function WorkspacesView(width, height, x, y, workspaces) {
this._init(width, height, x, y, workspaces);
}
WorkspacesView.prototype = {
_init: function(width, height, x, y, workspaces) {
this.actor = new St.Group({ style_class: 'workspaces-view' });
this.actor.set_clip(x, y, width, height);
this.actor.connect('destroy', Lang.bind(this, this._onDestroy));
this.actor.connect('style-changed', Lang.bind(this,
function() {
let node = this.actor.get_theme_node();
this._spacing = node.get_length('spacing');
this._computeWorkspacePositions();
}));
this._width = width;
this._height = height;
this._x = x;
this._y = y;
this._spacing = 0;
this._activeWorkspaceX = 0; // x offset of active ws while dragging
this._activeWorkspaceY = 0; // y offset of active ws while dragging
this._lostWorkspaces = [];
this._animating = false; // tweening
this._scrolling = false; // dragging desktop
this._animatingScroll = false; // programatically updating the adjustment
this._inDrag = false; // dragging a window
this._lastMotionTime = -1; // used to track "stopping" while dragging workspaces
let activeWorkspaceIndex = global.screen.get_active_workspace_index();
this._workspaces = workspaces;
// Add workspace actors
for (let w = 0; w < global.screen.n_workspaces; w++) {
this._workspaces[w].actor.reparent(this.actor);
this._workspaces[w]._windowDragBeginId =
this._workspaces[w].connect('window-drag-begin',
Lang.bind(this, this._dragBegin));
this._workspaces[w]._windowDragEndId =
this._workspaces[w].connect('window-drag-end',
Lang.bind(this, this._dragEnd));
}
this._workspaces[activeWorkspaceIndex].actor.raise_top();
// Position/scale the desktop windows and their children after the
// workspaces have been created. This cannot be done first because
// window movement depends on the Workspaces object being accessible
// as an Overview member.
this._overviewShowingId =
Main.overview.connect('showing',
Lang.bind(this, function() {
this._onRestacked();
for (let w = 0; w < this._workspaces.length; w++)
this._workspaces[w].zoomToOverview();
}));
this._scrollAdjustment = new St.Adjustment({ value: activeWorkspaceIndex,
lower: 0,
page_increment: 1,
page_size: 1,
step_increment: 0,
upper: this._workspaces.length });
this._scrollAdjustment.connect('notify::value',
Lang.bind(this, this._onScroll));
this._dragIndex = -1;
this._buttonPressId = 0;
this._capturedEventId = 0;
this._timeoutId = 0;
this._windowSelectionAppId = null;
this._highlightWindow = null;
this._switchWorkspaceNotifyId =
global.window_manager.connect('switch-workspace',
Lang.bind(this, this._activeWorkspaceChanged));
this._restackedNotifyId =
global.screen.connect('restacked',
Lang.bind(this, this._onRestacked));
this._itemDragBeginId = Main.overview.connect('item-drag-begin',
Lang.bind(this, this._dragBegin));
this._itemDragEndId = Main.overview.connect('item-drag-end',
Lang.bind(this, this._dragEnd));
},
_lookupWorkspaceForMetaWindow: function (metaWindow) {
for (let i = 0; i < this._workspaces.length; i++) {
if (this._workspaces[i].containsMetaWindow(metaWindow))
return this._workspaces[i];
}
return null;
},
setHighlightWindow: function (metaWindow) {
// Looping over all workspaces is easier than keeping track of the last
// highlighted window while trying to handle the window or workspace possibly
// going away.
for (let i = 0; i < this._workspaces.length; i++) {
this._workspaces[i].setHighlightWindow(null);
}
if (metaWindow != null) {
let workspace = this._lookupWorkspaceForMetaWindow(metaWindow);
workspace.setHighlightWindow(metaWindow);
}
},
getActiveWorkspace: function() {
let active = global.screen.get_active_workspace_index();
return this._workspaces[active];
},
_clearApplicationWindowSelection: function(reposition) {
if (this._windowSelectionAppId == null)
return;
this._windowSelectionAppId = null;
for (let i = 0; i < this._workspaces.length; i++) {
this._workspaces[i].setLightboxMode(false);
this._workspaces[i].setShowOnlyWindows(null, reposition);
}
},
/**
* setApplicationWindowSelection:
* @appid: Application identifier string
*
* Enter a mode which shows only the windows owned by the
* given application, and allow highlighting of a specific
* window with setHighlightWindow().
