64b2b4a7d4
Remove ShellGlobal's monitor-related methods, and have Main.layoutManager provide that information instead. Move Main._relayout() to LayoutManager, and have other objects connect to the layout manager's 'monitors-changed' signal to know when the screen geometry has changed. https://bugzilla.gnome.org/show_bug.cgi?id=636963
622 lines
23 KiB
JavaScript
622 lines
23 KiB
JavaScript
/* -*- mode: js2; js2-basic-offset: 4; indent-tabs-mode: nil -*- */
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const Clutter = imports.gi.Clutter;
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const GLib = imports.gi.GLib;
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const Gio = imports.gi.Gio;
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const Lang = imports.lang;
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const Meta = imports.gi.Meta;
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const St = imports.gi.St;
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const Shell = imports.gi.Shell;
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const AltTab = imports.ui.altTab;
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const WorkspaceSwitcherPopup = imports.ui.workspaceSwitcherPopup;
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const Main = imports.ui.main;
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const Tweener = imports.ui.tweener;
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const WINDOW_ANIMATION_TIME = 0.25;
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const DIM_TIME = 0.500;
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const UNDIM_TIME = 0.250;
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var dimShader = undefined;
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function getDimShader() {
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if (dimShader === null)
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return null;
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if (!dimShader) {
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let source = Shell.get_file_contents_utf8_sync(global.datadir + '/shaders/dim-window.glsl');
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try {
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let shader = new Clutter.Shader();
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shader.set_fragment_source(source, -1);
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shader.compile();
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dimShader = shader;
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} catch (e) {
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log(e.message);
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dimShader = null;
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}
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}
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return dimShader;
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}
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function WindowDimmer(actor) {
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this._init(actor);
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}
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WindowDimmer.prototype = {
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_init: function(actor) {
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this.actor = actor;
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},
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set dimFraction(fraction) {
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this._dimFraction = fraction;
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let shader = getDimShader();
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if (!Meta.prefs_get_attach_modal_dialogs() || !shader) {
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this.actor.set_shader(null);
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return;
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}
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if (fraction > 0.01) {
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this.actor.set_shader(shader);
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this.actor.set_shader_param_float('height', this.actor.get_height());
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this.actor.set_shader_param_float('fraction', fraction);
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} else
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this.actor.set_shader(null);
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},
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get dimFraction() {
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return this._dimFraction;
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},
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_dimFraction: 0.0
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};
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function getWindowDimmer(texture) {
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if (!texture._windowDimmer)
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texture._windowDimmer = new WindowDimmer(texture);
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return texture._windowDimmer;
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}
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function WindowManager() {
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this._init();
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}
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WindowManager.prototype = {
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_init : function() {
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this._shellwm = global.window_manager;
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this._keyBindingHandlers = [];
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this._minimizing = [];
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this._maximizing = [];
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this._unmaximizing = [];
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this._mapping = [];
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this._destroying = [];
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this._dimmedWindows = [];
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this._animationBlockCount = 0;
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this._switchData = null;
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this._shellwm.connect('kill-switch-workspace', Lang.bind(this, this._switchWorkspaceDone));
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this._shellwm.connect('kill-window-effects', Lang.bind(this, function (shellwm, actor) {
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this._minimizeWindowDone(shellwm, actor);
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this._maximizeWindowDone(shellwm, actor);
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this._unmaximizeWindowDone(shellwm, actor);
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this._mapWindowDone(shellwm, actor);
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this._destroyWindowDone(shellwm, actor);
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}));
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this._shellwm.connect('switch-workspace', Lang.bind(this, this._switchWorkspace));
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this._shellwm.connect('minimize', Lang.bind(this, this._minimizeWindow));
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this._shellwm.connect('maximize', Lang.bind(this, this._maximizeWindow));
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this._shellwm.connect('unmaximize', Lang.bind(this, this._unmaximizeWindow));
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this._shellwm.connect('map', Lang.bind(this, this._mapWindow));
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this._shellwm.connect('destroy', Lang.bind(this, this._destroyWindow));
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this._workspaceSwitcherPopup = null;
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this.setKeybindingHandler('switch_to_workspace_left', Lang.bind(this, this._showWorkspaceSwitcher));
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this.setKeybindingHandler('switch_to_workspace_right', Lang.bind(this, this._showWorkspaceSwitcher));
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this.setKeybindingHandler('switch_to_workspace_up', Lang.bind(this, this._showWorkspaceSwitcher));
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this.setKeybindingHandler('switch_to_workspace_down', Lang.bind(this, this._showWorkspaceSwitcher));
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this.setKeybindingHandler('switch_windows', Lang.bind(this, this._startAppSwitcher));
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this.setKeybindingHandler('switch_group', Lang.bind(this, this._startAppSwitcher));
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this.setKeybindingHandler('switch_panels', Lang.bind(this, this._startA11ySwitcher));
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Main.overview.connect('showing', Lang.bind(this, function() {
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for (let i = 0; i < this._dimmedWindows.length; i++)
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this._undimWindow(this._dimmedWindows[i], true);
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}));
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Main.overview.connect('hiding', Lang.bind(this, function() {
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for (let i = 0; i < this._dimmedWindows.length; i++)
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this._dimWindow(this._dimmedWindows[i], true);
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}));
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},
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setKeybindingHandler: function(keybinding, handler){
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if (this._keyBindingHandlers[keybinding])
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this._shellwm.disconnect(this._keyBindingHandlers[keybinding]);
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else
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this._shellwm.takeover_keybinding(keybinding);
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this._keyBindingHandlers[keybinding] =
