33d3a65646
When we're running in e.g. CI, or in a virtual machine without hardware acceleration, and we actually want to enable animations despite the potential performance implications, change the AnimationsSettings to only inhibit if we're a XVNC instance or not hardware accelerated if --force-animations wasn't passed. Still inhibit animations if there is a remote desktop session that explicitly disables animations. Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2560>
981 lines
31 KiB
JavaScript
981 lines
31 KiB
JavaScript
// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
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/* exported componentManager, notificationDaemon, windowAttentionHandler,
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ctrlAltTabManager, padOsdService, osdWindowManager,
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osdMonitorLabeler, shellMountOpDBusService, shellDBusService,
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shellAccessDialogDBusService, shellAudioSelectionDBusService,
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screenSaverDBus, uiGroup, magnifier, xdndHandler, keyboard,
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kbdA11yDialog, introspectService, start, pushModal, popModal,
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activateWindow, moveWindowToMonitorAndWorkspace,
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createLookingGlass, initializeDeferredWork,
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getThemeStylesheet, setThemeStylesheet, screenshotUI */
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const { Clutter, Gio, GLib, GObject, Meta, Shell, St } = imports.gi;
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const AccessDialog = imports.ui.accessDialog;
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const AudioDeviceSelection = imports.ui.audioDeviceSelection;
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const Components = imports.ui.components;
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const CtrlAltTab = imports.ui.ctrlAltTab;
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const EndSessionDialog = imports.ui.endSessionDialog;
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const ExtensionSystem = imports.ui.extensionSystem;
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const ExtensionDownloader = imports.ui.extensionDownloader;
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const InputMethod = imports.misc.inputMethod;
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const Introspect = imports.misc.introspect;
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const Keyboard = imports.ui.keyboard;
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const MessageTray = imports.ui.messageTray;
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const ModalDialog = imports.ui.modalDialog;
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const OsdWindow = imports.ui.osdWindow;
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const OsdMonitorLabeler = imports.ui.osdMonitorLabeler;
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const Overview = imports.ui.overview;
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const PadOsd = imports.ui.padOsd;
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const Panel = imports.ui.panel;
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const Params = imports.misc.params;
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const RunDialog = imports.ui.runDialog;
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const WelcomeDialog = imports.ui.welcomeDialog;
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const Layout = imports.ui.layout;
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const LoginManager = imports.misc.loginManager;
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const LookingGlass = imports.ui.lookingGlass;
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const NotificationDaemon = imports.ui.notificationDaemon;
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const WindowAttentionHandler = imports.ui.windowAttentionHandler;
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const Screenshot = imports.ui.screenshot;
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const ScreenShield = imports.ui.screenShield;
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const Scripting = imports.ui.scripting;
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const SessionMode = imports.ui.sessionMode;
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const ShellDBus = imports.ui.shellDBus;
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const ShellMountOperation = imports.ui.shellMountOperation;
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const WindowManager = imports.ui.windowManager;
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const Magnifier = imports.ui.magnifier;
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const XdndHandler = imports.ui.xdndHandler;
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const KbdA11yDialog = imports.ui.kbdA11yDialog;
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const LocatePointer = imports.ui.locatePointer;
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const PointerA11yTimeout = imports.ui.pointerA11yTimeout;
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const ParentalControlsManager = imports.misc.parentalControlsManager;
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const Config = imports.misc.config;
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const Util = imports.misc.util;
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const WELCOME_DIALOG_LAST_SHOWN_VERSION = 'welcome-dialog-last-shown-version';
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// Make sure to mention the point release, otherwise it will show every time
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// until this version is current
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const WELCOME_DIALOG_LAST_TOUR_CHANGE = '40.beta';
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const LOG_DOMAIN = 'GNOME Shell';
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const GNOMESHELL_STARTED_MESSAGE_ID = 'f3ea493c22934e26811cd62abe8e203a';
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var componentManager = null;
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var extensionManager = null;
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var panel = null;
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var overview = null;
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var runDialog = null;
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var lookingGlass = null;
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var welcomeDialog = null;
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var wm = null;
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var messageTray = null;
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var screenShield = null;
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var notificationDaemon = null;
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var windowAttentionHandler = null;
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var ctrlAltTabManager = null;
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var padOsdService = null;
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var osdWindowManager = null;
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var osdMonitorLabeler = null;
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var sessionMode = null;
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var screenshotUI = null;
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var shellAccessDialogDBusService = null;
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var shellAudioSelectionDBusService = null;
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var shellDBusService = null;
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var shellMountOpDBusService = null;
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var screenSaverDBus = null;
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var modalCount = 0;
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var actionMode = Shell.ActionMode.NONE;
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var modalActorFocusStack = [];
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var uiGroup = null;
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var magnifier = null;
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var xdndHandler = null;
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var keyboard = null;
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var layoutManager = null;
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var kbdA11yDialog = null;
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var inputMethod = null;
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var introspectService = null;
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var locatePointer = null;
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let _startDate;