*/
setApplicationWindowSelection: function (appId) {
if (appId == null) {
this._clearApplicationWindowSelection(true);
return;
}
if (appId == this._windowSelectionAppId)
return;
this._windowSelectionAppId = appId;
let appSys = Shell.AppSystem.get_default();
let showOnlyWindows = {};
let app = appSys.get_app(appId);
let windows = app.get_windows();
for (let i = 0; i < windows.length; i++) {
showOnlyWindows[windows[i]] = 1;
}
for (let i = 0; i < this._workspaces.length; i++) {
this._workspaces[i].setLightboxMode(true);
this._workspaces[i].setShowOnlyWindows(showOnlyWindows, true);
}
},
hide: function() {
let activeWorkspaceIndex = global.screen.get_active_workspace_index();
let activeWorkspace = this._workspaces[activeWorkspaceIndex];
if (this._windowSelectionAppId != null)
this._clearApplicationWindowSelection(false);
activeWorkspace.actor.raise_top();
for (let w = 0; w < this._workspaces.length; w++)
this._workspaces[w].zoomFromOverview();
},
destroy: function() {
this.actor.destroy();
},
getScale: function() {
return this._workspaces[0].scale;
},
_onRestacked: function() {
let stack = global.get_window_actors();
let stackIndices = {};
for (let i = 0; i < stack.length; i++) {
// Use the stable sequence for an integer to use as a hash key
stackIndices[stack[i].get_meta_window().get_stable_sequence()] = i;
}
for (let i = 0; i < this._workspaces.length; i++)
this._workspaces[i].syncStacking(stackIndices);
},
// Handles a drop onto the (+) button; assumes the new workspace
// has already been added
acceptNewWorkspaceDrop: function(source, dropActor, x, y, time) {
return this._workspaces[this._workspaces.length - 1].acceptDrop(source, dropActor, x, y, time);
},
// Get the grid position of the active workspace.
getActiveWorkspacePosition: function() {
let activeWorkspaceIndex = global.screen.get_active_workspace_index();
let activeWorkspace = this._workspaces[activeWorkspaceIndex];
return [activeWorkspace.x, activeWorkspace.y];
},
canAddWorkspace: function() {
return global.screen.n_workspaces < MAX_WORKSPACES;
},
addWorkspace: function() {
let ws = null;
if (!this.canAddWorkspace()) {
Main.overview.shellInfo.setMessage(_("Can't add a new workspace because maximum workspaces limit has been reached."));
} else {
let currentTime = global.get_current_time();
ws = global.screen.append_new_workspace(false, currentTime);
ws.activate(currentTime);
}
return ws;
},
canRemoveWorkspace: function() {
return this._getWorkspaceIndexToRemove() > 0;
},
removeWorkspace: function() {
if (!this.canRemoveWorkspace()) {
Main.overview.shellInfo.setMessage(_("Can't remove the first workspace."));
return;
}
let index = this._getWorkspaceIndexToRemove();
let metaWorkspace = this._workspaces[index].metaWorkspace;
global.screen.remove_workspace(metaWorkspace,
global.get_current_time());
},
_handleDragOverNewWorkspace: function(source, dropActor, x, y, time) {
if (source instanceof Workspace.WindowClone)
return DND.DragMotionResult.MOVE_DROP;
if (source.shellWorkspaceLaunch)
return DND.DragMotionResult.COPY_DROP;
return DND.DragMotionResult.CONTINUE;
},
_acceptNewWorkspaceDrop: function(source, dropActor, x, y, time) {
let ws = this.addWorkspace();
if (ws == null)
return false;
return this.acceptNewWorkspaceDrop(source, dropActor, x, y, time);
},
// Compute the position, scale and opacity of the workspaces, but don't
// actually change the actors to match
_computeWorkspacePositions: function() {
let active = global.screen.get_active_workspace_index();
let scale = this._width / global.screen_width;
if (this._inDrag)
scale *= WORKSPACE_DRAGGING_SCALE;
this._setWorkspaceDraggable(active, true);
let _width = this._workspaces[0].actor.width * scale;
let _height = this._workspaces[0].actor.height * scale;
this._activeWorkspaceX = (this._width - _width) / 2;
this._activeWorkspaceY = (this._height - _height) / 2;
for (let w = 0; w < this._workspaces.length; w++) {
let workspace = this._workspaces[w];
workspace.opacity = (this._inDrag && w != active) ? 200 : 255;
workspace.scale = scale;
if (St.Widget.get_default_direction() == St.TextDirection.RTL) {
workspace.x = this._x + this._activeWorkspaceX
- (w - active) * (_width + this._spacing);
} else {
workspace.x = this._x + this._activeWorkspaceX
+ (w - active) * (_width + this._spacing);
}
workspace.y = this._y + this._activeWorkspaceY;
}
},
_scrollToActive: function(showAnimation) {
let active = global.screen.get_active_workspace_index();
this._computeWorkspacePositions();
this._updateWorkspaceActors(showAnimation);
this._updateScrollAdjustment(active, showAnimation);
},
// _setWorkspaceDraggable:
// @index: workspace index
// @draggable: whether workspace @index should be draggable
//
// If @draggable is %true, set up workspace @index to allow switching
// workspaces by dragging the desktop - if a draggable workspace has
// been set up before, it will be reset before the new one is made
// draggable.
