f60b995236
This is to ensure users get notified as soon as chats are received. Notifications with critical urgency still have the highest priority. https://bugzilla.gnome.org/show_bug.cgi?id=630934
512 lines
18 KiB
JavaScript
512 lines
18 KiB
JavaScript
/* -*- mode: js2; js2-basic-offset: 4; indent-tabs-mode: nil -*- */
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const DBus = imports.dbus;
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const GLib = imports.gi.GLib;
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const Lang = imports.lang;
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const Shell = imports.gi.Shell;
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const Mainloop = imports.mainloop;
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const St = imports.gi.St;
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const Gettext = imports.gettext.domain('gnome-shell');
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const _ = Gettext.gettext;
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const Main = imports.ui.main;
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const MessageTray = imports.ui.messageTray;
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const Params = imports.misc.params;
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let nextNotificationId = 1;
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// Should really be defined in dbus.js
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const BusIface = {
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name: 'org.freedesktop.DBus',
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methods: [{ name: 'GetConnectionUnixProcessID',
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inSignature: 's',
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outSignature: 'i' }]
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};
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const Bus = function () {
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this._init();
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};
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Bus.prototype = {
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_init: function() {
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DBus.session.proxifyObject(this, 'org.freedesktop.DBus', '/org/freedesktop/DBus');
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}
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};
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DBus.proxifyPrototype(Bus.prototype, BusIface);
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const NotificationDaemonIface = {
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name: 'org.freedesktop.Notifications',
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methods: [{ name: 'Notify',
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inSignature: 'susssasa{sv}i',
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outSignature: 'u'
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},
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{ name: 'CloseNotification',
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inSignature: 'u',
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outSignature: ''
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},
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{ name: 'GetCapabilities',
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inSignature: '',
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outSignature: 'as'
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},
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{ name: 'GetServerInformation',
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inSignature: '',
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outSignature: 'ssss'
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}],
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signals: [{ name: 'NotificationClosed',
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inSignature: 'uu' },
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{ name: 'ActionInvoked',
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inSignature: 'us' }]
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};
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const NotificationClosedReason = {
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EXPIRED: 1,
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DISMISSED: 2,
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APP_CLOSED: 3,
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UNDEFINED: 4
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};
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const Urgency = {
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LOW: 0,
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NORMAL: 1,
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CRITICAL: 2
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};
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const rewriteRules = {
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'XChat': [
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{ pattern: /^XChat: Private message from: (\S*) \(.*\)$/,
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replacement: '<$1>' },
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{ pattern: /^XChat: New public message from: (\S*) \((.*)\)$/,
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replacement: '$2 <$1>' },
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{ pattern: /^XChat: Highlighted message from: (\S*) \((.*)\)$/,
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replacement: '$2 <$1>' }
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]
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};
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function NotificationDaemon() {
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this._init();
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}
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NotificationDaemon.prototype = {
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_init: function() {
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DBus.session.exportObject('/org/freedesktop/Notifications', this);
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this._everAcquiredName = false;
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DBus.session.acquire_name('org.freedesktop.Notifications',
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// We pass MANY_INSTANCES so that if
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// notification-daemon is running, we'll
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// get queued behind it and then get the
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// name after killing it below
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DBus.MANY_INSTANCES,
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Lang.bind(this, this._acquiredName),
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Lang.bind(this, this._lostName));
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this._sources = {};
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this._senderToPid = {};
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this._notifications = {};
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this._busProxy = new Bus();
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Main.statusIconDispatcher.connect('message-icon-added', Lang.bind(this, this._onTrayIconAdded));
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Main.statusIconDispatcher.connect('message-icon-removed', Lang.bind(this, this._onTrayIconRemoved));
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Shell.WindowTracker.get_default().connect('notify::focus-app',
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Lang.bind(this, this._onFocusAppChanged));
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Main.overview.connect('hidden',
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Lang.bind(this, this._onFocusAppChanged));
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},
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_acquiredName: function() {
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this._everAcquiredName = true;
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},
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_lostName: function() {
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if (this._everAcquiredName)
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log('Lost name org.freedesktop.Notifications!');
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else if (GLib.getenv('GNOME_SHELL_NO_REPLACE'))
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log('Failed to acquire org.freedesktop.Notifications');
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else {
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log('Failed to acquire org.freedesktop.Notifications; trying again');
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// kill the notification-daemon. pkill is more portable
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// than killall, but on Linux at least it won't match if
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// you pass more than 15 characters of the process name...