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this._shellwm.connect('keybinding::' + keybinding, handler);
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},
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blockAnimations: function() {
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this._animationBlockCount++;
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},
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unblockAnimations: function() {
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this._animationBlockCount = Math.max(0, this._animationBlockCount - 1);
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},
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_shouldAnimate : function(actor) {
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if (Main.overview.visible || this._animationsBlocked > 0)
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return false;
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if (actor && (actor.meta_window.get_window_type() != Meta.WindowType.NORMAL))
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return false;
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return true;
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},
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_removeEffect : function(list, actor) {
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let idx = list.indexOf(actor);
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if (idx != -1) {
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list.splice(idx, 1);
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return true;
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}
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return false;
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},
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_minimizeWindow : function(shellwm, actor) {
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if (!this._shouldAnimate(actor)) {
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shellwm.completed_minimize(actor);
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return;
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}
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actor.set_scale(1.0, 1.0);
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actor.move_anchor_point_from_gravity(Clutter.Gravity.CENTER);
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/* scale window down to 0x0.
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* maybe TODO: get icon geometry passed through and move the window towards it?
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*/
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this._minimizing.push(actor);
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let primary = Main.layoutManager.primaryMonitor;
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let xDest = primary.x;
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if (St.Widget.get_default_direction() == St.TextDirection.RTL)
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xDest += primary.width;
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Tweener.addTween(actor,
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{ scale_x: 0.0,
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scale_y: 0.0,
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x: xDest,
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y: 0,
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time: WINDOW_ANIMATION_TIME,
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transition: 'easeOutQuad',
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onComplete: this._minimizeWindowDone,
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onCompleteScope: this,
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onCompleteParams: [shellwm, actor],
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onOverwrite: this._minimizeWindowOverwritten,
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onOverwriteScope: this,
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onOverwriteParams: [shellwm, actor]
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});
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},
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_minimizeWindowDone : function(shellwm, actor) {
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if (this._removeEffect(this._minimizing, actor)) {
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Tweener.removeTweens(actor);
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actor.set_scale(1.0, 1.0);
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actor.move_anchor_point_from_gravity(Clutter.Gravity.NORTH_WEST);
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shellwm.completed_minimize(actor);
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}
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},
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_minimizeWindowOverwritten : function(shellwm, actor) {
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if (this._removeEffect(this._minimizing, actor)) {
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shellwm.completed_minimize(actor);
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}
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},
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_maximizeWindow : function(shellwm, actor, targetX, targetY, targetWidth, targetHeight) {
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shellwm.completed_maximize(actor);
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},
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_maximizeWindowDone : function(shellwm, actor) {
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},
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_maximizeWindowOverwrite : function(shellwm, actor) {
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},
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_unmaximizeWindow : function(shellwm, actor, targetX, targetY, targetWidth, targetHeight) {
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shellwm.completed_unmaximize(actor);
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},
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_unmaximizeWindowDone : function(shellwm, actor) {
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},
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_hasAttachedDialogs: function(window, ignoreWindow) {
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var count = 0;
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window.foreach_transient(function(win) {
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if (win != ignoreWindow && win.get_window_type() == Meta.WindowType.MODAL_DIALOG)
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count++;
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return false;
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});
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return count != 0;
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},
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_checkDimming: function(window, ignoreWindow) {
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let shouldDim = Meta.prefs_get_attach_modal_dialogs() && this._hasAttachedDialogs(window, ignoreWindow);
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if (shouldDim && !window._dimmed) {
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window._dimmed = true;
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this._dimmedWindows.push(window);
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if (!Main.overview.visible)
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this._dimWindow(window, true);
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} else if (!shouldDim && window._dimmed) {
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window._dimmed = false;
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this._dimmedWindows = this._dimmedWindows.filter(function(win) {
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return win != window;
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});
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if (!Main.overview.visible)
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this._undimWindow(window, true);
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}
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},
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_dimWindow: function(window, animate) {
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let actor = window.get_compositor_private();
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if (!actor)
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return;
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let texture = actor.get_texture();
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if (animate)
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Tweener.addTween(getWindowDimmer(texture),
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{ dimFraction: 1.0,
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time: DIM_TIME,
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transition: 'linear'
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});
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else
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getWindowDimmer(texture).dimFraction = 1.0;
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},
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_undimWindow: function(window, animate) {
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let actor = window.get_compositor_private();
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if (!actor)
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return;
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let texture = actor.get_texture();
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if (animate)
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Tweener.addTween(getWindowDimmer(texture),
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{ dimFraction: 0.0,
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time: UNDIM_TIME,
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transition: 'linear'
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});
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else
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getWindowDimmer(texture).dimFraction = 0.0;