// If @draggable is %false, workspace @index is reset to no longer allow
// dragging.
_setWorkspaceDraggable: function(index, draggable) {
if (index < 0 || index >= global.n_workspaces)
return;
let dragActor = this._workspaces[index].actor;
if (draggable) {
this._workspaces[index].actor.reactive = true;
// reset old draggable workspace
if (this._dragIndex > -1)
this._setWorkspaceDraggable(this._dragIndex, false);
this._dragIndex = index;
this._buttonPressId = dragActor.connect('button-press-event',
Lang.bind(this, this._onButtonPress));
} else {
this._dragIndex = -1;
if (this._buttonPressId > 0) {
if (dragActor.get_stage())
dragActor.disconnect(this._buttonPressId);
this._buttonPressId = 0;
}
if (this._capturedEventId > 0) {
global.stage.disconnect(this._capturedEventId);
this._capturedEventId = 0;
}
}
},
// start dragging the active workspace
_onButtonPress: function(actor, event) {
if (actor != event.get_source())
return;
if (this._dragIndex == -1)
return;
let [stageX, stageY] = event.get_coords();
this._dragStartX = this._dragX = stageX;
this._scrolling = true;
this._capturedEventId = global.stage.connect('captured-event',
Lang.bind(this, this._onCapturedEvent));
},
// handle captured events while dragging a workspace
_onCapturedEvent: function(actor, event) {
let active = global.screen.get_active_workspace_index();
let stageX, stageY;
switch (event.type()) {
case Clutter.EventType.BUTTON_RELEASE:
this._scrolling = false;
[stageX, stageY] = event.get_coords();
// default to snapping back to the original workspace
let activate = this._dragIndex;
let last = global.screen.n_workspaces - 1;
// If the user has moved more than half a workspace, we want to "settle"
// to the new workspace even if the user stops dragging rather "throws"
// by releasing during the drag.
let noStop = Math.abs(activate - this._scrollAdjustment.value) > 0.5;
let difference = stageX > this._dragStartX ? -1 : 1;
if (St.Widget.get_default_direction() == St.TextDirection.RTL)
difference *= -1;
// We detect if the user is stopped by comparing the timestamp of the button
// release with the timestamp of the last motion. Experimentally, a difference
// of 0 or 1 millisecond indicates that the mouse is in motion, a larger
// difference indicates that the mouse is stopped.
if ((this._lastMotionTime > 0 && this._lastMotionTime > event.get_time() - 2) || noStop) {
if (activate + difference >= 0 &&
activate + difference <= last)
activate += difference;
}
if (activate != active) {
let workspace = this._workspaces[activate].metaWorkspace;
workspace.activate(global.get_current_time());
} else {
this._scrollToActive(true);
}
if (stageX == this._dragStartX)
// no motion? It's a click!
return false;
return true;
case Clutter.EventType.MOTION:
[stageX, stageY] = event.get_coords();
let dx = this._dragX - stageX;
let primary = global.get_primary_monitor();
if (St.Widget.get_default_direction() == St.TextDirection.RTL)
this._scrollAdjustment.value -= (dx / primary.width);
else
this._scrollAdjustment.value += (dx / primary.width);
this._dragX = stageX;
this._lastMotionTime = event.get_time();
return true;
}
return false;
},
// Update workspace actors parameters to the values calculated in
// _computeWorkspacePositions()
// @showAnimation: iff %true, transition between states
_updateWorkspaceActors: function(showAnimation) {
let active = global.screen.get_active_workspace_index();
let targetWorkspaceNewX = this._x + this._activeWorkspaceX;
let targetWorkspaceCurrentX = this._workspaces[active].x;
let dx = targetWorkspaceNewX - targetWorkspaceCurrentX;
this._setWorkspaceDraggable(active, true);
this._animating = showAnimation;
for (let w = 0; w < this._workspaces.length; w++) {
let workspace = this._workspaces[w];
Tweener.removeTweens(workspace.actor);
workspace.x += dx;
if (showAnimation) {
let params = { x: workspace.x,
y: workspace.y,
scale_x: workspace.scale,
scale_y: workspace.scale,
opacity: workspace.opacity,
time: WORKSPACE_SWITCH_TIME,
transition: 'easeOutQuad'
};
// we have to call _updateVisibility() once before the
// animation and once afterwards - it does not really
// matter which tween we use, so we pick the first one ...