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// However, if you use the '-f' flag to match the entire
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// command line, it will work, but we have to be careful
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// in that case that we don't match 'gedit
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// notification-daemon.c' or whatever...
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let p = new Shell.Process({ args: ['pkill', '-f',
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'^([^ ]*/)?(notification-daemon|notify-osd)$']});
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p.run();
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}
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},
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_iconForNotificationData: function(icon, hints, size) {
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let textureCache = St.TextureCache.get_default();
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if (icon) {
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if (icon.substr(0, 7) == 'file://')
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return textureCache.load_uri_async(icon, size, size);
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else if (icon[0] == '/') {
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let uri = GLib.filename_to_uri(icon, null);
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return textureCache.load_uri_async(uri, size, size);
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} else
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return new St.Icon({ icon_name: icon,
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icon_type: St.IconType.FULLCOLOR,
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icon_size: size });
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} else if (hints.icon_data) {
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let [width, height, rowStride, hasAlpha,
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bitsPerSample, nChannels, data] = hints.icon_data;
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return textureCache.load_from_raw(data, data.length, hasAlpha,
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width, height, rowStride, size);
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} else {
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let stockIcon;
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switch (hints.urgency) {
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case Urgency.LOW:
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case Urgency.NORMAL:
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stockIcon = 'gtk-dialog-info';
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break;
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case Urgency.CRITICAL:
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stockIcon = 'gtk-dialog-error';
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break;
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}
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return new St.Icon({ icon_name: stockIcon,
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icon_type: St.IconType.FULLCOLOR,
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icon_size: size });
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}
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},
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// Returns the source associated with ndata.notification if it is set.
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// Otherwise, returns the source associated with the pid if one is
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// stored in this._sources and the notification is not transient.
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// Otherwise, creates a new source as long as pid is provided.
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//
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// Either a pid or ndata.notification is needed to retrieve or
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// create a source.
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_getSource: function(title, pid, ndata) {
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if (!pid && !(ndata && ndata.notification))
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return null;
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// We use notification's source for the notifications we still have
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// around that are getting replaced because we don't keep sources
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// for transient notifications in this._sources, but we still want
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// the notification associated with them to get replaced correctly.
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if (ndata && ndata.notification)
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return ndata.notification.source;
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let isForTransientNotification = (ndata && ndata.hints['transient'] == true);
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// We don't want to override a persistent notification
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// with a transient one from the same sender, so we
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// always create a new source object for new transient notifications
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// and never add it to this._sources .
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if (!isForTransientNotification && this._sources[pid])
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return this._sources[pid];
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let source = new Source(title, pid);
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source.setTransient(isForTransientNotification);
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if (!isForTransientNotification) {
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this._sources[pid] = source;
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source.connect('destroy', Lang.bind(this,
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function() {
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delete this._sources[pid];
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}));
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}
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Main.messageTray.add(source);
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return source;
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},
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Notify: function(appName, replacesId, icon, summary, body,
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actions, hints, timeout) {
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let id;
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// Filter out notifications from Empathy, since we
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// handle that information from telepathyClient.js
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if (appName == 'Empathy') {
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// Ignore replacesId since we already sent back a
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// NotificationClosed for that id.