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let _defaultCssStylesheet = null;
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let _cssStylesheet = null;
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let _themeResource = null;
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let _oskResource = null;
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let _iconResource = null;
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Gio._promisify(Gio.File.prototype, 'delete_async');
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Gio._promisify(Gio.File.prototype, 'touch_async');
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let _remoteAccessInhibited = false;
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function _sessionUpdated() {
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if (sessionMode.isPrimary)
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_loadDefaultStylesheet();
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wm.allowKeybinding('overlay-key', Shell.ActionMode.NORMAL |
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Shell.ActionMode.OVERVIEW);
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wm.allowKeybinding('locate-pointer-key', Shell.ActionMode.ALL);
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wm.setCustomKeybindingHandler('panel-run-dialog',
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Shell.ActionMode.NORMAL |
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Shell.ActionMode.OVERVIEW,
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sessionMode.hasRunDialog ? openRunDialog : null);
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if (!sessionMode.hasRunDialog) {
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if (runDialog)
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runDialog.close();
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if (lookingGlass)
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lookingGlass.close();
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if (welcomeDialog)
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welcomeDialog.close();
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}
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let remoteAccessController = global.backend.get_remote_access_controller();
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if (remoteAccessController && !global.backend.is_headless()) {
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if (sessionMode.allowScreencast && _remoteAccessInhibited) {
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remoteAccessController.uninhibit_remote_access();
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_remoteAccessInhibited = false;
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} else if (!sessionMode.allowScreencast && !_remoteAccessInhibited) {
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remoteAccessController.inhibit_remote_access();
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_remoteAccessInhibited = true;
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}
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}
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}
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/**
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* @param {any...} args a list of values to log
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*/
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function _loggingFunc(...args) {
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let fields = { 'MESSAGE': args.join(', ') };
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let domain = 'GNOME Shell';
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// If the caller is an extension, add it as metadata
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let extension = imports.misc.extensionUtils.getCurrentExtension();
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if (extension != null) {
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domain = extension.metadata.name;
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fields['GNOME_SHELL_EXTENSION_UUID'] = extension.uuid;
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fields['GNOME_SHELL_EXTENSION_NAME'] = extension.metadata.name;
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}
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GLib.log_structured(domain, GLib.LogLevelFlags.LEVEL_MESSAGE, fields);
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}
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function start() {
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globalThis.log = _loggingFunc;
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// These are here so we don't break compatibility.
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global.logError = globalThis.log;
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global.log = globalThis.log;
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// Chain up async errors reported from C
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global.connect('notify-error', (global, msg, detail) => {
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notifyError(msg, detail);
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});
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let currentDesktop = GLib.getenv('XDG_CURRENT_DESKTOP');
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if (!currentDesktop || !currentDesktop.split(':').includes('GNOME'))
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Gio.DesktopAppInfo.set_desktop_env('GNOME');
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sessionMode = new SessionMode.SessionMode();
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sessionMode.connect('updated', _sessionUpdated);
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St.Settings.get().connect('notify::high-contrast', _loadDefaultStylesheet);
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// Initialize ParentalControlsManager before the UI
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ParentalControlsManager.getDefault();
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_initializeUI();
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shellAccessDialogDBusService = new AccessDialog.AccessDialogDBus();
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shellAudioSelectionDBusService = new AudioDeviceSelection.AudioDeviceSelectionDBus();
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shellDBusService = new ShellDBus.GnomeShell();
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shellMountOpDBusService = new ShellMountOperation.GnomeShellMountOpHandler();
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const watchId = Gio.DBus.session.watch_name('org.gnome.Shell.Notifications',
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Gio.BusNameWatcherFlags.AUTO_START,
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bus => bus.unwatch_name(watchId),
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bus => bus.unwatch_name(watchId));
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_sessionUpdated();
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}
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function _initializeUI() {
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// Ensure ShellWindowTracker and ShellAppUsage are initialized; this will
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// also initialize ShellAppSystem first. ShellAppSystem
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// needs to load all the .desktop files, and ShellWindowTracker
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// will use those to associate with windows. Right now
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// the Monitor doesn't listen for installed app changes
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// and recalculate application associations, so to avoid
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// races for now we initialize it here. It's better to
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// be predictable anyways.
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Shell.WindowTracker.get_default();
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Shell.AppUsage.get_default();
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reloadThemeResource();
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_loadIcons();
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_loadOskLayouts();
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_loadDefaultStylesheet();
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new AnimationsSettings();
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// Setup the stage hierarchy early
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layoutManager = new Layout.LayoutManager();
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// Various parts of the codebase still refer to Main.uiGroup
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// instead of using the layoutManager. This keeps that code
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// working until it's updated.
