Christian Hergert 24a3fd4c4d st: implement ClutterActorClass.has_accessible()
Implement ClutterActorClass.has_accessible() to ensure that CallyActor does not
recreate accessibles during the removal/destruction of an actor.  This relies
on GNOME/mutter!1083 for the ClutterActorClass.has_accessible virtual function.

Running GNOME Shell for about 30 seconds results in a difference between
the two runs.

Before:

    ALLOCATED      TOTAL    FUNCTION
[   52.2 KiB] [   0.05%]    cally_actor_real_remove_actor
[   36.3 KiB] [   0.04%]      st_widget_get_accessible
[    9.8 KiB] [   0.01%]      atk_gobject_accessible_for_object
[    3.2 KiB] [   0.00%]      g_signal_emit_by_name
[    2.9 KiB] [   0.00%]      clutter_actor_get_children

After:

    ALLOCATED      TOTAL    FUNCTION
[    1.8 KiB] [   0.00%]    cally_actor_real_remove_actor
[    1.1 KiB] [   0.00%]      clutter_actor_get_children
[  659 bytes] [   0.00%]      g_signal_emit_by_name

Obviously 50KiB isn't a huge savings.

Although fixing things to avoid re-entrancy on destruction can be very useful
from a correctness standpoint.

Fixes https://gitlab.gnome.org/GNOME/gnome-shell/issues/2263
2020-02-24 22:20:26 +00:00
2020-02-24 22:40:32 +01:00
2019-03-04 20:55:15 +00:00
2019-03-04 20:55:15 +00:00
2020-02-18 00:14:32 +01:00
2020-02-18 00:14:32 +01:00

GNOME Shell

GNOME Shell provides core user interface functions for the GNOME 3 desktop, like switching to windows and launching applications. GNOME Shell takes advantage of the capabilities of modern graphics hardware and introduces innovative user interface concepts to provide a visually attractive and easy to use experience.

For more information about GNOME Shell, including instructions on how to build GNOME Shell from source and how to get involved with the project, see the project wiki.

Bugs should be reported to the GNOME bug tracking system.

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