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id = nextNotificationId++;
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Mainloop.idle_add(Lang.bind(this,
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function () {
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this._emitNotificationClosed(id, NotificationClosedReason.DISMISSED);
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}));
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return id;
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}
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let rewrites = rewriteRules[appName];
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if (rewrites) {
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for (let i = 0; i < rewrites.length; i++) {
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let rule = rewrites[i];
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if (summary.search(rule.pattern) != -1)
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summary = summary.replace(rule.pattern, rule.replacement);
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}
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}
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hints = Params.parse(hints, { urgency: Urgency.NORMAL }, true);
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let ndata = { appName: appName,
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icon: icon,
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summary: summary,
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body: body,
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actions: actions,
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hints: hints,
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timeout: timeout };
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if (replacesId != 0 && this._notifications[replacesId]) {
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ndata.id = id = replacesId;
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ndata.notification = this._notifications[replacesId].notification;
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} else {
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replacesId = 0;
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ndata.id = id = nextNotificationId++;
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}
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this._notifications[id] = ndata;
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let sender = DBus.getCurrentMessageContext().sender;
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let pid = this._senderToPid[sender];
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let source = this._getSource(appName, pid, ndata);
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if (source) {
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this._notifyForSource(source, ndata);
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return id;
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}
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if (replacesId) {
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// There's already a pending call to GetConnectionUnixProcessID,
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// which will see the new notification data when it finishes,
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// so we don't have to do anything.
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return id;
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}
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this._busProxy.GetConnectionUnixProcessIDRemote(sender, Lang.bind(this,
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function (pid, ex) {
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// The app may have updated or removed the notification
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ndata = this._notifications[id];
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if (!ndata)
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return;
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source = this._getSource(appName, pid, ndata);
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// We only store sender-pid entries for persistent sources.
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// Removing the entries once the source is destroyed
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// would result in the entries associated with transient
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// sources removed once the notification is shown anyway.
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// However, keeping these pairs would mean that we would
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// possibly remove an entry associated with a persistent
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// source when a transient source for the same sender is
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// distroyed.
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if (!source.isTransient) {
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this._senderToPid[sender] = pid;
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source.connect('destroy', Lang.bind(this,
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function() {
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delete this._senderToPid[sender];
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}));
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}
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this._notifyForSource(source, ndata);
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}));
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return id;
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},
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_notifyForSource: function(source, ndata) {
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let [id, icon, summary, body, actions, hints, notification] =
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[ndata.id, ndata.icon, ndata.summary, ndata.body,
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ndata.actions, ndata.hints, ndata.notification];
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let iconActor = this._iconForNotificationData(icon, hints, source.ICON_SIZE);
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if (notification == null) {
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notification = new MessageTray.Notification(source, summary, body,
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{ icon: iconActor,
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bannerMarkup: true });
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ndata.notification = notification;
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notification.connect('clicked', Lang.bind(this,
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function(n) {
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this._emitNotificationClosed(id, NotificationClosedReason.DISMISSED);
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}));
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notification.connect('destroy', Lang.bind(this,
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function(n) {
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delete this._notifications[id];
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}));
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notification.connect('action-invoked', Lang.bind(this,
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function(n, actionId) {
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this._emitActionInvoked(id, actionId);
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}));
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} else {
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notification.update(summary, body, { icon: iconActor,
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bannerMarkup: true,
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clear: true });
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}
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if (actions.length) {
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notification.setUseActionIcons(hints['action-icons'] == true);
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for (let i = 0; i < actions.length - 1; i += 2)
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notification.addButton(actions[i], actions[i + 1]);
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}
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switch (hints.urgency) {
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case Urgency.LOW:
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notification.setUrgency(MessageTray.Urgency.LOW);
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break;
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case Urgency.NORMAL:
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notification.setUrgency(MessageTray.Urgency.NORMAL);
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break;
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case Urgency.CRITICAL:
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notification.setUrgency(MessageTray.Urgency.CRITICAL);
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break;
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}
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notification.setResident(hints.resident == true);
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// 'transient' is a reserved keyword in JS, so we have to retrieve the value
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// of the 'transient' hint with hints['transient'] rather than hints.transient
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notification.setTransient(hints['transient'] == true);