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uiGroup = layoutManager.uiGroup;
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padOsdService = new PadOsd.PadOsdService();
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xdndHandler = new XdndHandler.XdndHandler();
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ctrlAltTabManager = new CtrlAltTab.CtrlAltTabManager();
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osdWindowManager = new OsdWindow.OsdWindowManager();
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osdMonitorLabeler = new OsdMonitorLabeler.OsdMonitorLabeler();
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overview = new Overview.Overview();
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kbdA11yDialog = new KbdA11yDialog.KbdA11yDialog();
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wm = new WindowManager.WindowManager();
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magnifier = new Magnifier.Magnifier();
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locatePointer = new LocatePointer.LocatePointer();
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if (LoginManager.canLock())
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screenShield = new ScreenShield.ScreenShield();
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inputMethod = new InputMethod.InputMethod();
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Clutter.get_default_backend().set_input_method(inputMethod);
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screenshotUI = new Screenshot.ScreenshotUI();
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messageTray = new MessageTray.MessageTray();
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panel = new Panel.Panel();
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keyboard = new Keyboard.KeyboardManager();
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notificationDaemon = new NotificationDaemon.NotificationDaemon();
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windowAttentionHandler = new WindowAttentionHandler.WindowAttentionHandler();
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componentManager = new Components.ComponentManager();
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introspectService = new Introspect.IntrospectService();
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layoutManager.init();
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overview.init();
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new PointerA11yTimeout.PointerA11yTimeout();
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global.connect('locate-pointer', () => {
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locatePointer.show();
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});
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global.display.connect('show-restart-message', (display, message) => {
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showRestartMessage(message);
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return true;
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});
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global.display.connect('restart', () => {
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global.reexec_self();
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return true;
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});
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global.display.connect('gl-video-memory-purged', loadTheme);
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global.context.connect('notify::unsafe-mode', () => {
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if (!global.context.unsafe_mode)
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return; // we're safe
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if (lookingGlass?.isOpen)
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return; // assume user action
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const source = new MessageTray.SystemNotificationSource();
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messageTray.add(source);
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const notification = new MessageTray.Notification(source,
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_('System was put in unsafe mode'),
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_('Applications now have unrestricted access'));
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notification.addAction(_('Undo'),
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() => (global.context.unsafe_mode = false));
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notification.setTransient(true);
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source.showNotification(notification);
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});
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// Provide the bus object for gnome-session to
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// initiate logouts.
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EndSessionDialog.init();
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// We're ready for the session manager to move to the next phase
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GLib.idle_add(GLib.PRIORITY_DEFAULT, () => {
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Shell.util_sd_notify();
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global.context.notify_ready();
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return GLib.SOURCE_REMOVE;
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});
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_startDate = new Date();
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ExtensionDownloader.init();
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extensionManager = new ExtensionSystem.ExtensionManager();
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extensionManager.init();
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if (sessionMode.isGreeter && screenShield) {
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layoutManager.connect('startup-prepared', () => {
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screenShield.showDialog();
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});
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}
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layoutManager.connect('startup-complete', () => {
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if (actionMode == Shell.ActionMode.NONE)
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actionMode = Shell.ActionMode.NORMAL;
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if (screenShield)
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screenShield.lockIfWasLocked();
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if (sessionMode.currentMode != 'gdm' &&
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sessionMode.currentMode != 'initial-setup') {
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GLib.log_structured(LOG_DOMAIN, GLib.LogLevelFlags.LEVEL_MESSAGE, {
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'MESSAGE': `GNOME Shell started at ${_startDate}`,
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'MESSAGE_ID': GNOMESHELL_STARTED_MESSAGE_ID,
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});
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}
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const perfModuleName = GLib.getenv('SHELL_PERF_MODULE');
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if (!perfModuleName) {
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let credentials = new Gio.Credentials();
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if (credentials.get_unix_user() === 0) {
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notify(
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_('Logged in as a privileged user'),
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_('Running a session as a privileged user should be avoided for security reasons. If possible, you should log in as a normal user.'));
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} else if (sessionMode.showWelcomeDialog) {
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_handleShowWelcomeScreen();
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}
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}
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if (sessionMode.currentMode !== 'gdm' &&
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sessionMode.currentMode !== 'initial-setup')
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_handleLockScreenWarning();
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LoginManager.registerSessionWithGDM();
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if (perfModuleName) {
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let perfOutput = GLib.getenv("SHELL_PERF_OUTPUT");
