gnome-shell/js/ui/audioDeviceSelection.js
Florian Müllner 2b45a01517 cleanup: Use new indentation style for object literals
We have made good progress on object literals as well, although there
are still a lot that use the old style, given how ubiquitous object
literals are.

But the needed reindentation isn't overly intrusive, as changes are
limited to the object literals themselves (i.e. they don't affect
surrounding code).

And given that object literals account for quite a bit of the remaining
differences between regular and legacy rules, doing the transition now
is still worthwhile.

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2200>
2022-02-23 12:23:52 +00:00

208 lines
6.2 KiB
JavaScript

/* exported AudioDeviceSelectionDBus */
const { Clutter, Gio, GLib, GObject, Meta, Shell, St } = imports.gi;
const Dialog = imports.ui.dialog;
const Main = imports.ui.main;
const ModalDialog = imports.ui.modalDialog;
const { loadInterfaceXML } = imports.misc.fileUtils;
var AudioDevice = {
HEADPHONES: 1 << 0,
HEADSET: 1 << 1,
MICROPHONE: 1 << 2,
};
const AudioDeviceSelectionIface = loadInterfaceXML('org.gnome.Shell.AudioDeviceSelection');
var AudioDeviceSelectionDialog = GObject.registerClass({
Signals: { 'device-selected': { param_types: [GObject.TYPE_UINT] } },
}, class AudioDeviceSelectionDialog extends ModalDialog.ModalDialog {
_init(devices) {
super._init({ styleClass: 'audio-device-selection-dialog' });
this._deviceItems = {};
this._buildLayout();
if (devices & AudioDevice.HEADPHONES)
this._addDevice(AudioDevice.HEADPHONES);
if (devices & AudioDevice.HEADSET)
this._addDevice(AudioDevice.HEADSET);
if (devices & AudioDevice.MICROPHONE)
this._addDevice(AudioDevice.MICROPHONE);
if (this._selectionBox.get_n_children() < 2)
throw new Error('Too few devices for a selection');
}
_buildLayout() {
let content = new Dialog.MessageDialogContent({
title: _('Select Audio Device'),
});
this._selectionBox = new St.BoxLayout({
style_class: 'audio-selection-box',
x_align: Clutter.ActorAlign.CENTER,
x_expand: true,
});
content.add_child(this._selectionBox);
this.contentLayout.add_child(content);
if (Main.sessionMode.allowSettings) {
this.addButton({
action: this._openSettings.bind(this),
label: _('Sound Settings'),
});
}
this.addButton({
action: () => this.close(),
label: _('Cancel'),
key: Clutter.KEY_Escape,
});
}
_getDeviceLabel(device) {
switch (device) {
case AudioDevice.HEADPHONES:
return _("Headphones");
case AudioDevice.HEADSET:
return _("Headset");
case AudioDevice.MICROPHONE:
return _("Microphone");
default:
return null;
}
}
_getDeviceIcon(device) {
switch (device) {
case AudioDevice.HEADPHONES:
return 'audio-headphones-symbolic';
case AudioDevice.HEADSET:
return 'audio-headset-symbolic';
case AudioDevice.MICROPHONE:
return 'audio-input-microphone-symbolic';
default:
return null;
}
}
_addDevice(device) {
const box = new St.BoxLayout({
style_class: 'audio-selection-device-box',
vertical: true,
});
box.connect('notify::height', () => {
Meta.later_add(Meta.LaterType.BEFORE_REDRAW, () => {
box.width = box.height;
return GLib.SOURCE_REMOVE;
});
});
const icon = new St.Icon({
style_class: 'audio-selection-device-icon',
icon_name: this._getDeviceIcon(device),
});
box.add(icon);
const label = new St.Label({
style_class: 'audio-selection-device-label',
text: this._getDeviceLabel(device),
x_align: Clutter.ActorAlign.CENTER,
});
box.add(label);
const button = new St.Button({
style_class: 'audio-selection-device',
can_focus: true,
child: box,
});
this._selectionBox.add(button);
button.connect('clicked', () => {
this.emit('device-selected', device);
this.close();
Main.overview.hide();
});
}
_openSettings() {
let desktopFile = 'gnome-sound-panel.desktop';
let app = Shell.AppSystem.get_default().lookup_app(desktopFile);
if (!app) {
log(`Settings panel for desktop file ${desktopFile} could not be loaded!`);
return;
}
this.close();
Main.overview.hide();
app.activate();
}
});
var AudioDeviceSelectionDBus = class AudioDeviceSelectionDBus {
constructor() {
this._audioSelectionDialog = null;
this._dbusImpl = Gio.DBusExportedObject.wrapJSObject(AudioDeviceSelectionIface, this);
this._dbusImpl.export(Gio.DBus.session, '/org/gnome/Shell/AudioDeviceSelection');
Gio.DBus.session.own_name('org.gnome.Shell.AudioDeviceSelection', Gio.BusNameOwnerFlags.REPLACE, null, null);
}
_onDialogClosed() {
this._audioSelectionDialog = null;
}
_onDeviceSelected(dialog, device) {
let connection = this._dbusImpl.get_connection();
let info = this._dbusImpl.get_info();
const deviceName = Object.keys(AudioDevice)
.filter(dev => AudioDevice[dev] === device)[0].toLowerCase();
connection.emit_signal(this._audioSelectionDialog._sender,
this._dbusImpl.get_object_path(),
info ? info.name : null,
'DeviceSelected',
GLib.Variant.new('(s)', [deviceName]));
}
OpenAsync(params, invocation) {
if (this._audioSelectionDialog) {
invocation.return_value(null);
return;
}
let [deviceNames] = params;
let devices = 0;
deviceNames.forEach(n => (devices |= AudioDevice[n.toUpperCase()]));
let dialog;
try {
dialog = new AudioDeviceSelectionDialog(devices);
} catch (e) {
invocation.return_value(null);
return;
}
dialog._sender = invocation.get_sender();
dialog.connect('closed', this._onDialogClosed.bind(this));
dialog.connect('device-selected',
this._onDeviceSelected.bind(this));
dialog.open();
this._audioSelectionDialog = dialog;
invocation.return_value(null);
}
CloseAsync(params, invocation) {
if (this._audioSelectionDialog &&
this._audioSelectionDialog._sender == invocation.get_sender())
this._audioSelectionDialog.close();
invocation.return_value(null);
}
};