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},
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_mapWindow : function(shellwm, actor) {
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actor._windowType = actor.meta_window.get_window_type();
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actor._notifyWindowTypeSignalId = actor.meta_window.connect('notify::window-type', Lang.bind(this, function () {
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let type = actor.meta_window.get_window_type();
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if (type == actor._windowType)
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return;
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if (type == Meta.WindowType.MODAL_DIALOG ||
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actor._windowType == Meta.WindowType.MODAL_DIALOG) {
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let parent = actor.get_meta_window().get_transient_for();
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if (parent)
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this._checkDimming(parent);
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}
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actor._windowType = type;
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}));
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if (actor.meta_window.get_window_type() == Meta.WindowType.MODAL_DIALOG
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&& Meta.prefs_get_attach_modal_dialogs()
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&& actor.get_meta_window().get_transient_for()) {
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this._checkDimming(actor.get_meta_window().get_transient_for());
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if (this._shouldAnimate()) {
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actor.set_scale(1.0, 0.0);
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actor.show();
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this._mapping.push(actor);
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Tweener.addTween(actor,
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{ scale_y: 1,
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time: WINDOW_ANIMATION_TIME,
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transition: "easeOutQuad",
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onComplete: this._mapWindowDone,
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onCompleteScope: this,
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onCompleteParams: [shellwm, actor],
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onOverwrite: this._mapWindowOverwrite,
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onOverwriteScope: this,
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onOverwriteParams: [shellwm, actor]
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});
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return;
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}
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shellwm.completed_map(actor);
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return;
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}
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if (!this._shouldAnimate(actor)) {
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shellwm.completed_map(actor);
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return;
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}
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actor.opacity = 0;
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actor.show();
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/* Fade window in */
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this._mapping.push(actor);
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Tweener.addTween(actor,
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{ opacity: 255,
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time: WINDOW_ANIMATION_TIME,
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transition: 'easeOutQuad',
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onComplete: this._mapWindowDone,
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onCompleteScope: this,
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onCompleteParams: [shellwm, actor],
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onOverwrite: this._mapWindowOverwrite,
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onOverwriteScope: this,
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onOverwriteParams: [shellwm, actor]
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});
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},
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_mapWindowDone : function(shellwm, actor) {
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if (this._removeEffect(this._mapping, actor)) {
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Tweener.removeTweens(actor);
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actor.opacity = 255;
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shellwm.completed_map(actor);
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}
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},
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_mapWindowOverwrite : function(shellwm, actor) {
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if (this._removeEffect(this._mapping, actor)) {
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shellwm.completed_map(actor);
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}
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},
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_destroyWindow : function(shellwm, actor) {
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let window = actor.meta_window;
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let parent = window.get_transient_for();
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if (actor._notifyWindowTypeSignalId) {
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window.disconnect(actor._notifyWindowTypeSignalId);
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actor._notifyWindowTypeSignalId = 0;
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}
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if (window._dimmed) {
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this._dimmedWindows = this._dimmedWindows.filter(function(win) {
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return win != window;
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});
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}
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while (window.get_window_type() == Meta.WindowType.MODAL_DIALOG
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&& parent) {
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this._checkDimming(parent, window);
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if (!Meta.prefs_get_attach_modal_dialogs()
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|| !this._shouldAnimate())
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break;
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actor.set_scale(1.0, 1.0);
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actor.show();
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this._destroying.push(actor);
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actor._parentDestroyId = parent.connect('unmanaged', Lang.bind(this, function () {
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Tweener.removeTweens(actor);
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this._destroyWindowDone(shellwm, actor);
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}));
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Tweener.addTween(actor,
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{ scale_y: 0,
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time: WINDOW_ANIMATION_TIME,
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transition: "easeOutQuad",
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onComplete: this._destroyWindowDone,
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onCompleteScope: this,
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onCompleteParams: [shellwm, actor],
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onOverwrite: this._destroyWindowDone,
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onOverwriteScope: this,
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onOverwriteParams: [shellwm, actor]
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});
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return;
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}
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shellwm.completed_destroy(actor);
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},
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_destroyWindowDone : function(shellwm, actor) {
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if (this._removeEffect(this._destroying, actor)) {
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let parent = actor.get_meta_window().get_transient_for();
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if (parent && actor._parentDestroyId) {
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parent.disconnect(actor._parentDestroyId);
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actor._parentDestroyId = 0;
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}
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shellwm.completed_destroy(actor);
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}
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},
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_switchWorkspace : function(shellwm, from, to, direction) {
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if (!this._shouldAnimate()) {
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shellwm.completed_switch_workspace();
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return;
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}
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let windows = global.get_window_actors();
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/* @direction is the direction that the "camera" moves, so the
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* screen contents have to move one screen's worth in the
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* opposite direction.
