Florian Müllner b3358aeed7 dnd: Improve special-handling of St.Button
To avoid messing up St.Buttons' internal state with a pointer grab,
we wait for the pointer to leave the actor before starting the
drag operation manually. This works generally fine, but makes starting
a drag operation harder than necessary. To fix, enforce a reasonable
button state when starting the drag, rather than special-casing buttons
before the drag.

https://bugzilla.gnome.org/show_bug.cgi?id=637103
2012-03-20 02:41:50 +01:00
..
2012-03-17 10:45:56 -04:00
2012-02-29 20:16:14 +01:00