b3045cb964
On X11, reactive chrome must be added to the input region in order to work as expected. However that region works independently from any window stacking, with the result that the unresponsive-app dialog currently blocks all input in the "covered" area, even in windows stacked above the unresponsive window. The correct fix would be to track the unobscured parts of the dialog and set the input region from that, but that's quite cumbersome. So instead, only track chrome when the corresponding window is focused (or the dialog itself of course). https://gitlab.gnome.org/GNOME/gnome-shell/issues/273
201 lines
6.3 KiB
JavaScript
201 lines
6.3 KiB
JavaScript
// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
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const Clutter = imports.gi.Clutter;
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const Gio = imports.gi.Gio;
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const GLib = imports.gi.GLib;
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const GObject = imports.gi.GObject;
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const Lang = imports.lang;
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const Meta = imports.gi.Meta;
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const Shell = imports.gi.Shell;
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const Dialog = imports.ui.dialog;
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const Main = imports.ui.main;
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const Tweener = imports.ui.tweener;
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var FROZEN_WINDOW_BRIGHTNESS = -0.3
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var DIALOG_TRANSITION_TIME = 0.15
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var ALIVE_TIMEOUT = 5000;
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var CloseDialog = new Lang.Class({
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Name: 'CloseDialog',
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Extends: GObject.Object,
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Implements: [ Meta.CloseDialog ],
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Properties: {
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'window': GObject.ParamSpec.override('window', Meta.CloseDialog)
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},
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_init(window) {
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this.parent();
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this._window = window;
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this._dialog = null;
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this._tracked = undefined;
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this._timeoutId = 0;
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this._windowFocusChangedId = 0;
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this._keyFocusChangedId = 0;
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},
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get window() {
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return this._window;
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},
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set window(window) {
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this._window = window;
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},
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_createDialogContent() {
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let tracker = Shell.WindowTracker.get_default();
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let windowApp = tracker.get_window_app(this._window);
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/* Translators: %s is an application name */
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let title = _("“%s” is not responding.").format(windowApp.get_name());
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let subtitle = _("You may choose to wait a short while for it to " +
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"continue or force the application to quit entirely.");
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let icon = new Gio.ThemedIcon({ name: 'dialog-warning-symbolic' });
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return new Dialog.MessageDialogContent({ icon, title, subtitle });
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},
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_initDialog() {
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if (this._dialog)
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return;
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let windowActor = this._window.get_compositor_private();
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this._dialog = new Dialog.Dialog(windowActor, 'close-dialog');
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this._dialog.width = windowActor.width;
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this._dialog.height = windowActor.height;
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this._dialog.addContent(this._createDialogContent());
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this._dialog.addButton({ label: _('Force Quit'),
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action: this._onClose.bind(this),
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default: true });
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this._dialog.addButton({ label: _('Wait'),
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action: this._onWait.bind(this),
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key: Clutter.Escape });
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global.focus_manager.add_group(this._dialog);
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},
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_addWindowEffect() {
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// We set the effect on the surface actor, so the dialog itself
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// (which is a child of the MetaWindowActor) does not get the
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// effect applied itself.
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let windowActor = this._window.get_compositor_private();
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let surfaceActor = windowActor.get_first_child();
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let effect = new Clutter.BrightnessContrastEffect();
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effect.set_brightness(FROZEN_WINDOW_BRIGHTNESS);
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surfaceActor.add_effect_with_name("gnome-shell-frozen-window", effect);
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},
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_removeWindowEffect() {
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let windowActor = this._window.get_compositor_private();
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let surfaceActor = windowActor.get_first_child();
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surfaceActor.remove_effect_by_name("gnome-shell-frozen-window");
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},
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_onWait() {
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this.response(Meta.CloseDialogResponse.WAIT);
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},
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_onClose() {
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this.response(Meta.CloseDialogResponse.FORCE_CLOSE);
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},
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_onFocusChanged() {
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if (Meta.is_wayland_compositor())
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return;
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let focusWindow = global.display.focus_window;
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let keyFocus = global.stage.key_focus;
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let shouldTrack;
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if (focusWindow != null)
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shouldTrack = focusWindow == this._window;
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else
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shouldTrack = keyFocus && this._dialog.contains(keyFocus);
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if (this._tracked === shouldTrack)
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return;
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if (shouldTrack)
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Main.layoutManager.trackChrome(this._dialog,
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{ affectsInputRegion: true });
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else
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Main.layoutManager.untrackChrome(this._dialog);
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// The buttons are broken when they aren't added to the input region,
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// so disable them properly in that case
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this._dialog.buttonLayout.get_children().forEach(b => {
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b.reactive = shouldTrack;
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});
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this._tracked = shouldTrack;
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},
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vfunc_show() {
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if (this._dialog != null)
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return;
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Meta.disable_unredirect_for_screen(global.screen);
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this._timeoutId = GLib.timeout_add(GLib.PRIORITY_DEFAULT, ALIVE_TIMEOUT,
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() => {
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this._window.check_alive(global.display.get_current_time_roundtrip());
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return GLib.SOURCE_CONTINUE;
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});
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this._windowFocusChangedId =
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global.display.connect('notify::focus-window',
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this._onFocusChanged.bind(this));
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this._keyFocusChangedId =
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global.stage.connect('notify::key-focus',
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this._onFocusChanged.bind(this));
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this._addWindowEffect();
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this._initDialog();
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this._dialog.scale_y = 0;
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this._dialog.set_pivot_point(0.5, 0.5);
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Tweener.addTween(this._dialog,
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{ scale_y: 1,
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transition: 'linear',
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time: DIALOG_TRANSITION_TIME,
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onComplete: this._onFocusChanged.bind(this)
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});
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},
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vfunc_hide() {
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if (this._dialog == null)
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return;
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Meta.enable_unredirect_for_screen(global.screen);
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GLib.source_remove(this._timeoutId);
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this._timeoutId = 0;
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global.display.disconnect(this._windowFocusChangedId)
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this._windowFocusChangedId = 0;
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global.stage.disconnect(this._keyFocusChangedId);
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this._keyFocusChangedId = 0;
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let dialog = this._dialog;
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this._dialog = null;
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this._removeWindowEffect();
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Tweener.addTween(dialog,
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{ scale_y: 0,
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transition: 'linear',
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time: DIALOG_TRANSITION_TIME,
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onComplete: () => {
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dialog.destroy();
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}
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});
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},
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vfunc_focus() {
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if (this._dialog)
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this._dialog.grab_key_focus();
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}
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});
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