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let module = eval(`imports.perf.${perfModuleName};`);
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Scripting.runPerfScript(module, perfOutput);
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}
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});
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}
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function _handleShowWelcomeScreen() {
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const lastShownVersion = global.settings.get_string(WELCOME_DIALOG_LAST_SHOWN_VERSION);
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if (Util.GNOMEversionCompare(WELCOME_DIALOG_LAST_TOUR_CHANGE, lastShownVersion) > 0) {
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openWelcomeDialog();
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global.settings.set_string(WELCOME_DIALOG_LAST_SHOWN_VERSION, Config.PACKAGE_VERSION);
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}
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}
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async function _handleLockScreenWarning() {
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const path = `${global.userdatadir}/lock-warning-shown`;
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const file = Gio.File.new_for_path(path);
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const hasLockScreen = screenShield !== null;
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if (hasLockScreen) {
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try {
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await file.delete_async(0, null);
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} catch (e) {
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if (!e.matches(Gio.IOErrorEnum, Gio.IOErrorEnum.NOT_FOUND))
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logError(e);
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}
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} else {
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try {
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if (!await file.touch_async())
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return;
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} catch (e) {
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logError(e);
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}
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notify(
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_('Screen Lock disabled'),
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_('Screen Locking requires the GNOME display manager.'));
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}
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}
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function _getStylesheet(name) {
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let stylesheet;
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stylesheet = Gio.File.new_for_uri(`resource:///org/gnome/shell/theme/${name}`);
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if (stylesheet.query_exists(null))
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return stylesheet;
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let dataDirs = GLib.get_system_data_dirs();
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for (let i = 0; i < dataDirs.length; i++) {
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let path = GLib.build_filenamev([dataDirs[i], 'gnome-shell', 'theme', name]);
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stylesheet = Gio.file_new_for_path(path);
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if (stylesheet.query_exists(null))
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return stylesheet;
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}
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stylesheet = Gio.File.new_for_path(`${global.datadir}/theme/${name}`);
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if (stylesheet.query_exists(null))
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return stylesheet;
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return null;
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}
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function _getDefaultStylesheet() {
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let stylesheet = null;
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let name = sessionMode.stylesheetName;
|
|
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// Look for a high-contrast variant first
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if (St.Settings.get().high_contrast)
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stylesheet = _getStylesheet(name.replace('.css', '-high-contrast.css'));
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if (stylesheet == null)
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stylesheet = _getStylesheet(sessionMode.stylesheetName);
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return stylesheet;
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}
|
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|
|
function _loadDefaultStylesheet() {
|
|
let stylesheet = _getDefaultStylesheet();
|
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if (_defaultCssStylesheet && _defaultCssStylesheet.equal(stylesheet))
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return;
|
|
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_defaultCssStylesheet = stylesheet;
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loadTheme();
|
|
}
|
|
|
|
/**
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|
* getThemeStylesheet:
|
|
*
|
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* Get the theme CSS file that the shell will load
|
|
*
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* @returns {?Gio.File}: A #GFile that contains the theme CSS,
|
|
* null if using the default
|
|
*/
|
|
function getThemeStylesheet() {
|
|
return _cssStylesheet;
|
|
}
|
|
|
|
/**
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|
* setThemeStylesheet:
|
|
* @param {string=} cssStylesheet: A file path that contains the theme CSS,
|
|
* set it to null to use the default
|
|
*
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* Set the theme CSS file that the shell will load
|
|
*/
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|
function setThemeStylesheet(cssStylesheet) {
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|
_cssStylesheet = cssStylesheet ? Gio.File.new_for_path(cssStylesheet) : null;
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|
}
|
|
|
|
function reloadThemeResource() {
|
|
if (_themeResource)
|
|
_themeResource._unregister();
|
|
|
|
_themeResource = Gio.Resource.load(
|
|
`${global.datadir}/${sessionMode.themeResourceName}`);
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|
_themeResource._register();
|
|
}
|
|
|
|
/** @private */
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|
function _loadIcons() {
|
|
_iconResource = Gio.Resource.load(`${global.datadir}/gnome-shell-icons.gresource`);
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_iconResource._register();
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|
}
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function _loadOskLayouts() {
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_oskResource = Gio.Resource.load(`${global.datadir}/gnome-shell-osk-layouts.gresource`);
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_oskResource._register();
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|
}
|
|
|
|
/**
|
|
* loadTheme:
|
|
*
|
|
* Reloads the theme CSS file
|
|
*/
|
|
function loadTheme() {
|
|
let themeContext = St.ThemeContext.get_for_stage(global.stage);
|
|
let previousTheme = themeContext.get_theme();
|
|
|
|
let theme = new St.Theme({
|
|
application_stylesheet: _cssStylesheet,
|
|
default_stylesheet: _defaultCssStylesheet,
|
|
});
|
|
|
|
if (theme.default_stylesheet == null)
|
|
throw new Error(`No valid stylesheet found for '${sessionMode.stylesheetName}'`);
|
|
|
|
if (previousTheme) {
|
|
let customStylesheets = previousTheme.get_custom_stylesheets();
|
|
|
|
for (let i = 0; i < customStylesheets.length; i++)
|
|
theme.load_stylesheet(customStylesheets[i]);
|
|
}
|
|
|
|
themeContext.set_theme(theme);
|
|
}
|
|
|
|
/**
|
|
* notify:
|
|
* @param {string} msg: A message
|
|
* @param {string} details: Additional information
|
|
*/
|
|
function notify(msg, details) {
|
|
let source = new MessageTray.SystemNotificationSource();
|
|
messageTray.add(source);
|
|
let notification = new MessageTray.Notification(source, msg, details);
|
|
notification.setTransient(true);
|
|
source.showNotification(notification);
|
|
}
|
|
|
|
/**
|
|
* notifyError:
|
|
* @param {string} msg: An error message
|
|
* @param {string} details: Additional information
|
|
*
|
|
* See shell_global_notify_problem().