if (w == 0) {
this._updateVisibility();
params.onComplete = Lang.bind(this,
function() {
this._animating = false;
this._updateVisibility();
});
}
Tweener.addTween(workspace.actor, params);
} else {
workspace.actor.set_scale(workspace.scale, workspace.scale);
workspace.actor.set_position(workspace.x, workspace.y);
workspace.actor.opacity = workspace.opacity;
if (w == 0)
this._updateVisibility();
}
}
for (let l = 0; l < this._lostWorkspaces.length; l++) {
let workspace = this._lostWorkspaces[l];
Tweener.removeTweens(workspace.actor);
workspace.x += dx;
workspace.actor.show();
workspace.hideWindowsOverlays();
if (showAnimation) {
Tweener.addTween(workspace.actor,
{ x: workspace.x,
time: WORKSPACE_SWITCH_TIME,
transition: 'easeOutQuad',
onComplete: Lang.bind(this,
this._cleanWorkspaces)
});
} else {
this._cleanWorkspaces();
}
}
},
_updateVisibility: function() {
let active = global.screen.get_active_workspace_index();
for (let w = 0; w < this._workspaces.length; w++) {
let workspace = this._workspaces[w];
if (this._animating || this._scrolling) {
workspace.hideWindowsOverlays();
workspace.actor.show();
} else {
workspace.showWindowsOverlays();
if (this._inDrag)
workspace.actor.visible = (Math.abs(w - active) <= 1);
else
workspace.actor.visible = (w == active);
}
}
},
_cleanWorkspaces: function() {
if (this._lostWorkspaces.length == 0)
return;
for (let l = 0; l < this._lostWorkspaces.length; l++)
this._lostWorkspaces[l].destroy();
this._lostWorkspaces = [];
this._computeWorkspacePositions();
this._updateWorkspaceActors(false);
},
_updateScrollAdjustment: function(index, showAnimation) {
if (this._scrolling)
return;
this._animatingScroll = true;
if (showAnimation) {
Tweener.addTween(this._scrollAdjustment, {
value: index,
time: WORKSPACE_SWITCH_TIME,
transition: 'easeOutQuad',
onComplete: Lang.bind(this,
function() {
this._animatingScroll = false;
})
});
} else {
this._scrollAdjustment.value = index;
this._animatingScroll = false;
}
},
updateWorkspaces: function(oldNumWorkspaces, newNumWorkspaces, lostWorkspaces) {
let active = global.screen.get_active_workspace_index();
for (let l = 0; l < lostWorkspaces.length; l++)
lostWorkspaces[l].disconnectAll();
Tweener.addTween(this._scrollAdjustment,
{ upper: newNumWorkspaces,
time: WORKSPACE_SWITCH_TIME,
transition: 'easeOutQuad'
});
if (newNumWorkspaces > oldNumWorkspaces) {
for (let w = oldNumWorkspaces; w < newNumWorkspaces; w++) {
this.actor.add_actor(this._workspaces[w].actor);
this._workspaces[w]._windowDragBeginId = this._workspaces[w].connect('window-drag-begin',
Lang.bind(this, this._dragBegin));
this._workspaces[w]._windowDragEndId = this._workspaces[w].connect('window-drag-end',
Lang.bind(this, this._dragEnd));
}
this._computeWorkspacePositions();
this._updateWorkspaceActors(false);
} else {
this._lostWorkspaces = lostWorkspaces;
}
this._scrollToActive(true);
},
_activeWorkspaceChanged: function(wm, from, to, direction) {
if (this._scrolling)
return;
this._scrollToActive(true);
},
_onDestroy: function() {
Main.overview.disconnect(this._overviewShowingId);
global.window_manager.disconnect(this._switchWorkspaceNotifyId);
global.screen.disconnect(this._restackedNotifyId);
this._setWorkspaceDraggable(this._dragIndex, false);
if (this._timeoutId) {
Mainloop.source_remove(this._timeoutId);
this._timeoutId = 0;
}
if (this._itemDragBeginId > 0) {
Main.overview.disconnect(this._itemDragBeginId);
this._itemDragBeginId = 0;
}
if (this._itemDragEndId > 0) {
Main.overview.disconnect(this._itemDragEndId);
this._itemDragEndId = 0;
}
for (let w = 0; w < this._workspaces.length; w++) {
if (this._workspaces[w]._windowDragBeginId) {
this._workspaces[w].disconnect(this._workspaces[w]._windowDragBeginId);
this._workspaces[w]._windowDragBeginId = 0;
}
if (this._workspaces[w]._windowDragEndId) {
this._workspaces[w].disconnect(this._workspaces[w]._windowDragEndId);
this._workspaces[w]._windowDragEndId = 0;
}
}
},
_dragBegin: function() {
if (this._scrolling)
return;
this._inDrag = true;
this._computeWorkspacePositions();
this._updateWorkspaceActors(true);
