
Currently, prompting for the username on the login screen is done "out-of-band". This leads to subtle bugs where we're trying to integrate two different state machines, or interpret results from one state machine as part of another. It also complicates the logic, as the ability to know whether we need or want a username is currently in the UI layer rather than the logic layer. Move this into the verifier proper.
177 lines
5.9 KiB
JavaScript
177 lines
5.9 KiB
JavaScript
// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
|
|
|
|
const AccountsService = imports.gi.AccountsService;
|
|
const Atk = imports.gi.Atk;
|
|
const Clutter = imports.gi.Clutter;
|
|
const Gdm = imports.gi.Gdm;
|
|
const Gio = imports.gi.Gio;
|
|
const GLib = imports.gi.GLib;
|
|
const GnomeDesktop = imports.gi.GnomeDesktop;
|
|
const Gtk = imports.gi.Gtk;
|
|
const Lang = imports.lang;
|
|
const Meta = imports.gi.Meta;
|
|
const Signals = imports.signals;
|
|
const Shell = imports.gi.Shell;
|
|
const St = imports.gi.St;
|
|
|
|
const Layout = imports.ui.layout;
|
|
const Main = imports.ui.main;
|
|
const Panel = imports.ui.panel;
|
|
const Tweener = imports.ui.tweener;
|
|
const UserWidget = imports.ui.userWidget;
|
|
|
|
const AuthPrompt = imports.gdm.authPrompt;
|
|
const Batch = imports.gdm.batch;
|
|
const GdmUtil = imports.gdm.util;
|
|
const LoginDialog = imports.gdm.loginDialog;
|
|
|
|
// The timeout before going back automatically to the lock screen (in seconds)
|
|
const IDLE_TIMEOUT = 2 * 60;
|
|
|
|
const UnlockDialog = new Lang.Class({
|
|
Name: 'UnlockDialog',
|
|
|
|
_init: function(parentActor) {
|
|
this.actor = new St.Widget({ accessible_role: Atk.Role.WINDOW,
|
|
style_class: 'login-dialog',
|
|
layout_manager: new Clutter.BoxLayout(),
|
|
visible: false });
|
|
|
|
this.actor.add_constraint(new Layout.MonitorConstraint({ primary: true }));
|
|
parentActor.add_child(this.actor);
|
|
|
|
this._userManager = AccountsService.UserManager.get_default();
|
|
this._userName = GLib.get_user_name();
|
|
this._user = this._userManager.get_user(this._userName);
|
|
|
|
this._promptBox = new St.BoxLayout({ vertical: true,
|
|
x_align: Clutter.ActorAlign.CENTER,
|
|
y_align: Clutter.ActorAlign.CENTER,
|
|
x_expand: true,
|
|
y_expand: true });
|
|
this.actor.add_child(this._promptBox);
|
|
|
|
this._authPrompt = new AuthPrompt.AuthPrompt(new Gdm.Client(), AuthPrompt.AuthPromptMode.UNLOCK_ONLY);
|
|
this._authPrompt.connect('failed', Lang.bind(this, this._fail));
|
|
this._authPrompt.connect('reset', Lang.bind(this, this._onReset));
|
|
this._authPrompt.connect('needs-username', Lang.bind(this, this._onNeedsUserName));
|
|
this._authPrompt.setPasswordChar('\u25cf');
|
|
this._authPrompt.nextButton.label = _("Unlock");
|
|
|
|
this._promptBox.add_child(this._authPrompt.actor);
|
|
|
|
this.allowCancel = false;
|
|
|
|
let screenSaverSettings = new Gio.Settings({ schema: 'org.gnome.desktop.screensaver' });
|
|
if (screenSaverSettings.get_boolean('user-switch-enabled')) {
|
|
let otherUserLabel = new St.Label({ text: _("Log in as another user"),
|
|
style_class: 'login-dialog-not-listed-label' });
|
|
this._otherUserButton = new St.Button({ style_class: 'login-dialog-not-listed-button',
|
|
can_focus: true,
|
|
child: otherUserLabel,
|
|
reactive: true,
|
|
x_align: St.Align.START,
|
|
x_fill: false });
|
|
this._otherUserButton.connect('clicked', Lang.bind(this, this._otherUserClicked));
|
|
this._promptBox.add_child(this._otherUserButton);
|
|
} else {
|
|
this._otherUserButton = null;
|
|
}
|
|
|
|
this._authPrompt.reset();
|
|
this._updateSensitivity(true);
|
|
|
|
Main.ctrlAltTabManager.addGroup(this.actor, _("Unlock Window"), 'dialog-password-symbolic');
|
|
|
|
this._idleMonitor = Meta.IdleMonitor.get_core();
|
|
this._idleWatchId = this._idleMonitor.add_idle_watch(IDLE_TIMEOUT * 1000, Lang.bind(this, this._escape));
|
|
},
|
|
|
|
_updateSensitivity: function(sensitive) {
|
|
this._authPrompt.updateSensitivity(sensitive);
|
|
|
|
if (this._otherUserButton) {
|
|
this._otherUserButton.reactive = sensitive;
|
|
this._otherUserButton.can_focus = sensitive;
|
|
}
|
|
},
|
|
|
|
_fail: function() {
|
|
this.emit('failed');
|
|
},
|
|
|
|
_onReset: function(authPrompt, beginRequest) {
|
|
this._authPrompt.begin();
|
|
},
|
|
|
|
_onNeedsUserName: function() {
|
|
let userName;
|
|
if (beginRequest == AuthPrompt.BeginRequestType.PROVIDE_USERNAME) {
|
|
this._authPrompt.setUser(this._user);
|
|
userName = this._userName;
|
|
} else {
|
|
userName = null;
|
|
}
|
|
|
|
this._authPrompt.gotUserName(userName);
|
|
},
|
|
|
|
_escape: function() {
|
|
if (this.allowCancel)
|
|
this._authPrompt.cancel();
|
|
},
|
|
|
|
_otherUserClicked: function(button, event) {
|
|
Gdm.goto_login_session_sync(null);
|
|
|
|
this._authPrompt.cancel();
|
|
},
|
|
|
|
destroy: function() {
|
|
this.popModal();
|
|
this.actor.destroy();
|
|
|
|
if (this._idleWatchId) {
|
|
this._idleMonitor.remove_watch(this._idleWatchId);
|
|
this._idleWatchId = 0;
|
|
}
|
|
},
|
|
|
|
cancel: function() {
|
|
this._authPrompt.cancel();
|
|
|
|
this.destroy();
|
|
},
|
|
|
|
addCharacter: function(unichar) {
|
|
this._authPrompt.addCharacter(unichar);
|
|
},
|
|
|
|
finish: function(onComplete) {
|
|
this._authPrompt.finish(onComplete);
|
|
},
|
|
|
|
open: function(timestamp) {
|
|
this.actor.show();
|
|
|
|
if (this._isModal)
|
|
return true;
|
|
|
|
if (!Main.pushModal(this.actor, { timestamp: timestamp,
|
|
keybindingMode: Shell.KeyBindingMode.UNLOCK_SCREEN }))
|
|
return false;
|
|
|
|
this._isModal = true;
|
|
|
|
return true;
|
|
},
|
|
|
|
popModal: function(timestamp) {
|
|
if (this._isModal) {
|
|
Main.popModal(this.actor, timestamp);
|
|
this._isModal = false;
|
|
}
|
|
}
|
|
});
|
|
Signals.addSignalMethods(UnlockDialog.prototype);
|