|
|
*/
|
|
function notifyError(msg, details) {
|
|
// Also print to stderr so it's logged somewhere
|
|
if (details)
|
|
console.warn(`error: ${msg}: ${details}`);
|
|
else
|
|
console.warn(`error: ${msg}`);
|
|
|
|
notify(msg, details);
|
|
}
|
|
|
|
/**
|
|
* _findModal:
|
|
*
|
|
* @param {Clutter.Grab} grab - grab
|
|
*
|
|
* Private function.
|
|
*
|
|
*/
|
|
function _findModal(grab) {
|
|
for (let i = 0; i < modalActorFocusStack.length; i++) {
|
|
if (modalActorFocusStack[i].grab === grab)
|
|
return i;
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
/**
|
|
* pushModal:
|
|
* @param {Clutter.Actor} actor: actor which will be given keyboard focus
|
|
* @param {Object=} params: optional parameters
|
|
*
|
|
* Ensure we are in a mode where all keyboard and mouse input goes to
|
|
* the stage, and focus @actor. Multiple calls to this function act in
|
|
* a stacking fashion; the effect will be undone when an equal number
|
|
* of popModal() invocations have been made.
|
|
*
|
|
* Next, record the current Clutter keyboard focus on a stack. If the
|
|
* modal stack returns to this actor, reset the focus to the actor
|
|
* which was focused at the time pushModal() was invoked.
|
|
*
|
|
* @params may be used to provide the following parameters:
|
|
* - timestamp: used to associate the call with a specific user initiated
|
|
* event. If not provided then the value of
|
|
* global.get_current_time() is assumed.
|
|
*
|
|
* - options: Meta.ModalOptions flags to indicate that the pointer is
|
|
* already grabbed
|
|
*
|
|
* - actionMode: used to set the current Shell.ActionMode to filter
|
|
* global keybindings; the default of NONE will filter
|
|
* out all keybindings
|
|
*
|
|
* @returns {Clutter.Grab}: the grab handle created
|
|
*/
|
|
function pushModal(actor, params) {
|
|
params = Params.parse(params, {
|
|
timestamp: global.get_current_time(),
|
|
options: 0,
|
|
actionMode: Shell.ActionMode.NONE,
|
|
});
|
|
|
|
let grab = global.stage.grab(actor);
|
|
|
|
if (modalCount === 0)
|
|
Meta.disable_unredirect_for_display(global.display);
|
|
|
|
modalCount += 1;
|
|
let actorDestroyId = actor.connect('destroy', () => {
|
|
let index = _findModal(grab);
|
|
if (index >= 0)
|
|
popModal(grab);
|
|
});
|
|
|
|
let prevFocus = global.stage.get_key_focus();
|
|
let prevFocusDestroyId;
|
|
if (prevFocus != null) {
|
|
prevFocusDestroyId = prevFocus.connect('destroy', () => {
|
|
const index = modalActorFocusStack.findIndex(
|
|
record => record.prevFocus === prevFocus);
|
|
|
|
if (index >= 0)
|
|
modalActorFocusStack[index].prevFocus = null;
|
|
});
|
|
}
|
|
modalActorFocusStack.push({
|
|
actor,
|
|
grab,
|
|
destroyId: actorDestroyId,
|
|
prevFocus,
|
|
prevFocusDestroyId,
|
|
actionMode,
|
|
});
|
|
|
|
actionMode = params.actionMode;
|
|
global.stage.set_key_focus(actor);
|
|
return grab;
|
|
}
|
|
|
|
/**
|
|
* popModal:
|
|
* @param {Clutter.Grab} grab - the grab given by pushModal()
|
|
* @param {number=} timestamp - optional timestamp
|
|
*
|
|
* Reverse the effect of pushModal(). If this invocation is undoing
|
|
* the topmost invocation, then the focus will be restored to the
|
|
* previous focus at the time when pushModal() was invoked.