this._dragMonitor = {
dragMotion: Lang.bind(this, this._onDragMotion)
};
DND.addDragMonitor(this._dragMonitor);
this.emit('window-drag-begin');
},
_onDragMotion: function(dragEvent) {
let primary = global.get_primary_monitor();
let activeWorkspaceIndex = global.screen.get_active_workspace_index();
let leftWorkspace, rightWorkspace;
if (St.Widget.get_default_direction() == St.TextDirection.RTL) {
leftWorkspace = this._workspaces[activeWorkspaceIndex + 1];
rightWorkspace = this._workspaces[activeWorkspaceIndex - 1];
} else {
leftWorkspace = this._workspaces[activeWorkspaceIndex - 1];
rightWorkspace = this._workspaces[activeWorkspaceIndex + 1];
}
let hoverWorkspace = null;
// reactive monitor edges
let leftEdge = primary.x;
let switchLeft = (dragEvent.x <= leftEdge && leftWorkspace);
if (switchLeft && this._dragOverLastX != leftEdge) {
leftWorkspace.metaWorkspace.activate(global.get_current_time());
leftWorkspace.setReservedSlot(dragEvent.dragActor._delegate);
this._dragOverLastX = leftEdge;
return DND.DragMotionResult.CONTINUE;
}
let rightEdge = primary.x + primary.width - 1;
let switchRight = (dragEvent.x >= rightEdge && rightWorkspace);
if (switchRight && this._dragOverLastX != rightEdge) {
rightWorkspace.metaWorkspace.activate(global.get_current_time());
rightWorkspace.setReservedSlot(dragEvent.dragActor._delegate);
this._dragOverLastX = rightEdge;
return DND.DragMotionResult.CONTINUE;
}
this._dragOverLastX = dragEvent.x;
let result = DND.DragMotionResult.CONTINUE;
// check hover state of new workspace area / inactive workspaces
if (leftWorkspace) {
if (leftWorkspace.actor.contains(dragEvent.targetActor)) {
hoverWorkspace = leftWorkspace;
leftWorkspace.opacity = leftWorkspace.actor.opacity = 255;
result = leftWorkspace.handleDragOver(dragEvent.source, dragEvent.dragActor);
} else {
leftWorkspace.opacity = leftWorkspace.actor.opacity = 200;
}
}
if (rightWorkspace) {
if (rightWorkspace.actor.contains(dragEvent.targetActor)) {
hoverWorkspace = rightWorkspace;
rightWorkspace.opacity = rightWorkspace.actor.opacity = 255;
result = rightWorkspace.handleDragOver(dragEvent.source, dragEvent.dragActor);
} else {
rightWorkspace.opacity = rightWorkspace.actor.opacity = 200;
}
}
// handle delayed workspace switches
if (hoverWorkspace) {
if (!this._timeoutId)
this._timeoutId = Mainloop.timeout_add_seconds(1,
Lang.bind(this, function() {
hoverWorkspace.metaWorkspace.activate(global.get_current_time());
hoverWorkspace.setReservedSlot(dragEvent.dragActor._delegate);
return false;
}));
} else {
if (this._timeoutId) {
Mainloop.source_remove(this._timeoutId);
this._timeoutId = 0;
}
}
return result;
},
_dragEnd: function() {
if (this._timeoutId) {
Mainloop.source_remove(this._timeoutId);
this._timeoutId = 0;
}
DND.removeMonitor(this._dragMonitor);
this._inDrag = false;
this._computeWorkspacePositions();
this._updateWorkspaceActors(true);
for (let i = 0; i < this._workspaces.length; i++)
this._workspaces[i].setReservedSlot(null);
this.emit('window-drag-end');
},
// sync the workspaces' positions to the value of the scroll adjustment
// and change the active workspace if appropriate
_onScroll: function(adj) {
if (this._animatingScroll)
return;
let active = global.screen.get_active_workspace_index();
let current = Math.round(adj.value);
if (active != current) {
let metaWorkspace = this._workspaces[current].metaWorkspace;
metaWorkspace.activate(global.get_current_time());
}
let last = this._workspaces.length - 1;
let firstWorkspaceX = this._workspaces[0].actor.x;
let lastWorkspaceX = this._workspaces[last].actor.x;
let workspacesWidth = lastWorkspaceX - firstWorkspaceX;
if (adj.upper == 1)
return;
let currentX = firstWorkspaceX;
let newX = this._x - adj.value / (adj.upper - 1) * workspacesWidth;
let dx = newX - currentX;
for (let i = 0; i < this._workspaces.length; i++) {
this._workspaces[i]._hideAllOverlays();
this._workspaces[i].actor.visible = Math.abs(i - adj.value) <= 1;
this._workspaces[i].actor.x += dx;
}
},
_getWorkspaceIndexToRemove: function() {
