Read-only mirror of https://gitlab.gnome.org/GNOME/gnome-shell
20b29ff48f
Previously, we initialized actor stacking order from the return value of global.get_windows() once, which is defined to be in stack order. However it was not updated later. Furthermore, the way stackAbove was called from onAnimationComplete in WindowClone was highly dubious, since there are lots of animations which apply to the clones, and we want the stacking to be right all of the time, not when some animation completes. Fix this by connecting to 'restacked' on the screen and syncing the clones. I also snuck in another bugfix here; we weren't disconnecting from the 'showing' signal handler, which had various bad consequences. https://bugzilla.gnome.org/show_bug.cgi?id=596263 |
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.settings | ||
data | ||
js | ||
po | ||
src | ||
tests | ||
tools/build | ||
.gitignore | ||
.project | ||
AUTHORS | ||
autogen.sh | ||
configure.ac | ||
COPYING | ||
gnome-shell.doap | ||
MAINTAINERS | ||
Makefile.am | ||
README |
GNOME Shell provides core user interface functions for the GNOME 3 desktop, like switching to windows and launching applications. GNOME Shell takes advantage of the capabilities of modern graphics hardware and introduces innovative user interface concepts to provide a visually attractive and easy to use experience. For more information about GNOME Shell, including instructions on how to build GNOME Shell from source and how to get involved with the project, see: http://live.gnome.org/GnomeShell Bugs should be reported at http://bugzilla.gnome.org against the 'gnome-shell' product. License ======= GNOME Shell is distributed under the terms of the GNU General Public License, version 2 or later. See the COPYING file for details.