|
|
*
|
|
* @timestamp is optionally used to associate the call with a specific user
|
|
* initiated event. If not provided then the value of
|
|
* global.get_current_time() is assumed.
|
|
*/
|
|
function popModal(grab, timestamp) {
|
|
if (timestamp == undefined)
|
|
timestamp = global.get_current_time();
|
|
|
|
let focusIndex = _findModal(grab);
|
|
if (focusIndex < 0) {
|
|
global.stage.set_key_focus(null);
|
|
actionMode = Shell.ActionMode.NORMAL;
|
|
|
|
throw new Error('incorrect pop');
|
|
}
|
|
|
|
modalCount -= 1;
|
|
|
|
let record = modalActorFocusStack[focusIndex];
|
|
record.actor.disconnect(record.destroyId);
|
|
|
|
record.grab.dismiss();
|
|
|
|
if (focusIndex == modalActorFocusStack.length - 1) {
|
|
if (record.prevFocus)
|
|
record.prevFocus.disconnect(record.prevFocusDestroyId);
|
|
actionMode = record.actionMode;
|
|
global.stage.set_key_focus(record.prevFocus);
|
|
} else {
|
|
// If we have:
|
|
// global.stage.set_focus(a);
|
|
// Main.pushModal(b);
|
|
// Main.pushModal(c);
|
|
// Main.pushModal(d);
|
|
//
|
|
// then we have the stack:
|
|
// [{ prevFocus: a, actor: b },
|
|
// { prevFocus: b, actor: c },
|
|
// { prevFocus: c, actor: d }]
|
|
//
|
|
// When actor c is destroyed/popped, if we only simply remove the
|
|
// record, then the focus stack will be [a, c], rather than the correct
|
|
// [a, b]. Shift the focus stack up before removing the record to ensure
|
|
// that we get the correct result.
|
|
let t = modalActorFocusStack[modalActorFocusStack.length - 1];
|
|
if (t.prevFocus)
|
|
t.prevFocus.disconnect(t.prevFocusDestroyId);
|
|
// Remove from the middle, shift the focus chain up
|
|
for (let i = modalActorFocusStack.length - 1; i > focusIndex; i--) {
|
|
modalActorFocusStack[i].prevFocus = modalActorFocusStack[i - 1].prevFocus;
|
|
modalActorFocusStack[i].prevFocusDestroyId = modalActorFocusStack[i - 1].prevFocusDestroyId;
|
|
modalActorFocusStack[i].actionMode = modalActorFocusStack[i - 1].actionMode;
|
|
}
|
|
}
|
|
modalActorFocusStack.splice(focusIndex, 1);
|
|
|
|
if (modalCount > 0)
|
|
return;
|
|
|
|
layoutManager.modalEnded();
|
|
Meta.enable_unredirect_for_display(global.display);
|
|
actionMode = Shell.ActionMode.NORMAL;
|
|
}
|
|
|
|
function createLookingGlass() {
|
|
if (lookingGlass == null)
|
|
lookingGlass = new LookingGlass.LookingGlass();
|
|
|
|
return lookingGlass;
|
|
}
|
|
|
|
function openRunDialog() {
|
|
if (runDialog == null)
|
|
runDialog = new RunDialog.RunDialog();
|
|
|
|
runDialog.open();
|
|
}
|
|
|
|
function openWelcomeDialog() {
|
|
if (welcomeDialog === null)
|
|
welcomeDialog = new WelcomeDialog.WelcomeDialog();
|
|
|
|
welcomeDialog.open();
|
|
}
|
|
|
|
/**
|
|
* activateWindow:
|
|
* @param {Meta.Window} window: the window to activate
|
|
* @param {number=} time: current event time
|
|
* @param {number=} workspaceNum: window's workspace number
|
|
*
|
|
* Activates @window, switching to its workspace first if necessary,
|
|
* and switching out of the overview if it's currently active
|
|
*/
|
|
function activateWindow(window, time, workspaceNum) {
|
|
let workspaceManager = global.workspace_manager;
|
|
let activeWorkspaceNum = workspaceManager.get_active_workspace_index();
|
|
let windowWorkspaceNum = workspaceNum !== undefined ? workspaceNum : window.get_workspace().index();
|
|
|
|
if (!time)
|
|
time = global.get_current_time();
|
|
|
|
if (windowWorkspaceNum != activeWorkspaceNum) {
|
|
let workspace = workspaceManager.get_workspace_by_index(windowWorkspaceNum);
|
|
workspace.activate_with_focus(window, time);
|
|
} else {
|
|
window.activate(time);
|
|
}
|
|
|
|
overview.hide();
|
|
panel.closeCalendar();
|
|
}
|
|
|
|
/**
|
|
* Move @window to the specified monitor and workspace.