return global.screen.get_active_workspace_index();
}
};
Signals.addSignalMethods(WorkspacesView.prototype);
function WorkspaceIndicatorPanel() {
this._init();
}
WorkspaceIndicatorPanel.prototype = {
_init: function() {
this.actor = new Shell.GenericContainer({ clip_to_allocation: true });
this.actor.connect('get-preferred-width', Lang.bind(this, this._getPreferredWidth));
this.actor.connect('get-preferred-height', Lang.bind(this, this._getPreferredHeight));
this.actor.connect('allocate', Lang.bind(this, this._allocate));
this.actor.connect('destroy', Lang.bind(this, this._onDestroy));
this._box = new St.BoxLayout({ style_class: 'workspace-indicator-panel' });
this.actor.add_actor(this._box);
this._switchWorkspaceNotifyId =
global.window_manager.connect('switch-workspace',
Lang.bind(this, this._updateActive));
},
_onDestroy: function() {
if (this._switchWorkspaceNotifyId > 0)
global.window_manager.disconnect(this._switchWorkspaceNotifyId);
this._switchWorkspaceNotifyId = 0;
this._workspaces = null;
},
// Allocate the box centered to the available area like StBin would do,
// except that the full height is used even if the box is not actually
// shown. This is a workaround, as the size of the workspace area is
// determined once when entering the overview, so if it would take up
// the indicator space in that case, it would overlap it later when
// additional workspaces were added.
_allocate: function(actor, box, flags) {
let children = this._box.get_children();
let availWidth = box.x2 - box.x1;
let availHeight = box.y2 - box.y1;
let [minWidth, natWidth] = this._box.get_preferred_width(-1);
let childBox = new Clutter.ActorBox();
childBox.x1 = Math.floor((availWidth - natWidth) / 2);
childBox.x2 = childBox.x1 + natWidth;
childBox.y1 = 0;
childBox.y2 = availHeight;
this._box.allocate(childBox, flags);
},
_getPreferredWidth: function(actor, forHeight, alloc) {
let [minWidth, natWidth] = this._box.get_preferred_width(-1);
alloc.min_size = 0;
alloc.natural_size = natWidth;
},
_getPreferredHeight: function(actor, forWidth, alloc) {
let [minHeight, natHeight] = this._box.get_preferred_height(-1);
alloc.min_size = minHeight;
alloc.natural_size = natHeight;
},
updateWorkspaces: function(workspaces) {
this._workspaces = workspaces;
// Do not display a single indicator
if (this._workspaces.length == 1)
this.actor.set_skip_paint(this._box, true);
else
this.actor.set_skip_paint(this._box, false);
this._box.remove_all();
for (let i = 0; i < this._workspaces.length; i++) {
let actor = new St.Button({ style_class: 'workspace-indicator' });
let workspace = this._workspaces[i];
let metaWorkspace = this._workspaces[i].metaWorkspace;
actor.connect('clicked', Lang.bind(this, function() {
metaWorkspace.activate(global.get_current_time());
}));
actor._delegate = {
acceptDrop: Lang.bind(this,
function(source, actor, x, y, time) {
if (workspace.acceptDrop(source, actor, x, y, time)) {
metaWorkspace.activate(time);
return true;
}
return false;
}),
handleDragOver: Lang.bind(this,
function(source, actor, x, y, time) {
return workspace.handleDragOver(source, actor, x, y, time);
})
};
actor.connect('scroll-event', Lang.bind(this, this._onScrollEvent));
this._box.add(actor);
}
this._updateActive();
},
_updateActive: function() {
let children = this._box.get_children();
let activeIndex = global.screen.get_active_workspace_index();
for (let i = 0; i < children.length; i++) {
if (i == activeIndex)
children[i].add_style_class_name('active');
else
children[i].remove_style_class_name('active');
}
},
// handle scroll wheel events:
// activate the next or previous workspace and let the signal handler
// manage the animation
_onScrollEvent: function(actor, event) {
let direction = event.get_scroll_direction();
let current = global.screen.get_active_workspace_index();
let last = global.screen.n_workspaces - 1;
let activate = current;
let difference = direction == Clutter.ScrollDirection.UP ? -1 : 1;
if (St.Widget.get_default_direction() == St.TextDirection.RTL)
difference *= -1;
if (activate + difference >= 0 && activate + difference <= last)