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*/
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let xDest = 0, yDest = 0;
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if (direction == Meta.MotionDirection.UP ||
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direction == Meta.MotionDirection.UP_LEFT ||
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direction == Meta.MotionDirection.UP_RIGHT)
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yDest = global.screen_height;
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else if (direction == Meta.MotionDirection.DOWN ||
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direction == Meta.MotionDirection.DOWN_LEFT ||
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direction == Meta.MotionDirection.DOWN_RIGHT)
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yDest = -global.screen_height;
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if (direction == Meta.MotionDirection.LEFT ||
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direction == Meta.MotionDirection.UP_LEFT ||
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direction == Meta.MotionDirection.DOWN_LEFT)
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xDest = global.screen_width;
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else if (direction == Meta.MotionDirection.RIGHT ||
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direction == Meta.MotionDirection.UP_RIGHT ||
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direction == Meta.MotionDirection.DOWN_RIGHT)
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xDest = -global.screen_width;
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let switchData = {};
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this._switchData = switchData;
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switchData.inGroup = new Clutter.Group();
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switchData.outGroup = new Clutter.Group();
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switchData.windows = [];
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let wgroup = global.window_group;
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wgroup.add_actor(switchData.inGroup);
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wgroup.add_actor(switchData.outGroup);
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for (let i = 0; i < windows.length; i++) {
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let window = windows[i];
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if (!window.meta_window.showing_on_its_workspace())
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continue;
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if (window.get_workspace() == from) {
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switchData.windows.push({ window: window,
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parent: window.get_parent() });
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window.reparent(switchData.outGroup);
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} else if (window.get_workspace() == to) {
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switchData.windows.push({ window: window,
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parent: window.get_parent() });
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window.reparent(switchData.inGroup);
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window.show_all();
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}
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}
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switchData.inGroup.set_position(-xDest, -yDest);
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switchData.inGroup.raise_top();
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Tweener.addTween(switchData.outGroup,
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{ x: xDest,
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y: yDest,
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time: WINDOW_ANIMATION_TIME,
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transition: 'easeOutQuad',
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onComplete: this._switchWorkspaceDone,
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onCompleteScope: this,
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onCompleteParams: [shellwm]
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});
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Tweener.addTween(switchData.inGroup,
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{ x: 0,
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y: 0,
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time: WINDOW_ANIMATION_TIME,
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transition: 'easeOutQuad'
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});
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},
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_switchWorkspaceDone : function(shellwm) {
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let switchData = this._switchData;
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if (!switchData)
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return;
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this._switchData = null;
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for (let i = 0; i < switchData.windows.length; i++) {
|
|
let w = switchData.windows[i];
|
|
if (w.window.is_destroyed()) // Window gone
|
|
continue;
|
|
if (w.window.get_parent() == switchData.outGroup) {
|
|
w.window.reparent(w.parent);
|
|
w.window.hide();
|
|
} else
|
|
w.window.reparent(w.parent);
|
|
}
|
|
Tweener.removeTweens(switchData.inGroup);
|
|
Tweener.removeTweens(switchData.outGroup);
|
|
switchData.inGroup.destroy();
|
|
switchData.outGroup.destroy();
|
|
|
|
shellwm.completed_switch_workspace();
|
|
},
|
|
|
|
_startAppSwitcher : function(shellwm, binding, window, backwards) {
|
|
/* prevent a corner case where both popups show up at once */
|
|
if (this._workspaceSwitcherPopup != null)
|
|
this._workspaceSwitcherPopup.actor.hide();
|
|
|
|
let tabPopup = new AltTab.AltTabPopup();
|
|
|
|
if (!tabPopup.show(backwards, binding == 'switch_group'))
|
|
tabPopup.destroy();
|
|
},
|
|
|
|
_startA11ySwitcher : function(shellwm, binding, window, backwards) {
|
|
Main.ctrlAltTabManager.popup(backwards);
|
|
},
|
|
|
|
_showWorkspaceSwitcher : function(shellwm, binding, window, backwards) {
|
|
if (global.screen.n_workspaces == 1)
|
|
return;
|
|
|
|
if (this._workspaceSwitcherPopup == null)
|
|
this._workspaceSwitcherPopup = new WorkspaceSwitcherPopup.WorkspaceSwitcherPopup();
|
|
|
|
if (binding == 'switch_to_workspace_up')
|
|
this.actionMoveWorkspaceUp();
|
|
else if (binding == 'switch_to_workspace_down')
|
|
this.actionMoveWorkspaceDown();
|
|
// left/right would effectively act as synonyms for up/down if we enabled them;
|
|
// but that could be considered confusing.