|
|
*
|
|
* @param {Meta.Window} window - the window to move
|
|
* @param {number} monitorIndex - the requested monitor
|
|
* @param {number} workspaceIndex - the requested workspace
|
|
* @param {bool} append - create workspace if it doesn't exist
|
|
*/
|
|
function moveWindowToMonitorAndWorkspace(window, monitorIndex, workspaceIndex, append = false) {
|
|
// We need to move the window before changing the workspace, because
|
|
// the move itself could cause a workspace change if the window enters
|
|
// the primary monitor
|
|
if (window.get_monitor() !== monitorIndex) {
|
|
// Wait for the monitor change to take effect
|
|
const id = global.display.connect('window-entered-monitor',
|
|
(dsp, num, w) => {
|
|
if (w !== window)
|
|
return;
|
|
window.change_workspace_by_index(workspaceIndex, append);
|
|
global.display.disconnect(id);
|
|
});
|
|
window.move_to_monitor(monitorIndex);
|
|
} else {
|
|
window.change_workspace_by_index(workspaceIndex, append);
|
|
}
|
|
}
|
|
|
|
// TODO - replace this timeout with some system to guess when the user might
|
|
// be e.g. just reading the screen and not likely to interact.
|
|
var DEFERRED_TIMEOUT_SECONDS = 20;
|
|
var _deferredWorkData = {};
|
|
// Work scheduled for some point in the future
|
|
var _deferredWorkQueue = [];
|
|
// Work we need to process before the next redraw
|
|
var _beforeRedrawQueue = [];
|
|
// Counter to assign work ids
|
|
var _deferredWorkSequence = 0;
|
|
var _deferredTimeoutId = 0;
|
|
|
|
function _runDeferredWork(workId) {
|
|
if (!_deferredWorkData[workId])
|
|
return;
|
|
let index = _deferredWorkQueue.indexOf(workId);
|
|
if (index < 0)
|
|
return;
|
|
|
|
_deferredWorkQueue.splice(index, 1);
|
|
_deferredWorkData[workId].callback();
|
|
if (_deferredWorkQueue.length == 0 && _deferredTimeoutId > 0) {
|
|
GLib.source_remove(_deferredTimeoutId);
|
|
_deferredTimeoutId = 0;
|
|
}
|
|
}
|
|
|
|
function _runAllDeferredWork() {
|
|
while (_deferredWorkQueue.length > 0)
|
|
_runDeferredWork(_deferredWorkQueue[0]);
|
|
}
|
|
|
|
function _runBeforeRedrawQueue() {
|
|
for (let i = 0; i < _beforeRedrawQueue.length; i++) {
|
|
let workId = _beforeRedrawQueue[i];
|
|
_runDeferredWork(workId);
|
|
}
|
|
_beforeRedrawQueue = [];
|
|
}
|
|
|
|
function _queueBeforeRedraw(workId) {
|
|
_beforeRedrawQueue.push(workId);
|
|
if (_beforeRedrawQueue.length == 1) {
|
|
Meta.later_add(Meta.LaterType.BEFORE_REDRAW, () => {
|
|
_runBeforeRedrawQueue();
|
|
return false;
|
|
});
|
|
}
|
|
}
|
|
|
|
/**
|
|
* initializeDeferredWork:
|
|
* @param {Clutter.Actor} actor: an actor
|
|
* @param {callback} callback: Function to invoke to perform work
|
|
*
|
|
* This function sets up a callback to be invoked when either the
|
|
* given actor is mapped, or after some period of time when the machine
|
|
* is idle. This is useful if your actor isn't always visible on the
|
|
* screen (for example, all actors in the overview), and you don't want
|
|
* to consume resources updating if the actor isn't actually going to be
|
|
* displaying to the user.
|
|
*
|
|
* Note that queueDeferredWork is called by default immediately on
|
|
* initialization as well, under the assumption that new actors
|
|
* will need it.