activate += difference;
if (activate != current) {
let metaWorkspace = this._workspaces[activate].metaWorkspace;
metaWorkspace.activate(global.get_current_time());
}
}
};
function WorkspaceControlsContainer(controls) {
this._init(controls);
}
WorkspaceControlsContainer.prototype = {
_init: function(controls) {
this.actor = new Shell.GenericContainer({ clip_to_allocation: true });
this.actor.connect('get-preferred-width',
Lang.bind(this, this._getPreferredWidth));
this.actor.connect('get-preferred-height',
Lang.bind(this, this._getPreferredHeight));
this.actor.connect('allocate', Lang.bind(this, this._allocate));
this.actor.add_actor(controls);
this._controls = controls;
this._controls.reactive = true;
this._controls.track_hover = true;
this._controls.connect('notify::hover',
Lang.bind(this, this._onHoverChanged));
this._itemDragBeginId = 0;
this._itemDragEndId = 0;
},
show: function() {
if (this._itemDragBeginId == 0)
this._itemDragBeginId = Main.overview.connect('item-drag-begin',
Lang.bind(this, this.popOut));
if (this._itemDragEndId == 0)
this._itemDragEndId = Main.overview.connect('item-drag-end',
Lang.bind(this, this.popIn));
this._controls.x = this._poppedInX();
},
hide: function() {
if (this._itemDragBeginId > 0) {
Main.overview.disconnect(this._itemDragBeginId);
this._itemDragBeginId = 0;
}
if (this._itemEndBeginId > 0) {
Main.overview.disconnect(this._itemDragEndId);
this._itemDragEndId = 0;
}
},
_getPreferredWidth: function(actor, forHeight, alloc) {
let [minWidth, natWidth] = this._controls.get_preferred_width(-1);
alloc.min_size = minWidth;
alloc.natural_size = natWidth;
},
// Always request the full width ...
_getPreferredHeight: function(actor, forWidth, alloc) {
let [minHeight, natHeight] = this._controls.get_preferred_height(-1);
alloc.min_size = minHeight;
alloc.natural_size = natHeight;
},
// ... even when the controls are popped in, to keep the width constant.
// This is necessary as the workspace size is determined once before
// entering the overview, when the controls are popped in - if the width
// varied, the workspaces would be given too much width, and the controls
// would be overlapped by the workspaces when popped out, rendering them
// useless.
_allocate: function(actor, box, flags) {
let childBox = new Clutter.ActorBox();
childBox.x1 = this._controls.x;
childBox.x2 = this._controls.x + this._controls.width;
childBox.y1 = 0;
childBox.y2 = box.y2 - box.y1;
this._controls.allocate(childBox, flags);
},
_onHoverChanged: function() {
if (this._controls.hover)
this.popOut();
else
this.popIn();
},
_poppedInX: function() {
let x = CONTROLS_POP_IN_FRACTION * this._controls.width;
if (St.Widget.get_default_direction() == St.TextDirection.RTL)
return -x;
return x;
},
popOut: function() {
Tweener.addTween(this._controls,
{ x: 0,
time: CONTROLS_POP_IN_TIME,
transition: 'easeOutQuad' });
},
popIn: function() {
Tweener.addTween(this._controls,
{ x: this._poppedInX(),
time: CONTROLS_POP_IN_TIME,
transition: 'easeOutQuad' });
}
};
function WorkspacesDisplay() {
this._init();
}
WorkspacesDisplay.prototype = {
_init: function() {
this.actor = new St.BoxLayout();
let workspacesBox = new St.BoxLayout({ vertical: true });
this.actor.add(workspacesBox, { expand: true });
// placeholder for window previews
this._workspacesBin = new St.Bin();
workspacesBox.add(this._workspacesBin, { expand: true });
this._workspaceIndicatorPanel = new WorkspaceIndicatorPanel();
workspacesBox.add(this._workspaceIndicatorPanel.actor);
let controls = new St.BoxLayout({ vertical: true,
style_class: 'workspace-controls' });
this._controlsContainer = new WorkspaceControlsContainer(controls);
this.actor.add(this._controlsContainer.actor);
// Add/remove workspace buttons
this._removeButton = new St.Button({ label: '&#8211;', // n-dash
style_class: 'remove-workspace' });
this._removeButton.connect('clicked', Lang.bind(this, function() {
this.workspacesView.removeWorkspace();
}));
controls.add(this._removeButton);
this._addButton = new St.Button({ label: '+',
style_class: 'add-workspace' });