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let sourceIconActor = source.useNotificationIcon ? this._iconForNotificationData(icon, hints, source.ICON_SIZE) : null;
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source.notify(notification, sourceIconActor);
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},
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CloseNotification: function(id) {
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let ndata = this._notifications[id];
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if (ndata) {
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if (ndata.notification)
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ndata.notification.destroy();
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delete this._notifications[id];
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}
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this._emitNotificationClosed(id, NotificationClosedReason.APP_CLOSED);
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},
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GetCapabilities: function() {
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return [
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'actions',
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'action-icons',
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'body',
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// 'body-hyperlinks',
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// 'body-images',
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'body-markup',
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// 'icon-multi',
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'icon-static',
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'persistence',
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// 'sound',
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];
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},
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GetServerInformation: function() {
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return [
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'GNOME Shell',
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'GNOME',
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'0.1', // FIXME, get this from somewhere
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'1.0'
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];
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},
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_onFocusAppChanged: function() {
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let tracker = Shell.WindowTracker.get_default();
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if (!tracker.focus_app)
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return;
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for (let id in this._sources) {
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let source = this._sources[id];
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if (source.app == tracker.focus_app) {
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if (source.notification && !source.notification.resident)
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source.notification.destroy();
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return;
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}
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}
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},
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_emitNotificationClosed: function(id, reason) {
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DBus.session.emit_signal('/org/freedesktop/Notifications',
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'org.freedesktop.Notifications',
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'NotificationClosed', 'uu',
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[id, reason]);
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},
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_emitActionInvoked: function(id, action) {
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DBus.session.emit_signal('/org/freedesktop/Notifications',
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'org.freedesktop.Notifications',
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'ActionInvoked', 'us',
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[id, action]);
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},
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_onTrayIconAdded: function(o, icon) {
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let source = this._getSource(icon.title || icon.wm_class || _("Unknown"), icon.pid, null);
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source.setTrayIcon(icon);
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},
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_onTrayIconRemoved: function(o, icon) {
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let source = this._sources[icon.pid];
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if (source)
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source.destroy();
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}
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};
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DBus.conformExport(NotificationDaemon.prototype, NotificationDaemonIface);
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function Source(title, pid) {
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this._init(title, pid);
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}
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Source.prototype = {
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__proto__: MessageTray.Source.prototype,
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_init: function(title, pid) {
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MessageTray.Source.prototype._init.call(this, title);
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this._pid = pid;
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this._setApp();
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if (this.app)
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this.title = this.app.get_name();
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else
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this.useNotificationIcon = true;
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this._isTrayIcon = false;
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},
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notify: function(notification, icon) {
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if (!this.app)
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this._setApp();
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if (!this.app && icon)
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this._setSummaryIcon(icon);
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MessageTray.Source.prototype.notify.call(this, notification);
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},
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_setApp: function() {
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if (this.app)
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return;
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this.app = Shell.WindowTracker.get_default().get_app_from_pid(this._pid);
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if (!this.app)
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return;
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// Only override the icon if we were previously using
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// notification-based icons (ie, not a trayicon)
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if (this.useNotificationIcon) {
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this.useNotificationIcon = false;
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this._setSummaryIcon(this.app.create_icon_texture (this.ICON_SIZE));
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}
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},
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setTrayIcon: function(icon) {
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this._setSummaryIcon(icon);
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this.useNotificationIcon = false;
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this._isTrayIcon = true;
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},
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_notificationClicked: function(notification) {
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this.openApp();
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},
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_notificationRemoved: function() {
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if (!this._isTrayIcon)
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this.destroy();
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},
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openApp: function() {
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if (this.app == null)
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return;
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let windows = this.app.get_windows();
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if (windows.length > 0) {
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let mostRecentWindow = windows[0];
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Main.activateWindow(mostRecentWindow);
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}
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}
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};
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