|
|
*
|
|
* @returns {string}: A string work identifier
|
|
*/
|
|
function initializeDeferredWork(actor, callback) {
|
|
// Turn into a string so we can use as an object property
|
|
let workId = `${++_deferredWorkSequence}`;
|
|
_deferredWorkData[workId] = {
|
|
actor,
|
|
callback,
|
|
};
|
|
actor.connect('notify::mapped', () => {
|
|
if (!(actor.mapped && _deferredWorkQueue.includes(workId)))
|
|
return;
|
|
_queueBeforeRedraw(workId);
|
|
});
|
|
actor.connect('destroy', () => {
|
|
let index = _deferredWorkQueue.indexOf(workId);
|
|
if (index >= 0)
|
|
_deferredWorkQueue.splice(index, 1);
|
|
delete _deferredWorkData[workId];
|
|
});
|
|
queueDeferredWork(workId);
|
|
return workId;
|
|
}
|
|
|
|
/**
|
|
* queueDeferredWork:
|
|
* @param {string} workId: work identifier
|
|
*
|
|
* Ensure that the work identified by @workId will be
|
|
* run on map or timeout. You should call this function
|
|
* for example when data being displayed by the actor has
|
|
* changed.
|
|
*/
|
|
function queueDeferredWork(workId) {
|
|
let data = _deferredWorkData[workId];
|
|
if (!data) {
|
|
let message = `Invalid work id ${workId}`;
|
|
logError(new Error(message), message);
|
|
return;
|
|
}
|
|
if (!_deferredWorkQueue.includes(workId))
|
|
_deferredWorkQueue.push(workId);
|
|
if (data.actor.mapped) {
|
|
_queueBeforeRedraw(workId);
|
|
} else if (_deferredTimeoutId == 0) {
|
|
_deferredTimeoutId = GLib.timeout_add_seconds(GLib.PRIORITY_DEFAULT, DEFERRED_TIMEOUT_SECONDS, () => {
|
|
_runAllDeferredWork();
|
|
_deferredTimeoutId = 0;
|
|
return GLib.SOURCE_REMOVE;
|
|
});
|
|
GLib.Source.set_name_by_id(_deferredTimeoutId, '[gnome-shell] _runAllDeferredWork');
|
|
}
|
|
}
|
|
|
|
var RestartMessage = GObject.registerClass(
|
|
class RestartMessage extends ModalDialog.ModalDialog {
|
|
_init(message) {
|
|
super._init({
|
|
shellReactive: true,
|
|
styleClass: 'restart-message headline',
|
|
shouldFadeIn: false,
|
|
destroyOnClose: true,
|
|
});
|
|
|
|
let label = new St.Label({
|
|
text: message,
|
|
x_align: Clutter.ActorAlign.CENTER,
|
|
y_align: Clutter.ActorAlign.CENTER,
|
|
});
|
|
|
|
this.contentLayout.add_child(label);
|
|
this.buttonLayout.hide();
|
|
}
|
|
});
|
|
|
|
function showRestartMessage(message) {
|
|
let restartMessage = new RestartMessage(message);
|
|
restartMessage.open();
|
|
}
|
|
|
|
var AnimationsSettings = class {
|
|
constructor() {
|
|
this._animationsEnabled = true;
|
|
this._handles = new Set();
|
|
|
|
global.connect('notify::force-animations',
|
|
this._syncAnimationsEnabled.bind(this));
|
|
this._syncAnimationsEnabled();
|
|
|
|
const backend = global.backend;
|
|
const remoteAccessController = backend.get_remote_access_controller();
|
|
if (remoteAccessController) {
|
|
remoteAccessController.connect('new-handle',
|
|
(_, handle) => this._onNewRemoteAccessHandle(handle));
|
|
}
|
|
}
|
|
|
|
_shouldEnableAnimations() {
|
|
if (this._handles.size > 0)
|
|
return false;
|
|
|
|
if (global.force_animations)
|
|
return true;
|
|
|
|
const backend = global.backend;
|
|
if (!backend.is_rendering_hardware_accelerated())
|
|
return false;
|
|
|
|
if (Shell.util_has_x11_display_extension(
|
|
global.display, 'VNC-EXTENSION'))
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
_syncAnimationsEnabled() {
|
|
const shouldEnableAnimations = this._shouldEnableAnimations();
|
|
if (this._animationsEnabled === shouldEnableAnimations)
|
|
return;
|
|
|
|
const settings = St.Settings.get();
|
|
if (shouldEnableAnimations)
|
|
settings.uninhibit_animations();
|
|
else
|
|
settings.inhibit_animations();
|
|
}
|
|
|
|
_onRemoteAccessHandleStopped(handle) {
|
|
this._handles.delete(handle);
|
|
this._syncAnimationsEnabled();
|
|
}
|
|
|
|
_onNewRemoteAccessHandle(handle) {
|
|
if (!handle.get_disable_animations())
|
|
return;
|
|
|
|
this._handles.add(handle);
|
|
this._syncAnimationsEnabled();
|
|
handle.connect('stopped', this._onRemoteAccessHandleStopped.bind(this));
|
|
}
|
|
};
|