this._addButton.connect('clicked', Lang.bind(this, function() {
this.workspacesView.addWorkspace();
}));
this._addButton._delegate = this._addButton;
this._addButton._delegate.acceptDrop = Lang.bind(this,
function(source, actor, x, y, time) {
return this.workspacesView._acceptNewWorkspaceDrop(source, actor, x, y, time);
});
this._addButton._delegate.handleDragOver = Lang.bind(this,
function(source, actor, x, y, time) {
return this.workspacesView._handleDragOverNewWorkspace(source, actor, x, y, time);
});
controls.add(this._addButton, { expand: true });
this.workspacesView = null;
this._nWorkspacesNotifyId = 0;
},
show: function() {
this._controlsContainer.show();
this._workspaces = [];
for (let i = 0; i < global.screen.n_workspaces; i++) {
let metaWorkspace = global.screen.get_workspace_by_index(i);
this._workspaces[i] = new Workspace.Workspace(metaWorkspace);
}
this._nWorkspacesNotifyId =
global.screen.connect('notify::n-workspaces',
Lang.bind(this, this._workspacesChanged));
let binAllocation = this._workspacesBin.allocation;
let binWidth = binAllocation.x2 - binAllocation.x1;
let binHeight = binAllocation.y2 - binAllocation.y1;
// Workspaces expect to have the same ratio as the screen, so take
// this into account when fitting the workspace into the bin
let width, height;
let binRatio = binWidth / binHeight;
let wsRatio = global.screen_width / global.screen_height;
if (wsRatio > binRatio) {
width = binWidth;
height = Math.floor(binWidth / wsRatio);
} else {
width = Math.floor(binHeight * wsRatio);
height = binHeight;
}
// Position workspaces as if they were parented to this._workspacesBin
let [x, y] = this._workspacesBin.get_transformed_position();
x = Math.floor(x + Math.abs(binWidth - width) / 2);
y = Math.floor(y + Math.abs(binHeight - height) / 2);
let newView = new WorkspacesView(width, height, x, y, this._workspaces);
if (this.workspacesView)
this.workspacesView.destroy();
this.workspacesView = newView;
this.workspacesView.connect('window-drag-begin', Lang.bind(this,
function() {
this._controlsContainer.popOut();
}));
this.workspacesView.connect('window-drag-end', Lang.bind(this,
function() {
this._controlsContainer.popIn();
}));
this._workspaceIndicatorPanel.updateWorkspaces(this._workspaces);
this._nWorkspacesNotifyId =
global.screen.connect('notify::n-workspaces',
Lang.bind(this, this._workspacesChanged));
},
hide: function() {
this._controlsContainer.hide();
if (this._nWorkspacesNotifyId > 0)
global.screen.disconnect(this._nWorkspacesNotifyId);
this.workspacesView.destroy();
this.workspacesView = null;
for (let w = 0; w < this._workspaces.length; w++) {
this._workspaces[w].disconnectAll();
this._workspaces[w].destroy();
}
},
_workspacesChanged: function() {
let oldNumWorkspaces = this._workspaces.length;
let newNumWorkspaces = global.screen.n_workspaces;
let active = global.screen.get_active_workspace_index();
if (oldNumWorkspaces == newNumWorkspaces)
return;
let lostWorkspaces = [];
if (newNumWorkspaces > oldNumWorkspaces) {
// Assume workspaces are only added at the end
for (let w = oldNumWorkspaces; w < newNumWorkspaces; w++) {
let metaWorkspace = global.screen.get_workspace_by_index(w);
this._workspaces[w] = new Workspace.Workspace(metaWorkspace);
}
} else {
// Assume workspaces are only removed sequentially
// (e.g. 2,3,4 - not 2,4,7)
let removedIndex;
let removedNum = oldNumWorkspaces - newNumWorkspaces;
for (let w = 0; w < oldNumWorkspaces; w++) {
let metaWorkspace = global.screen.get_workspace_by_index(w);
if (this._workspaces[w].metaWorkspace != metaWorkspace) {
removedIndex = w;
break;
}
}
lostWorkspaces = this._workspaces.splice(removedIndex,
removedNum);
// Don't let the user try to select this workspace as it's
// making its exit.
for (let l = 0; l < lostWorkspaces.length; l++)
lostWorkspaces[l].setReactive(false);
}
this.workspacesView.updateWorkspaces(oldNumWorkspaces,
newNumWorkspaces,
lostWorkspaces);
this._workspaceIndicatorPanel.updateWorkspaces(this._workspaces);
}
};
Signals.addSignalMethods(WorkspacesDisplay.prototype);