|
|
// else if (binding == 'switch_to_workspace_left')
|
|
// this.actionMoveWorkspaceLeft();
|
|
// else if (binding == 'switch_to_workspace_right')
|
|
// this.actionMoveWorkspaceRight();
|
|
},
|
|
|
|
actionMoveWorkspaceLeft: function() {
|
|
let rtl = (St.Widget.get_default_direction() == St.TextDirection.RTL);
|
|
let activeWorkspaceIndex = global.screen.get_active_workspace_index();
|
|
let indexToActivate = activeWorkspaceIndex;
|
|
if (rtl && activeWorkspaceIndex < global.screen.n_workspaces - 1)
|
|
indexToActivate++;
|
|
else if (!rtl && activeWorkspaceIndex > 0)
|
|
indexToActivate--;
|
|
|
|
if (indexToActivate != activeWorkspaceIndex)
|
|
global.screen.get_workspace_by_index(indexToActivate).activate(global.get_current_time());
|
|
|
|
if (!Main.overview.visible)
|
|
this._workspaceSwitcherPopup.display(WorkspaceSwitcherPopup.UP, indexToActivate);
|
|
},
|
|
|
|
actionMoveWorkspaceRight: function() {
|
|
let rtl = (St.Widget.get_default_direction() == St.TextDirection.RTL);
|
|
let activeWorkspaceIndex = global.screen.get_active_workspace_index();
|
|
let indexToActivate = activeWorkspaceIndex;
|
|
if (rtl && activeWorkspaceIndex > 0)
|
|
indexToActivate--;
|
|
else if (!rtl && activeWorkspaceIndex < global.screen.n_workspaces - 1)
|
|
indexToActivate++;
|
|
|
|
if (indexToActivate != activeWorkspaceIndex)
|
|
global.screen.get_workspace_by_index(indexToActivate).activate(global.get_current_time());
|
|
|
|
if (!Main.overview.visible)
|
|
this._workspaceSwitcherPopup.display(WorkspaceSwitcherPopup.DOWN, indexToActivate);
|
|
},
|
|
|
|
actionMoveWorkspaceUp: function() {
|
|
let activeWorkspaceIndex = global.screen.get_active_workspace_index();
|
|
let indexToActivate = activeWorkspaceIndex;
|
|
if (activeWorkspaceIndex > 0)
|
|
indexToActivate--;
|
|
|
|
if (indexToActivate != activeWorkspaceIndex)
|
|
global.screen.get_workspace_by_index(indexToActivate).activate(global.get_current_time());
|
|
|
|
if (!Main.overview.visible)
|
|
this._workspaceSwitcherPopup.display(WorkspaceSwitcherPopup.UP, indexToActivate);
|
|
},
|
|
|
|
actionMoveWorkspaceDown: function() {
|
|
let activeWorkspaceIndex = global.screen.get_active_workspace_index();
|
|
let indexToActivate = activeWorkspaceIndex;
|
|
if (activeWorkspaceIndex < global.screen.n_workspaces - 1)
|
|
indexToActivate++;
|
|
|
|
if (indexToActivate != activeWorkspaceIndex)
|
|
global.screen.get_workspace_by_index(indexToActivate).activate(global.get_current_time());
|
|
|
|
if (!Main.overview.visible)
|
|
this._workspaceSwitcherPopup.display(WorkspaceSwitcherPopup.DOWN, indexToActivate);
|
|
}
|
|
};
|