15063ef3d5
If we overwrite a map animation (for example because the actor is now destroyed), we need to complete it first, otherwise it starts off from a random middle point. This is the same treatment opacity gets for normal windows. https://bugzilla.gnome.org/show_bug.cgi?id=690241 |
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extensionPrefs | ||
gdm | ||
misc | ||
perf | ||
ui | ||
Makefile.am |